Completing this mission tips. 1)Abuse the shop. The first tech to take is the one to expand the shop once it becomes available after mission 2. Never...ever save once you get to the between missions screen until AFTER you check the shop to see what's available. If there's nothing worthwhile, load the after mission save and skip the lore screen to get back and check again. 2)You have to start preparing early on. Avoid letting Zelos get too much fighting, focusing more on the hero, Sybil, Jules and Barnabas. Jules in particular you want to get levels and leadership to expand his squad. On the note of squads you'll want to specialize several squads. Jules, for example, make him strictly an archer unit. Barnabas, cavalry, etc. 3)Prioritize items over units early on. Main things. Tokens for the Arena. If you find a Platinum early, grab it. That's four bronze or 2 silver tokens off the bat. Hulking Pavises, reduce damage from firearms by 15%. You want them. Cyrene's shield reduces all damage by 25% for your front units, perfect for those taking on the gunners. Donar's treatise, increases xp and cp gains and anything to increase squad size, preferably blue upwards. Traits and elemental altering items are also useful. Best units...mages (specifically fire) and shieldsmen. The tier 3 shielders have a passive resistance to gunpowder units and fire mages hit everything in a line and tend to focus on units they know they can kill. And since the cannons are far weaker hp-wise they'll get focused down. Tech, all the tech on the far right so as to get the final one. Which reduces the cost of upgraded units by half. It also refunds any already spent materials. Any extra points go into buffing cavalry as well techs on the left that protects the supports in groups with paladins. Do arenas sparingly until you get to just before mission 12. So as to ensure the enemies you face will be at the highest level to ensure max level growth. Use the scrolls to get everyone to the highest possible level as well as fully upgraded.
Its possible to do this achievement on impossible without save scumming bazaars. All you need is 1) chaff squads x6 consisting of x1 sentinel + as many tier1 healers as you can fit. 2) getting rid of all gunpowder units because they are exceedingly useless in chapter 12 3) converting all front line infantry to spear men if they cant become sentinels. 4) making dianas squad strong enough the solo the right side enemies with the aid of stephan and a ranged/healer unit on the walls to soak up archer fire. 5) the strategy A) when casamir comes, diana falls back stat, stephan suicides himself to pull enemies to the left+ take out some cannons C) your units which have lots of spearmen, blow up the cav force that comes in from the left. D) your chaff sentinels must be positioned within range of the cannons but out of range of the cav/ gun powder infantry. When they get damaged, undamaged sentinel squads can heal each other. E) focus the gun infantry units after. Mop up the cannons last
The best way to get more sentinels is to convert all your arena tokens into bronze from the lev 10 bazaar. put all your melee infantry + new recruits into lysanders squad(convert him to light affinity for a squad leader with 100 cap) with donars treatise(it's easy to get if you look out for it, in my run I had 3) and clear the bronze arenas just before level 12
Also, did you bond with Abigayle or something? How is your rank so high? I did everything except bonding with her, captured everything on every map, and my rank is still the one before that.
If anyone struggles with this achievement in Warlord difficulty, there is an easy way for a kind of Invincible trio, get your hands on all legendary items and required heroes before chapter 12 : - Team of your Hero : Landi's mirage (Legendary) / Hulking Pavise / Iblis Family Signet (Legendary) -- Zeteni The undying Gold -- 1x Paladin -- 2x Templar (In middle) -- 2x Sword Master - Team of Diana : Temporal modulator (Legendary) / Black Belt (Epic) / Hulking Pavise -- 1x Paladin -- 2x Templar (in middle) -- Renalyn SteelHeart (Assassin's Heart) -- Any Zweihander (Disarm) - Team of Abygail : Everlasting potion (Epic) / Hulking Pavise / Officer's Regalia -- Cloudrender Athelis Gold (Bloodlust) -- 2x Red Dragon -- 1x Paladin Use your best books on them : Disarm, challenger, Bloodlust on dps / Arcane Barrier (best) or beacon/resolve on Templars, bodyguard on Zeteni, Arcane X on Diana (any is fine, might is best), Executioner good on everyone. Try to gold any pillar of the team (Zeteni and Cloudrender are mandatory). Imposing and Unassuming are bad and useless at some point because of good formation.
