Something you missed was the book in the fire pit. If you look closely, it's actually the Descriptive Book for the 234th Age, and the book on Gehn's desk is the 235th Age. That's how bad Gehn is at writing stable Ages.
You know, I have given this some thought on multiple occasions. In my own testing I found that I prefer a wider field of view. This is probably due to the fact that I have a 28" monitor and sit very close to it (right at a foot way). I do see your point though. A lot of games may benefit from this due to the gameplay. Riven obviously does not contain the same combat related gameplay. I would like to pose this question: Would you be comfortable with lowering your field of vision to say 70 degrees instead of the default of 90? To me that would seem more like I was playing on a monitor with an aspect ratio of 4:3. I imagine you would not. I guess since I play pretty much everything on 120 degrees, I now prefer this field of view. Human vision's field of view is much higher than 120 even. Unreal Engine 5 does a good job of formatting the imagine in the FOV between 90 and 120 degrees.
pretty cool vacation villa, if you had steady supplies of food and champagne
Something you missed was the book in the fire pit. If you look closely, it's actually the Descriptive Book for the 234th Age, and the book on Gehn's desk is the 235th Age. That's how bad Gehn is at writing stable Ages.
Also missed the two other recordings that you could play.. literally on the last page of the journal.
Hmmm, haven't got this far in the new game yet, sound is a bit off, too directional which makes it sound un-natural.
ついに来ましたね。ここまで
あれ? 今回はボタンで呼び出すタイプじゃないんだ
You don’t need to increase fov with a game like this
You know, I have given this some thought on multiple occasions. In my own testing I found that I prefer a wider field of view. This is probably due to the fact that I have a 28" monitor and sit very close to it (right at a foot way). I do see your point though. A lot of games may benefit from this due to the gameplay. Riven obviously does not contain the same combat related gameplay. I would like to pose this question: Would you be comfortable with lowering your field of vision to say 70 degrees instead of the default of 90? To me that would seem more like I was playing on a monitor with an aspect ratio of 4:3. I imagine you would not. I guess since I play pretty much everything on 120 degrees, I now prefer this field of view. Human vision's field of view is much higher than 120 even. Unreal Engine 5 does a good job of formatting the imagine in the FOV between 90 and 120 degrees.
ここでも書いてたのか。結構広いんだここ