"i feel like there is some promise in this system as a live service game" hahahahaha "starfield's going to be played for years into the future" even funnier
Everything I play the game or pause to save, quicksave, or load the whole game becomes silent and I had to reinstall the game over and over it is annoying. They need to fix it
Actually, the price is a lot more reasonable than other games like Apex Legends, Valorant, Rainbow Six Siege, and any other Ubisoft game, as well as fighting games and Starcraft. I could go on about this misguided anger when there are many other games charging the price of a console or more for skins. So, I see nothing wrong with a couple of bucks for DLC quests and another couple of bucks for a ship.
"Oh, it's not a big deal, it's just cringy cosmetic horse armor." "Oh, it's not a big deal, after all lootboxes don't give you an advantage." "Oh, it's not a big deal, it's better than back when you had to buy these big expansion packs separately, as after all now nobody gets left out. What? Less content per expansion? What are you GREEDY?!" "Oh, it's not a big deal, technically you CAN earn everything in a battle-pass, so long as you don't CHEAT ON THIS GAME WITH ANOTHER, YOU AMOROUS GAMER! HOW DARE YOU LIKE OTHER GAMES!" "Oh, look, an in-game store, sure you can buy actual advantages here, but at least the purchases are direct!" 'HOW DARE YOU COMPLAIN ABOUT THIS COMPLETELY NORMAL PRACTICE, YOU SHOULD PAY MORE FOR YOUR GAMES!" ...Proof that not all slippery slopes are particularly fallacious.
You've never done that with a Bethesda game. Not unless you bought Daggerfall or Arena or something like that. I'm NOT defending the Vulture BS, that's a very, VERY bad price for content, but if we can get Bethesda to start regularly updating the game with things that have a similar price to content ratio of their expansions for the various Elder Scrolls and Fallout games, I'm all for it. The problem here is purely the amount of content for the price, not the idea itself.
Right? And whatever expansions were big, such as the additions to Morrowind. I can see paying for an entire new region, but a fancy new outfit or a single quest? Nah.
I agree, but wait some time and there will be a free version😂 also when modders actually get mods done with creation kit you'll see paid mods with better value. Eventually you'll see DLCs sized ones for less than skins in other games
Indeed, but they also give the community the ability to create free content to compete with their paid content, who else is doing that? I’m just gonna keep downloading free mods, they can do whatever they want with paid ones as long as they keep the ability for the free ones to be made and distributed. At that point, if the modding scene turns corporate, it’ll be the modders choice
@@GoalOrientedLifting Keep dreaming. If history is any indicator what you'll see is a continuation of bad value from The Creation Club with similar and generally superior mods still being free. They keep thinking this is going to work because Fallout 76 caught them some whales and Captain Ahab's got nothing on Todd Howard.
they added modding support way too late, everyone already sees this game as a failure. so it's far too late for the modding community to properly save it.
@@peacefusion They aren't, people just like to complain. That said, the prices are to high for what they are offering. Although the ship part is not *that* outrageous considering you get a large amount of decor as well, and people seem to have no problem paying the same price (10$) for a decor pack with less items in it for the Sims games.
@@SprayInk-Kreatïv-Nouveau They do not and lets not normalize the thought of them charging for mods/creations once again. What do you think will happen to the modding community, if it were normalized to charge for mods? Same thing will happen as most other communities, most people will charge for their mods, even through it is simple and basic. Bethesda will get a cut of these charges and that is their wet dream, so even through your comments does not reflect of someone defending them, then please look upon what will happen if Bethesda were enabled by a passive community to convert mods to paid "creations".
@@BadCompany115 nah not even then. The cities can’t afford cameras with built in scanners? Fugitives shouldn’t be able to roam period. The capitalism in the settled systems is too developed for a private security sector to not only exist but service all cities Galbank exists across the settled systems but the cities can’t afford good security infrastructure? Nah it doesn’t add up at all, scanning fugitives with the hand scanner would only work in the frontier
Soooo will Bethesda ever make it so that PAID Creations dont Disable Achievements/Trophies? There is no reason to buy something if it disables a Key Feature of the Base Game...................
It's a shame that people are starting to accept paid mods now. The 2 last times Bethesda tried to be greedy making paid mods they got pushed back hard with good reason a $7 dollars single quest is what people who support paid mods deserve, next time they should sell the color blue skin for a gun with $20.
It really does not help at all. The gamer should ignore ALL paid Mods. Free Mods (or donations) are what is the soul and beauty of modding. Modding because you are really interested then sharing is what made Mods great. No rules, no nothing. But now, when a company gets a ho;d of it, watch all the rules start ruining everything and then it'll get more and more expensive and they will no longer be mods.
It has become very obvious why a lot of the game is just an open canvas with so much repetitiveness; They had foresight when it came to the paid mods. It dictated how they developed the game. Something you can't see in Skyrim, or even FO4. When you look at some of the top mods, it just makes sense, just how many aspects of the game they decided to not flesh out, knowing that they'd be filled up later with 5, 10 dollar mods. It just brings it all together for me. I used to be kinda baffled by some of the choices they made...this is the answer.
The reason not everything is fleshed out is because no game developer can flesh out 1000 planets, that being said SF has by far more handcrafted content than any other BGS game, additionally to all that handcrafted content they added a massive canvas because they saw the reason people keep playing Skyrim after 13 years is because of Mods, that way modders can go wild, whether is paid or free; on the creations page or on the nexus, is the modders decision, they only added options, they didn't took away anything. If you don't like their implementation because the handcrafted content is to far apart that's perfectly valid, you don't have to like every popular game that comes out, but your reasoning about their "foresight" is completely backwards.
@@BernardoPC117 "SF has by far more handcrafted content than any other BGS game" u serious? even the main plot locations seem pretty generic most of the time.
@@comebackkid44723 How does that explain why they won't increase it for Fallout 4? I assumed it's because Starfied is on a newer updated version of Creation Engine and Fallout 4 can't handle it. I don't mean this in a toxic way just genuinely curious
@@cyberz3467 It was bad enough when they started selling games themselves piece by piece (insert videogame hamburger meme here). If this is going to be the new model going forward, it's ridiculous. At least Bethesda seems to be a lot less aggressive than other companies. EA was probably the worst of them, and Bungie with Destiny 2 was also pretty bad. I'm just saying it could always be worse.
I will get all content with 100% discount pretty easy to do that on PC with the way that crappy engine works, so i get to enjoy the new stuff while not supporting microtransactions its a win win for me.
basically it'll be 10 targets....each behind a paywall....then later a whole DLC about them lol. Usually how it goes (going by Skyrim's vampire expansion and the other two). First one added custom homes, after you got a taste of owning homes for free, second added vampires after you were already hunting them and doing stuff for the hunters as side content.....yeah it's a trend....it will likely not end with the Tracker Alliance either. Sadly this is the future of most AAA games.....greed greed greed.....
Uh oh…re***d alert!🚨 #1 Creation club was not part of the original game, including the editions. #2 Creation club contains official developers of Starfield, certified independent creators, and uncertified creators. #3 If you bought the Premium Edition then you received 1,000 credits for free! #4 Only a few mods made from official developers of Starfield cost money because… NEWS FLASH they’re from a game studio which isn’t free. #5. The rest of the creation club is… FREE! 🤯🎉🥳 I will copy this and paste to other not so smart hate comments. 🤣
Because they don't care. Really, it is that simple: they do not care about what their customers think or want, as long as the money keeps pouring in. At the end of the day, it's our collective fault for allowing Bethesda to get away with this for so long.
That’s not necessarily true, the crimson fleet habitats mod that costs 500 is by elianora, who’s made very many high quality mods for free for Skyrim and fallout 4. Everything she makes has soul.
Mods have barely rolled out. You'll eventually see mods with more content than what other studios put in DLCs. Not from Bethesda ofc, but form modders. Both paid and free
I really hate the idea of turning single player games into live services. I think starfield is so barebones because of Bethesda's intent to do this. Imagine in New Vegas if you couldn't do the Legion questline until a paid DLC. I know its not exactly the same but that's basically what they've done to Starfield cutting out such an integral part of their universe that already feels small. Their going to sell a complete game for a total of however many hundreds of dollars through creation club and dlc Starfield is a perfect template to do so. I'm not hyped for future Bethesda games if I'm being honest.
its not the same at all. these are bonus add ons, not single player restrictions. youre confusing shop items with unlocked content. this isnt Destiny 2 lol
@@peacefusion The whole universe of starfield is so small in scope its limited to 3 factions one of which isnt really in the game outside of being referenced. Why isn't house Va'ruun in the game outside of 1 guy and a couple of fights? Why omit the most aesthetically interesting planet concept? Im not talking about 10$ horse armor we're far past that. Why is the bounty hunter faction quests 7 dollar paid content to be continuously charged per quest? In elder scrolls 6 your going to have to pay 7 dollars per dark brotherhood quest now? Maybe they'll add the fighters guild after a year and charge 7 dollars through creation club per quest what this is establishing is going to be horrible.