@@alfarabi73 I got cloudrender on my save but I lucked out hard. These builds used in the comment above need you to fish HARD for x item/merc. Iblis family ring and landis mirage wasn't something I saw early on at all. I am on chapter 22 at this point and I still haven't seen iblis signet and I visited every basar on every map up to that point. Temporal modulator was something I found at mission 16-18 or so and by then my teams didn't need it. Also abigayles team for me is 3 paladins in front , 2 dragons ( one is nibbler ) 1 swordmaster behind her. Makes her team more or less thief/assassin immune with heavy armour infantery up front which can all secondary heal. Her team isn't as tough as Dianas but it isn't that far behind.
@@charlesdean2781 you can't fish for it but you can reload the chapterchange save until you get it in the store..granted the rare items don't exactly spawn often and if you fish for those expect to reload atleast 20-30 times PER chapter. Not worth the effort if you ask me.
basicly one free priest level heal per combat but you don't nede to field a priest as it is an artifact that cost1 point. it is legendary though so good luck finding it randomly. You will get it from a chest in mission 12 outside the walls ( the timelocked one ). Since you can't equip things found during missions though you need to have found one earlier and even then these builds are so minmaxed with either maximum luck or reloading autosaves to change store inventory. I don't need an achiment that badly to go through with that shit and I play on warlord with permadeath.
Alternatively (if you have perma death on) remove all units from your main characters squad and as soon as the gun army shows up send your main character out to die. Mission completes as soon as he's taken out.
But with the game being ~30 hours long, I'm pretty sure that's still just the beginning. As well as considering the fact that we aren't even half-way through the world map at this point. 🤣
How did you get that level of troops? How did you grind for levels if you did? I don't have that many people at high enough level or class, and I cleaned up completely every map before that. Also, I only got 2 of the first arena, and one of the second arena tokens and beat them, but still not close to your levels.
Things you can do to "grind". Save-scum at the end of each chapter. During the cutscenes, there will be a prompt to save. Reload until you get arena tokens every chapter. The rewards from the arena tokens go a long way to building your army. You can go pretty high with XP codex due to some story characters joining with high levels (I think Barnabas? joins quite high). On a side note, while doing arena, set up squads that are completely melee and are tanky. Let them tank archer shots ad infinitum for infinite loyalty/leadership grind and quite high levels. However, it takes an absurd amount of time...
@@Petq011 I did it with 2 healers and as much armor artifacts I could get on the squad. Soldiers will survive with a lot of leeway. The only thing to make sure of is that the squad you're trying to level up has the lowest threat among all deployed squads. You can have the other squads retreat after clearing the map aside from the archers. It is painstakingly slow, though... Simply save-scumming for the arena tokens should be enough to get you through the harder parts of the game. I just checked, Barnabas starts at level 20. With the tokens, you can get a few units up to that level, too. Use Diana, she's very very strong.
I think I was about level 17/18 at this point just from converting all my arena into bronze. The more shocking part to me in this vid is the number of t3, I hardly have any. They have a dragon rider so I assume they have mostly power level'd up the left tree. Perhaps even more so it that they have Ilbis, I read somewhere that it's not available until chapter 27 though obv that us incorrect, in my playthrough I am really unlucky with the legendary artefacts. only found 2 by Ch12 and they are both ones that are more damaging than helpful at this stage/without a counter artefact. Basically I think I split my focus too much and kept all of my armies pretty similar in level.
Yes you can. This is the default(Captain) difficulty scenario. The basecamp's shop will be rerolled after saving between chapters. So use it to get Artifacts that reduct Firearms damage.
