Supplementary notes: 0:33 Releasing a work into the public domain, to my understanding, automatically makes the work free to use for any purpose even without attribution. This usually happens when the original creator dies and some number of decades have passed, depending on the country of origin. Raden seems to suggest that there are different kinds of public domain, where some needs attribution and some don't. I don't know if the Japanese understanding of public domain is different from ours, but I doubt it. Maybe she just wants to keep it simple for Noel and not introduce the other license types that make a work free to use "with attribution" like Creative Commons.
Since "public domain" is an English term and thus not really written in Japan's copyright laws, there seems to always be some kind of confusion. "Moral rights (including the right of attribution) are not waived even for works in the public domain" is a claim you'd find in the very first search result when you google パブリックドメイン, while the Japanese Wikipedia article states that this is debated. Perhaps neither of them are reliable, but it shows how much uncertainty there is.
Actually there are different kinds of "public domain" in US and UK law. CCBY is the most common "different" one, it's public domain but the creator must be credited. A basic CC license doesn't need that. "Public Domain", despite also being kind of a specific thing, in normal language covers both works that have had their copyright expired, and works that are released *into* the public domain, usually with one of the types of creative commons licenses.
@@ppppppqqqpppwhat you are citing as public domain is not public domain at all. CCBY is one of the Creative Commons licenses (CC). With CC you retain the copyright of your work but can allow others to use it freely if certain conditions are followed. These can be crediting the author as you said or limiting it to non-commercial works for example. Public Domain on the other hand means your copyright expired, usually long after the authors death and it now belongs to everyone (the public). What you mean probably is that CC provides a type of license that allows you to release your work early into public domain, thereby losing the copyright immediately with the CC0 license
I'm glad they have realistic people behind the scenes, these are great interview questions especially from a senior figure within the company. "This shit is hard kiddo, you got what it takes?"
lol no, alot vtuber prove you dont need anything other than beeing a girl and getting some cute(optional even) vtuber modell and getting promoted by some popular company. there are weirdly enough simpiung idiots who throw shitloads of money at them no matter what. i mean even after shit happens and stuff got exposed they in fact even get more fans still over time like wtf and they throw more money at them while they(the vtuber) still do the same crap for what they got basically socially massacerd first . but yeah sadly the western simping idiots support like everything as long as its a girl with a vtuber model >.> . stuff like callilope and kronii are the perfect example of how you can be the worst trash that doesnt belongs in the vtuber scene but still get shitloads of simps for some reason >.>. it seriously isnt hard as long as you get the right promotion with a vtuber model that looks good and are female (even that you could probably get by with a voice changer and tuning as long as you get the promotion still right lol) i know you will deny and disagree there but if callilope wouldnt be in hololive she would not even be in a 10k area of views.
This woman joined one of the biggest Idol companies, just to spread the culture and teach people about fine arts, going through months and motnsh of spartan training to sing and dance when she was far below average at it. ...She's too powerful. She's way too powerful. This woman will leave a mark in the industry.
^no, honestly shes one of the hololive girls there i wonder why tf they even took her in and that she shouldnt be in hololive. already the fact that she was a smoker and probably still is (even if she claimed she quit that) is a death red flag for "idols" if you smoke you already are a big no go for idol buisness. thats already ruining a voice , because this addicted junkie needs to inhale their poison nikotin daily >.>
that's why I follow Raden, I don't understand JP, but I want her to succeed, spreading culture like that is really cool and even if I can't enjoy her streams, I will give my sub and views so more people can give her a chance.
Yeah I really think this is the route it will take, or at the very least, this is the smartest method. Cover staff should be utilized to their maximum efficiency.
@@Travelling_Heart15 Theres a difference in hiring qualifications for someone to help out gathering pictures for streams and writing down information than there is for 3D mocap staff. Im sure its much easier to find someone for the first.
@@Metalhead92395 there's a difference between hiring someone to take pictures and writing down information compared to hiring someone who is well verse in art, the history behind it and well connected enough to ensure the authenticity of the information.
