Double Fine Adventure! // Ron Gilbert's Words of Wisdom to Tim Schafer [FULL 35 MINUTES]

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  • เผยแพร่เมื่อ 27 มิ.ย. 2024
  • For more details on how to back this project, click here!
    www.tinyurl.com/doublekick
    A few weeks prior to launching his record-shattering Kickstarter campaign for a new Point-n-Click Graphic Adventure game, Tim Schafer sat down with his old boss and mentor, Ron Gilbert. Together, they look back on the genre they helped define and discussed what they did right, where they went wrong, and how they'll do things differently moving forward with the new game.
    If you enjoyed this video, we recommend visiting the game's Kickstarter page (www.tinyurl.com/doublekick) before March 13th and signing up for the $15 reward tier. This will earn you a copy of the finished game and exclusive, backer-only access to a documentary series we'll be producing about the game's development from start to finish.
    For more information about this project, please visit:
    www.tinyurl.com/doublekick
    For more information on 2PP, please visit:
    www.2playerproductions.com
    We can be followed on Twitter @2PProductions
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ความคิดเห็น • 478

  • @fluxcorenz
    @fluxcorenz 9 ปีที่แล้ว +40

    Boy do I wish these guys could have made another adventure game together :/

    • @demite5267
      @demite5267 2 ปีที่แล้ว

      Your dream has come true! Return to monkey Island is coming out soon!

    • @kiyoshimatsutsuyu1931
      @kiyoshimatsutsuyu1931 2 ปีที่แล้ว +1

      They did!

    • @guybrushthreepwood4758
      @guybrushthreepwood4758 ปีที่แล้ว +2

      @@kiyoshimatsutsuyu1931 they didn't Tim share is not involved in RTMI

  • @JurassicCollectables
    @JurassicCollectables 8 ปีที่แล้ว +20

    Can't wait for Thimbleweed Park, Ron GIlbert's new kickstarter game.

  • @Dukefazon
    @Dukefazon 10 ปีที่แล้ว +10

    I totally agree with Tim on the part where he said he was lost in a puzzle and had to look in the hint book. But later when he came to another puzzle he felt just lazy and took a peek again. I quickly realised this behaviour on myself and when I started playing Monkey Island 3 a friend of mine was mocking me, he started reading out loud the walkthrough from a magazine and I tried to make him stop. I needed some of the help form the magazine but luckily it only had some parts of the first half I had to figure things out myself for the second half. And it was rewarding to be able to beat the game without help and the best thing was I had no solution at hand, I had to think. I almost beat Monkey Island 1 on my own but that Navigator's head stuff was too hard for me :)

  • @lezlie1974
    @lezlie1974 8 ปีที่แล้ว +11

    Two Legend in one cenversation :) Yeahhh...

  • @paganre
    @paganre 12 ปีที่แล้ว +4

    when Ron Gilbert said 2D, I was about to cry. this project is probably the best news I have heard for a long long while.

  • @NerdCubed
    @NerdCubed 12 ปีที่แล้ว +4

    Fantastically interesting! Glad I paid for the documentaries! :D

  • @BonzaiBillie1
    @BonzaiBillie1 11 ปีที่แล้ว +1

    I wish to one day be lucky enough to be in the same room as these two. They helped define my childhood, and my sense of humor. I truly love these men. I really do.

  • @MrMitRyan
    @MrMitRyan 12 ปีที่แล้ว

    This is amazing, I can't wait to see all the documentary shorts they'll be releasing over time :)

  • @MrZombiejfk
    @MrZombiejfk 12 ปีที่แล้ว

    This was an amazing conversation. I'm really excited to see all the videos produces from this series. Thanks 2PP!

  • @soulrver7
    @soulrver7 12 ปีที่แล้ว

    Great video, thanks for posting this! Having grown up on adventure games, I realize I've compared every game to them since then and often find them lacking in depth in areas like character, story and dialogue. That's what the genre has to offer and I'm so glad Tim and Ron are here to prove this type of game is not dead!

  • @Luchalma
    @Luchalma 12 ปีที่แล้ว

    This was so amazing to see these two talking about Adventure games. I can't wait to see what they come up with!

  • @nayte23
    @nayte23 12 ปีที่แล้ว

    these vids are worth the backing on their own, so much respect for these guys

  • @SiManRevolution
    @SiManRevolution 12 ปีที่แล้ว

    Love long form video content like this, really hoping the Documentary Extras mentioned in the pledge is more of this sort of footage.

  • @GotNextVideo
    @GotNextVideo 12 ปีที่แล้ว

    This makes me excited for the documentary. I really enjoyed watching this.