@@hotski4trotski995 Come on... we had the exact same thing in Fallout 4 in the form of Nuka World. The whole raider mechanic, which was the counter to Prestons "a village needs your help" and thus must have been made as a foundation of the game, was cut out and sold to us as DLC. They're just repeating the same scenario with Starfield: cut a whole part of the world that's already in the game and then sell it to the players. That's why Starfield seemed like a husk, full of ideas and concepts that were either somewhat missing or looking like they were rushed out the door. Nope. They were all there, just waiting to sell them back to us at a premium, most likely via CC. We are all at fault here, we have tolerated this for so long that it became normal practice for companies, Bethesda in particular. So yeah, not only am I not hyped for any future Bethesda games, but after Starfield I have no desire to play any future games if that's how they will look at launch: empty and boring voids, waiting to be "populated" with premium content. Thanks, but I'll pass.
Barebones? does New Vegas or any BGS game has vehicle customization at the level of SF ship customization? does it have outpost building with automated resource transfer between outposts? 22 different biomes? 209 unique creatures? Focus on a single feature and you can find any game lacking, but as a whole SF has by far the most work put in that any other BGS game.
Uh oh…re***d alert!🚨 #1 Creation club was not part of the original game, including the editions. #2 Creation club contains official developers of Starfield, certified independent creators, and uncertified creators. #3 If you bought the Premium Edition then you received 1,000 credits for free! #4 Only a few mods made from official developers of Starfield cost money because… NEWS FLASH they’re from a game studio which isn’t free. #5. The rest of the creation club is… FREE! 🤯🎉🥳 I will copy this and paste to other not so smart hate comments. 🤣
No, starfield becoming a live service game sets a terrible precedent. A single player live service game... an unfinished single player live service game making you pay to finish it for them.
How's it unfinished? I have 100+ hrs in the game & i finished main story with faction quests. These mods r additional, just like Skyrim. I m against paid mods too but don't call it unfinished!
@@Ciki92 if Skyrim had a faction which only has you go up to a guy to get radiant quests for a year then asked you to pay $7 for a real quest with the promise of more it would be just as bad. Either it was unfinished or they changed their minds later and added more. Either way, same issue. We shouldn’t be paying for left out factions to be added back in, and we shouldn’t be paying for other players to make the game for them. There’s a reason unmodded Bethesda games are usually hard to play years later. They make the minimal product then rely on mods to turn that into a real fleshed out game. Now, they’re making people pay too.
Game development cost are increasing every year as games get bigger and have better features, better graphics. I would rather they keep prices at 60-70 per game and offer dlc to make up for it giving those that do not want the content the choice to not pay more and still be able to play the entire game. Added content is just that it was not in the finished, completed game. It is one or the other, with the cost of these huge games a price increase is coming without dlc to help make profit. No company survives without making a profit. Micro transactions are here to stay(again you get a choice though to buy them or not) and you still get the full game as it is sold on release. MT make most companies now more than game sales, it is the future. I like it instead of forcing 100 game prices I can buy the game for 70 and decide if the extra content is worth me buying them. I got the 7 dollar quest because I paid for premium and Bethesda gave us 1000 credits for doing so plus I will get Shattered Space.
@@jmangames5562this is a load of bullshit. The video games industry has been setting record revenue numbers year after year, and yet developers are constantly under threat of layoff and experiencing crunch and poor salaries. This is just farming consumers for more and more profits as the industry consolidation gets worse and competition becomes practically nonexistent.
I am honestly fine with creators charging for their mods if they want to. I've noticed some actually charging on the store and having it be free on Nexus. What I do not like is Bethesda using this as an excuse to sell microtransactions like individual quests for 7 freakin dollars. That's ridiculous.
You must be new on the scene, Google "Bethesda horse armor" or look up horse armor on know your meme. This is nothing new for them, it's been par for the course since Oblivion.
If a mod on par with the quality and scale of Legacy of the Dragonborn was monetized, I’d be fine with that. But official paid plugins never reach that bar of content and quality.
Actually, the price is a lot more reasonable than other games like Apex Legends, Valorant, Rainbow Six Siege, and any other Ubisoft game, as well as fighting games and Starcraft. I could go on about this misguided anger when there are many other games charging the price of a console or more for skins. So, I see nothing wrong with a couple of bucks for DLC quests and another couple of bucks for a ship.
I get that the channel is about showcasing and perhaps not pissing off the brand and studio who has given Juicehead opportunities. At the same time it kind of sucks to hear you handwave the idea of microtransaction quests in your single player game like we should accept that as likely. The vibe of the channel definitely isn't to rant or get angry at the state of things but normalizing this kind of behavior especially when in your own words "the value proposition is bad" kinda leaves a sour taste. The rational take of voting with your wallet is good though and I wish that was how you ended the thought instead of the one where this behavior is inevitable and should be expected.
You could buy Fallout New Vegas for 5 dollars during a steam sale. Bethesda is essentially saying this one creation club bounty hunter quest is worth more than the entirety of Fallout New Vegas, pricing wise.
@@kaanozkuscu5079 Cyberpunk story and world is incomparably better than the cringefest of Starfield. Pudgy men in dancing tentacle suits on Neon alone is enough of an insult to the entire game.
Free content? You mean the features that almost every modern RPG has at launch? Like adding apartments and a way to change your appearance 1.5 years after the launch? At least mention NMS as an example of giving truly "FREE CONTENT", not this example of yet another godawful polish shooter.
its new stuff. you always expect future content in your already finished base games? this isnt about, they are releasing cut content, this is about people wanting that new stuff for free.
The game was lacking at launch and everyone has been telling them this. Now they are selling the solution? Take CDPR. People were upset that Cyberpunk didn't have enough content, and CDPR added a bunch of stuff for FREE. BGS need to take notes.
Commodifying mods destroys the spirit of the modding community as a 'Labor-of-Love'. They are willing to test this again by nickle and diming your every piece of additional content. Not even part of a huge dlc, you pay $7 bucks for a 15 minute quest.
The whole point is a community of modders sharing with each other and the community of mod users. Some people will never understand that. That's why 90% of modders don't sell their work. Whether on Patreon, Bethnet, or elsewhere. It's called integrity. Some people actually stick to their principles. Crazy huh?
most definitely. Yet the shills that follow this channel keep claiming that charging $70 for a minimal viable product, then charging additional money for mods to make it more viable is a big plus for the game 😆
@@TheMarcHicks this game was the final straw and I've gonna from a reliable customer to a guaranteed pirate when it comes to bethesda at this point. Really is a shame.
Fallout London would be out by now if BGS didn't release some trashy update that broke the game and added creations that I don't want. Since they just throw them in the quest log instead of finding them. Its emersion breaking.
Yeah, I'm starting to realize who the Bethesda shills are. These people know that Bethesda isn't the Bethesda it used to be. Bethesda has been milking modder's work for years.
Ten bucks just for a 15 minute second quest in a free faction addition forced in your game is wild... nothing against paid mods from creators, but bethesda doing them is just scummy, like every other microtransactions in single player games you already paid for.
@testingagain6525 bethesda is testing waters to see what they can get away with, with their pricing, how little content they can push out, and the model of the content. Imagine if all future factions in bethesda games are made like this, or at least just the one, like thieves guild (bit too on the nose), or dark brotherhood. Like you'll get the faction for free, maybe even randomly get assassination targets or robbery targets, but for main missions you gotta buy them for ten bucks. Tracker alliance mission is 10 dollars, technically seven, and that's almost half the price of the far harbor dlc for fallout 4 which had a huge island full of content to do. The pricing is scummy, the content for the price is scummy, and bethesda doing it themselves is scummy. Free mods are great, and I love them and push for them as better alternatives, but that doesn't mean we shouldn't hold bethesda accountable for their scummy business practices. It's better to hold the industry accountable rather then just going along with whatever they push out. I love bethesda, I enjoy starfield, but I'm not blinded by the love. I want the game to grow successful, become better, and that's why valid criticism is needed.