I think here comes a unique obstacle for streamer-dependent industry. New employees must be thoroughly screened about their morals (on top of the basic work ethics). Normal corporations have a lot of confidential infos and "industry spy" risks, but those infos can be managed through "classification". Sensitive infos are only accessible to high-ranking members who have already grown deep roots on the company, so making them leak the secrets need very serious illegal espionage actions. In case of streamer-dependent corps, the situation is much worse. Even the slightest personal infos can be a life-taker, and they are in reach of the most recent peripheral employees.
Once her art streams get enough traction, Raden could probably ask for staff to be assigned to help with her research. Even just someone to help setup interviews or find resources helps a ton.
A bit late to the discussion, but I can't help but think of a future line of content/streams in which Raden gives (partial) virtual tours of notable museums/galleries (whether as her current avatar plus video background or perhaps a 3D model 'walking' among the exhibits), sponsored or otherwise, with showcase discussions of particular works of art. That would be awesome to see, if quite far off, considering that's a very involved process. We can dream, though.
Always good to hear the staff prepare the talents for any foreseeable difficulties but support them in their efforts. What Noel talked about was definitely on point, for me at least. I'm a Holo fan in general, but ASMR isn't something I've really gotten into. I've listened to some in Holo since I like the talents exploring their interests but even then the amount of Holo ASMR content I've consumed and enjoyed in total is extremely small, so it's definitely understandable to be warned that the gaming fans and the ASMR fans can be two completely different kinds of people. Glad to know they push through it though, I hope all Holo talents can make content about things that really interest them. I'm not much of an art person either but I love the way Raden talks about it so passionately. Thanks for the subs!
that 'final boss' or 'manager's manager' according to A Chan is that one manager who has the final say in a talent's content in the end of the day. they also has control on permission of games and music covers. I forgot what their nickname was from 3 years ago iirc A chan mentioned was E chan where E stands for End, the final manager who approves or not whatever content the talent request or submitted.
i have never listen to raden livestream directly, only from clips. i think i saw some interesting niche topics raden brought into vtuber scene that most younger viewer probably never see
Not gonna lie, the thumbnail is kinda misleading as the line sounds like management seems very harsh when the one they talked about in the clip were just asking if they are sure with the kind of content they wanted to make since their choice would be niche.
Reminder that mickeymouse first b&w version will go to public domain soon. Anyway, it is interesting to listen to someone talk about something they are passionate with, knowledgeable about it, and explaining it so that layman can understand.
I think there's still a lot of room for innovation in Vtubing. YAGOO ended up with a different success than what he aimed for. Though it's risky, it can pay to be different.
I remember watching this clip when regloss was still newly debuted, and thinking man, what if Raden doesn't get as much support as others? And now I'm happy to say that I've been completely proven wrong.
I don't usually watch gaming streams. Games are something I play for myself, not watch others doing. I feel like Hololive of older days was less focused on games. I'm glad for any content that is creative and appreciate those who go out of their way to make it instead of taking the easy route of just playing a game on stream.
"The female knight Shirogane Noel defends (her content) against the Final Boss" lmao, that's a fanfic waiting to be written. It's incredibly amazing to me that they have a devil's advocate as senior manager. The opposite of a yes-man... A no-man? The "last boss" moniker sounds so perfect 😂
Yeah, you need someone to be the villain, to make sure you're really prepared for the practical challenges of your crazy idea and to kill it if they feel it's not worth the risk. You'll be hated, but you'll save many a talent from a lot of pointless striving for a goal that was never feasible.
just wanna thank you for all the raden clips you've done! i havent been into holo for almost 4 years and don't know any of the newer talents. despite understanding jp i still rely mostly on clips to figure out where i want to begin when i dip back in. raden caught my interest but you're really out there trying to showcase her character and what she's passionate about and that has made me infinitely more curious about her, and this one made me subscribe to her right away. hope JFT can continue spreading her love for art and wishing you even more success in your clips and TLs!
