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Di3sIrae
เข้าร่วมเมื่อ 9 ม.ค. 2010
Outfit Studio - UNP to BHUNP Gwelda dress conversion (zzjay Skyrim Attire)
I recorded the entire process, from MO2 to Skyrim to test it. Bear with me.
No voice, just recording.
I removed textures for reasons. Used it wrong one time, though. Sorry.
No clue why the video is green. Is is just with me?
Requirements:
Bodyslide and Outfit Studio.
I also used the optional file "BHUNP Bodyslider Modder's Resources" from BHUNP mod page.
Process:
• Open Outfit Studio. New project. Clear reference, select the nif file you want to convert, load it all.
• Delete the Body that comes with the outfit, the selec Convert/Replace Reference.
• For a UNP body, Convert UNP to BHUNP, and new reference should be the v4 Body. You can also try the Uniboob conversion for some outfits.
• Select all outfit meshes only, then use the tool to inflate the areas where the body is clipping through, and deflate where the outfit is too big. I recommend doing clicks instead of holding button, for max precision. You can disable the option to edit both sides equally for better management.
• Go to Slider, Conform Selected (assuming you have all outfit parts selected, or just use Conform All). The Convert function should do this automatically, but just in case.
• On the selected Outfit parts, Copy Bone Weight, then Mask Weighted Vertices. 5 is usually fine for most outfits, but not dresses. Just try higher numbers if not everything is masked, repeating the process. For this one, i had to use 20 and still do it manually...
• To do it manually, go to Bones section and select relevant bones.You'll see the colors, just paint with the mouse over areas that make sense. Yes, i don't know what i'm doing exactly here.
• After everything is masked with Mask Weighted Vertices, save the outfit. Take good care with the naming (it gave me trouble at the end of the video...).
• For maximum compatibility, create a Zap Slider. Just select the Mask tool, and mask the body parts that are not visible (under the outfit). Then, invert mask, go to Slider, add a Zap slider. For this one, I recommend checking the option to start zapped.
• Check the sliders, for fun.
• Save project again. Open Bodyslide, and make sure you remember the name you used for the outfit... Then test it out!
I guess all those wasted minutes looking at file names dumbly can help you to troubleshoot if something goes wrong with you too. Sorry.
No voice, just recording.
I removed textures for reasons. Used it wrong one time, though. Sorry.
No clue why the video is green. Is is just with me?
Requirements:
Bodyslide and Outfit Studio.
I also used the optional file "BHUNP Bodyslider Modder's Resources" from BHUNP mod page.
Process:
• Open Outfit Studio. New project. Clear reference, select the nif file you want to convert, load it all.
• Delete the Body that comes with the outfit, the selec Convert/Replace Reference.
• For a UNP body, Convert UNP to BHUNP, and new reference should be the v4 Body. You can also try the Uniboob conversion for some outfits.
• Select all outfit meshes only, then use the tool to inflate the areas where the body is clipping through, and deflate where the outfit is too big. I recommend doing clicks instead of holding button, for max precision. You can disable the option to edit both sides equally for better management.
• Go to Slider, Conform Selected (assuming you have all outfit parts selected, or just use Conform All). The Convert function should do this automatically, but just in case.
• On the selected Outfit parts, Copy Bone Weight, then Mask Weighted Vertices. 5 is usually fine for most outfits, but not dresses. Just try higher numbers if not everything is masked, repeating the process. For this one, i had to use 20 and still do it manually...
• To do it manually, go to Bones section and select relevant bones.You'll see the colors, just paint with the mouse over areas that make sense. Yes, i don't know what i'm doing exactly here.
• After everything is masked with Mask Weighted Vertices, save the outfit. Take good care with the naming (it gave me trouble at the end of the video...).
• For maximum compatibility, create a Zap Slider. Just select the Mask tool, and mask the body parts that are not visible (under the outfit). Then, invert mask, go to Slider, add a Zap slider. For this one, I recommend checking the option to start zapped.
• Check the sliders, for fun.
• Save project again. Open Bodyslide, and make sure you remember the name you used for the outfit... Then test it out!
I guess all those wasted minutes looking at file names dumbly can help you to troubleshoot if something goes wrong with you too. Sorry.
มุมมอง: 62
วีดีโอ
Floor 11 - 4.7 Abyss with Nilou, Furina, Ganyu, Jean and Lisa, Dehya, Xiangling, Dori
มุมมอง 103หลายเดือนก่อน
Just a recording. Chamber 1 Side 2 - 0:51 th-cam.com/video/FF3sIpEVF3E/w-d-xo.htmlsi=OJFIKxVNC4uzthu4&t=51 Chamber 2 Side 2 - 2:49 th-cam.com/video/FF3sIpEVF3E/w-d-xo.htmlsi=hNxg4GlifYUFfAB5&t=169 Chamber 3 Side 2 - 4:27 th-cam.com/video/FF3sIpEVF3E/w-d-xo.htmlsi=NRa09JupHEblLrdI&t=267 Nilou C0 hydro dps with Jade Spear, Furina C0 with Festering Desire, Ganyu C0 with Mouun's Moon, Jean C1 Favon...