  • @dougthemoleman
    @dougthemoleman 10 ปีที่แล้ว +7

    17:55 - In most of the SCUMM based games, you could just right click the door and it would open. You wrote that into the game Tim, why don't you remember :o.
    Not to mention the one-letter keyboard shortcuts for all the verbs.

  • @jamesjh6786
    @jamesjh6786 4 ปีที่แล้ว +12

    Ron Gilbert : "If I ever made an adventure game again, pixel hunting is one thing I would never do"
    Thimbleweed Park : LITERAL PIXEL HUNTING SIDE QUEST

  • @solbiaa
    @solbiaa 12 ปีที่แล้ว

    Happy to support these guys.

  • @sonictimm
    @sonictimm 6 ปีที่แล้ว +1

    16:56 I've been stuck on that puzzle for weeks now!!!
    Thanks, Ron Gilbert.

    • @turricanedtc3764
      @turricanedtc3764 4 ปีที่แล้ว

      I've been replaying a lot of the old SCUMM games during downtime in the middle of this COVID-19 distancing, and I did think a lot about that puzzle when I came to it. I think I was 12 or 13 when I played Secret Of Monkey Island for the first time, and solving that puzzle seemed straightforward to me as a kid. What I wondered was whether I'd find that kind of lateral thinking as instinctive had I played it for the first time as an adult (when we tend to think more rigidly).

  • @alantrotter
    @alantrotter 12 ปีที่แล้ว

    This is already feeling like really good value. Thanks Double Fine and 2PP!

  • @thehybridfrog
    @thehybridfrog 12 ปีที่แล้ว

    Excellent interview. I'm really looking forward to playing the game and have been a longtime adventure game fan.

  • @mattgamer
    @mattgamer 12 ปีที่แล้ว

    I'm so glad these guys got more than they asked for. What humble dudes. Cannot wait for this game to be released!

  • @frilansspion
    @frilansspion 12 ปีที่แล้ว

    LOVE these guys...and this is a great conversation. Im writing an adventure game right now and this is great! cant wait to see what their game ends up being. woohoo!

  • @drhated
    @drhated 12 ปีที่แล้ว

    I could listen to them go like this for many more hours!

  • @Jefemcownage
    @Jefemcownage 12 ปีที่แล้ว

    hahah so happy to be a part of this

  • @ut2k4wikichici
    @ut2k4wikichici 12 ปีที่แล้ว

    Thank you guys, cant wait for more

  • @falcon4196
    @falcon4196 12 ปีที่แล้ว

    There are few things in gaming as satisfying as finally figuring out that puzzle that you've been stuck on for while. I can't wait to see what game they make.

  • @FayoreiRPGMmag
    @FayoreiRPGMmag 12 ปีที่แล้ว

    Simply amazing. Glad to have pitched into the Kickstarter.:) I did for the Minecraft documentary, as well.:D

  • @Retrotude
    @Retrotude 12 ปีที่แล้ว

    Thanks for the shout-out to Humongous Entertainment! 20 years after the first Putt-Putt game, we're still playing these awesome adventures. Now, if only Atari would stop churning out Backyard [sport name here] games and try making some remastered editions of the adventures.

  • @Nackenkamm
    @Nackenkamm 12 ปีที่แล้ว

    I could watch them for hours

  • @Thenend
    @Thenend 12 ปีที่แล้ว

    ¡This is the funniest interview I've ever watched!
    I turned the automatic captions on and ¡COULDN'T STOP LAUGHTING! xD

  • @Blackish-games
    @Blackish-games 12 ปีที่แล้ว

    very interesting to watch. so many memories...

  • @Mothhive
    @Mothhive 12 ปีที่แล้ว

    Absolute legends. Can't wait to see what they come up with! :D

  • @monkey6207
    @monkey6207 3 ปีที่แล้ว +1

    It's really satisfying to win a long adventure game without any hints for example the Nancy Drew games etc. I don't know why more people don't like hard puzzles in their games, I love adventure games.

  • @Nukle0n
    @Nukle0n 12 ปีที่แล้ว

    Why isn't there 15 hours of this stuff already? I love watching these two talk, even despite how awkward they are.

  • @dave_s_vids
    @dave_s_vids 12 ปีที่แล้ว

    Fascinating stuff!

  • @maddoggnick96
    @maddoggnick96 5 ปีที่แล้ว +1

    Though I grew up in a time when these two, and Sierra were the king’s of adventure games, ironically my first adventure game was Blazing Dragons by Crystal Dynamics. It’s not perfect, but as my first it has a soft spot in my heart.

