Kokomi Clam set HP x Hydro Dmg Goblet comparison
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- เผยแพร่เมื่อ 21 ส.ค. 2024
- Posted this on reddit but the video is gone, as it seens. Now it is on YT :)
The whole damage comparison is here:
/ kokomi_damage_analysys...
TLDR= Use Hydro Goblet, always. You will heal a bit more with HP but lose damage on all instances.
I just love how after ocean hued clam was released everyone just became chill with kokomi instead of making essays about how she is garbage now people are just saying how much they love her and i find the sudden switch from witch hunts to love really jarring but i’ll take if it gives me more reasons to talk about our hydro queen
People said she was garbage because she can't crit, and they still say the same. Even without OHC, after she was released everyone saw how valuable she was and just decided to keep thrashing the character out of spite, ignorance and stupidity.
Any reasonable player knows by now, if they took the minimum time to understand her, that she has a strong on field dps alone, thus enabling off field dps to shine more, and also is a great choice for freeze teams and overall support using Tenacity and Ttods.
Whoever provoked kokomi players and kept saying bull about her is a troll and they won't change, ever. Even meta players know how good she can be on her niche.
well she is not garbage she is just not worth pulling from meta prespective unless someone is very comfortable with sukokomon team..which btw very hard to implement... she was just a better barbara and she still is... it a more consistant hydro application and 100% uptime. But if someone like the charecter they are always wellcome to pull whoever they like
@@HolyT3rror I had plans to pull her, cause I knew her hydro enabling would be equally as important as Xingqu, but her story utterly disappointed me. It was more about Watatsumi island’s suffering. Which I am cool with, if they had just made it a world quest. Kokomi as a character did nothing notable or character defining in her own story quest. You can’t just call a character intelligent and not make her do anything intelligent.
They say only extremely intelligent people can write extremely intelligent characters. I believe Mihoyo has a team of hardworking and clever writers, but none of them are ground-breakingly intelligent story tellers which Kokomi needed to have to make her character look good.
@@RKNancy true, MHY is writing superficial and light stories on the game, with a bit of deepness here and there, mostly on lore bits.
Tbh, i actually liked that Kokomi quest was not focused solemnly on her, so personal opinion is also at play here. Her quest was interesting and showed more how she is actually a flawed person, not what everyone say she is. Far from that. And with this they create characters that are more real like... Sometimes boring, sometimes dull... I like it, but for a fictional story, we are expecting heroes, to see their virtues and valor, not their flaws and how "normal" they are. Kokomi, for example, dreams of being a strategist, but actually is really far from it, and they actually showed this onher quest. She has some empathy, she knows how to act in the situation, but is just a regular person trying her best to feel good and be happy.
I perfectly understand how shallow and uninteresting this can be to most, and MHY definetely made their worst with the resistance part in the archon quest,which didn't help her at all hah
@@igg12 well, meta on genshin is absolute bullshit, because timers. They have artificial difficulty where no matter how good a character is, you have to pass dps checks. Damage over time in genshin matters little when you have no time for it. They are probably delaying dendro because as fun as venom/poison can be, it will always feel weak compared to the already completely broken vaporize/melt multipliers (assuming dendro will work like this. Or what I'm hoping for lol)
Summary from a kokomi main:
Hp goblet vs hydro dmg
For support healer bot kokomi:
- use hp percent sands, hp percent gob, and healing bonus circlet
For main dps kokomi:
-use hp percent sands, hydro dmg gob, healing bonus circlet
Healing bonus is always fixed there as her normal atk dmg inside her burst state is increased based on her healing bonus that is why she has BiS artif now which are the ocean-hued clam set.
Yup, that's it.
Tbh, in some cases where she's a healing bot there's a chance you'll actually want to run Ttods and 4 Milelith instead of clam, using burst only to refresh skill.
But for personal damage, it's always that with HP weapon.
and what about sub dps/off field dps ? like is it better HP sand for the clam set's damage ?
or hydro dmg is better overall for sub dps/off field ?
@@wolfwoof2000 if you're not using her burst, but actually want her as a sub dps off field, then you may want more HP, because jellyfish damage alone won't do much.