Yae Miko x Masanori - Thrilling Tales of Dragon Slayers
มุมมอง 1502 ปีที่แล้ว
Test damage videos, i'll make a full post on Reddit. Here it is: www.reddit.com/r/YaeMiko/comments/sz1a0i/yae_miko_analysis_different_catalysts_with_simple/?context=3 Full comparison sheet using calculator: tinyurl.com/2thujbd9 Character calculator (with MY SET): tinyurl.com/266ws5tv
Yae Miko x Masanori - Mappa Mare
มุมมอง 3832 ปีที่แล้ว
Test damage videos, i'll make a full post on Reddit. Here: www.reddit.com/r/YaeMiko/comments/sz1a0i/yae_miko_analysis_different_catalysts_with_simple/?context=3 Full comparison sheet using calculator: tinyurl.com/2thujbd9 Character calculator (with MY SET): tinyurl.com/266ws5tv
Yae Miko x Masanori - Hakushin Ring
มุมมอง 3352 ปีที่แล้ว
Test damage videos, i'll make a full post on Reddit. Here: www.reddit.com/r/YaeMiko/comments/sz1a0i/yae_miko_analysis_different_catalysts_with_simple/?context=3 Full comparison sheet using calculator: tinyurl.com/2thujbd9 Character calculator (with MY SET): tinyurl.com/266ws5tv
Yae Miko x Masanori - Eye of Perception
มุมมอง 9762 ปีที่แล้ว
Test damage videos, i'll make a full post on Reddit. Here: www.reddit.com/r/YaeMiko/comments/sz1a0i/yae_miko_analysis_different_catalysts_with_simple/?context=3 Full comparison sheet using calculator: tinyurl.com/2thujbd9 Character calculator (with MY SET): tinyurl.com/266ws5tv
Yae Miko x Masanori - Everlasting Moonglow
มุมมอง 5272 ปีที่แล้ว
Test damage videos, i'll make a full post on Reddit. Here: www.reddit.com/r/YaeMiko/comments/sz1a0i/yae_miko_analysis_different_catalysts_with_simple/?context=3 Full comparison sheet using calculator: tinyurl.com/2thujbd9 Character calculator (with MY SET): tinyurl.com/266ws5tv
Yae Miko x Masanori - Dodoco Tales
มุมมอง 362 ปีที่แล้ว
Test damage videos, i'll make a full post on Reddit. Here: www.reddit.com/r/YaeMiko/comments/sz1a0i/yae_miko_analysis_different_catalysts_with_simple/?context=3 Full comparison sheet using calculator: tinyurl.com/2thujbd9 Character calculator (with MY SET): tinyurl.com/266ws5tv
Yae Miko x Masanori - The Widsith
มุมมอง 122 ปีที่แล้ว
Test damage videos, i'll make a full post on Reddit. Here: www.reddit.com/r/YaeMiko/comments/sz1a0i/yae_miko_analysis_different_catalysts_with_simple/?context=3 Full comparison sheet using calculator: tinyurl.com/2thujbd9 Character calculator (with MY SET): tinyurl.com/266ws5tv
Yae Miko x Masanori - Skyward Atlas
มุมมอง 332 ปีที่แล้ว
Test damage videos, i'll make a full post on Reddit. Here: www.reddit.com/r/YaeMiko/comments/sz1a0i/yae_miko_analysis_different_catalysts_with_simple/?context=3 Full comparison sheet using calculator: tinyurl.com/2thujbd9 Character calculator (with MY SET): tinyurl.com/266ws5tv
Yae Normal Atk Height comparison
มุมมอง 262 ปีที่แล้ว
Well, Yae seens to have a different normal ATK height that... well, may be problematic. Is this a feature? This can instantly proc Eletro charged at your feet on water and proc Overloaded if there's fire on the ground. At least she won't explode herself, but eletro charged is annoying and can kill you. She can't hit enemies on a ground level above her. Reddit post about Yae: www.reddit.com/r/Ya...
Kokomi Clam set HP x Hydro Dmg Goblet comparison
มุมมอง 24K2 ปีที่แล้ว
Posted this on reddit but the video is gone, as it seens. Now it is on YT :) The whole damage comparison is here: www.reddit.com/r/Genshin_Impact/comments/rhgbu2/kokomi_damage_analysys_hydro_x_hp_goblet_for_clam/ TLDR= Use Hydro Goblet, always. You will heal a bit more with HP but lose damage on all instances.
Kokomi DPS Ultimate casual Team
มุมมอง 4062 ปีที่แล้ว
Are you a simple person? Do you dislike META? Maybe you simply don't want to use XiQuinho and Bennet? Do you think VV is for the weak? Are you a Kokomi enjoyer with no luck? (or lots of luck, you got her after all) Look no further then! Watch Koko deal some damage with this Ultimate Super Duper Team! Shady demonstration but you got the spirit. Keep it up! Enjoy and have fun!
Genshin Rosaria phys dmg DPS with 19k damage Dragonspine Spear
มุมมอง 3793 ปีที่แล้ว
Updated video since i changed some artifacts. She's doing some nice phys dmg alone with no other buffs aside from skill for cryo and crit rate. Hope you're enjoying playing with Rosaria, she's the best character for me now :)
Genshin Impact farming Character Friendship EXP (check description)
มุมมอง 753 ปีที่แล้ว
Want that sweet namecard or just reach friendship lvl 10 with your characters? Doing daily comissions and receiving rewards will grant some. Any content where you spend Resin will also give you Friendship xp, and random world quests will give you a bit. Everything counts. You can actually do 10 random world quests per day, and they reset every time you log in and out (credit to all posts on the...
Genshin Rosaria full physical damage in a coop domain
มุมมอง 7073 ปีที่แล้ว
Genshin Rosaria full physical damage in a coop domain
Genshin Rosaria Physical Damage with Dragonspine Spear showcase
มุมมอง 1.7K3 ปีที่แล้ว
Genshin Rosaria Physical Damage with Dragonspine Spear showcase
Play with Diona, they said. It'll be fun, they said...