7 dollars, for a example mod to help modders, for a 1+ hour quest… It’s not forced, and 90% of mods, updates, etc made by Bethesda and modders will be free. It’s not a big deal 😂
@@indigowater2225it’s not meatriding, it’s objectively and undeniably true. The large majority of the rest of the mods will be free + huge free updates. 1st world problems to be upset about a 7 dollar quest mod that most will get for free lol
@@peacefusion Bro i paid 70 bucks for this game and its by far the worst bethesda game ive ever played. The least they could do is give us the new content for free instead of expecting people to buy a single quest for the price of a copy of fallout new vegas
The biggest issue I have is that there’s no way to filter for achievement friendly creations (obviously it’s only Bethesda ones at the moment but if they do accept some community creations in the future this filter would be very welcome)
Uh oh…re***d alert!🚨 #1 Creation club was not part of the original game, including the editions. #2 Creation club contains official developers of Starfield, certified independent creators, and uncertified creators. #3 If you bought the Premium Edition then you received 1,000 credits for free! #4 Only a few mods made from official developers of Starfield cost money because… NEWS FLASH they’re from a game studio which isn’t free. #5. The rest of the creation club is… FREE! 🤯🎉🥳 I will copy this and paste to other not so smart hate comments. 🤣
Really? "Pleasantly surprised" at how good a single quest was that costs 1/10 of the entire base game? Technically, 1/10 of the deluxe edition because they're still pulling that "you have to buy $10 worth of fake money so you can spend $7 of the fake money on the quest... with exactly one absolutely insulting item available to spend your remaining $3 on. I knew they were going to try to pull something to get their hands into our pockets but this is slimier than even a cynic like me expected. "We need to charge $70-100 these days because games cost so much to make. Now keep giving us $10 here and $20 dollars there so we can finish it eventually..."
9 months to add tiered melee weapons in your "do anything" space rpg is fucking abysmal... thats like playing skyrim with only having hunting, imperial, and long bows in the game (not to mention different arrow types) and waiting almost a year to get glass bows, ebony bows, daedric bows, etc. absolutely baffling this company Betheseda is
Man we need to be honest with ourselves Bethesda and the gaming industry as a whole are not what they were 13 years ago. Of course we’re going to spend $80 on a game with each faction having $10 quests shoved down our throat. The only things I’m looking forward to with ES6 is disappointment and the older games being remastered in the engine (which may not happen until the 2030’s since Skywind and Skyblivion are going to be dropping any year now)
@@TheZomboy11 I mean I thought starfield was ok, I’m definitely not redownloading it or buying any of that creation club stuff. I’ve just really gotten into Skyrim modding over the last year
For months they asked fans to tell them what they wanted in the game and that they would read them all and consider them...then they completely ignored that. They seemed to forget that platforms like Steam and Discord keep metrics so we know what fans were asking for. "please charge us ten dollars per mission for bounties" really was not in there. Nor was "introduce yet more resources to collect" or "give us a meaningless currency that we have to be a member of a specific faction to trade it for random garbage".
@@Ghostlynotme445 that's it. I'm on console. Loading screens are 2-3 seconds at the most. And I have a 4k tv so Starfield is beautiful on my set up and more importantly looks realistic. I'm an adult, I'm not into games that look like Roblox or Fortnite. My kid loves NMS . He's 12. 😑
How many companies you know support and promote free mods along side their paid add ons? Not only that they also set up a system for recognized modders to be compensated for their hard work and dedication to their games.
DLC? Dollar Looting from the Consumers. Wait in Todd talk. Maximum creativity as you wish, you can build your own Story and ignore what you don't want...
Elder Scrolls 6 ends up a $70 game for the base version. The "It just works" ultimate edition is gonna be $100+. And then there are new Horse Armor creations for $5+ each. Brave new world.
Yeah I went from loving Bethesda to being disgusted over Creation Club updates fucking with modding and FO76 atomic shop to completely loathing them after seeing this Starfield news. And I'm not even surprised. Writing's been on the wall for years. I'm just mad at myself getting super hyped about Starfield willing to forgive and forget if the game was awesome. It wasn't. I wish I could get a refund. Bethesda will never see another dime from me ever again. Shattered Space looks cool but I'm not paying extra for the most interesting faction in an otherwise boring universe they held back to sell as DLC. Can't wait for them to also charge to fix the terrible base building. They're going to milk base builders like with the atomic shop. Bethesda is pure greed now and has been for a long time. I was briefly hopeful after the Microsoft acquisition, trying to tell myself all the greed was Zenimax but nope. It's Bethesda. How to make bank with minimal effort.
@@stirlinggerbic-forsyth3345 Well, there was at least an element of mystery that could go interesting places. Batshit crazy cultists or is the serpent real? Any storyline around that sounds more promising than the awful main quest.
My problem with monetising mods is that it basically transforms modding into just another commercial store. It also splits the modding community into the haves and the have-nots; I can imagine a time when modders release a basic or teaser version of their mod for free on Nexus or wherever, and a premium version on the Creation Club. It's great that modders are getting paid for their efforts, because modding is a skilled and time-consuming task, like any software development. But the cost is that a large corporation like Bethesda/Microsoft can cash in on it; modders are turned into casual contractors and modding becomes a job as opposed to something done for the love of the game; and the community-centric nature of modding dies (to what extent is yet to be seen). I just wish we could prevent corporations from making *everything* about profit. It just sucks that there's nothing I, or anyone who cares, can do about it because there will be enough of an audience for it to make it profitable.
Yh it's even worse that you aren't allowed to sell the mods outside the creation store. So it's forcing Bethesda to take probably 80% revenue from your sale or whatever.
Yep. It’s 110% worth it, it’s often on sale for 42, free with gamepass, you can get gamepass for a whole month or few weeks free… It’s a great game get it on gamepass if you aren’t sure.
@@castfive4038 dont bother, just go play ghost of tsushima now since its on pc, or keep money for sparking zero when it comes out, lots of great games coming out later this year.
They picked the wrong game to do paid mod. The story sucks. It's safe. It's bland. It's boring. it's an inclusive game instead of being a really cool and interesting game. BG3 did it right. Bethesda shows how not to make a game. I'm worried about the next Elders Scroll. Do not fall for this again. I hope ES is not like this but they have been making the game for years. Bethesda is disappointing.
It's like... its not even worth buying a game when it comes out. Just wait another couple years then buy the "whole game" version that includes all the dlc.
And with this news, I can finally play Starfield. As a guy who prefers to play modded Bethesda games on console (I got my silly reasons) 100gigs to play with is no joke. I've made miracles happen with FO4's meager 2gigs. So not having to play Sophie's Choice every single time between a world expansion mod and a custom voiced follower mod whenever I was building a new mod order is just a godsend.
Creation club should ALWAYS spark anger and outrage. It's what creation club is good at and micro transactions in any shape form or orwellian terminology.
I don't have any problem with paid / unpaid mods - always a supporter of modders getting paid for their creations. Already you can see the Nexus Starfield community is being more active - and the no of creations (both paid and unpaid) are increasing daily. The mod order tool in Creations works fine for me - updates the Plugin.txt file with no problems. I admit the whole Trackers Alliance paid vs unpaid thing is an unnecessary distraction - but of course is being blown up as the issue of the century and will blow over just as quickly. Worth pointing out that - yet again - Bethesda has enabled modding for console - not too many other Developers are doing or even thinking about that...
This sounds nice but this brings up the common AAA problem. Weapon rarities, bounty boards, and mod/mod support shouldv been there day one or they wouldn't be adding it for free.
Loading screens are usually less than three seconds, and only really happen when docking, going into major building or underground, or going into or out of orbit.
The problem is not EXTRA content that gets added to a game, its that defining "extra content" is entirely subjective and companies will of course abuse this to their own gain... Right now, Starfield released as a full game, that most people didn't feel lacked actual content (missions, locations, weapons/outfits, stuff, etc), the issues were that what was there, wasn't really up to snuff with most modern games (even older Bethesda games)... But imagine an alternate world, were micro-transactions of this kind are introduced back in the PS2 days (again, its theoretical), some years later, in this world's 2011, Bethesda releases their new entry into the Elder Scrolls series: Skyrim. The trailers look amazing, everybody loved Oblivion, even though Bethesda had released a lot of kinda silly over-priced stuff in their new "Creation Club", but people didn't really care too much, mods were free and plentyful, and nobody really thought that Oblivion was lacking in quantity or quality of content in its release date, so of course Skyrim is going to be amazing! And now imagine a Skyrim releasing with like 50% of what it released with, imagine that whole questlines like the Dark Brotherhood, or the Thieves Guild were locked behind micro-transaction packages in the Creation Club. Like $7 for the first Thieves Guild mission with Brynjolf, and the Thieves hangout in the sewers of Riften, then $7 more for a couple of missions each time, until you end up paying almost the entire game's original $60 in just Thieves Guild quests... And the same for the Dark Brotherhood, and maybe even some Daedric Quests! Well, this is the future that awaits us if "games as a service" continue, which I think maybe is no the case, given the huge failure of some GaaS in the last year or two... But the mayor success of some games as a service is just too alluring for companies to ignore, even if there are some very high-profile flops out there :/
I'll be pirating everything from Creations. Mods should be free. As they were for years until Bethesda got greedy. If a mod creator wants to put a link to their patreon or kofi or whatever for donations/tips, that's fine.
