there is some special magic in the camaraderie, passion and genuine nature of the doublefine team. Every interview and doc with these guys just feels so good - I know there must be some production work to shine it up a bit but I always catch myself feeling like I’m simultaneously enraptured at my favorite professor’s lecture as well as just shooting the shit with some friends every time I watch these people talk about games and game development. Thanks for giving us another nugget of the doublefine magic to savor ❤
Adventure games are NOT dead! Still, Broken Age is by far my favourite modern adventure game experience and gave me all that joy that classic LucasArts games gave me when I was a kid, which I then got to share with my nephews, and watch them get such joy out of its story-telling that I had not seen before from them! Broken Age also made me discover Double Fine games in general, which I've ended up loving, especially the Psychonauts series. Thank you, Tim, for writing most of my top 5 games of all time! I remember feeling so sad when I finished watching Double Fine Adventure, because I got the impression that the team had suffered a lot really unfairly in the making of it, when they had made something utterly wonderful that I felt so grateful for. I'm glad to see them have a more accurate picture of all its positives all these years later. Additionally, I'm also grateful to DFA for providing the spark that inspired me to make games, and end up working in the industry, where I couldn't be happier.
Damn. Hearing Anna talking about feeling like the toxic haters are all that's out there in the middle of making your game. That sounds terrible.. and I can imagine so many devs being in that position when the marketing goes bad or even when rumors fly or there are factors outside of their control - and they are powerless to change or challenge the narrative. Hmm. This was cool to see, especially after Psychodyssey released. Mm anyway. Hope Anna is happy in other places (and will quietly hope that she, and Greg too, have a place at DF if they ever want to come back - or perhaps at MS more broadly.. if they keep investing in AI and indie games). Looking forward to whatever the team comes out with next! And hope it's a little less stressful haha.
@@paulsmith9192 Nope, just the interview. Still at Google, I believe. Tim mentioned in one of the media things around Psychodyssey that he's always trying to get her back. Who knows how serious that is haha. And Greg is still at PlayStation AFAIK.
Thanks for gathering this beautiful group together again. Not only their work is inspiring, but also watching them speak about how relationships behind work are as or even more important than the game, its just a fantastic work philosophy. Love DoubleFine 🥰
I played Broken Age for the first time this year and it's truly a delightful game. Sadly for me, I wasn't smart enough to figure out the constant re-wiring gizmos puzzles in the second act, and so I was not able to beat the game. But thanks Double Fine team for making such a pleasant and enjoyable adventure up to that point, I had a great time.
Still can’t believe Greg left DF. I thought he’d eventually run that ship with Tim til infinity. What a neat group of individuals. DF is the coolest game company ever.
Anna's insight is really interesting. I always felt the same as her: If only DF could be seen by more people they'd be huge. I used to post about that on the DF forums. But maybe she's right... DF was a cool niche band that wasn't going to break into the mainstream without a huge cultural wave. I don't know. I still love DF and it's so bizarre they became the centre of a dumping ground for the nonsense anomaly that was GamerGate...
DFA definitely helped enable a huge wave of crowd-funded, usually more niche games getting their chance to shine or even be made to begin with. I personally got some fantastic RPG's out of it, that I still replay to this day: Shadowrun, Pillars of Eternity, Wasteland 2, and Tides of Numenara. What are some other fantastic games we got out of this wave?
Incidentally just finished the DFA documentary yesterday so this was a nice follow up. When was this filmed? They did not mention the PsychOdyssey doc at all.
I'd love to know the music playing in this video! One of the things that stuck with me is Lifeformed's OST for the Documentary... and this reunion has the same mood!
There are a few people here not working for DF anymore. They are currently working on something and I do assume they want to keep that internal for now.
Great video but wow, the subtitles on this are whack! Every third spoken word is switched with a synonym (angry - mad, happy - excited) Why would someone do this 😂
Woohoo!
Nice to see Greg and Anna again.
that color correction is beautiful, seriously whoever did that deserves a raise. Everyone looks so nice
Thank you! I’m very happy with it :) - Alex
there is some special magic in the camaraderie, passion and genuine nature of the doublefine team. Every interview and doc with these guys just feels so good - I know there must be some production work to shine it up a bit but I always catch myself feeling like I’m simultaneously enraptured at my favorite professor’s lecture as well as just shooting the shit with some friends every time I watch these people talk about games and game development. Thanks for giving us another nugget of the doublefine magic to savor ❤
Adventure games are NOT dead! Still, Broken Age is by far my favourite modern adventure game experience and gave me all that joy that classic LucasArts games gave me when I was a kid, which I then got to share with my nephews, and watch them get such joy out of its story-telling that I had not seen before from them! Broken Age also made me discover Double Fine games in general, which I've ended up loving, especially the Psychonauts series. Thank you, Tim, for writing most of my top 5 games of all time!
I remember feeling so sad when I finished watching Double Fine Adventure, because I got the impression that the team had suffered a lot really unfairly in the making of it, when they had made something utterly wonderful that I felt so grateful for. I'm glad to see them have a more accurate picture of all its positives all these years later. Additionally, I'm also grateful to DFA for providing the spark that inspired me to make games, and end up working in the industry, where I couldn't be happier.
Thank you so much for capturing this reunion. Love when you catch up and talk to Tim Schafer.Hope we’love get more in the future!