3:06 seems like disheartening words but I know the perfect example to prove it can happen. This vtuber, Naco Mochitsuki, has 170k subs and for her ASMR streams there's up to 2,000 viewers. As soon as the stream is anything else (game, zatsudan, PR stuff) the viewers drop as low as 70 to 200. For a mobile phone campaign many vtubers were competing, her viewers just needed to engage with the app. She literally had to make a community post asking those who just engage with the ASMR content because I think she was at number 3(not bad but with hundreds of thousands of subs the numbers simply didn't add up)
That ASMR stuff was probably taken from experience. Specifically Choco-sensei experience. Choco-sen had the highest subscribers number in Hololive at one time. The reason why was ASMR content. When youtube banned ASMR content, almost half oh Choco-sen subs gone away like that. Hence Noel got a warning from the higher up.
It's kinda crazy that Noel didn't knew about public domain. Is that a japanese thing? Because companies are too crazy with copyright there, she just thought it was normal?
Not going to lie. When I read that she smokes I was thinking on passing her channel and content. I have my experiences with smokers and I really don't like when people do that. Not that my sub or view would matter at all, but that was my feeling. I am glad she is quiting it (mostly for her oshi), I appreciate more when people leave smoking, like my mom did.
But that is a real problem. For subs, you need to jump on the hype train.. but that is not what you really want. You can do what you want.. but then you won't grow so fast..
Numbers matter if you want to make ad revenue. But Raden has gotten the attention of Japanese museums, Sake Companies, Authors, Bookstores, etc. Her marketing appeal can make it much easier for businesses to do sponsorships/partnerships with Cover, which is just as important, if not more, than just having "big numbers make big money".
If you're just following trends your fanbase are often there for the trend, not you, and when you change subjects, many will leave you. A lot of people push chasing numbers, but you more often want quality of viewers, not quantity. It's a surprisingly complex issue all considered. Hologirls are lucky that they get a fairly wide influx of people to view their content from brand name alone, which means they're more likely to get noticed by people who like them, and their niche, so they can skip the chasing trends part of building a fanbase, or the really slow growth of being in a small niche waiting to be discovered.
@@ThoraeJenkins Imo you need a mix. You need to cater to your core audience but also a way for new people to get in - as your core audience always slowly shrinks. So 1 trend, 1 for the viewers, and 1 for yourself would be a good balance.
This is a valid point. I think one advantage they have is the Hololive brand. Most new Holos debut already with a pre-made audience. In some ways their debut IS the hype, so they can skip that part already and have the luxury to choose content they want to specialize in. That's where the challenge you're describing will come, but it's more an issue of "retaining" an audience, not specifically "gaining"
Supplementary notes:
0:33 Releasing a work into the public domain, to my understanding, automatically makes the work free to use for any purpose even without attribution. This usually happens when the original creator dies and some number of decades have passed, depending on the country of origin. Raden seems to suggest that there are different kinds of public domain, where some needs attribution and some don't. I don't know if the Japanese understanding of public domain is different from ours, but I doubt it. Maybe she just wants to keep it simple for Noel and not introduce the other license types that make a work free to use "with attribution" like Creative Commons.
Since "public domain" is an English term and thus not really written in Japan's copyright laws, there seems to always be some kind of confusion. "Moral rights (including the right of attribution) are not waived even for works in the public domain" is a claim you'd find in the very first search result when you google パブリックドメイン, while the Japanese Wikipedia article states that this is debated. Perhaps neither of them are reliable, but it shows how much uncertainty there is.
Actually there are different kinds of "public domain" in US and UK law. CCBY is the most common "different" one, it's public domain but the creator must be credited. A basic CC license doesn't need that.
"Public Domain", despite also being kind of a specific thing, in normal language covers both works that have had their copyright expired, and works that are released *into* the public domain, usually with one of the types of creative commons licenses.