มุมมอง 413 ปีที่แล้ว
Play with Diona, they said. It'll be fun, they said...
Skyrim - Criação de Follower Standalone - III PT-BR
มุมมอง 1348 ปีที่แล้ว
Skyrim - Criação de Follower Standalone - III PT-BR
Skyrim - Criação de Follower Standalone - IV PT-BR
มุมมอง 2168 ปีที่แล้ว
Skyrim - Criação de Follower Standalone - IV PT-BR
Skyrim - Criação de Follower Standalone - V PT-BR
มุมมอง 4698 ปีที่แล้ว
Skyrim - Criação de Follower Standalone - V PT-BR
Menu n abre
nice video, it hurts me that you are not doing charged attacks tho
I dunno if u will reply but her main weapon scales with HP, do i still do hydro goblet?
Hey nomnom :3 Short answer, yes. The thing is, her main weapon adds some damage, but the main source of dmg from Koko comes from her normal atks during burst. And they are hydro dmg, even if they scale with HP. If you want Koko on field, doing dmg, you will always want elemental dmg, since you can't get it from any other source, and it is multiplicative of the wholw damage. HP scaling on the other hand, while extremely important, isn't interacting with much on the calculationsl of dmg, just the added weapon dmg and the scalling from your talent. Hydro would be added after that, giving better returns. Like Healing Bonus, which enters as extra damage source instead of base dmg. Hard to explain without you looking at the whole dmg math, but you can find it on the internet, on Keqingmains. To give you something to think about, it's the same as the question: why i don't just build full Atk%, if the talent and weapon dmg scales off atk? It will just give low returns because it's base dmg, while elemental dmg and crit damage are being added on top of that. You can think of the weapon as a complement to your build, not something to build around (Moonglow specifically). Hope this was not too confusing!
2023 e continua útil, muito bom sempre funciona sempre que reinstalo ou faço um novo modpack volto pra cá kkk
Hahah oloko, que bom que ajudou. Mas hoje em dia não tem já coisa mais atualizada? Tem anos que parei com skyrim, estou super por fora
Does eye of perception have a look effect? I can't tell if the bolts are from the eye or Miko's charge attack
omg i don't even know why i did this video. Hum, i don't think you can see the bolts from EoP. I would need to check again in game but i believe that, if there's any visual indication, it's a greenish wind ball, almost imperceptible, as is with Atlas. Miko's bolts comes from above
What in the world!!?
Oh this video is so old, she's so more well built now xD But domain, food and bennet really amped up her dmg back then.
I will go for HP. I realize that its better to build kokomi as skill bot who proc TOM4pcs. If go for OHC then go for healing bonus
That's the spirit. Use what is better for you, enjoy and be happy. No grind will be rewarding if you don't have fun doing it
Now.... I want to triple crown kokomi because she deserved it🤍
Always
So, which one is better between HP goblet and Hydro damage bonus goblet for more damage output??
I did some calculations on a Reddit post. Outside of burst, there's not much difference. With burst, i believe you're missing like 40k dmg, i need to check it out. Hydro dmg will always be better unless you're not using her burst and need more healing
so my kokomi which will exist in the future will have 40 or 43k hp ( which i forgot which) with full HP% main stats and 80/80 prototype amber. struggling to get an on set healing bonus circlet (ah yes i got one with hp% substat and rolled completely to atk%, then sacrificed that one to one with an er substat that rolled all crit LMAO.) based on my calculations with a healing circlet she will only have 37k HP, but if I switch my goblet over to a Hydro dmg bonus goblet while having the healing circlet, will that be too much of a dangerous sacrifice of hp? I do want to kind of make her a dps, but if I do, then i’ll also have to refarm for a good on set flower to switch to goblet so hard choice for me
Hey, good luck and wishing here for a early Koko for you! 40k HP is the high ceiling for her, you usually want from 35k to 40k. The higher the HP, the better, but she loses a lot of damage without Hydro dmg and Healing Bonus. Artifact farming is an eternal grinding so do as you find better. Her ideal stats are HP/Hydro/HB, 40k HP, 150 ER. With similar stats, a HB circlet deals more dmg than HP one (tested it before this video was made). Well, i think you threw away a kinda good piece, but don't worry, with time you'll get better ones 😂 Focus on HB circlet and you can leave the hydro goblet for an off set piece Edit: don't worry too much about HP loss, since it's more dmg loss without HB and Hydro goblet. But also it's a great damage loss to not have 4 OHC, so just keep a 4 piece and casually farm it until you get them
@@HolyT3rror yeah now I regret throwing it away because I have many artifacts and mora to burn anyway💀but thanks for the response i’ll just see how the HP is without a hp goblet, if it’s under 35k i’ll just keep the hp goblet edit: it’s under 35k (31k baha i guess i’ll just pray to rngesus)
@@kkslicez omg good luck haha No regrets though, it's just how it is. One day you'll hit the jackpot and get that sweet build!
i wasted 2 months in clam domain and regret it, that place is cursed like crimson witch domain
Ah darn, hope you can get some luck! But it's all random anyway. When i was farming OHC, i had also Jin so it was not wasted at all and i got good gear easily. Meanwhile... I farmed more Pale Flame than i would like and barely have a good 4 set. I farmed CW wanting some LW and got only meh pieces from both sets. Until now i don't have a usable LW, or Petra, for example haha Artifact farming is cursed
what is your constellations?
I have C1 only. Basically, C1 will just make her 3rd normal hit twice, with the last hit a little higher than the other. It won't have any impact on the clam set itself, as far as i know (i don't believe it counts as a normal atk for her burst healing).