Ah man this is so cozy, to sit with y'all like that.
Also I love to see more Anna and Lee since they weren't in Psychodyssey as much.
❤ I absolutely love these videos. Thank you to Game Informer, GameStop & Double Fine for making this happen.
🎉
Thank you!
It's been a decade already?! It feels like just yesterday that I played this game with my brother 😩
Thanks for watching!
Yes
Damn. Hearing Anna talking about feeling like the toxic haters are all that's out there in the middle of making your game. That sounds terrible.. and I can imagine so many devs being in that position when the marketing goes bad or even when rumors fly or there are factors outside of their control - and they are powerless to change or challenge the narrative. Hmm. This was cool to see, especially after Psychodyssey released. Mm anyway. Hope Anna is happy in other places (and will quietly hope that she, and Greg too, have a place at DF if they ever want to come back - or perhaps at MS more broadly.. if they keep investing in AI and indie games). Looking forward to whatever the team comes out with next! And hope it's a little less stressful haha.
Microsoft will ruin them just like they ruin every studio they acquire
@Cyrribrae is, Anna back?or just for the interview?
@@paulsmith9192 Nope, just the interview. Still at Google, I believe. Tim mentioned in one of the media things around Psychodyssey that he's always trying to get her back. Who knows how serious that is haha. And Greg is still at PlayStation AFAIK.
Super cool that Asif is now a full time level designer!
Thanks for gathering this beautiful group together again. Not only their work is inspiring, but also watching them speak about how relationships behind work are as or even more important than the game, its just a fantastic work philosophy. Love DoubleFine 🥰
This interview looks so damn good, on top of just being a great interview. Great job guys.
I played Broken Age for the first time this year and it's truly a delightful game. Sadly for me, I wasn't smart enough to figure out the constant re-wiring gizmos puzzles in the second act, and so I was not able to beat the game. But thanks Double Fine team for making such a pleasant and enjoyable adventure up to that point, I had a great time.
10 years later, the imagery and story is still stuck in my noggin!
i love tim and double fine. so much soul and creativity!
Still can’t believe Greg left DF. I thought he’d eventually run that ship with Tim til infinity.
What a neat group of individuals. DF is the coolest game company ever.
Just finished the game last week, brilliant and funny!!!
Thanks for this, live to see the dream team back.
Thanks for watching!
Always love revisiting this, snd I look forward to another video 10 years out from Psychodyssey
Anna's insight is really interesting. I always felt the same as her: If only DF could be seen by more people they'd be huge. I used to post about that on the DF forums. But maybe she's right... DF was a cool niche band that wasn't going to break into the mainstream without a huge cultural wave. I don't know. I still love DF and it's so bizarre they became the centre of a dumping ground for the nonsense anomaly that was GamerGate...
DFA definitely helped enable a huge wave of crowd-funded, usually more niche games getting their chance to shine or even be made to begin with. I personally got some fantastic RPG's out of it, that I still replay to this day: Shadowrun, Pillars of Eternity, Wasteland 2, and Tides of Numenara. What are some other fantastic games we got out of this wave?
The color grading in this is spot on. Would love to know your process.
Game was so good
Greg with the god hair killin it
Asif’s sweater drip tho
Thank you for this .
Thank you!
Adventure games are never dead
Brutal Legend 2 please, for the love of God I've waited for so long! 🙏🙏🙏
Excellent work.
Thank you!
This is fantastic. Thank you
I WANT BRUTAL LEGEND REMAKE FOR YEARS!!!!
Wonder if they will do this for brutal legend
It's been longer than ten years since Brütal Legend, so they already missed that boat.
@@Avoca91 true but even for its next anniversary maybe
Love these folks
Incidentally just finished the DFA documentary yesterday so this was a nice follow up. When was this filmed? They did not mention the PsychOdyssey doc at all.
September of last year! I guess we’ll have to fly back out in 10 years to do another retrospective.
@@blakehester821 Oh yes, please do that! You could just make it a regular meeting in your and their calendar for all their releases.
I'd love to know the music playing in this video! One of the things that stuck with me is Lifeformed's OST for the Documentary... and this reunion has the same mood!
Wonderful video
Anna! 🥳
Great video but I really wish you guys would have put mics on people.
We did, but unfortunately our wireless mic audio signal corrupted, so we worked with what we had. Appreciate the feedback/patience!
@@gameinformer Damn that sucks. Well, turned out alright, given the circumstances haha. Good save :p.
What are they cooking up now
@Game Informer why didn't u do the interview inside the studio?because they hiding their new,game?
There are a few people here not working for DF anymore. They are currently working on something and I do assume they want to keep that internal for now.
We asked them to meet us at Red’s Place for the symbolism it has to the project / team
I'm curious on double fine next game. Hope its a point n click adventure game.
broken age 2 when
Great video but wow, the subtitles on this are whack! Every third spoken word is switched with a synonym (angry - mad, happy - excited) Why would someone do this 😂
Was it slightly intimidating to make a documentary about people famous for making documentaries?
Anyway really great job!
Yep! Thank you!
Nando moura na thumb? Kkkk
Please Remake Psychonauts
Why bother? The sequel looks basically no different to the first game so why would a remake look any better?
Shit like gamergate is why I'd never call myself a gamer. Those clowns are what most people imagine when they hear the word gamer.
first