But, usually, if you're running her off field without using burst, you probably want her to use 4 Tenacity instead. She's not a great off field dps because her damage is negligible and she will merely serve to apply hydro and heal.
If your on field dps is not that strong and you definitely NEED the clam damage, it's ok to use it then, but skill only clam damage is around 8k to 11k, depending on enemy and healing done. Add 2k from skill for a well built koko, and you have like 15k each 3 bubble (2 ticks plus bubble).
Bubble damage is only really worthy if you're capping it, and Koko only does while on burst, so, again, only use 4 clam id your pieces are really nice and you definitely want this extra damage.
A ayaya or eula dps almost certainly will prefer 4 Tenacity (and Thrilling tales), but i may be wrong.
And hp/hp/hp? In a ToM set?
Hp off field
Hydro on field
This is enough proof for me to save up for her
Kokomi alone is enough to save for her!
Jokes aside, she packs all you need in one character : tankiness, because of her high HP, great healing, also she heals anyone at anytime without needing to atk monsters, and with clam set she does a lot of damage over time alone.
She enables a lot for her team and free space for a lot of different team compositions.
Who knows, she might get a rerun sooner than we think! Good luck!
Enjoy, have fun and happy new year!
@@HolyT3rror I was already saving for her the moment I saw her design lol
@@gewwii well, design is super important too, after all haha
No joking! Though i don't like Kokomi's design thaaat much
i build her to be a support and a healer but i didn't realize she's my 2nd most character who deals damage after hu tao lol i really love her
After hu tao? WHERE'S KEQUEEN?
Jokes aside, she's a really powerful unit that is looked upon because her damage comes in waves, not a single boom.
In a spam of 10 sec of burst, according to my calculations based on this video, she was dealing around 300k damage, alone. Now that i have more HP, it's even more and with some support, like VV and Yun Jin, for example, this can go even higher.
@@HolyT3rror So which one overall do more damage Hydro goblet or HP goblet? Hydro buffs Jellyfish , Hp buffs Clam's Bubble, So I am not sure which one net more dps? please do give me your input ^^
@@ChiyoTachi well, of course it depends how you use her, but if you're using her full burst time to attack, then hydro goblet, always.
It's easy to cap the bubble dmg with like 35k hp on burst, and the dmg increase from skill only won't compensate for the overall loss in every single instances of her dmg.
I did the calculations in the link i posted on description, there's a not sooo significant difference in dmg, but the difference exists and it favors hydro dmg over hp.
Also, you can get hydro dmg with hp substat, but not otherwise. Hydro dmg only exists as main stat so you either have it or not, while HP comes from many sources and it's easier to build.
Overall, build Kokomi for herself and treat clam as an addition to her. You usually won't want to build her and her team for clam damage because it's not the focus, it just adds to her damage as a bonus.
@@HolyT3rror Ok thanks! , I mostly will use her for Freeze comp but once in awhile will do Taser comp
@@ChiyoTachi for freeze, usually people want to use her with Thrilling Tales of Dragonslayers, 4 piece Tenacity of the Milelith and you can safely go for HP instead of Hydro dmg.
For eletro comp, then yes, it's best to get Moonglow/Prototype Amber and HP/Hydro dmg/HB
I use her to deal damage so it differs a bit if she's only a support
Full healer team…
Or full dps depends on how u look at it-
Pretty much lol
Well, you can technically build a team with Koko, phys Qiqi, full anemo Jean and Barbara with ttods... It may work haha
National healer gang
@@puturere koko, Barbara ttods giving hydro dmg, Noelle 4 archaic petra, Jean VV 😎
@@HolyT3rror barbs being c2+
The fact that I keep getting crit dmg and crit rate on her artifscts slightly annoys me while on my itto artifscts I keep getting hp ahahahahha
Isn't this the normal, though? 😂😂
I want to get more crit pieces for Clam right now to build my Phys Qiqi...
Triple crown a real gamer indeed
Well, crowns don't help that much overall but we do it for love lol
Watching this before pulling for her today later. Thank you for the video and the comment section is teeming with wonderful recommendations too so thanks to all of you too 😊
May Kokomi wanters be havers 🍮🐟
Hope y'all win 50/50 on your favourites too!