Faz um video de como criar um follower em skyrim 2022 atualizado porfavor <3 eu não sei se o metodo do video antigo aínda funfa
Aw poxa, infelizmente eu não jogo skyrim desde 2018, acho... O método deve ser o mesmo que eu usei das últimas vezes, mas não tenho nem o jogo nem o ânimo pra fazer isso de novo 😭 Eu acho que minha época de ajudar com tutoriais se foi, eu tinha muito tempo pra isso antes haha Não sei também se mudou de LE pra SE... O video antigo que fiz usava um mod que não existe mais, ao menos não do mesmo modo. Eu havia feito de outra forma que funcionava bem mas não documentei. Espero que consiga fazer e aprender, não é tão complicado mas tem que ter os passos certinho. Deve ter outros tutoriais muito bons por aí!
Meganick88, o comentário sumiu aqui pra mim mas consegui ler pelo email... Eu não me recordo mais na realidade, porém acredito que nas opções de relacionamento tem como marcar pra poder ser casavel, porém teria que se informar melhor. Já fazem 4 anos que parei com skyrim, e nunca mais mexi no CK haha
The biggest conundrum for me was using either HP circlet or Healing Bonus, everything else is the same, HP/Hydro and it seems Healing Bonus is able to heal +1,000 more hp, 8381 vs 9722 so I may be switching my HP circlet for the healing bonus instead but what's the healing difference for her allies when she bursts and auto attacks? Her talents scale with her HP but the healing bonus may do just as well, too.
With HB, you'll heal more with her skill off burst, and will heal more with Skill and normal atks during burst. Edit: HB also increases her normal atk dmg during burst. With HP, you'll heal less with skill off burst, and heal less with skill and normals during burst. You'll have more dmg with her burst and skill during burst, but both are not her primary damage sources. Her C1 may get more damage with HP too, but, again, her primary damage source is her normals during burst, not skill, burst or c1. They're complementary. With Clam, since HB heals more, you'll also be dealing more damage with the bubble both off and on field, with or without burst.
Hb is more op no matter what
The fact that I keep getting crit dmg and crit rate on her artifscts slightly annoys me while on my itto artifscts I keep getting hp ahahahahha
Isn't this the normal, though? 😂😂 I want to get more crit pieces for Clam right now to build my Phys Qiqi...
Triple crown a real gamer indeed
Well, crowns don't help that much overall but we do it for love lol
So, I'm running a 2 pc HOD and 2 pc Tenacity (main dps Kokomi), and she's doing decent damage, however I would love to make it higher. So I'm thinking of replacing her artif set with the Clam set. HOWEVER, do you think she'd be doing more damage with a healing bonus circlet instead of HP?
Well, Koko highest damage will always come from Clam and HB circlet for main dps. Why: 4 HoD can increase her normal atk damage by a good amount, but if it's 9k per normal combo, clam can deal 24k to 29k. 2 pieces from the sets are suboptimal most times. HB gives increased normal atk dmg to her normals than HP, tested.
@@HolyT3rror Alright thank you so much! Now I can start farming the clam domain :D
@@itsyourboicardi2654 good luck! Artifact farming takes so much time 😔
I do have moonglow, so maybe I start to level up my off pieve hydro goblets hmmm
That would be interesting
@@HolyT3rror update, I got my hydro goblet with 22.5% crit damage and 7.8% crit rate with flat hp and hp% substats😭. Should I change it?
@@princerapada2078 lmao well, one day you'll get one better with HP% and ER% 😂
wow 10/10/10, which is more benefit out of those 3 talents ? i can only pick 1 to upgrade to level 10. i'm aiming for HP/HP/Healing with PrototypeAmber in an onfield taser team tho
@ProfChaos first of all, do remember upgrading a talent to 10 is just not worth it, unless you have the materials to spare. I saw a negligible difference in my normals during burst after crowing both burst and normal atk, something around 300 damage, if I'm not mistaken. With that said, for on field Kokomi, it is always burst first, then normals, skill for last. And Hydro Dmg goblet for more damage. Double/triple HP is only good if you only care for her healing and only that. She loses on field damage if not running Hydro Goblet.
@@HolyT3rror for the huedclam dmg only hydro goblet is more useful than hp too?
@@profchaos7289 i would say, forget Clam for now. First, think about how are you using Koko. If she's on field using full burst, hydro goblet. If she's not using full burst, then you can use HP for Clam. If she's basically a support for a good dps, she can even use TToDS and Milelith instead of clam. So, to your answer, hydro won't benefit Clam, OHC is just an addition to her damage both on and off field, but you don't focus on its damage. Focus on how you want to use her first to know what will be better :)
I have a Hydro DMG Goblet with Crit DMG, HP%, Flat HP, and EM substats, hoping to level it up for Kokomi. It have THREE substats aside from Crit DMG that I'll be fine if it rolls into. And, guess what, it rolled 3 times into Crit DMG. It's one of the luckiest as well as the worst kind of luck for me when it comes to artifact farming :v
That's why i have a nice build for Koko. It NEVER rolls into crit, even if it is to troll me 😂😂😂😂 (meanwhile, my other characters with 50 cr 140 cd...)
Watching this before pulling for her today later. Thank you for the video and the comment section is teeming with wonderful recommendations too so thanks to all of you too 😊 May Kokomi wanters be havers 🍮🐟 Hope y'all win 50/50 on your favourites too!