Wikipedia has a great article on Japanese IP laws here en.wikipedia.org/wiki/Copyright_law_of_Japan
@@ppppppqqqpppwhat you are citing as public domain is not public domain at all. CCBY is one of the Creative Commons licenses (CC). With CC you retain the copyright of your work but can allow others to use it freely if certain conditions are followed. These can be crediting the author as you said or limiting it to non-commercial works for example. Public Domain on the other hand means your copyright expired, usually long after the authors death and it now belongs to everyone (the public). What you mean probably is that CC provides a type of license that allows you to release your work early into public domain, thereby losing the copyright immediately with the CC0 license
Guys what about...
Simple domain?
I'm glad they have realistic people behind the scenes, these are great interview questions especially from a senior figure within the company. "This shit is hard kiddo, you got what it takes?"
behind the scenes the girls work hard to convince not only the higher ups, but themselves, that they have what it takes. I'm grateful to know that
lol no, alot vtuber prove you dont need anything other than beeing a girl and getting some cute(optional even) vtuber modell and getting promoted by some popular company. there are weirdly enough simpiung idiots who throw shitloads of money at them no matter what. i mean even after shit happens and stuff got exposed they in fact even get more fans still over time like wtf and they throw more money at them while they(the vtuber) still do the same crap for what they got basically socially massacerd first . but yeah sadly the western simping idiots support like everything as long as its a girl with a vtuber model >.> . stuff like callilope and kronii are the perfect example of how you can be the worst trash that doesnt belongs in the vtuber scene but still get shitloads of simps for some reason >.>. it seriously isnt hard as long as you get the right promotion with a vtuber model that looks good and are female (even that you could probably get by with a voice changer and tuning as long as you get the promotion still right lol) i know you will deny and disagree there but if callilope wouldnt be in hololive she would not even be in a 10k area of views.
This woman joined one of the biggest Idol companies, just to spread the culture and teach people about fine arts, going through months and motnsh of spartan training to sing and dance when she was far below average at it.
...She's too powerful.
She's way too powerful.
This woman will leave a mark in the industry.
^no, honestly shes one of the hololive girls there i wonder why tf they even took her in and that she shouldnt be in hololive. already the fact that she was a smoker and probably still is (even if she claimed she quit that) is a death red flag for "idols" if you smoke you already are a big no go for idol buisness. thats already ruining a voice , because this addicted junkie needs to inhale their poison nikotin daily >.>
Here's hoping they treat her right.
Raden is a triumph already. She will turn from that into a LEGEND. They just need to bring her up right.
that's why I follow Raden, I don't understand JP, but I want her to succeed, spreading culture like that is really cool and even if I can't enjoy her streams, I will give my sub and views so more people can give her a chance.
with the way Raden feels, she’ll probably go the Polka route and get some staff of her own to help
with preparation.
Yeah I really think this is the route it will take, or at the very least, this is the smartest method. Cover staff should be utilized to their maximum efficiency.
@@OuterRem That are already strained on manpower as it is, it will take some time.
@@Travelling_Heart15 Theres a difference in hiring qualifications for someone to help out gathering pictures for streams and writing down information than there is for 3D mocap staff. Im sure its much easier to find someone for the first.
@@Metalhead92395 there's a difference between hiring someone to take pictures and writing down information compared to hiring someone who is well verse in art, the history behind it and well connected enough to ensure the authenticity of the information.
I think here comes a unique obstacle for streamer-dependent industry. New employees must be thoroughly screened about their morals (on top of the basic work ethics).
Normal corporations have a lot of confidential infos and "industry spy" risks, but those infos can be managed through "classification". Sensitive infos are only accessible to high-ranking members who have already grown deep roots on the company, so making them leak the secrets need very serious illegal espionage actions.
In case of streamer-dependent corps, the situation is much worse. Even the slightest personal infos can be a life-taker, and they are in reach of the most recent peripheral employees.