The only squads to be trained are the player character and Diana and Abigail. Submission of each chapter must be successful, but more "seize" on Diana and Abigail to up leadership. Operating a cavalry with "Thievery", in this case Stefan. "Thievery" creates huge gold, so be sure to buy more if you see it in the shop. Surrender as many enemies as possible, for bonuses on gold and techpoint exp. The field shops always buy one dragon. The basecamp shops can be reset when loading data saved between chapters, so purchase "Officer's Regalia" x3 and "Hulkling Pavise" x3. Without the Tech Tree "Sisterhood of Mercy" and the Artifacts "Officer's Regalia" and "Hulking Pavise", Templar can't stand the cannon rain.
@@mitchellgordon7375 like trry quick save from system right before you send person to seize the the main objectives building, if the marketplace item and recruit is not good enough, you can go to title and quick load then repeat process to send person to seize again, the item and recruit will be different each time
Well, this absolutely came unexpected. I'm absolutely not going to spend time and effort to try hard to get this. I'll go get it on the easiest difficulty.
cheating tech to get the army at the needed level : save scuming end mission / save scumming start mission with shop on the map / save scumming last turn in arena to get what you need. BEst item = -25%dmg to front line and fire arm damage,black belt,attack first,temporal modulator.
Completing this mission tips.
1)Abuse the shop. The first tech to take is the one to expand the shop once it becomes available after mission 2. Never...ever save once you get to the between missions screen until AFTER you check the shop to see what's available. If there's nothing worthwhile, load the after mission save and skip the lore screen to get back and check again.
2)You have to start preparing early on. Avoid letting Zelos get too much fighting, focusing more on the hero, Sybil, Jules and Barnabas. Jules in particular you want to get levels and leadership to expand his squad. On the note of squads you'll want to specialize several squads. Jules, for example, make him strictly an archer unit. Barnabas, cavalry, etc.
3)Prioritize items over units early on. Main things. Tokens for the Arena. If you find a Platinum early, grab it. That's four bronze or 2 silver tokens off the bat. Hulking Pavises, reduce damage from firearms by 15%. You want them. Cyrene's shield reduces all damage by 25% for your front units, perfect for those taking on the gunners. Donar's treatise, increases xp and cp gains and anything to increase squad size, preferably blue upwards. Traits and elemental altering items are also useful.
Best units...mages (specifically fire) and shieldsmen. The tier 3 shielders have a passive resistance to gunpowder units and fire mages hit everything in a line and tend to focus on units they know they can kill. And since the cannons are far weaker hp-wise they'll get focused down.
Tech, all the tech on the far right so as to get the final one. Which reduces the cost of upgraded units by half. It also refunds any already spent materials. Any extra points go into buffing cavalry as well techs on the left that protects the supports in groups with paladins.
Do arenas sparingly until you get to just before mission 12. So as to ensure the enemies you face will be at the highest level to ensure max level growth. Use the scrolls to get everyone to the highest possible level as well as fully upgraded.
Its possible to do this achievement on impossible without save scumming bazaars. All you need is
1) chaff squads x6 consisting of x1 sentinel + as many tier1 healers as you can fit.
2) getting rid of all gunpowder units because they are exceedingly useless in chapter 12
3) converting all front line infantry to spear men if they cant become sentinels.
4) making dianas squad strong enough the solo the right side enemies with the aid of stephan and a ranged/healer unit on the walls to soak up archer fire.
5) the strategy
A) when casamir comes, diana falls back stat, stephan suicides himself to pull enemies to the left+ take out some cannons
C) your units which have lots of spearmen, blow up the cav force that comes in from the left.
D) your chaff sentinels must be positioned within range of the cannons but out of range of the cav/ gun powder infantry. When they get damaged, undamaged sentinel squads can heal each other.
E) focus the gun infantry units after. Mop up the cannons last
The best way to get more sentinels is to convert all your arena tokens into bronze from the lev 10 bazaar. put all your melee infantry + new recruits into lysanders squad(convert him to light affinity for a squad leader with 100 cap) with donars treatise(it's easy to get if you look out for it, in my run I had 3) and clear the bronze arenas just before level 12
Also, did you bond with Abigayle or something?