Yey, good luck and hope she comes soon and without much effort!! 🥰
@@HolyT3rror omg I did! I was on 60 pity from Yae's banner and I pulled for Kokomi using 20 fates. But farming for her clam set is another story haha. Well, you win some you lose some but all in all so happy she returned home 😍
@@flare2874 awesome! You'll get nice artifacts too!! GG 🥰
@@HolyT3rror thank you! Hope you win your 50/50 on your favourite too 😊
@@flare2874 right now the only 50 50 I'm interested on winning is my Sara cons 😂😂😂 But later i may try winning it for Yoimiya, cuz she's so lovely, and Bhaizu, unless someone else comes and picks my interest Thank you!
This just randomly popped up in my recommended lol. I hope the frame drops were worth it for boob physics.
Took me some time to even remember what this video was about lmao
Kokomi : Homecoming
Am gonna pull for the Engulf weapon of Reiden but it i get that one I will be happy too since I have a full healer Barbara waiting for that weapon too. Even so, that weapon looks amazing in Yae Miko (match her eyes). I have my Yae miko with the Tenacity set and Goru with Acaic Petra set (shield provider and electro bonus provider) and the Tenacity works very well with her (Buff Attack and Shield) and since this weapon provide Attack Buff will be amazing for the Yae Tenacity Set. + Will have a ton of HP making her more tanky less vurnerable.
Eventually my Goru will Heal too once in C4 and will be much better for that combination + I have a 1000 EM Sucrose to provide 250 EM to Yae Miko buffing her totems in the process.
Buffing her Skill up to 37% for 8 seconds.
@@RubenSan07 hey, if it works for you, great! In a normal charged string with skill and burst, Moonglow was underperforming by a lot. You could use Thrilling Tales instead. HP too and more atk buff. Moonglow provides nothing for Miko aside from aestethics.
Cringe yae miko Dub english is very.....
?
The can be replaceable with each other, I personally say go with whatever has the best sub stats
Basically use whichever has the best subs until you get a better Hydro Dmg 😂
@@HolyT3rror that’s exactly what I’m doing 😭😭
@@quirmi_6770 you'll get one eventually, it will drop, better sooner than later though heh
@@HolyT3rror mhm, I’ve been prefarming, but since I already had a pretty good build (40k hp 1.5k atk 150ER) I didn’t prioritize arrifacts over bosses and talents
@@quirmi_6770 that's the only right thing to do, a lvl 40 character with full set is not worthy lol
I'm still not sure about who to get... In the group I am everyone bash Kokomi and keep telling me to get Raiden. Like why do you compare apples and oranges?! I also want to get Kazuha and Ayato (somehow I feel like Ayato and Koko cam make a good team comp if he really is DPS). I ended up building Barbra but went with the clam set, in case I suddenly wanted Kokomi it'll be an easy switch. I have Diluc (DPS), Albedo, Zhongli(DPS), the Guhua boy, Fischl(SUB), Bennet, Noelle(SUPPORT), Keqing and Bennet. A little advise will help me greatly...'cause I don't want my account to be ruined.😔 Ps: My maps have mostly reached 80, I have 25 wishes and 70 pity.
pull for what you want, raiden and kokomi are both good.
@@jody8068 Will Koko be able to help me at least get 24 stars from abyss? I'm worried about making a choice...
@@ellierosewood1341 you have zhong li, you have a strong shield and barbs can heal corrosion just fine. Koko may help, you can use her with xiangling, fischl and anemo traveler for example, for dps team, but she needs tons of investment to be really good. All of them. Kokomi won't improve your abyss clear time that much, she's comfortable to use but most abyss teams that use her are freeze and require sucrose, beidou. Raiden has more damage and more utility than kokomi for abyss fast clear, if that's what you want. In this matter, Kazuha is even a better choice, or ayaya. Your friends probably know nothing and maybe just talk about whatever they see content creators saying, and most content creators know nothing too. Faster abyss clear is more related to player skilland game knowledge than the units you use, because people with broken characters still can't clear abyss fast enough by not knowing team rotation, reaction, etc. If you can't get 24 stars, you probably need more investment and having a better understanding of your charactera, their strengths and weaknesses. Level up your talents and weapons. The initial characters, including benny and xq can clear abyss alone, for hardcore players. All in all, Koko is a great character, she is comfortable and with investment can help tons, but fast abyss clear is not only about character, so pull for what you want and are comfortable with. Kokomi is known to anyone who doesn't blindly ignore her potential by having one of the strongest damage alone, as seen in coop events with her outdamaging most dps (i myself saw it... Raiden, klee, diluc, ayaka, ganyu... Kokomi did more damage than all of them). But for fast abyss clear, if you want to play by meta, you must first look what she can improve to what yoi already have, and for the characters you listed i don't think she'll do much, but i also don't use them. Play to have fun and ignore whatever others say. Trying to git gud in the game is an easy way to get frustrated, because your characters are never strong enough, you always need X unit, better artifacts, etc. Have fun and know that with time you'll get stronger, as you get better weapons, talents and artifacts. Kokomi is amazing, but decide if you want to play for a fast abyss clear (and maybe not do it) or if you want to have fun with fish girl.
Idk about other's but i myself tend to do the opposite of what is told, especially that time when i saw kokomi being hated by the community. I instead heavily invest on her and till now i have no regrets having a walking statue... so in short follow what you want and dont give in to the other people opinions.
Question would a physical damage goblet be good since her bubble does physical?
Never. Never build Kokomi thinking on the bubble damage. It is a complement to her damage only. If you want Koko to heal, build her to heal and bubble will do damage. If you want her to deal damage, build her for her personal damage, and bubble will follow. With that said, bubble does *not* benefit from any damage sources. It will only ever build up healing received and explode for 90% of it. What matters here is the enemy resistance (bubble ignores defense). So, bubble will do more damage against enemies with low physical resistance, like all humans, and enemies affected by Rosaria c6 or superconduct, for example. This is the only way to increase bubble damage.