Once her art streams get enough traction, Raden could probably ask for staff to be assigned to help with her research. Even just someone to help setup interviews or find resources helps a ton.
She could probably leverage sponsorships to help hire a research assistant. Hell, imagine her being able to get research funds through a grant.
A bit late to the discussion, but I can't help but think of a future line of content/streams in which Raden gives (partial) virtual tours of notable museums/galleries (whether as her current avatar plus video background or perhaps a 3D model 'walking' among the exhibits), sponsored or otherwise, with showcase discussions of particular works of art. That would be awesome to see, if quite far off, considering that's a very involved process. We can dream, though.
Raden is an absolute inspiration. Her art explanations are great.
Always good to hear the staff prepare the talents for any foreseeable difficulties but support them in their efforts. What Noel talked about was definitely on point, for me at least. I'm a Holo fan in general, but ASMR isn't something I've really gotten into. I've listened to some in Holo since I like the talents exploring their interests but even then the amount of Holo ASMR content I've consumed and enjoyed in total is extremely small, so it's definitely understandable to be warned that the gaming fans and the ASMR fans can be two completely different kinds of people. Glad to know they push through it though, I hope all Holo talents can make content about things that really interest them. I'm not much of an art person either but I love the way Raden talks about it so passionately.
Thanks for the subs!
that 'final boss' or 'manager's manager' according to A Chan is that one manager who has the final say in a talent's content in the end of the day. they also has control on permission of games and music covers. I forgot what their nickname was from 3 years ago iirc A chan mentioned was E chan where E stands for End, the final manager who approves or not whatever content the talent request or submitted.
so.. creative director?
@@wymmyw8744 nah that guy dont talk to talents he just sign stuff
Hololive final boss...what a menacing aura...
This is a pretty clickbaity thumbnail even though what the staff said was "growth would be difficult" in a good way
You're right. I had a bit too much fun making this thumbnail. I've toned it down.
@@dk_underbar Its fine. You have danchou and JFT in a clip video, even if it was a black rectangle thumbnail i'd still have clicked through
@@weeksweeks9552 that's not the point
blame the youtube algorithm haha its the only way to get your videos out there
blame the game not the player
i have never listen to raden livestream directly, only from clips. i think i saw some interesting niche topics raden brought into vtuber scene that most younger viewer probably never see
So much respect to these two. Big "labor of love" energy in a world where that sort of thing is becoming harder and harder to find.
Heh. Love that they went like "You can do it, but it's gonna be tough." instead of just shutting it down.
I gained a lot of respect for Raden after this clip.
I love Raden, but after this, I love her even more.
2:00 lmao imagine telling your boss you don't care about the numbers, you'd flying out the door faster than you can say "operating cost"
Not gonna lie, the thumbnail is kinda misleading as the line sounds like management seems very harsh when the one they talked about in the clip were just asking if they are sure with the kind of content they wanted to make since their choice would be niche.
Reminder that mickeymouse first b&w version will go to public domain soon.
Anyway, it is interesting to listen to someone talk about something they are passionate with, knowledgeable about it, and explaining it so that layman can understand.
I think there's still a lot of room for innovation in Vtubing. YAGOO ended up with a different success than what he aimed for. Though it's risky, it can pay to be different.
Raden: It takes so much time to prepare.
Educators: First time?
meme aside, I really don't think it's her first time lol
Raden said she was a teacher before.
I remember watching this clip when regloss was still newly debuted, and thinking man, what if Raden doesn't get as much support as others? And now I'm happy to say that I've been completely proven wrong.
Great clip for the insight!
I don't usually watch gaming streams. Games are something I play for myself, not watch others doing. I feel like Hololive of older days was less focused on games. I'm glad for any content that is creative and appreciate those who go out of their way to make it instead of taking the easy route of just playing a game on stream.
"The female knight Shirogane Noel defends (her content) against the Final Boss" lmao, that's a fanfic waiting to be written.