Yey, good luck and hope she comes soon and without much effort!! 🥰
@@HolyT3rror omg I did! I was on 60 pity from Yae's banner and I pulled for Kokomi using 20 fates. But farming for her clam set is another story haha. Well, you win some you lose some but all in all so happy she returned home 😍
@@flare2874 awesome! You'll get nice artifacts too!! GG 🥰
@@HolyT3rror thank you! Hope you win your 50/50 on your favourite too 😊
@@flare2874 right now the only 50 50 I'm interested on winning is my Sara cons 😂😂😂
But later i may try winning it for Yoimiya, cuz she's so lovely, and Bhaizu, unless someone else comes and picks my interest
Thank you!
The can be replaceable with each other, I personally say go with whatever has the best sub stats
Basically use whichever has the best subs until you get a better Hydro Dmg 😂
@@HolyT3rror that’s exactly what I’m doing 😭😭
@@quirmi_6770 you'll get one eventually, it will drop, better sooner than later though heh
@@HolyT3rror mhm, I’ve been prefarming, but since I already had a pretty good build (40k hp 1.5k atk 150ER) I didn’t prioritize arrifacts over bosses and talents
@@quirmi_6770 that's the only right thing to do, a lvl 40 character with full set is not worthy lol
The biggest conundrum for me was using either HP circlet or Healing Bonus, everything else is the same, HP/Hydro and it seems Healing Bonus is able to heal +1,000 more hp, 8381 vs 9722 so I may be switching my HP circlet for the healing bonus instead but what's the healing difference for her allies when she bursts and auto attacks? Her talents scale with her HP but the healing bonus may do just as well, too.
With HB, you'll heal more with her skill off burst, and will heal more with Skill and normal atks during burst.
Edit: HB also increases her normal atk dmg during burst.
With HP, you'll heal less with skill off burst, and heal less with skill and normals during burst. You'll have more dmg with her burst and skill during burst, but both are not her primary damage sources. Her C1 may get more damage with HP too, but, again, her primary damage source is her normals during burst, not skill, burst or c1. They're complementary.
With Clam, since HB heals more, you'll also be dealing more damage with the bubble both off and on field, with or without burst.
Hb is more op no matter what
so my kokomi which will exist in the future will have 40 or 43k hp ( which i forgot which) with full HP% main stats and 80/80 prototype amber. struggling to get an on set healing bonus circlet (ah yes i got one with hp% substat and rolled completely to atk%, then sacrificed that one to one with an er substat that rolled all crit LMAO.) based on my calculations with a healing circlet she will only have 37k HP, but if I switch my goblet over to a Hydro dmg bonus goblet while having the healing circlet, will that be too much of a dangerous sacrifice of hp? I do want to kind of make her a dps, but if I do, then i’ll also have to refarm for a good on set flower to switch to goblet so hard choice for me
Hey, good luck and wishing here for a early Koko for you!
40k HP is the high ceiling for her, you usually want from 35k to 40k. The higher the HP, the better, but she loses a lot of damage without Hydro dmg and Healing Bonus.
Artifact farming is an eternal grinding so do as you find better.
Her ideal stats are HP/Hydro/HB, 40k HP, 150 ER.
With similar stats, a HB circlet deals more dmg than HP one (tested it before this video was made).
Well, i think you threw away a kinda good piece, but don't worry, with time you'll get better ones 😂
Focus on HB circlet and you can leave the hydro goblet for an off set piece
Edit: don't worry too much about HP loss, since it's more dmg loss without HB and Hydro goblet. But also it's a great damage loss to not have 4 OHC, so just keep a 4 piece and casually farm it until you get them
@@HolyT3rror yeah now I regret throwing it away because I have many artifacts and mora to burn anyway💀but thanks for the response i’ll just see how the HP is without a hp goblet, if it’s under 35k i’ll just keep the hp goblet
edit: it’s under 35k (31k baha i guess i’ll just pray to rngesus)
@@kkslicez omg good luck haha
No regrets though, it's just how it is. One day you'll hit the jackpot and get that sweet build!
I skipped her for Tartaglia and I still regret it 😔 it’s always men lmao, I skipped this queen for Tartaglia and I stopped being F2P for Thoma 😂😂😂😂
Oh heck, i don't know about you but he's benched ever since i got him more than 1 year ago.