@@ToxicNova5 Are you stupid? Giving a modder $5 a month and $5-10 a mod is vastly different. It's entirely optional. Modders are also not affiliated with the games devs or publisher but demand money for a product they don't own the rights to.
If I had to deal with this creation store, Id be spamming Bethesda with requests for a don't show me this mod again button. It's already being filled up with trash.
Voting with your purchase isn't going to be accurate here. Many who got it used those free credits we started with, and we're done immediately with the updates release. It skews the numbers and isn't really representative enough for them to learn its BS
So glad that official mod support is now here, Starfield is probably Bethesda's most moddable game, so many interesting systems that can be leaned into further or pulled away from
@@youngc570 I loaded it up yesterday and was very surprised at how much stuff was already on there. Personally I like "mods" that change gameplay mechanics more than visuals, weapons etc, and there were a good number of options for me to look into to rebalance aspects of the game
it would be a nice preview to prepare for ES6. Creation kit is such an underrated sandbox engine. So quick to build stuff when you look at other nightmare engines that other games have available for modding.
Get a Starfield Displate here: displate.com/?art=642ee75ff0b7b
"i feel like there is some promise in this system as a live service game"
hahahahaha
"starfield's going to be played for years into the future"
even funnier
No
Everything I play the game or pause to save, quicksave, or load the whole game becomes silent and I had to reinstall the game over and over it is annoying. They need to fix it
I think juice is a little too easily impressed by absolutely nothing.
The fans are pleased that you give them all the details and secrets of the mission before they get to play it :)
$7 for one quest. $7 is 10% of the cost of the entire game. For one quest. The math ain't mathing.
Imagine paying 70 full dollars for this absolute dogsheit game
Actually, the price is a lot more reasonable than other games like Apex Legends, Valorant, Rainbow Six Siege, and any other Ubisoft game, as well as fighting games and Starcraft. I could go on about this misguided anger when there are many other games charging the price of a console or more for skins. So, I see nothing wrong with a couple of bucks for DLC quests and another couple of bucks for a ship.
@@vroy9170 oh my god I don't think I've ever seen anyone cope harder on Bethesda's behalf in my entire life, that's genuinely impressive
@@hoplulyou can't have seen many comments then, because it was a perfectly reasonable way to compare things
Don't buy it then. It's not as bad as the horse armor. Also 7 dollars isn't a lot.
I miss the days of paying once and owning the entire game
you do own the entire game
"Oh, it's not a big deal, it's just cringy cosmetic horse armor."
"Oh, it's not a big deal, after all lootboxes don't give you an advantage."
"Oh, it's not a big deal, it's better than back when you had to buy these big expansion packs separately, as after all now nobody gets left out. What? Less content per expansion? What are you GREEDY?!"
"Oh, it's not a big deal, technically you CAN earn everything in a battle-pass, so long as you don't CHEAT ON THIS GAME WITH ANOTHER, YOU AMOROUS GAMER! HOW DARE YOU LIKE OTHER GAMES!"
"Oh, look, an in-game store, sure you can buy actual advantages here, but at least the purchases are direct!"
'HOW DARE YOU COMPLAIN ABOUT THIS COMPLETELY NORMAL PRACTICE, YOU SHOULD PAY MORE FOR YOUR GAMES!"
...Proof that not all slippery slopes are particularly fallacious.
Well it hasn’t been that way for a long time now. Get over it
You've never done that with a Bethesda game. Not unless you bought Daggerfall or Arena or something like that. I'm NOT defending the Vulture BS, that's a very, VERY bad price for content, but if we can get Bethesda to start regularly updating the game with things that have a similar price to content ratio of their expansions for the various Elder Scrolls and Fallout games, I'm all for it. The problem here is purely the amount of content for the price, not the idea itself.
Right? And whatever expansions were big, such as the additions to Morrowind. I can see paying for an entire new region, but a fancy new outfit or a single quest? Nah.
Kudos to Bethesda for making it easy to mod their game, but charging 7 bucks for a short quest is lame.
I agree, but wait some time and there will be a free version😂 also when modders actually get mods done with creation kit you'll see paid mods with better value. Eventually you'll see DLCs sized ones for less than skins in other games
Indeed, but they also give the community the ability to create free content to compete with their paid content, who else is doing that? I’m just gonna keep downloading free mods, they can do whatever they want with paid ones as long as they keep the ability for the free ones to be made and distributed. At that point, if the modding scene turns corporate, it’ll be the modders choice
@@GoalOrientedLifting Keep dreaming. If history is any indicator what you'll see is a continuation of bad value from The Creation Club with similar and generally superior mods still being free. They keep thinking this is going to work because Fallout 76 caught them some whales and Captain Ahab's got nothing on Todd Howard.
they added modding support way too late, everyone already sees this game as a failure. so it's far too late for the modding community to properly save it.
@@maclura its not like people have been modding it since it went into early access or anything.... oh wait
7 dollars for a super short quest. 10 dollars for a single ship module.
Disgusting.
It's just the latest iteraton of horse armor. They've been trying to get away with this since Oblivion.
yall been buying shop items since forever, why is creations any different.
@@peacefusion They aren't, people just like to complain.
That said, the prices are to high for what they are offering. Although the ship part is not *that* outrageous considering you get a large amount of decor as well, and people seem to have no problem paying the same price (10$) for a decor pack with less items in it for the Sims games.
Do they force you to buy them? No.
@@SprayInk-Kreatïv-Nouveau They do not and lets not normalize the thought of them charging for mods/creations once again. What do you think will happen to the modding community, if it were normalized to charge for mods? Same thing will happen as most other communities, most people will charge for their mods, even through it is simple and basic. Bethesda will get a cut of these charges and that is their wet dream, so even through your comments does not reflect of someone defending them, then please look upon what will happen if Bethesda were enabled by a passive community to convert mods to paid "creations".
$7 for a very generic quest, with 1 gun. Starfield is already in the negatives for a lot of people, in terms of value. This is a terrible idea.
you dont have to buy it
@@user-oz1nystop shilling.
@@user-oz1ny not the point
1 you don’t have to buy it, 2 that creation was made purely as a example for modders to add on to the bounty hunter questline!
@@TheParagonIsDeadAnother bethesdrone
The funniest part is the achievement disabler for non-BGS mods. No worries, Todd. We'll just reenable them with a *free* mod....
Wait, there are mods that do that?
And it's allowed lol they can and do easily take down any mods they don't want on Bethesda net
@@bgonzales817 Good thing Nexus is a thing
Doesnt exist on xbox.
@@zachrohler1047 *yet. Skyrim and fallout 4 have it. Just a matter of time now.
That bounty with Dead or Alive in front of a UC guard just shows how incompetent UC security is
Yeah it just breaks the lore
I’m losing faith in Bethesda everytime they do anything
@@jordonmuskego3098 if its in Neon or Akila, then understandable otherwise the bullshit "Okay.... No bounty" at the entrance should be revamped
I just assumed someone was smuggling people with bounties in past security. In fact that would make an interesting mission type.
@@BadCompany115 nah not even then. The cities can’t afford cameras with built in scanners?
Fugitives shouldn’t be able to roam period. The capitalism in the settled systems is too developed for a private security sector to not only exist but service all cities
Galbank exists across the settled systems but the cities can’t afford good security infrastructure?
Nah it doesn’t add up at all, scanning fugitives with the hand scanner would only work in the frontier
@@Scarran The guard at the entrance is corrupt
Soooo will Bethesda ever make it so that PAID Creations dont Disable Achievements/Trophies?
There is no reason to buy something if it disables a Key Feature of the Base Game...................
"Trophies"?! 😂😂😂😂😂😂😂😂
The main mod he's talking about doesn't disable achievements.
@@izidororaziel4918 Are your brain cells too gone to know what that means
@@izidororaziel4918PlayStation homie
@@alphabroncotwozero392probably only play modded games or is a PC gamer
It's a shame that people are starting to accept paid mods now. The 2 last times Bethesda tried to be greedy making paid mods they got pushed back hard with good reason a $7 dollars single quest is what people who support paid mods deserve, next time they should sell the color blue skin for a gun with $20.
It really does not help at all. The gamer should ignore ALL paid Mods. Free Mods (or donations) are what is the soul and beauty of modding. Modding because you are really interested then sharing is what made Mods great. No rules, no nothing. But now, when a company gets a ho;d of it, watch all the rules start ruining everything and then it'll get more and more expensive and they will no longer be mods.