How is your rank so high?
I did everything except bonding with her, captured everything on every map, and my rank is still the one before that.
Good job, I got it after many failed attemps. I think this achivement worth it.
Any tips for it?
If anyone struggles with this achievement in Warlord difficulty, there is an easy way for a kind of Invincible trio, get your hands on all legendary items and required heroes before chapter 12 :
- Team of your Hero : Landi's mirage (Legendary) / Hulking Pavise / Iblis Family Signet (Legendary) -- Zeteni The undying Gold -- 1x Paladin -- 2x Templar (In middle) -- 2x Sword Master
- Team of Diana : Temporal modulator (Legendary) / Black Belt (Epic) / Hulking Pavise -- 1x Paladin -- 2x Templar (in middle) -- Renalyn SteelHeart (Assassin's Heart) -- Any Zweihander (Disarm)
- Team of Abygail : Everlasting potion (Epic) / Hulking Pavise / Officer's Regalia -- Cloudrender Athelis Gold (Bloodlust) -- 2x Red Dragon -- 1x Paladin
Use your best books on them : Disarm, challenger, Bloodlust on dps / Arcane Barrier (best) or beacon/resolve on Templars, bodyguard on Zeteni, Arcane X on Diana (any is fine, might is best), Executioner good on everyone. Try to gold any pillar of the team (Zeteni and Cloudrender are mandatory). Imposing and Unassuming are bad and useless at some point because of good formation.
I've never even seen the Cloudrender. I am the king of save scumming, but this is unrealistic for most people...
@@alfarabi73 I got cloudrender on my save but I lucked out hard. These builds used in the comment above need you to fish HARD for x item/merc. Iblis family ring and landis mirage wasn't something I saw early on at all. I am on chapter 22 at this point and I still haven't seen iblis signet and I visited every basar on every map up to that point. Temporal modulator was something I found at mission 16-18 or so and by then my teams didn't need it.
Also abigayles team for me is 3 paladins in front , 2 dragons ( one is nibbler ) 1 swordmaster behind her. Makes her team more or less thief/assassin immune with heavy armour infantery up front which can all secondary heal. Her team isn't as tough as Dianas but it isn't that far behind.
I'm going to ask a noob question: How do you fish/ get those? I never see anything good in the shops.
@@charlesdean2781 you can't fish for it but you can reload the chapterchange save until you get it in the store..granted the rare items don't exactly spawn often and if you fish for those expect to reload atleast 20-30 times PER chapter. Not worth the effort if you ask me.
@@Solus749 I see. What tech tree do you run btw early on?
what is everlasting potion for? Cant find anyway to use it
basicly one free priest level heal per combat but you don't nede to field a priest as it is an artifact that cost1 point. it is legendary though so good luck finding it randomly. You will get it from a chest in mission 12 outside the walls ( the timelocked one ). Since you can't equip things found during missions though you need to have found one earlier and even then these builds are so minmaxed with either maximum luck or reloading autosaves to change store inventory.
I don't need an achiment that badly to go through with that shit and I play on warlord with permadeath.
So you essentially min-maxed Bazaars in order to get this achievement?
This missions breaking me, whats the alternative win condition as well?
Alternatively (if you have perma death on) remove all units from your main characters squad and as soon as the gun army shows up send your main character out to die. Mission completes as soon as he's taken out.
Does this change anything about the story and what happens after chapter 12?
I don't think it actually changes anything, or much.
And as the cool kids say "shit's going down" for a while after that.
But with the game being ~30 hours long, I'm pretty sure that's still just the beginning. As well as considering the fact that we aren't even half-way through the world map at this point. 🤣
How did you get that level of troops?
How did you grind for levels if you did?
I don't have that many people at high enough level or class, and I cleaned up completely every map before that.
Also, I only got 2 of the first arena, and one of the second arena tokens and beat them, but still not close to your levels.
Things you can do to "grind".