Well, we gotta simp, that's life hahaha
Signora when, though?
@@HolyT3rror I only use him in the abyss since I need to freeze the opponents for Ayaka’s ult to hit (my Xinqiu is paired with Hu Tao). Which could’ve been done with Kokomi :( but other than that he’s benched 😂😂😂
Literally Signora was the character that made me continue with the game, doubt she’ll be playable tho for obvious reasons
@@wraithuwu5317 haha oh that's sad, but koko may rerun in 2.5 or 6 so she's coming soon.
Oh dear, she will come back, we just have to wait more time.
Got her on an alt account and skipped her on main for tartaglia. Lol personally i don't regret it because qiqi does really well with this set too (even managed to face tank lvl 70 azdeha) barbara wont get the same numbers but having a dps healer on the team is always fun lol
same haha i used myguaranteed on tartaglia (my name should explain why) but i really wanted kokomi, but i was scared that if i pulled kokomi i wouldnt win 50/50 on him. it looks like she’s getting a rerun in 2.5 and im gonna have to skip her again for kazuha💔
I have a Hydro DMG Goblet with Crit DMG, HP%, Flat HP, and EM substats, hoping to level it up for Kokomi.
It have THREE substats aside from Crit DMG that I'll be fine if it rolls into. And, guess what, it rolled 3 times into Crit DMG.
It's one of the luckiest as well as the worst kind of luck for me when it comes to artifact farming :v
That's why i have a nice build for Koko. It NEVER rolls into crit, even if it is to troll me 😂😂😂😂
(meanwhile, my other characters with 50 cr 140 cd...)
wow 10/10/10, which is more benefit out of those 3 talents ? i can only pick 1 to upgrade to level 10.
i'm aiming for HP/HP/Healing with PrototypeAmber in an onfield taser team tho
@ProfChaos first of all, do remember upgrading a talent to 10 is just not worth it, unless you have the materials to spare. I saw a negligible difference in my normals during burst after crowing both burst and normal atk, something around 300 damage, if I'm not mistaken.
With that said, for on field Kokomi, it is always burst first, then normals, skill for last. And Hydro Dmg goblet for more damage.
Double/triple HP is only good if you only care for her healing and only that. She loses on field damage if not running Hydro Goblet.
@@HolyT3rror for the huedclam dmg only hydro goblet is more useful than hp too?
@@profchaos7289 i would say, forget Clam for now. First, think about how are you using Koko.
If she's on field using full burst, hydro goblet.
If she's not using full burst, then you can use HP for Clam.
If she's basically a support for a good dps, she can even use TToDS and Milelith instead of clam.
So, to your answer, hydro won't benefit Clam, OHC is just an addition to her damage both on and off field, but you don't focus on its damage. Focus on how you want to use her first to know what will be better :)
Any recommendations for how huch hp kokomi should have with a hydro damage cup? Mine’s only got to around 33k on lv 90 with protoamber :( i’ve only been getting atk% rolls on her artifacts.
Well, some people say she's easy to build but all characters are tied to artifact rng in the end. You'll get better HP rolls in the future
The best would be to aim for 35k to 40k with around 150ER.
If your healing is too low and you are not caring that much for her personal damage, switch to HP% goblet, even if it's not the best overall, it will help, because everything ends up being situational...
@@HolyT3rror thanks for answering! just farmed and gotten a feather with hp and er, so she’s around 34k with 125er.. i think i’ll keep farming until i get her hp to your recommendation.
I tried hp goblet once and i wasn’t really satisfied with her overall damage because i use her as a driver in an EC comp.
another question if you don’t mind, Is moonglow a significant upgrade to protoamber?
@@SangKi23 Well it's getting better quickly! I know how it is, but you'll get there! :)
If you have 30,000 then you are already ahead of the scale somebody did a test to figure out how much they needed to be to hit the 30,000 heal cap and I believe the answers said that you basically needed to be around 28, 000, mine is heavily invested I'm using R5 prototype Amber because I don't have the signature weapon yet big yet because I will be pulling till I get it I've got 37, 000 hit points and it's more than enough do not need higher than that unless you really just want to heal for the biggest numbers possible
@@aczavius more HP, more dmg, basically. If you're talking about capping bubble, we're talking about her burst, because skill can't do it alone. So, if you're using her burst to hit, you want max HP to increase her overall damage, since it all scale off HP.