@@HolyT3rror okay thanks for the help brother 👍🏾
@@Poliver_21 (:
the bubbles dmg does not increase by physical bonus so it isnt a good idea
do you have any cons on her?
C1. No regrets haha
I just love how after ocean hued clam was released everyone just became chill with kokomi instead of making essays about how she is garbage now people are just saying how much they love her and i find the sudden switch from witch hunts to love really jarring but i’ll take if it gives me more reasons to talk about our hydro queen
People said she was garbage because she can't crit, and they still say the same. Even without OHC, after she was released everyone saw how valuable she was and just decided to keep thrashing the character out of spite, ignorance and stupidity. Any reasonable player knows by now, if they took the minimum time to understand her, that she has a strong on field dps alone, thus enabling off field dps to shine more, and also is a great choice for freeze teams and overall support using Tenacity and Ttods. Whoever provoked kokomi players and kept saying bull about her is a troll and they won't change, ever. Even meta players know how good she can be on her niche.
well she is not garbage she is just not worth pulling from meta prespective unless someone is very comfortable with sukokomon team..which btw very hard to implement... she was just a better barbara and she still is... it a more consistant hydro application and 100% uptime. But if someone like the charecter they are always wellcome to pull whoever they like
@@HolyT3rror I had plans to pull her, cause I knew her hydro enabling would be equally as important as Xingqu, but her story utterly disappointed me. It was more about Watatsumi island’s suffering. Which I am cool with, if they had just made it a world quest. Kokomi as a character did nothing notable or character defining in her own story quest. You can’t just call a character intelligent and not make her do anything intelligent. They say only extremely intelligent people can write extremely intelligent characters. I believe Mihoyo has a team of hardworking and clever writers, but none of them are ground-breakingly intelligent story tellers which Kokomi needed to have to make her character look good.
@@RKNancy true, MHY is writing superficial and light stories on the game, with a bit of deepness here and there, mostly on lore bits. Tbh, i actually liked that Kokomi quest was not focused solemnly on her, so personal opinion is also at play here. Her quest was interesting and showed more how she is actually a flawed person, not what everyone say she is. Far from that. And with this they create characters that are more real like... Sometimes boring, sometimes dull... I like it, but for a fictional story, we are expecting heroes, to see their virtues and valor, not their flaws and how "normal" they are. Kokomi, for example, dreams of being a strategist, but actually is really far from it, and they actually showed this onher quest. She has some empathy, she knows how to act in the situation, but is just a regular person trying her best to feel good and be happy. I perfectly understand how shallow and uninteresting this can be to most, and MHY definetely made their worst with the resistance part in the archon quest,which didn't help her at all hah
@@igg12 well, meta on genshin is absolute bullshit, because timers. They have artificial difficulty where no matter how good a character is, you have to pass dps checks. Damage over time in genshin matters little when you have no time for it. They are probably delaying dendro because as fun as venom/poison can be, it will always feel weak compared to the already completely broken vaporize/melt multipliers (assuming dendro will work like this. Or what I'm hoping for lol)
How did he get 75% hydro bonus dmg???
Hydro dmg goblet and Kokomi's ascension
In my opinion it's better switch the time piece's main stat from Hp to Energy Recharge. The more time she burst the more consistent big dmg with her bubble burst. And with atleast 31k or 30k hp . Kokomi can hit 32k-37k towards low physical res enemy.
No one can deny that she needs ER - her burst is her only way of doing damage, and having it up on CD is ideal. But it all depends on teams. If you have very low ER it's ok to use ER sands, but if you can keep farming, then it's best to grind ER subs instead. For Koko, it's really important to have her skill hitting enemies 100% if the time for particles. In a team with 2 eletro, some anemo units and/or another hydro, you probably won't need ER sands if you can reach around 150 ER on subs only. It's hard, of course, but if she's a dps, then it's a significant loss of damage, mostly because you shouldn't be evaluating her damage based on Clam alone. Clam is a nice addition, but her personal damage matters more. Of course, we fall into the cycle - no burst, no damage, so... It all depends. Ideialistic, for a high invested Koko, you want HP sands, around 40k HP and 150+ ER.
I don't use er sands My lvl 82 kokomi 34k hp 1k atk 172er Lvl 80 ttds
@@saadsaud2713 its probably better if you use prototype amber, if you use kokomi for dps, ttds is support
@@emmanuelfrancisratac7273 update Lvl 90 kokomi 36k hp 175er Lvl 90 R5 ttds 9,9,9 I don't think prototype Amber will make that much of difference for me, i can already reach max clam dmg and have burst ready for my next rotation My kokomi team is tazer Albedo, fischl, beidou, kokomi I use ttds since oz and beidou burst snapshots
Wish I had the donut
Well... Not the best weapon to spend on.... But the best weapon for Kokomi
what is the conclusion?
You can see it all in details in the reddit post i linked in description, but tldr: For dps Koko, HP sands, Hydro Dmg Goblet, Healing Bonus Circlet, using Clam set. HP goblet means more healing and less damage. HP Circlet means less damage and Healing. Moonglow>Prototype Amber only. For sup Koko, usually in freeze teams where she only applies hydro and heals, you'll probably want to run 4 Milelith with HP or ER sands, HP goblet and HB Circlet, focusing on HP, ER and Atk subs. Burst will only be used to replenish skill field time and weapon is Thrilling Tales.