As mgs3 taught me, people don't change, the times do. Sometimes you gotta change with the times yknow.
“ARE YOU, AREYOU OUUTA YOUR MIND!!! $20 FOR FKN BLUE, FKN BLUE FOR $20”
-AngryJoe 2016-Today
Rule of business: Just repeat bad behavior, after a while, everybody will accept it.
It has become very obvious why a lot of the game is just an open canvas with so much repetitiveness; They had foresight when it came to the paid mods. It dictated how they developed the game. Something you can't see in Skyrim, or even FO4.
When you look at some of the top mods, it just makes sense, just how many aspects of the game they decided to not flesh out, knowing that they'd be filled up later with 5, 10 dollar mods. It just brings it all together for me. I used to be kinda baffled by some of the choices they made...this is the answer.
It also explains why they won’t increase the size of the mod limit on Fallout 4. Greed. Pure greed.
The reason not everything is fleshed out is because no game developer can flesh out 1000 planets, that being said SF has by far more handcrafted content than any other BGS game, additionally to all that handcrafted content they added a massive canvas because they saw the reason people keep playing Skyrim after 13 years is because of Mods, that way modders can go wild, whether is paid or free; on the creations page or on the nexus, is the modders decision, they only added options, they didn't took away anything.
If you don't like their implementation because the handcrafted content is to far apart that's perfectly valid, you don't have to like every popular game that comes out, but your reasoning about their "foresight" is completely backwards.
@@BernardoPC117 "SF has by far more handcrafted content than any other BGS game"
u serious?
even the main plot locations seem pretty generic most of the time.
@@s1nnocense Might seem generic to you but if you look at the list of assets in the game you will see you are mistaken.
@@comebackkid44723 How does that explain why they won't increase it for Fallout 4? I assumed it's because Starfied is on a newer updated version of Creation Engine and Fallout 4 can't handle it. I don't mean this in a toxic way just genuinely curious
Can we stop calling these DLCs mods
Yes! MODS are free content that the community makes. What Bethesda makes is called MACROTRANSACTIONS.
since when are other peoples mods just meant to be free. thats spoiled entitlement.
well thesr are mot madd by bethesda they are made by moders
@@peacefusion since the dawn of modding? Since when was modding supposed to be paid for??? 😂😂 go shill elsewhere
I don’t think I’ve ever even heard someone call a dlc a mod before this guy
Then: We sell you a whole DLC
Now: We sell you DLC piece by piece
The Tracker's Alliance quest in a nutshell, or what it looks like.
Fr. Why don’t they sell DLC’s with tons of new content and then give us these smaller items and quests as an update? It’s scummy
@@cyberz3467 It was bad enough when they started selling games themselves piece by piece (insert videogame hamburger meme here). If this is going to be the new model going forward, it's ridiculous.
At least Bethesda seems to be a lot less aggressive than other companies. EA was probably the worst of them, and Bungie with Destiny 2 was also pretty bad. I'm just saying it could always be worse.
I will get all content with 100% discount pretty easy to do that on PC with the way that crappy engine works, so i get to enjoy the new stuff while not supporting microtransactions its a win win for me.
basically it'll be 10 targets....each behind a paywall....then later a whole DLC about them lol. Usually how it goes (going by Skyrim's vampire expansion and the other two). First one added custom homes, after you got a taste of owning homes for free, second added vampires after you were already hunting them and doing stuff for the hunters as side content.....yeah it's a trend....it will likely not end with the Tracker Alliance either. Sadly this is the future of most AAA games.....greed greed greed.....
Uh oh…re***d alert!🚨 #1 Creation club was not part of the original game, including the editions. #2 Creation club contains official developers of Starfield, certified independent creators, and uncertified creators. #3 If you bought the Premium Edition then you received 1,000 credits for free! #4 Only a few mods made from official developers of Starfield cost money because… NEWS FLASH they’re from a game studio which isn’t free. #5. The rest of the creation club is… FREE! 🤯🎉🥳 I will copy this and paste to other not so smart hate comments. 🤣
It is 1 cent cheaper to buy 500 credits twice than it is to buy 1000 credits
Insane
Because they don't care. Really, it is that simple: they do not care about what their customers think or want, as long as the money keeps pouring in. At the end of the day, it's our collective fault for allowing Bethesda to get away with this for so long.
Yea ill be sticking to free mods I always noticed the only mods with soul are free so nah no thanks
That’s not necessarily true, the crimson fleet habitats mod that costs 500 is by elianora, who’s made very many high quality mods for free for Skyrim and fallout 4. Everything she makes has soul.
@@scarecrowtheshoota the exception not the rule
The paid ones are pretty good, but I completely get if you don’t want it.
Overall it’s not a big deal.
Which TH-cam channels are saying which mods are worth getting?
Mods have barely rolled out. You'll eventually see mods with more content than what other studios put in DLCs. Not from Bethesda ofc, but form modders. Both paid and free
I really hate the idea of turning single player games into live services. I think starfield is so barebones because of Bethesda's intent to do this. Imagine in New Vegas if you couldn't do the Legion questline until a paid DLC. I know its not exactly the same but that's basically what they've done to Starfield cutting out such an integral part of their universe that already feels small. Their going to sell a complete game for a total of however many hundreds of dollars through creation club and dlc Starfield is a perfect template to do so. I'm not hyped for future Bethesda games if I'm being honest.
its not the same at all. these are bonus add ons, not single player restrictions. youre confusing shop items with unlocked content. this isnt Destiny 2 lol
star citizen is starfield live service I might as go play that instead in my opinion if I want live service
@@peacefusion The whole universe of starfield is so small in scope its limited to 3 factions one of which isnt really in the game outside of being referenced. Why isn't house Va'ruun in the game outside of 1 guy and a couple of fights? Why omit the most aesthetically interesting planet concept? Im not talking about 10$ horse armor we're far past that. Why is the bounty hunter faction quests 7 dollar paid content to be continuously charged per quest? In elder scrolls 6 your going to have to pay 7 dollars per dark brotherhood quest now? Maybe they'll add the fighters guild after a year and charge 7 dollars through creation club per quest what this is establishing is going to be horrible.
@@hotski4trotski995 Come on... we had the exact same thing in Fallout 4 in the form of Nuka World. The whole raider mechanic, which was the counter to Prestons "a village needs your help" and thus must have been made as a foundation of the game, was cut out and sold to us as DLC. They're just repeating the same scenario with Starfield: cut a whole part of the world that's already in the game and then sell it to the players. That's why Starfield seemed like a husk, full of ideas and concepts that were either somewhat missing or looking like they were rushed out the door. Nope. They were all there, just waiting to sell them back to us at a premium, most likely via CC.
We are all at fault here, we have tolerated this for so long that it became normal practice for companies, Bethesda in particular. So yeah, not only am I not hyped for any future Bethesda games, but after Starfield I have no desire to play any future games if that's how they will look at launch: empty and boring voids, waiting to be "populated" with premium content. Thanks, but I'll pass.
Barebones? does New Vegas or any BGS game has vehicle customization at the level of SF ship customization? does it have outpost building with automated resource transfer between outposts? 22 different biomes? 209 unique creatures?
Focus on a single feature and you can find any game lacking, but as a whole SF has by far the most work put in that any other BGS game.
"at least the $10 spaceship mod is more than a single part" 💀 why do they do this
"At least there is furniture from the 19th entury" 💀 as if this is something worth 10 dollars
@@Abdulrahman-oq1qv I mean sure, but when I turn my ship into a LARPing Saloon, Todd will be proud
Because people are dumb enough to waste their money. When people stop being dumb, this will stop.
@@alexwalters35 That's changing, based on what I've been seeing in reviews on Steam and elsewhere. Cry some more.
TH-camrs shouldnt even cover the paid mods stuff.
My biggest frustration with Starfield is I can only leave a single negative review of it.
It’s so good when you genuinely get into I played from sunrise June 13th to June 14th at 2:00
You love playing Starfield
Uh oh…re***d alert!🚨 #1 Creation club was not part of the original game, including the editions. #2 Creation club contains official developers of Starfield, certified independent creators, and uncertified creators. #3 If you bought the Premium Edition then you received 1,000 credits for free! #4 Only a few mods made from official developers of Starfield cost money because… NEWS FLASH they’re from a game studio which isn’t free. #5. The rest of the creation club is… FREE! 🤯🎉🥳 I will copy this and paste to other not so smart hate comments. 🤣
@@mr.starly2423 what in the neck bearded redditor
Bethesda, continually reminding us why they suck so hard.