Kokomi must NOT be built for the clam damage. It is just an addition. If you're using her burst, you want her damage, clam will follow. If you're using her only as skill bot, clam is just an addition, though in this case you can run as much HP as you can because skill alone ca to reach the cap.
I don't know which calcs the person you said did, but you must focus on practice, not theory. Everything changes depending on how you're playing her.
Edit: wait, are you talking about max HP or healing done per 3 sec(1 bubble)? I may have misinterpreted your post, if that's the case, I'm sorry lol
I'm still not sure about who to get...
In the group I am everyone bash Kokomi and keep telling me to get Raiden. Like why do you compare apples and oranges?!
I also want to get Kazuha and Ayato (somehow I feel like Ayato and Koko cam make a good team comp if he really is DPS).
I ended up building Barbra but went with the clam set, in case I suddenly wanted Kokomi it'll be an easy switch.
I have Diluc (DPS), Albedo, Zhongli(DPS), the Guhua boy, Fischl(SUB), Bennet, Noelle(SUPPORT), Keqing and Bennet.
A little advise will help me greatly...'cause I don't want my account to be ruined.😔
Ps: My maps have mostly reached 80, I have 25 wishes and 70 pity.
pull for what you want, raiden and kokomi are both good.
@@jody8068 Will Koko be able to help me at least get 24 stars from abyss?
I'm worried about making a choice...
@@ellierosewood1341 you have zhong li, you have a strong shield and barbs can heal corrosion just fine. Koko may help, you can use her with xiangling, fischl and anemo traveler for example, for dps team, but she needs tons of investment to be really good. All of them.
Kokomi won't improve your abyss clear time that much, she's comfortable to use but most abyss teams that use her are freeze and require sucrose, beidou.
Raiden has more damage and more utility than kokomi for abyss fast clear, if that's what you want.
In this matter, Kazuha is even a better choice, or ayaya.
Your friends probably know nothing and maybe just talk about whatever they see content creators saying, and most content creators know nothing too.
Faster abyss clear is more related to player skilland game knowledge than the units you use, because people with broken characters still can't clear abyss fast enough by not knowing team rotation, reaction, etc.
If you can't get 24 stars, you probably need more investment and having a better understanding of your charactera, their strengths and weaknesses.
Level up your talents and weapons. The initial characters, including benny and xq can clear abyss alone, for hardcore players.
All in all, Koko is a great character, she is comfortable and with investment can help tons, but fast abyss clear is not only about character, so pull for what you want and are comfortable with.
Kokomi is known to anyone who doesn't blindly ignore her potential by having one of the strongest damage alone, as seen in coop events with her outdamaging most dps (i myself saw it... Raiden, klee, diluc, ayaka, ganyu... Kokomi did more damage than all of them).
But for fast abyss clear, if you want to play by meta, you must first look what she can improve to what yoi already have, and for the characters you listed i don't think she'll do much, but i also don't use them.
Play to have fun and ignore whatever others say. Trying to git gud in the game is an easy way to get frustrated, because your characters are never strong enough, you always need X unit, better artifacts, etc. Have fun and know that with time you'll get stronger, as you get better weapons, talents and artifacts.
Kokomi is amazing, but decide if you want to play for a fast abyss clear (and maybe not do it) or if you want to have fun with fish girl.
Idk about other's but i myself tend to do the opposite of what is told, especially that time when i saw kokomi being hated by the community. I instead heavily invest on her and till now i have no regrets having a walking statue... so in short follow what you want and dont give in to the other people opinions.
I do have moonglow, so maybe I start to level up my off pieve hydro goblets hmmm
That would be interesting
@@HolyT3rror update, I got my hydro goblet with 22.5% crit damage and 7.8% crit rate with flat hp and hp% substats😭. Should I change it?
@@princerapada2078 lmao well, one day you'll get one better with HP% and ER% 😂
I will go for HP.
I realize that its better to build kokomi as skill bot who proc TOM4pcs.