  • @anynigma
    @anynigma 12 ปีที่แล้ว

    As these guys describe how much they enjoy the process of making an adventure game, I began thinking that they should find a way to share that fun with us. An adventure game about making an adventure game!

  • @DSDMovies
    @DSDMovies 12 ปีที่แล้ว

    I think I may become a backer just so I can see more videos. I love seeing artists talking about the creative process.

  • @alonsojett
    @alonsojett 12 ปีที่แล้ว

    these guys are the best, how can you not want to support them?

  • @Croix1
    @Croix1 11 ปีที่แล้ว

    A lot of people seem to think I'm being sarcastic, but I'm actually very sincere. I love when I can't solve a problem, I love thinking about it for weeks. When you finally get it, it's absolutely incredible.

  • @karlkablisk
    @karlkablisk 12 ปีที่แล้ว

    This was really enjoyable, the 35 min went away real quick :)

  • @meskmesk
    @meskmesk 12 ปีที่แล้ว

    brilliant video!

  • @JaynaPavlin
    @JaynaPavlin 12 ปีที่แล้ว

    I think another thing that really was memorable about some of the adventure games was the emotional impact they left me with. Grim Fandango was such a strong emotional ending. To me it was one of the beautiful game moments that made me choose game development as a career.

  • @lauramichet
    @lauramichet 12 ปีที่แล้ว

    This is so great.
    By that, I mean I'm sitting here grinning and I'll be grinning for the rest of the evening.

  • @Melarancida
    @Melarancida 11 ปีที่แล้ว

    Special delivery today!

  • @QuillMerchant
    @QuillMerchant 12 ปีที่แล้ว

    Great to see two such important industry figures in a room chatting so frankly about a genre that got so tragically left behind. I've just backed them and then gone and bought both Monkey Island Special Editions and the first three Broken Sword games and Machinarium. I've got point and click fever. Can't wait to follow the process through from start to finish.

  • @allypezz
    @allypezz 11 ปีที่แล้ว +1

    Tim Schafer i will always look forward to your games! Grim Fandango... what a game!

  • @MitBits
    @MitBits 12 ปีที่แล้ว

    Thank you for Putt Putt, Freddie Fish, Backyard games, ect. you created my love for games.

  • @BoringLoginName
    @BoringLoginName 12 ปีที่แล้ว

    I honestly think that every game design class should include this little gem in their reference list.

  • @zebular
    @zebular 12 ปีที่แล้ว

    I'm a backer and these 2 guys were a huge part of my childhood... I can't wait for the new title. I hope its structured just like Full Throttle and Monkey Island 1 & 2, my favorite games of all time!

  • @guyguy3203
    @guyguy3203 3 ปีที่แล้ว

    You guys really need to team up. Get over your own egos and team up! You will make some serious magic if you guys collaborated. Tim’s genius humour and unique passion and Ron’s authority on the genre and artistic integrity could bring a whole new renaissance to adventure games! Just fucking do it! K . Thanks . A fan

  • @PJGasca
    @PJGasca 12 ปีที่แล้ว

    @digidfold I haven't had a chance to watch all of this yet, just the 5 min version, which thankfully does not have the problems you mention. I was a bit biased towards handheld since film school, it thanks for explaining your preference!

  • @StolenNameStoleMyNam
    @StolenNameStoleMyNam 12 ปีที่แล้ว

    When I first started playing, I essentially played the game with my primary school friend, but on our own. We'd go home each day and play, then meet in the school yard and talk about the puzzles. How did we find the solution? How funny it was to roll across a canyon with a rubber chicken! And discuss ways to get through puzzles we were mutually stuck on. Heck, I even remember one day spent writing out new insults and responses for sword-fighting, just for fun.

  • @Yukimichan87
    @Yukimichan87 12 ปีที่แล้ว

    This brings tons of memories of all those hours trying to figure out the puzzles of Monkey Island, Eternam, Simon the Sorcerer, Alone in the Dark, Kyrandia, Little Big Adventure, ...

  • @dimitreze
    @dimitreze 10 ปีที่แล้ว +7

    backward puzzle in Broken Age: you pick the fruit before you know why you need it

  • @daimao1984
    @daimao1984 12 ปีที่แล้ว

    Great video! Those two are the best! I could watch them chatting for hours. Just wanted to hang out with them... :-)

  • @MiguelBaptista1981
    @MiguelBaptista1981 4 ปีที่แล้ว +2

    23:24 I get the feeling Ron was going to be more involved in Broken Age than he did, as they were speaking of tools they would use to make the game. Either way, apart from the wire puzzle in the end, it turned out a good adventure game.

  • @Nemisari
    @Nemisari 12 ปีที่แล้ว

    100% agree with a focused experience, I loved Machinarium and Limbo! Can't wait to see what you guys come up with!