Bethesda shouldn't be selling paid mods they made. That's a very bad look for them, makes them look greedy AF.
They really don't care as long as peeps keep buying.
they shouldnt be trying to sell mods when the game has a negative rating lol...
They dont need to look it. We all already know they are.
No, starfield becoming a live service game sets a terrible precedent. A single player live service game... an unfinished single player live service game making you pay to finish it for them.
How's it unfinished? I have 100+ hrs in the game & i finished main story with faction quests. These mods r additional, just like Skyrim. I m against paid mods too but don't call it unfinished!
@@Ciki92 if Skyrim had a faction which only has you go up to a guy to get radiant quests for a year then asked you to pay $7 for a real quest with the promise of more it would be just as bad. Either it was unfinished or they changed their minds later and added more. Either way, same issue. We shouldn’t be paying for left out factions to be added back in, and we shouldn’t be paying for other players to make the game for them. There’s a reason unmodded Bethesda games are usually hard to play years later. They make the minimal product then rely on mods to turn that into a real fleshed out game. Now, they’re making people pay too.
Game development cost are increasing every year as games get bigger and have better features, better graphics. I would rather they keep prices at 60-70 per game and offer dlc to make up for it giving those that do not want the content the choice to not pay more and still be able to play the entire game. Added content is just that it was not in the finished, completed game. It is one or the other, with the cost of these huge games a price increase is coming without dlc to help make profit. No company survives without making a profit. Micro transactions are here to stay(again you get a choice though to buy them or not) and you still get the full game as it is sold on release. MT make most companies now more than game sales, it is the future. I like it instead of forcing 100 game prices I can buy the game for 70 and decide if the extra content is worth me buying them. I got the 7 dollar quest because I paid for premium and Bethesda gave us 1000 credits for doing so plus I will get Shattered Space.
@@jmangames5562this is a load of bullshit. The video games industry has been setting record revenue numbers year after year, and yet developers are constantly under threat of layoff and experiencing crunch and poor salaries. This is just farming consumers for more and more profits as the industry consolidation gets worse and competition becomes practically nonexistent.
@@jmangames5562 You sir are the dumbest person i have ever seen, you are getting played by EA and greedy game devs.
Why is Batman in the thumbnail 😭
Mods
Because he is a mod
Because Batman.
Oh well Delete freewill
I would kill for a Baroness Andreja skin mod.😂😂
I am honestly fine with creators charging for their mods if they want to. I've noticed some actually charging on the store and having it be free on Nexus. What I do not like is Bethesda using this as an excuse to sell microtransactions like individual quests for 7 freakin dollars. That's ridiculous.
You must be new on the scene, Google "Bethesda horse armor" or look up horse armor on know your meme.
This is nothing new for them, it's been par for the course since Oblivion.
microtransactions dont normally count for modders. they add in content, get paid, all optional stuff. just another shop feature, not micro.
If a mod on par with the quality and scale of Legacy of the Dragonborn was monetized, I’d be fine with that. But official paid plugins never reach that bar of content and quality.
Lol so ur a hypocrite u have a problem when one does it and not the other I can't take u ppl seriously
Actually, the price is a lot more reasonable than other games like Apex Legends, Valorant, Rainbow Six Siege, and any other Ubisoft game, as well as fighting games and Starcraft. I could go on about this misguided anger when there are many other games charging the price of a console or more for skins. So, I see nothing wrong with a couple of bucks for DLC quests and another couple of bucks for a ship.
I get that the channel is about showcasing and perhaps not pissing off the brand and studio who has given Juicehead opportunities. At the same time it kind of sucks to hear you handwave the idea of microtransaction quests in your single player game like we should accept that as likely. The vibe of the channel definitely isn't to rant or get angry at the state of things but normalizing this kind of behavior especially when in your own words "the value proposition is bad" kinda leaves a sour taste. The rational take of voting with your wallet is good though and I wish that was how you ended the thought instead of the one where this behavior is inevitable and should be expected.
You could buy Fallout New Vegas for 5 dollars during a steam sale. Bethesda is essentially saying this one creation club bounty hunter quest is worth more than the entirety of Fallout New Vegas, pricing wise.
(Insert game name here) just got its biggest update ever!
"things are getting INSANE!!!!!"
Nailed it, lol I'm unsubscribing
This game made me appreciate Cyberpunk more. They released so much free content from quests to cosmetics. The only paid DLC was Phantom Liberty.
Cybercringe still sucks. They still haven't delivered most of the stuff they promised. I'll take midfield anyway over cybercringe.
@@kaanozkuscu5079 Cyberpunk story and world is incomparably better than the cringefest of Starfield.
Pudgy men in dancing tentacle suits on Neon alone is enough of an insult to the entire game.
Free content? You mean the features that almost every modern RPG has at launch? Like adding apartments and a way to change your appearance 1.5 years after the launch?
At least mention NMS as an example of giving truly "FREE CONTENT", not this example of yet another godawful polish shooter.
They selling single quest for 7$ now, at what point we gonna say "no", or "stop it"?
Bethesda logic: make them pay us more money for subpar content that should have been in the game from the beginning
its new stuff. you always expect future content in your already finished base games? this isnt about, they are releasing cut content, this is about people wanting that new stuff for free.
@@peacefusion is starfield finished tho?
@@szlomobronsztajn3115Yes. Yes it is.
The game was lacking at launch and everyone has been telling them this. Now they are selling the solution?
Take CDPR. People were upset that Cyberpunk didn't have enough content, and CDPR added a bunch of stuff for FREE. BGS need to take notes.
Cry baby logic: "I want everything for free and will whine if I don't get exactly what I want."
My drug dealer told me the same thing the first hit is free. Then you have to pay for it.
Commodifying mods destroys the spirit of the modding community as a 'Labor-of-Love'.
They are willing to test this again by nickle and diming your every piece of additional content.
Not even part of a huge dlc, you pay $7 bucks for a 15 minute quest.
Any modder that pulls a previously free mod and puts it on here for sale will find me pirating their work.
bro wants slave modders working round the clock to make mods for his personal enjoyment
@@paco1022 no he just doesnt want to pay for a mod that was initially free.
@@paco1022anyone who starts a sentence with bro is a tiktok npc
Yeah because supporting mod developers for the work they do is such an awful thing. Make the mod yourself if you’re lazy and cheap.
The whole point is a community of modders sharing with each other and the community of mod users. Some people will never understand that. That's why 90% of modders don't sell their work. Whether on Patreon, Bethnet, or elsewhere. It's called integrity. Some people actually stick to their principles. Crazy huh?
So this game having no content whatsoever WAS intentional.
No content whatsoever? Are you guys actually stupid or what?
most definitely. Yet the shills that follow this channel keep claiming that charging $70 for a minimal viable product, then charging additional money for mods to make it more viable is a big plus for the game 😆
Sure looks like that.
@@TheMarcHicks this game was the final straw and I've gonna from a reliable customer to a guaranteed pirate when it comes to bethesda at this point. Really is a shame.
Makes you wonder what the next Elder scrolls and fallout will be like.
Why can't we just have regular DLC with actual completed lengthy questlines for a fair price.
100gb of mods is like the size of a game bruh if only we had this for Fallout 4 mods and Skyrim 😭🙏
Now someone make an insanely detailed planet mod
@@jonh5941there’s definitely going to be a planet expansion mod
Somebody will put Skyrim in Starfield. Heck, all of Tamriel with no loading screens for 100 GB.
It wouldn't surprise me if it's intentional to attract people to move over to starfield to spend more money... 🧐🤔
Fallout London would be out by now if BGS didn't release some trashy update that broke the game and added creations that I don't want. Since they just throw them in the quest log instead of finding them. Its emersion breaking.
Dude's defending "micro dlc" and paid mods instead of just having a COMPLETE game.
Yeah, I'm starting to realize who the Bethesda shills are. These people know that Bethesda isn't the Bethesda it used to be. Bethesda has been milking modder's work for years.
Ten bucks just for a 15 minute second quest in a free faction addition forced in your game is wild... nothing against paid mods from creators, but bethesda doing them is just scummy, like every other microtransactions in single player games you already paid for.
There will be soo much free stuff it's not that deep
@@testingagain6525 Nah it's scummy. Stop being a meatrider for a huge company.