Save-scum at the end of each chapter. During the cutscenes, there will be a prompt to save. Reload until you get arena tokens every chapter.
The rewards from the arena tokens go a long way to building your army. You can go pretty high with XP codex due to some story characters joining with high levels (I think Barnabas? joins quite high).
On a side note, while doing arena, set up squads that are completely melee and are tanky. Let them tank archer shots ad infinitum for infinite loyalty/leadership grind and quite high levels. However, it takes an absurd amount of time...
@@ronaldwangdra9675 Oh, any advice about how to do that?
Tanking every archer shot.
I suppose ~2 healers, and what else?
@@Petq011 I did it with 2 healers and as much armor artifacts I could get on the squad. Soldiers will survive with a lot of leeway.
The only thing to make sure of is that the squad you're trying to level up has the lowest threat among all deployed squads. You can have the other squads retreat after clearing the map aside from the archers.
It is painstakingly slow, though...
Simply save-scumming for the arena tokens should be enough to get you through the harder parts of the game.
I just checked, Barnabas starts at level 20. With the tokens, you can get a few units up to that level, too.
Use Diana, she's very very strong.
@@ronaldwangdra9675 Okay, thanks!
I think I was about level 17/18 at this point just from converting all my arena into bronze. The more shocking part to me in this vid is the number of t3, I hardly have any. They have a dragon rider so I assume they have mostly power level'd up the left tree. Perhaps even more so it that they have Ilbis, I read somewhere that it's not available until chapter 27 though obv that us incorrect, in my playthrough I am really unlucky with the legendary artefacts. only found 2 by Ch12 and they are both ones that are more damaging than helpful at this stage/without a counter artefact.
Basically I think I split my focus too much and kept all of my armies pretty similar in level.
Does the scenario plays the same ?
Yes you can.
This is the default(Captain) difficulty scenario.
The basecamp's shop will be rerolled after saving between chapters. So use it to get Artifacts that reduct Firearms damage.
@@naugameI think he asked more like,Does the story stay the same or do we survive the attack if we kill everyone?
@@sansplayer6254 oh, I see...
Its go to same next scenario.
But, it is one years ago old version.
And I don't know if it affects multi-endings.
Any tips on how to get those squads that well built so early? Every time I go into ch 12 it’s with much worse squad composition
The only squads to be trained are the player character and Diana and Abigail.
Submission of each chapter must be successful, but more "seize" on Diana and Abigail to up leadership.
Operating a cavalry with "Thievery", in this case Stefan.
"Thievery" creates huge gold, so be sure to buy more if you see it in the shop.
Surrender as many enemies as possible, for bonuses on gold and techpoint exp.
The field shops always buy one dragon.
The basecamp shops can be reset when loading data saved between chapters, so purchase "Officer's Regalia" x3 and "Hulkling Pavise" x3.
Without the Tech Tree "Sisterhood of Mercy" and the Artifacts "Officer's Regalia" and "Hulking Pavise", Templar can't stand the cannon rain.
@@naugameThanks ill try it next playthrough
@@naugame what do you mean reset?
@@mitchellgordon7375 You can change displayed items on basecamp by reloading.
@@mitchellgordon7375 like trry quick save from system right before you send person to seize the the main objectives building, if the marketplace item and recruit is not good enough, you can go to title and quick load then repeat process to send person to seize again, the item and recruit will be different each time
good one ! and chapter 13 ?
Well, this absolutely came unexpected. I'm absolutely not going to spend time and effort to try hard to get this. I'll go get it on the easiest difficulty.
@@Solus749 I got the achievement on easy mode, but thanks anyway, lol
i need your techtree
now when u startet new game* u have all in this state when u play right and with the new opions. And 1 Trupp clear all
you are genius
cheating tech to get the army at the needed level : save scuming end mission / save scumming start mission with shop on the map / save scumming last turn in arena to get what you need. BEst item = -25%dmg to front line and fire arm damage,black belt,attack first,temporal modulator.
Yeah...bs lol. thats a truly massive amount of save scumming.