  • @gialy1
    @gialy1 2 ปีที่แล้ว +1

    I'am from southern Italy and have never tasted the Osso Buco
    but if Ron Gilbert would cook it I would taste it at 110%

  • @nowais
    @nowais 12 ปีที่แล้ว

    good stuff, really fascinating

  • @spikeshinizle123
    @spikeshinizle123 12 ปีที่แล้ว

    I know it's a different type of adventure game, but I would have loved to hear the guys thoughts on the Myst games. I love that series!!
    Great video though, can't wait for the next one :)

  • @ForgedInAStar
    @ForgedInAStar 12 ปีที่แล้ว

    This is like watching Ozzy and Lemmy talk about metal, to an adventure gamer. This game and the documentary they are making are gonna be legendary.

  • @kaizokukitsune
    @kaizokukitsune 12 ปีที่แล้ว

    I don't think I'm quite old enough to have grown up with adventure games like Maniac Mansion or Monkey Island, but I do have some really fond memories of playing The Neverhood at my aunt's house and playing Putt-Putt Goes to the Moon on my grandpa's 3DO.
    That said, I have gone back and played classics like Grim Fandango and Full Throttle in more recent years and I can't believe how much I adore them. I have no doubt in my mind that this new project will be everything those games were and more.

  • @PotionDweller
    @PotionDweller 12 ปีที่แล้ว

    Goblins 2 was one of the most challenging adventure games I played as a kid. It is also one of my most memorable.

  • @PhilStrahl
    @PhilStrahl 11 ปีที่แล้ว +14

    Oh yes... And the monkey-wrench joke was especially hard (= impossible!) to figure out for somebody not that closely in touch with American English at that time. Still a very enjoyable game :)

    • @johnbrigzywardy4596
      @johnbrigzywardy4596 ปีที่แล้ว +1

      I remember that PUZZLE got me for a little bit but got there can't remember how we had no internet back then we'll not many people did but thought it was funny was 12 on Amiga 500+ 🤣

    • @jayme3181
      @jayme3181 ปีที่แล้ว +1

      @@johnbrigzywardy4596 What was very tricky for me was that the monkey was on an island I had long left behind at that point so he wasn't even in my inventory to do a brute force 'use with' everything in Guybrush's trousers.

  • @TiDEFireFly
    @TiDEFireFly 12 ปีที่แล้ว

    goddamit ron!!! the points about the length of games is the same thing i have been saying for ages!! you rock!

  • @AnonRanGER01
    @AnonRanGER01 12 ปีที่แล้ว

    God, I love these guys.

  • @dayf722
    @dayf722 12 ปีที่แล้ว

    I dig the enthusiasm for 2D art in the game. There are so many ways you could do it, too! You could do stop motion or claymation like the Neverhood, or some crazy papercraft origami stuff. I'm sure it will be amazing no matter what. You guys rock.

  • @retrovideogamejunkie
    @retrovideogamejunkie 3 ปีที่แล้ว

    How plan the puzzles?
    Starting for the solution and then backwards for the setup of the clues?
    Or start for the "cool setup"?

  • @CandyHam
    @CandyHam 12 ปีที่แล้ว

    Awesome! And hey, 2PP! I think I saw one of your people filming the Tim Schafer interview on Up At Noon w/ Greg Miller @ the IGN offices a week ago. Seemed like 2PP by the hipster angles + obvious b-roll he was shooting.

  • @PJGasca
    @PJGasca 12 ปีที่แล้ว

    @digidful Handheld movement keeps things more kinetic and alive.

  • @JacksInn
    @JacksInn 12 ปีที่แล้ว

    Tim and Ron, the Adventure Brothers.

  • @DarkVegetaman
    @DarkVegetaman 12 ปีที่แล้ว

    From Maniac Mansion to now; oh how far we've come!

  • @sithewok4616
    @sithewok4616 4 ปีที่แล้ว

    When we first played Maniac Mansion on the C64, we didn’t even know we could save and started over every time. Now I can finish it in just over 20 minutes.

  • @DontGiveUp_Skeleton
    @DontGiveUp_Skeleton 12 ปีที่แล้ว

    Ron's voice is so smooth it sounds like one long syllable. I have to keep rewinding it to catch what he said. lol

  • @RMJ1984
    @RMJ1984 11 ปีที่แล้ว +1

    Tim is like the hyper active person, and Ron is like the totally calm and relaxed dude. haha.