U should've added Pyro resonance. Not really but u know..
lol i shouldn't even have used hydro res, i was wandering with the friendship team and just started doing the video Pyro would increase the damage too much 😏
Any recommendations for how huch hp kokomi should have with a hydro damage cup? Mine’s only got to around 33k on lv 90 with protoamber :( i’ve only been getting atk% rolls on her artifacts.
Well, some people say she's easy to build but all characters are tied to artifact rng in the end. You'll get better HP rolls in the future The best would be to aim for 35k to 40k with around 150ER. If your healing is too low and you are not caring that much for her personal damage, switch to HP% goblet, even if it's not the best overall, it will help, because everything ends up being situational...
@@HolyT3rror thanks for answering! just farmed and gotten a feather with hp and er, so she’s around 34k with 125er.. i think i’ll keep farming until i get her hp to your recommendation. I tried hp goblet once and i wasn’t really satisfied with her overall damage because i use her as a driver in an EC comp. another question if you don’t mind, Is moonglow a significant upgrade to protoamber?
@@SangKi23 Well it's getting better quickly! I know how it is, but you'll get there! :)
If you have 30,000 then you are already ahead of the scale somebody did a test to figure out how much they needed to be to hit the 30,000 heal cap and I believe the answers said that you basically needed to be around 28, 000, mine is heavily invested I'm using R5 prototype Amber because I don't have the signature weapon yet big yet because I will be pulling till I get it I've got 37, 000 hit points and it's more than enough do not need higher than that unless you really just want to heal for the biggest numbers possible
@@aczavius more HP, more dmg, basically. If you're talking about capping bubble, we're talking about her burst, because skill can't do it alone. So, if you're using her burst to hit, you want max HP to increase her overall damage, since it all scale off HP. Kokomi must NOT be built for the clam damage. It is just an addition. If you're using her burst, you want her damage, clam will follow. If you're using her only as skill bot, clam is just an addition, though in this case you can run as much HP as you can because skill alone ca to reach the cap. I don't know which calcs the person you said did, but you must focus on practice, not theory. Everything changes depending on how you're playing her. Edit: wait, are you talking about max HP or healing done per 3 sec(1 bubble)? I may have misinterpreted your post, if that's the case, I'm sorry lol
HP circlet its better than Healing bonus to do more dmg
Actually, it's the contrary. She has better scaling with Healing Bonus, for her healing (so more damage for clam) and for her normals. HB is like crit for Kokomi, it's her best stat for damage. I already tested it before and both had the same subs, and HP underperformed both in healing and damage on burst.
i build her to be a support and a healer but i didn't realize she's my 2nd most character who deals damage after hu tao lol i really love her
After hu tao? WHERE'S KEQUEEN? Jokes aside, she's a really powerful unit that is looked upon because her damage comes in waves, not a single boom. In a spam of 10 sec of burst, according to my calculations based on this video, she was dealing around 300k damage, alone. Now that i have more HP, it's even more and with some support, like VV and Yun Jin, for example, this can go even higher.
@@HolyT3rror So which one overall do more damage Hydro goblet or HP goblet? Hydro buffs Jellyfish , Hp buffs Clam's Bubble, So I am not sure which one net more dps? please do give me your input ^^
@@ChiyoTachi well, of course it depends how you use her, but if you're using her full burst time to attack, then hydro goblet, always. It's easy to cap the bubble dmg with like 35k hp on burst, and the dmg increase from skill only won't compensate for the overall loss in every single instances of her dmg. I did the calculations in the link i posted on description, there's a not sooo significant difference in dmg, but the difference exists and it favors hydro dmg over hp. Also, you can get hydro dmg with hp substat, but not otherwise. Hydro dmg only exists as main stat so you either have it or not, while HP comes from many sources and it's easier to build. Overall, build Kokomi for herself and treat clam as an addition to her. You usually won't want to build her and her team for clam damage because it's not the focus, it just adds to her damage as a bonus.
@@HolyT3rror Ok thanks! , I mostly will use her for Freeze comp but once in awhile will do Taser comp
@@ChiyoTachi for freeze, usually people want to use her with Thrilling Tales of Dragonslayers, 4 piece Tenacity of the Milelith and you can safely go for HP instead of Hydro dmg. For eletro comp, then yes, it's best to get Moonglow/Prototype Amber and HP/Hydro dmg/HB I use her to deal damage so it differs a bit if she's only a support
Summary from a kokomi main: Hp goblet vs hydro dmg For support healer bot kokomi: - use hp percent sands, hp percent gob, and healing bonus circlet For main dps kokomi: -use hp percent sands, hydro dmg gob, healing bonus circlet Healing bonus is always fixed there as her normal atk dmg inside her burst state is increased based on her healing bonus that is why she has BiS artif now which are the ocean-hued clam set.
Yup, that's it. Tbh, in some cases where she's a healing bot there's a chance you'll actually want to run Ttods and 4 Milelith instead of clam, using burst only to refresh skill. But for personal damage, it's always that with HP weapon.
and what about sub dps/off field dps ? like is it better HP sand for the clam set's damage ? or hydro dmg is better overall for sub dps/off field ?
@@wolfwoof2000 if you're not using her burst, but actually want her as a sub dps off field, then you may want more HP, because jellyfish damage alone won't do much. But, usually, if you're running her off field without using burst, you probably want her to use 4 Tenacity instead. She's not a great off field dps because her damage is negligible and she will merely serve to apply hydro and heal. If your on field dps is not that strong and you definitely NEED the clam damage, it's ok to use it then, but skill only clam damage is around 8k to 11k, depending on enemy and healing done. Add 2k from skill for a well built koko, and you have like 15k each 3 bubble (2 ticks plus bubble). Bubble damage is only really worthy if you're capping it, and Koko only does while on burst, so, again, only use 4 clam id your pieces are really nice and you definitely want this extra damage. A ayaya or eula dps almost certainly will prefer 4 Tenacity (and Thrilling tales), but i may be wrong.
