How Dead Space's Scariest Scene Almost Killed the Game | War Stories | Ars Technica

แชร์
ฝัง
  • เผยแพร่เมื่อ 7 ม.ค. 2019
  • Glen Schofield, the co-founder of Sledgehammer Games and the creator/director of Dead Space, goes in-depth on the development of the classic third-person horror shooter. Glen set out to create the scariest video game of all-time, borrowing gameplay elements from Resident Evil 4 to create a product with a unique blend of horror and action. Always upping the ante, the Dead Space team decided to create a massive dreadful tentacle that attacks and drags the game's protagonist around the environment. Little did they know, this element would prove far more difficult to develop then they had ever realized..
    Gameplay footage used in this video:
    SHN Survival Horror Network
    RabidRetrospectGames
    Jacob Danik
    Psyche Carlitox
    Sam Mucha
    DEAD SPACE Full Game Gameplay Walkthrough - No Commentary (2018 Ver. 1.0) • DEAD SPACE Full Game G... (RabidRetrospectGames)
    Dead Space 4K 60fps Longplay Walkthrough Gameplay No Commentary • Dead Space | 4K 60fps ... (SHN Survival Horror Network)
    Dead Space All Death Scenes HD 1080p 60 fps PC.mp4 • Dead Space All Death S... (Jacob Danik)
    Resident Evil 4 PS4Pro Full HD 1080p 60fps Longplay Walkthrough Gameplay No Commentary
    • Resident Evil 4 PS4Pro... (SHN Survival Horror Network)
    Resident Evil Director's Cut Walkthrough Part 1 Without Commentary
    • Resident Evil Director... (Psyche Carlitox)
    RE4 Blind Claw Guy.mp4
    • RE4 Blind Claw Guy (Sam Mucha)
    Silent Hill Homecoming HD 1080p Walkthrough Longplay Gameplay Lets Play No Commentary.mp4
    • Silent Hill 5 Homecomi...
    Connect with Ars Technica:
    Visit ArsTechnica.com: arstechnica.com
    Follow Ars Technica on Facebook: / arstechnica
    Follow Ars Technica on Google+: plus.google.com/+ArsTechnica/...
    Follow Ars Technica on Twitter: / arstechnica
    How Dead Space's Scariest Scene Almost Killed the Game | War Stories | Ars Technica
  • เกม

ความคิดเห็น • 21K

  • @franktaylor7412
    @franktaylor7412 3 ปีที่แล้ว +6305

    "I realized that the problem wasn't with the team, it was how I was giving them their assignments..." - 10/10 would work for this guy.

    • @infestchristopher1457
      @infestchristopher1457 3 ปีที่แล้ว +112

      This guy is straight gangsta.

    • @HighLanderPonyYT
      @HighLanderPonyYT 3 ปีที่แล้ว +91

      A rare and welcome trait of directors.

    • @danielandanthony8939
      @danielandanthony8939 3 ปีที่แล้ว +179

      He’s not a boss.
      He’s a true leader. Someone men would love to work with and follow.
      Seems like a great guy

    • @SPcapx
      @SPcapx 3 ปีที่แล้ว +44

      @@danielandanthony8939 Yep, always something that sticks with me: you are either a boss or you are a leader.

    • @petervonfroster8i
      @petervonfroster8i 3 ปีที่แล้ว +8

      Thats what you get by actually enjoying making Games not only for Money........

  • @megwithamouth8218
    @megwithamouth8218 4 ปีที่แล้ว +4375

    One thing Dead Space taught me that I’ve done in every game since I’ve played DS: if you walk in a room and there’s already a dead body there, SHOOT IT.

    • @Mr.GoodVibesCaLi
      @Mr.GoodVibesCaLi 4 ปีที่แล้ว +67

      Megan Sparks facts😂😂😂💯💯💯

    • @StatiCRjm
      @StatiCRjm 4 ปีที่แล้ว +110

      Immediately made me think of RE2 Remake lol

    • @HeavyMetalCowboy90
      @HeavyMetalCowboy90 4 ปีที่แล้ว +101

      Or melee it to save ammo. If it stands up, then shoot it.

    • @gol3m-be4
      @gol3m-be4 4 ปีที่แล้ว +176

      Stomp it, after the first 30 minutes in game i stomped anything that looke even remotely like a body, in all 3 dead space games....

    • @anthonyriley9384
      @anthonyriley9384 4 ปีที่แล้ว +56

      OMG so true. Plus, when you enter a door go in aiming.

  • @nimarus3118
    @nimarus3118 ปีที่แล้ว +419

    I still remember hearing the audio recording of a guy knowing he was going to die. He knew he'd die and become one of those thinks killing people. So, before he died, he used a cutter to blast off his own limbs and counted down each limb as he did it. Man, that stuck with me.