If go for OHC then go for healing bonus
That's the spirit. Use what is better for you, enjoy and be happy. No grind will be rewarding if you don't have fun doing it
Kokomi : Homecoming
Question would a physical damage goblet be good since her bubble does physical?
Never. Never build Kokomi thinking on the bubble damage. It is a complement to her damage only.
If you want Koko to heal, build her to heal and bubble will do damage. If you want her to deal damage, build her for her personal damage, and bubble will follow.
With that said, bubble does *not* benefit from any damage sources. It will only ever build up healing received and explode for 90% of it.
What matters here is the enemy resistance (bubble ignores defense). So, bubble will do more damage against enemies with low physical resistance, like all humans, and enemies affected by Rosaria c6 or superconduct, for example. This is the only way to increase bubble damage.
@@HolyT3rror okay thanks for the help brother 👍🏾
@@Poliver_21 (:
the bubbles dmg does not increase by physical bonus so it isnt a good idea
i wasted 2 months in clam domain and regret it, that place is cursed like crimson witch domain
Ah darn, hope you can get some luck!
But it's all random anyway. When i was farming OHC, i had also Jin so it was not wasted at all and i got good gear easily.
Meanwhile... I farmed more Pale Flame than i would like and barely have a good 4 set. I farmed CW wanting some LW and got only meh pieces from both sets. Until now i don't have a usable LW, or Petra, for example haha
Artifact farming is cursed
So, I'm running a 2 pc HOD and 2 pc Tenacity (main dps Kokomi), and she's doing decent damage, however I would love to make it higher. So I'm thinking of replacing her artif set with the Clam set. HOWEVER, do you think she'd be doing more damage with a healing bonus circlet instead of HP?
Well, Koko highest damage will always come from Clam and HB circlet for main dps.
Why:
4 HoD can increase her normal atk damage by a good amount, but if it's 9k per normal combo, clam can deal 24k to 29k. 2 pieces from the sets are suboptimal most times.
HB gives increased normal atk dmg to her normals than HP, tested.
@@HolyT3rror Alright thank you so much! Now I can start farming the clam domain :D
@@itsyourboicardi2654 good luck! Artifact farming takes so much time 😔
U should've added Pyro resonance.
Not really but u know..
lol i shouldn't even have used hydro res, i was wandering with the friendship team and just started doing the video
Pyro would increase the damage too much 😏
i have her, her weapon. should i become a kokomi main?
You are a kokomi main, you just don't know it yet.
@@HolyT3rror but i have no artifavts on her and her weapon is at 70
@@user-qr6ss3vq6b it already started, you just need time. You can farm Clam or use HP/Hydro Dmg/HB from maiden/Milelith/HoD, with HP subs.
Level, talent and weapon is just a few days of resin.
Do it, you deserve Kokomi 😌
Unless you don't want, of course, it's your game and your fun lol
Kokofish
@@user-qr6ss3vq6b It isn't that hard to get her artifacts. Pretty much all she needs is HP%. The healing bonus circlet is probably the hardest one but I was very lucky and got one the first day farming the set. Koko does enough healing for maxing the bubble during her burst just with HP% and healing bonus main stats even if the substats are bad.
I dunno if u will reply but her main weapon scales with HP, do i still do hydro goblet?
Hey nomnom :3
Short answer, yes.
The thing is, her main weapon adds some damage, but the main source of dmg from Koko comes from her normal atks during burst. And they are hydro dmg, even if they scale with HP.
If you want Koko on field, doing dmg, you will always want elemental dmg, since you can't get it from any other source, and it is multiplicative of the wholw damage.
HP scaling on the other hand, while extremely important, isn't interacting with much on the calculationsl of dmg, just the added weapon dmg and the scalling from your talent. Hydro would be added after that, giving better returns. Like Healing Bonus, which enters as extra damage source instead of base dmg.
Hard to explain without you looking at the whole dmg math, but you can find it on the internet, on Keqingmains.
To give you something to think about, it's the same as the question: why i don't just build full Atk%, if the talent and weapon dmg scales off atk?
It will just give low returns because it's base dmg, while elemental dmg and crit damage are being added on top of that.
You can think of the weapon as a complement to your build, not something to build around (Moonglow specifically).
Hope this was not too confusing!