And hp/hp/hp? In a ToM set?
Hp off field Hydro on field
Full healer team… Or full dps depends on how u look at it-
Pretty much lol Well, you can technically build a team with Koko, phys Qiqi, full anemo Jean and Barbara with ttods... It may work haha
National healer gang
@@puturere koko, Barbara ttods giving hydro dmg, Noelle 4 archaic petra, Jean VV 😎
@@HolyT3rror barbs being c2+
Lo probaré, muy buen video. 👌
Gracias! Rosaria es muy buena! Perdon por mi Español.
nice crit
Thank you, no crit no gain
first time??
how do you have 37K HP?! I can only do it at 30K.
Right now i finally got to 40k HP, but it's all artifact luck, no more no less. I'm using Moonglow, so HP% sub, and HP% sands with nice HP% subs on most pieces. It's hard balancing it all out, especially because she needs high ER, but with time you may get to it. Also full level, both her and weapon at 90
I have kokomi at level 80/80 with lvl 90 proto amber and she has 35k hp lol
@@fred.5992 Believe me, it was hard getting 40k lol I was stuck at 37k for a long time, and artifacts are always : more HP, less ER. More ER, less HP xD
@@HolyT3rror lmao true i was stuck for like 34.1k hp for some months
@@fred.5992 Omg, wishing good luck with the artifact farming because i did get some with my current build. Meanwhile my Rosaria is still meh :'(
i have her, her weapon. should i become a kokomi main?
You are a kokomi main, you just don't know it yet.
@@HolyT3rror but i have no artifavts on her and her weapon is at 70
@@user-qr6ss3vq6b it already started, you just need time. You can farm Clam or use HP/Hydro Dmg/HB from maiden/Milelith/HoD, with HP subs. Level, talent and weapon is just a few days of resin. Do it, you deserve Kokomi 😌 Unless you don't want, of course, it's your game and your fun lol
Kokofish
@@user-qr6ss3vq6b It isn't that hard to get her artifacts. Pretty much all she needs is HP%. The healing bonus circlet is probably the hardest one but I was very lucky and got one the first day farming the set. Koko does enough healing for maxing the bubble during her burst just with HP% and healing bonus main stats even if the substats are bad.
I skipped her for Tartaglia and I still regret it 😔 it’s always men lmao, I skipped this queen for Tartaglia and I stopped being F2P for Thoma 😂😂😂😂
Oh heck, i don't know about you but he's benched ever since i got him more than 1 year ago. Well, we gotta simp, that's life hahaha Signora when, though?
@@HolyT3rror I only use him in the abyss since I need to freeze the opponents for Ayaka’s ult to hit (my Xinqiu is paired with Hu Tao). Which could’ve been done with Kokomi :( but other than that he’s benched 😂😂😂 Literally Signora was the character that made me continue with the game, doubt she’ll be playable tho for obvious reasons
@@wraithuwu5317 haha oh that's sad, but koko may rerun in 2.5 or 6 so she's coming soon. Oh dear, she will come back, we just have to wait more time.
Got her on an alt account and skipped her on main for tartaglia. Lol personally i don't regret it because qiqi does really well with this set too (even managed to face tank lvl 70 azdeha) barbara wont get the same numbers but having a dps healer on the team is always fun lol
same haha i used myguaranteed on tartaglia (my name should explain why) but i really wanted kokomi, but i was scared that if i pulled kokomi i wouldnt win 50/50 on him. it looks like she’s getting a rerun in 2.5 and im gonna have to skip her again for kazuha💔
This is enough proof for me to save up for her
Kokomi alone is enough to save for her! Jokes aside, she packs all you need in one character : tankiness, because of her high HP, great healing, also she heals anyone at anytime without needing to atk monsters, and with clam set she does a lot of damage over time alone. She enables a lot for her team and free space for a lot of different team compositions. Who knows, she might get a rerun sooner than we think! Good luck! Enjoy, have fun and happy new year!
@@HolyT3rror I was already saving for her the moment I saw her design lol
@@gewwii well, design is super important too, after all haha No joking! Though i don't like Kokomi's design thaaat much
nice now show us the build
Well, it's a really old video and i already changed her build. It's not great, tbh. I'll see if i can upload a more recent one with Sara, Barbs, Lisa and a huge load of damage. I switched her to cryo now and trying to farm better phys arts but it's really impossible to drop good pale flame..
Boa tarde meu amigo! eu gostaria muito q esse metodo de criar um follower através do meu preset funcionasse, porém alguns links essenciais para concluir o processo n funciona mais, vc poderia me ajudar de alguma outra maneira ? tenho pesquisado bastante sobre isso, mais n encontrei nenhum metodo atual. Desde já Obrigado. OBS: Meu Skyrim e o Special Edition.
Yeah I saw you in reddit Rosaria main until the end ❄️
Absolutely!! 😊 Waiting for her since December, tbh. Now I'm just waiting for 1 polearm billet to get DsSpear to R5 and 2 good Pale Flame artifacts for full phys dmg haha Rosaria main till the end!! 👊
@@HolyT3rror I am waiting too for good pale flame artifacts, but now 2 glad 2 cryo for permafrost or inverse melt see u bro here ❄️
@@ikatsuwu that's cool, wish good luck for all of us!! I'm just a simpe phys dmg dealer though xD