@testingagain6525 bethesda is testing waters to see what they can get away with, with their pricing, how little content they can push out, and the model of the content. Imagine if all future factions in bethesda games are made like this, or at least just the one, like thieves guild (bit too on the nose), or dark brotherhood. Like you'll get the faction for free, maybe even randomly get assassination targets or robbery targets, but for main missions you gotta buy them for ten bucks. Tracker alliance mission is 10 dollars, technically seven, and that's almost half the price of the far harbor dlc for fallout 4 which had a huge island full of content to do. The pricing is scummy, the content for the price is scummy, and bethesda doing it themselves is scummy. Free mods are great, and I love them and push for them as better alternatives, but that doesn't mean we shouldn't hold bethesda accountable for their scummy business practices. It's better to hold the industry accountable rather then just going along with whatever they push out. I love bethesda, I enjoy starfield, but I'm not blinded by the love. I want the game to grow successful, become better, and that's why valid criticism is needed.
7 dollars, for a example mod to help modders, for a 1+ hour quest…
It’s not forced, and 90% of mods, updates, etc made by Bethesda and modders will be free.
It’s not a big deal 😂
@@indigowater2225it’s not meatriding, it’s objectively and undeniably true.
The large majority of the rest of the mods will be free + huge free updates.
1st world problems to be upset about a 7 dollar quest mod that most will get for free lol
Bethesda making you pay 7 dollars for a quest that should have been in the base game
quest is optional, never meant to be in the base game? how can it be in a game thats already finished? this is new content, not cut content.
@@peacefusion Bro cope harder... lol😅
@@peacefusionJust write your honest opinion that game is trash becoming expensive trash. Save ppl money and time by suggesting to skipp this trash.
@@peacefusion Bro i paid 70 bucks for this game and its by far the worst bethesda game ive ever played. The least they could do is give us the new content for free instead of expecting people to buy a single quest for the price of a copy of fallout new vegas
The biggest issue I have is that there’s no way to filter for achievement friendly creations (obviously it’s only Bethesda ones at the moment but if they do accept some community creations in the future this filter would be very welcome)
I still remember the backlash Bethesda got for the infamous paid horse armor fiasco.
They just ran away and hid, then tried again later. You can't relax with Bethesda.
It’s pretty insulting to your player base to release a broken game, doubly so to charge players for mods that other players wrote to fix it.
How did this update take over 6 months….
Because other updates were coming out. Use ur brain. They clearly were patching all the holes before adding content. Yall always complaining
its a DLC, not just an update. How long did Cyberpunk or Elden Ring take? 6 months?
@@merksmovies25Hey can you take that boot out your mouth I couldn’t understand you.
Uh oh…re***d alert!🚨 #1 Creation club was not part of the original game, including the editions. #2 Creation club contains official developers of Starfield, certified independent creators, and uncertified creators. #3 If you bought the Premium Edition then you received 1,000 credits for free! #4 Only a few mods made from official developers of Starfield cost money because… NEWS FLASH they’re from a game studio which isn’t free. #5. The rest of the creation club is… FREE! 🤯🎉🥳 I will copy this and paste to other not so smart hate comments. 🤣
Bethesda shills on suicide watch 😂
Hope Bethesda at least have enough decency to pay you in real money, and not in Bethesda credits 💀
WOOH! MICROTRANSACTIOINA! YAH!!!
Really? "Pleasantly surprised" at how good a single quest was that costs 1/10 of the entire base game? Technically, 1/10 of the deluxe edition because they're still pulling that "you have to buy $10 worth of fake money so you can spend $7 of the fake money on the quest... with exactly one absolutely insulting item available to spend your remaining $3 on. I knew they were going to try to pull something to get their hands into our pockets but this is slimier than even a cynic like me expected. "We need to charge $70-100 these days because games cost so much to make. Now keep giving us $10 here and $20 dollars there so we can finish it eventually..."
even worse, the mission is very short. minutes short.
9 months to add tiered melee weapons in your "do anything" space rpg is fucking abysmal...
thats like playing skyrim with only having hunting, imperial, and long bows in the game (not to mention different arrow types) and waiting almost a year to get glass bows, ebony bows, daedric bows, etc.
absolutely baffling this company Betheseda is
You can fly straight to Akila City and the tracker will be there waiting by your ship.
Did you figure out how to find that guy with your scanner? I can't find him 😭
@@Rayden96 Oh the guy you’re looking for can take a while. I had ran around the town twice before he showed up. Probably some kind of bug.
@@Rayden96 If you're paired with the that guy he can tell you where the dude is
Took me 45 seconds.
@Buzz_329 thank you for taking the time to comment such helpful advice. The world would be a better place if more people were like you 🙏
The devs calling them the vultures was ironic considering.
If elder scrolls 6 has any faction implemented similarly to how they’re implementing the trackers alliance Bethesda will have lost me as a fan
Man we need to be honest with ourselves
Bethesda and the gaming industry as a whole are not what they were 13 years ago.
Of course we’re going to spend $80 on a game with each faction having $10 quests shoved down our throat.
The only things I’m looking forward to with ES6 is disappointment and the older games being remastered in the engine (which may not happen until the 2030’s since Skywind and Skyblivion are going to be dropping any year now)
You must be the last fan they have cause they already lost everyone.
@@TheZomboy11 I mean I thought starfield was ok, I’m definitely not redownloading it or buying any of that creation club stuff. I’ve just really gotten into Skyrim modding over the last year
For months they asked fans to tell them what they wanted in the game and that they would read them all and consider them...then they completely ignored that. They seemed to forget that platforms like Steam and Discord keep metrics so we know what fans were asking for. "please charge us ten dollars per mission for bounties" really was not in there. Nor was "introduce yet more resources to collect" or "give us a meaningless currency that we have to be a member of a specific faction to trade it for random garbage".
If buying isn't owning then pirating isn't stealing!!!!
No Mans Sky doesn't charge for new content.
Just sayin...
No man's sky sucks though. It looks fake. The art style is childish.
@@MzShaybuttathat’s your own biching starfield looks flat and washed out compared no man sky least you can fly your ship without load screen
@@Ghostlynotme445 that's it. I'm on console. Loading screens are 2-3 seconds at the most. And I have a 4k tv so Starfield is beautiful on my set up and more importantly looks realistic. I'm an adult, I'm not into games that look like Roblox or Fortnite. My kid loves NMS . He's 12. 😑
@@MzShaybutta And I think Starfield is boring with uninteresting content.
Opinions, right?
How many companies you know support and promote free mods along side their paid add ons? Not only that they also set up a system for recognized modders to be compensated for their hard work and dedication to their games.
On console there is currently a audio bug making it impossible to play as they have no sound
DLC? Dollar Looting from the Consumers. Wait in Todd talk. Maximum creativity as you wish, you can build your own Story and ignore what you don't want...
Elder Scrolls 6 ends up a $70 game for the base version. The "It just works" ultimate edition is gonna be $100+. And then there are new Horse Armor creations for $5+ each. Brave new world.
I wait until full game is done and its on sale
I want to welcome Bethesda to my "Never buy from these blood-sucking pariahs posing as a Gaming Developer ever again" list
Yeah I went from loving Bethesda to being disgusted over Creation Club updates fucking with modding and FO76 atomic shop to completely loathing them after seeing this Starfield news. And I'm not even surprised. Writing's been on the wall for years.
I'm just mad at myself getting super hyped about Starfield willing to forgive and forget if the game was awesome. It wasn't. I wish I could get a refund.
Bethesda will never see another dime from me ever again.
Shattered Space looks cool but I'm not paying extra for the most interesting faction in an otherwise boring universe they held back to sell as DLC. Can't wait for them to also charge to fix the terrible base building. They're going to milk base builders like with the atomic shop.
Bethesda is pure greed now and has been for a long time. I was briefly hopeful after the Microsoft acquisition, trying to tell myself all the greed was Zenimax but nope. It's Bethesda. How to make bank with minimal effort.
@@goblingoddessgaming608 Va'ruun had what, three people in the base game? How could they even be that interesting?
@@stirlinggerbic-forsyth3345 Well, there was at least an element of mystery that could go interesting places. Batshit crazy cultists or is the serpent real?
Any storyline around that sounds more promising than the awful main quest.
@@goblingoddessgaming608 it'd be more interesting if the supernatural elements weren't just mundane core elements of the game.
Should’ve been there since horse armor. Better late than never tho.
The Trackers Alliance leader. It's gonna be Starborn Sam from another universe, isn't it?
The creation prices are truly embarrassing.
the trackers alliance spacesuit has been in the game since day one
Instead of releasing one quest, it should have been a bundle. I wouldn't have minded depending on pricing for a bundle of 10 or so bountys.
It’s going to be added to. That’s the whole point…
@@TheParagonIsDead You missed the point.
@@EmperorOnimusha k
@@TheParagonIsDead Oh, you sweet summer child.
@@EmperorOnimushaynow this is just a videogame… right?
My problem with monetising mods is that it basically transforms modding into just another commercial store. It also splits the modding community into the haves and the have-nots; I can imagine a time when modders release a basic or teaser version of their mod for free on Nexus or wherever, and a premium version on the Creation Club.