How did he get 75% hydro bonus dmg???
Hydro dmg goblet and Kokomi's ascension
In my opinion it's better switch the time piece's main stat from Hp to Energy Recharge. The more time she burst the more consistent big dmg with her bubble burst. And with atleast 31k or 30k hp . Kokomi can hit 32k-37k towards low physical res enemy.
No one can deny that she needs ER - her burst is her only way of doing damage, and having it up on CD is ideal.
But it all depends on teams. If you have very low ER it's ok to use ER sands, but if you can keep farming, then it's best to grind ER subs instead.
For Koko, it's really important to have her skill hitting enemies 100% if the time for particles.
In a team with 2 eletro, some anemo units and/or another hydro, you probably won't need ER sands if you can reach around 150 ER on subs only. It's hard, of course, but if she's a dps, then it's a significant loss of damage, mostly because you shouldn't be evaluating her damage based on Clam alone.
Clam is a nice addition, but her personal damage matters more. Of course, we fall into the cycle - no burst, no damage, so...
It all depends. Ideialistic, for a high invested Koko, you want HP sands, around 40k HP and 150+ ER.
I don't use er sands
My lvl 82 kokomi 34k hp
1k atk
172er
Lvl 80 ttds
@@saadsaud2713 its probably better if you use prototype amber, if you use kokomi for dps, ttds is support
@@emmanuelfrancisratac7273 update
Lvl 90 kokomi 36k hp 175er
Lvl 90 R5 ttds
9,9,9
I don't think prototype Amber will make that much of difference for me, i can already reach max clam dmg and have burst ready for my next rotation
My kokomi team is tazer
Albedo, fischl, beidou, kokomi
I use ttds since oz and beidou burst snapshots
how do you have 37K HP?! I can only do it at 30K.
Right now i finally got to 40k HP, but it's all artifact luck, no more no less.
I'm using Moonglow, so HP% sub, and HP% sands with nice HP% subs on most pieces. It's hard balancing it all out, especially because she needs high ER, but with time you may get to it.
Also full level, both her and weapon at 90
I have kokomi at level 80/80 with lvl 90 proto amber and she has 35k hp lol
@@fred.5992 Believe me, it was hard getting 40k lol
I was stuck at 37k for a long time, and artifacts are always : more HP, less ER. More ER, less HP xD
@@HolyT3rror lmao true i was stuck for like 34.1k hp for some months
@@fred.5992 Omg, wishing good luck with the artifact farming because i did get some with my current build. Meanwhile my Rosaria is still meh :'(
Wish I had the donut
Well... Not the best weapon to spend on.... But the best weapon for Kokomi
do you have any cons on her?
C1. No regrets haha
Now.... I want to triple crown kokomi because she deserved it🤍
Always
what is the conclusion?
You can see it all in details in the reddit post i linked in description, but tldr:
For dps Koko, HP sands, Hydro Dmg Goblet, Healing Bonus Circlet, using Clam set. HP goblet means more healing and less damage. HP Circlet means less damage and Healing. Moonglow>Prototype Amber only.
For sup Koko, usually in freeze teams where she only applies hydro and heals, you'll probably want to run 4 Milelith with HP or ER sands, HP goblet and HB Circlet, focusing on HP, ER and Atk subs. Burst will only be used to replenish skill field time and weapon is Thrilling Tales.
So, which one is better between HP goblet and Hydro damage bonus goblet for more damage output??
I did some calculations on a Reddit post.
Outside of burst, there's not much difference. With burst, i believe you're missing like 40k dmg, i need to check it out.
Hydro dmg will always be better unless you're not using her burst and need more healing
what is your constellations?
I have C1 only.
Basically, C1 will just make her 3rd normal hit twice, with the last hit a little higher than the other.
It won't have any impact on the clam set itself, as far as i know (i don't believe it counts as a normal atk for her burst healing).
nice crit
Thank you, no crit no gain
first time??
HP circlet its better than Healing bonus to do more dmg
Actually, it's the contrary. She has better scaling with Healing Bonus, for her healing (so more damage for clam) and for her normals.
HB is like crit for Kokomi, it's her best stat for damage.
I already tested it before and both had the same subs, and HP underperformed both in healing and damage on burst.