  • @byornski
    @byornski 12 ปีที่แล้ว

    This sounds amazing guys. My only hope is that with the extra cash you aim for a longer game :)

  • @PNWconnect
    @PNWconnect 12 ปีที่แล้ว

    Tim is using my favorite kind of pen!
    Dunno why I felt like sharing that.

  • @JayCork
    @JayCork 12 ปีที่แล้ว

    I only just got up to the grog puzzle and you just spoiled it, GREAT(!)

  • @kodorogames
    @kodorogames 4 ปีที่แล้ว +2

    32:37 It's funny how they talk about Elijah Wood playing adventure games, and then voice-acting in Broken Age.

  • @VilleMetsola
    @VilleMetsola 12 ปีที่แล้ว

    This video makes me happy. :)

  • @gnovakIII
    @gnovakIII 12 ปีที่แล้ว

    I have to say Monkey Island 3 til this day has been one of the most beautifully drawn games i had ever played. 13 years ago I enjoyed it so much and I still enjoy playing it.

  • @slot9
    @slot9 12 ปีที่แล้ว

    Yes please!

  • @RudyScott-ww
    @RudyScott-ww 12 ปีที่แล้ว

    I totally agree about what Ron Gilbert says about the Internet being a "hint" book that makes adventure less satisfying. It's hard to have the self-control (and for your friends to have the self-control) to not use the Internet. I loved to play Maniac Mansion, etc.. with friends--it was social and we were all stuck together and we all had to try to figure it out together. But now, we get tempted by the Internet.

  • @overtrist
    @overtrist 12 ปีที่แล้ว

    Even though these two have worked together for so long and are more or less the same age, you can see that Tim has a lot of respect for Ron.

  • @MarcioSegan
    @MarcioSegan 12 ปีที่แล้ว

    Incredible Interview. So many good memories!!! Hell, Just give me that, and bring Al Lowe and Jane Jensen together it will be the dream team!!!

  • @Kalle72
    @Kalle72 12 ปีที่แล้ว

    Who in their right mind would hit "dislike" on this video?! I mean - if they clicked to watch the video, they must've known what they were in for? It's informative, funny and wellproduced. I don't the dislikers.

  • @DestroyedArkana
    @DestroyedArkana 12 ปีที่แล้ว

    I haven't played many games from Tim Schafer or Ron Gilbert, but damn if they aren't some of the most entertaining and smart game creators ever.

  • @Oskarsom
    @Oskarsom 12 ปีที่แล้ว

    I must meet them. E3 2017. Tim and Ron, please be there :)

  • @inferno232
    @inferno232 12 ปีที่แล้ว

    Okay, time to start a Kickstarter page for Ron Gilbert's cooking services.

  • @aussiebluewiggle
    @aussiebluewiggle 12 ปีที่แล้ว

    Why would anyone dislike this ?

  • @fullmontis
    @fullmontis 12 ปีที่แล้ว

    I hope that now that objectives are abudantly surpassed we can have a longer adventure game! Pleaaase :)

  • @Kalle72
    @Kalle72 12 ปีที่แล้ว

    A 2D hand-drawn adventure game would be amazing to see with the specs computers have today. Monkey 3 was (and still IS!) soooo beautiful, such a shame they weren't involved. But imagine the graphics never looking pixelated at all because of resolution, and so on! Ron and Tim teaming up again is just amazing. I LOVE Monkey 1+2, Grim Fandango, and so on, and so on... The universes they have created are only matched by works of Pixar and early Tim Burton.

  • @yeten12
    @yeten12 11 ปีที่แล้ว

    the choose your own adventure books did one make an animated movie on DVD where you could pick different story lines. It was actually pretty good and i wish they made more

  • @benabaxter
    @benabaxter 10 ปีที่แล้ว +3

    Anybody complaining about how Broken Age turned out really needs to watch this video again.

  • @frilansspion
    @frilansspion 12 ปีที่แล้ว

    @harpdevil thanks mate! that was thoughtful of you. Ill do my best!

  • @digidful
    @digidful 12 ปีที่แล้ว

    @skyboxjc Then I must say I am quite impressed with the professional composure of Ron and Tim.

  • @JallenMeodia
    @JallenMeodia 12 ปีที่แล้ว

    @ThatNickGuy28 They mentioned it in the video. Seems they liked it.

  • @redKheld
    @redKheld 12 ปีที่แล้ว

    Adventure games just needed to evolve more. Psychonauts was a nice evolution because it had all the perks of an adventure game but also all the fun of platforming and action. It's just a shame it didn't get the momentum to keep going.
    Awesome discussion between you two. I hope we get another one soon!

  • @hollowpoint84
    @hollowpoint84 12 ปีที่แล้ว

    he really likes that cup. it's the same one from his kickstarter video.