It's great that modders are getting paid for their efforts, because modding is a skilled and time-consuming task, like any software development. But the cost is that a large corporation like Bethesda/Microsoft can cash in on it; modders are turned into casual contractors and modding becomes a job as opposed to something done for the love of the game; and the community-centric nature of modding dies (to what extent is yet to be seen).
I just wish we could prevent corporations from making *everything* about profit. It just sucks that there's nothing I, or anyone who cares, can do about it because there will be enough of an audience for it to make it profitable.
Yh it's even worse that you aren't allowed to sell the mods outside the creation store. So it's forcing Bethesda to take probably 80% revenue from your sale or whatever.
Guess making the game an exclusive didn't sell as many consoles as the suits thought it would.
That good old Bethesda, transforming the DLC culture one more time. $7 Dlls per Quest!!!!
Locking content in paywall for an already failing game, great move.
This has convinced me to never buy this game.
well keep playing your roblox games, While I play using a darksaber as batman in my startrek ship and killing ATs for free.
@@SprayInk-Kreatïv-Nouveau Have Fun 👍
You're not missing much. I played 75 hours of this drivel on launch and have never played again since.
@@SprayInk-Kreatïv-Nouveauyou can do all of that just by pirating Starfield and downloading free mods on Nexus.
I guess this is what the "our games will last 10 years" they pitched is.
But is the game still $70 tho?
currently it's only $42, and will most likely go down at the end of the year like the rest of the BGS games (down to ~$10-15 for base game)
@@kingabdullah338 epic I can't wait to play it at a reasonable price
Yep. It’s 110% worth it, it’s often on sale for 42, free with gamepass, you can get gamepass for a whole month or few weeks free…
It’s a great game get it on gamepass if you aren’t sure.
@@castfive403870 is reasonable, it’s free on gamepass, and usually 40.
@@castfive4038 dont bother, just go play ghost of tsushima now since its on pc, or keep money for sparking zero when it comes out, lots of great games coming out later this year.
Thank GOD they are charging $7 for the content so they can keep the doors of Bethesda open. Can I donate more, please!
They picked the wrong game to do paid mod. The story sucks. It's safe. It's bland. It's boring. it's an inclusive game instead of being a really cool and interesting game. BG3 did it right. Bethesda shows how not to make a game. I'm worried about the next Elders Scroll. Do not fall for this again. I hope ES is not like this but they have been making the game for years.
Bethesda is disappointing.
It's like... its not even worth buying a game when it comes out. Just wait another couple years then buy the "whole game" version that includes all the dlc.
Back to Horse Armor
Bethesda should send some fat checks to modders. Without them Bethesda would have gone out of business 10 years ago.
And with this news, I can finally play Starfield.
As a guy who prefers to play modded Bethesda games on console (I got my silly reasons) 100gigs to play with is no joke. I've made miracles happen with FO4's meager 2gigs. So not having to play Sophie's Choice every single time between a world expansion mod and a custom voiced follower mod whenever I was building a new mod order is just a godsend.
The horse named Starfield is barely even dead and Bethesda has already begun beating it senselessly.
Creation club should ALWAYS spark anger and outrage. It's what creation club is good at and micro transactions in any shape form or orwellian terminology.
when you pay for it, its not a mod, its a DLC
Bethesda trying to extract every last cent out of this failure
60-70$ for a whole game or $7 for 1 mission. If you buy this you're not the smartest cookie in the gaming community.
I don't have any problem with paid / unpaid mods - always a supporter of modders getting paid for their creations. Already you can see the Nexus Starfield community is being more active - and the no of creations (both paid and unpaid) are increasing daily. The mod order tool in Creations works fine for me - updates the Plugin.txt file with no problems.
I admit the whole Trackers Alliance paid vs unpaid thing is an unnecessary distraction - but of course is being blown up as the issue of the century and will blow over just as quickly.
Worth pointing out that - yet again - Bethesda has enabled modding for console - not too many other Developers are doing or even thinking about that...
This proves Bethesda is still not paying attention.
Too bad they can't update it to be a good game
For those complaining about paid mods ... you realize you don't *have* to buy them, right?
Calling Bethesda greedy bastards is free of charge, so I’ll just do that 😂
Your absolutely right! They will be pirated like fallouts and skyrims paid mods!
This sounds nice but this brings up the common AAA problem. Weapon rarities, bounty boards, and mod/mod support shouldv been there day one or they wouldn't be adding it for free.
A $120 AUD game that gets a first big update thats just for them to make more money, and paywall the free quest
I really hope that this doesn’t kill free mods. It would really suck if all the best mods are locked behind paywalls.
So, we’ll have to buy a mod with real currency to get bounties for virtual money. I dunno, feels like a scam.
it is
He must be high off that paid trip still
Did they fix the infinite number of load screens in the game?
This is such a stupid comment lol
No but mine go quickly. About 3 seconds each
Loading screens are usually less than three seconds, and only really happen when docking, going into major building or underground, or going into or out of orbit.
@@TheParagonIsDead And it happens all the time when you know how to play efficiently.
@@leroywalton4348 I have 200+ hours and loading screens are not very common or bothersome.
The problem is not EXTRA content that gets added to a game, its that defining "extra content" is entirely subjective and companies will of course abuse this to their own gain...
Right now, Starfield released as a full game, that most people didn't feel lacked actual content (missions, locations, weapons/outfits, stuff, etc), the issues were that what was there, wasn't really up to snuff with most modern games (even older Bethesda games)... But imagine an alternate world, were micro-transactions of this kind are introduced back in the PS2 days (again, its theoretical), some years later, in this world's 2011, Bethesda releases their new entry into the Elder Scrolls series: Skyrim. The trailers look amazing, everybody loved Oblivion, even though Bethesda had released a lot of kinda silly over-priced stuff in their new "Creation Club", but people didn't really care too much, mods were free and plentyful, and nobody really thought that Oblivion was lacking in quantity or quality of content in its release date, so of course Skyrim is going to be amazing!
And now imagine a Skyrim releasing with like 50% of what it released with, imagine that whole questlines like the Dark Brotherhood, or the Thieves Guild were locked behind micro-transaction packages in the Creation Club. Like $7 for the first Thieves Guild mission with Brynjolf, and the Thieves hangout in the sewers of Riften, then $7 more for a couple of missions each time, until you end up paying almost the entire game's original $60 in just Thieves Guild quests... And the same for the Dark Brotherhood, and maybe even some Daedric Quests!
Well, this is the future that awaits us if "games as a service" continue, which I think maybe is no the case, given the huge failure of some GaaS in the last year or two... But the mayor success of some games as a service is just too alluring for companies to ignore, even if there are some very high-profile flops out there :/
these areas look kit bashed together
They’re just stealing our money for a DLC we already paid for why do I have to send 700 more credits to be able to play another mission
i dont understand why people play this game
I bought this game played 70 hours on base building and all it did was make me hate it and appreciate Star Citizen so much more.
I find it fun
I’m going to wait until the Shattered Space DLC before I go back to Starfield. Hopefully they take all the community feedback and make it more fun.
I'll be pirating everything from Creations. Mods should be free. As they were for years until Bethesda got greedy. If a mod creator wants to put a link to their patreon or kofi or whatever for donations/tips, that's fine.
So you want to support mod developers but won’t actually support them? Are you dense? Everyone gets pirating Bethesda but come on.
@@ToxicNova5 Are you stupid? Giving a modder $5 a month and $5-10 a mod is vastly different. It's entirely optional. Modders are also not affiliated with the games devs or publisher but demand money for a product they don't own the rights to.
If I had to deal with this creation store, Id be spamming Bethesda with requests for a don't show me this mod again button. It's already being filled up with trash.
This is why I have no issue with piracy..
Voting with your purchase isn't going to be accurate here. Many who got it used those free credits we started with, and we're done immediately with the updates release. It skews the numbers and isn't really representative enough for them to learn its BS
Seems like anything done with Starfield is synonymous with "fans are angry." This game is lame bruh.
So glad that official mod support is now here, Starfield is probably Bethesda's most moddable game, so many interesting systems that can be leaned into further or pulled away from
Good to hear over all the usual rage monstering, haven't looked into CK yet.
@@youngc570 I loaded it up yesterday and was very surprised at how much stuff was already on there. Personally I like "mods" that change gameplay mechanics more than visuals, weapons etc, and there were a good number of options for me to look into to rebalance aspects of the game
it would be a nice preview to prepare for ES6. Creation kit is such an underrated sandbox engine. So quick to build stuff when you look at other nightmare engines that other games have available for modding.