It's incredibly amazing to me that they have a devil's advocate as senior manager. The opposite of a yes-man... A no-man? The "last boss" moniker sounds so perfect 😂
Yeah, you need someone to be the villain, to make sure you're really prepared for the practical challenges of your crazy idea and to kill it if they feel it's not worth the risk.
You'll be hated, but you'll save many a talent from a lot of pointless striving for a goal that was never feasible.
No-Man's Land
Why do i feel raden is gonna be the next pekora
just wanna thank you for all the raden clips you've done! i havent been into holo for almost 4 years and don't know any of the newer talents. despite understanding jp i still rely mostly on clips to figure out where i want to begin when i dip back in. raden caught my interest but you're really out there trying to showcase her character and what she's passionate about and that has made me infinitely more curious about her, and this one made me subscribe to her right away. hope JFT can continue spreading her love for art and wishing you even more success in your clips and TLs!
well, raden did part time, i presume because just passion, in her case aren't enough to put food on table.
good for her that it works out
Raden does this because she wants to, not because of recognition, that's respectable
3:06 seems like disheartening words but I know the perfect example to prove it can happen. This vtuber, Naco Mochitsuki, has 170k subs and for her ASMR streams there's up to 2,000 viewers. As soon as the stream is anything else (game, zatsudan, PR stuff) the viewers drop as low as 70 to 200.
For a mobile phone campaign many vtubers were competing, her viewers just needed to engage with the app. She literally had to make a community post asking those who just engage with the ASMR content because I think she was at number 3(not bad but with hundreds of thousands of subs the numbers simply didn't add up)
But look at them now
That ASMR stuff was probably taken from experience. Specifically Choco-sensei experience. Choco-sen had the highest subscribers number in Hololive at one time. The reason why was ASMR content. When youtube banned ASMR content, almost half oh Choco-sen subs gone away like that. Hence Noel got a warning from the higher up.
It's kinda crazy that Noel didn't knew about public domain. Is that a japanese thing? Because companies are too crazy with copyright there, she just thought it was normal?
No Fair Use laws in Japan. Not that FU is infallible even in the countries that have them.
Not going to lie. When I read that she smokes I was thinking on passing her channel and content. I have my experiences with smokers and I really don't like when people do that. Not that my sub or view would matter at all, but that was my feeling. I am glad she is quiting it (mostly for her oshi), I appreciate more when people leave smoking, like my mom did.
But that is a real problem. For subs, you need to jump on the hype train.. but that is not what you really want. You can do what you want.. but then you won't grow so fast..
Numbers matter if you want to make ad revenue. But Raden has gotten the attention of Japanese museums, Sake Companies, Authors, Bookstores, etc. Her marketing appeal can make it much easier for businesses to do sponsorships/partnerships with Cover, which is just as important, if not more, than just having "big numbers make big money".
If you're just following trends your fanbase are often there for the trend, not you, and when you change subjects, many will leave you.
A lot of people push chasing numbers, but you more often want quality of viewers, not quantity. It's a surprisingly complex issue all considered.
Hologirls are lucky that they get a fairly wide influx of people to view their content from brand name alone, which means they're more likely to get noticed by people who like them, and their niche, so they can skip the chasing trends part of building a fanbase, or the really slow growth of being in a small niche waiting to be discovered.
@@ThoraeJenkins Imo you need a mix. You need to cater to your core audience but also a way for new people to get in - as your core audience always slowly shrinks. So 1 trend, 1 for the viewers, and 1 for yourself would be a good balance.
This is a valid point. I think one advantage they have is the Hololive brand. Most new Holos debut already with a pre-made audience. In some ways their debut IS the hype, so they can skip that part already and have the luxury to choose content they want to specialize in. That's where the challenge you're describing will come, but it's more an issue of "retaining" an audience, not specifically "gaining"
I feel like this is a millennia-old topic for all merchants. Staying loyal to a certain niche market vs bandwagoning and grasshopper-ing.