    • @mizuki2560
      @mizuki2560 ปีที่แล้ว +79

      Makes it worse when you find a necromorph with only 1 arm, at the very least he made it easy to dispatch of him

    • @Neftoodles
      @Neftoodles ปีที่แล้ว +16

      I literally just experienced that part of the game today when playing the remake, it’s my first time playing it. I agree it was haunting and I have not experienced something so chilling

    • @JeanMarceaux
      @JeanMarceaux 4 หลายเดือนก่อน +1

      I like how he goes basically "ouch oof ow that hurt" when he blows his limbs off lmao, really sells how much pain he's in.

  • @royparker6480
    @royparker6480 ปีที่แล้ว +2939

    And now we have The Callisto Protocol from this very passionate developer. Thanks for Dead Space and for what is to come, Mr. Schofield.

    • @AlexBell1991
      @AlexBell1991 ปีที่แล้ว +62

      I cannot wait for Callisto Protocol!

    • @STARS_Redfield
      @STARS_Redfield ปีที่แล้ว +12

      @@AlexBell1991 December 2022 :D

    • @thegreatpoo2electricboogal318
      @thegreatpoo2electricboogal318 ปีที่แล้ว +18

      Hype for Callisto Protocol is through the roof!

    • @lockonstratos7787
      @lockonstratos7787 ปีที่แล้ว +4

      @@thegreatpoo2electricboogal318 maybe for you but iv yet to see anything about it or anyone talking about it.
      These comments are the first iv even heard of the game

    • @MakeoutParadiso
      @MakeoutParadiso ปีที่แล้ว +9

      @@lockonstratos7787 look it bro it looks pretty good

  • @lanthelancer
    @lanthelancer 5 ปีที่แล้ว +40524

    Dead Space is definitely scary, but the scariest monster of all is EA.

    • @brianbuitrago3058
      @brianbuitrago3058 5 ปีที่แล้ว +623

      Cannibal Candy lmao. This comment was worth scrolling down.

    • @fotis7312
      @fotis7312 5 ปีที่แล้ว +209

      @@brianbuitrago3058 Indeed . the comment needs more likes

    • @Ang3l-of-M3rcy
      @Ang3l-of-M3rcy 5 ปีที่แล้ว +48

      lol.

    • @jadz684z
      @jadz684z 5 ปีที่แล้ว +203

      Iam safe, iam broke, they cant get me

    • @ShinyWooloos
      @ShinyWooloos 5 ปีที่แล้ว +56

      Lol they are tryin to scam your Moneh instead your life

  • @daveainteatin
    @daveainteatin 3 ปีที่แล้ว +1652

    This man sounds like he tells ppl that he doesn’t have friends, he has family.

    • @halo3boy1
      @halo3boy1 3 ปีที่แล้ว +72

      "Dominic Toretto has entertned the chat"

    • @chefdoomy
      @chefdoomy 3 ปีที่แล้ว +22

      "I realized that the problem wasn't with the team, it was how I was giving them their assignments..." - 10/10 would work for this guy.

    • @ttith1602
      @ttith1602 3 ปีที่แล้ว +6

      @@chefdoomy lol u joking or what? you know that comment you copied was the 2nd highest rated?

    • @paperclip6377
      @paperclip6377 3 ปีที่แล้ว +1

      Hey yall, the director of dead space is making a new game called "The Callisto Protocol" check out the trailer!!! th-cam.com/video/WnVhgyLbC8Ah/w-d-xo.htmlttps://th-cam.com/video/WnVhgyLbC8Ah/w-d-xo.htmlttps://th-cam.com/video/WnVhgyLbC8A/w-d-xo.html

    • @setsers1
      @setsers1 3 ปีที่แล้ว

      Daaamn

  • @Filtiarin
    @Filtiarin 2 ปีที่แล้ว +497

    Its so entertaining to watch a creator be genuinely passionate about his creation. This is the reason why Dead Space was such a spectacular game PASSION

    • @tcchip
      @tcchip ปีที่แล้ว +5

      Yeah, his passion really shows. I only got into Dead Space around 5 years ago, but it holds up remarkably well, and though Dead Space 2 was in some ways the better game for being more polished, I found the first more atmospheric and scary because it's so clear that Isaac isn't a trained combatant.

  • @stickmun5267
    @stickmun5267 2 ปีที่แล้ว +1980

    This guy isn't just a game dev,
    He's an artist
    Edit: I regret saying this....

    • @Zarozian
      @Zarozian ปีที่แล้ว +36

      He’s a gamer.

    • @dylanmonstrum1538
      @dylanmonstrum1538 ปีที่แล้ว +44

      @@Zarozian One of the most oppressed people, made one of the best games

    • @moloch9258
      @moloch9258 ปีที่แล้ว +19

      Game devs are functional artists

    • @Jempai
      @Jempai ปีที่แล้ว +12

      Game devs are artist bruh

    • @stickmun5267
      @stickmun5267 ปีที่แล้ว +7

      Not all are, look at Hunt Down the Freeman for example

  • @lambchop1261
    @lambchop1261 5 ปีที่แล้ว +1906

    13:02 "And I realized, y'know, that the problem wasn't the team. It was really on how I was giving them their assignments."
    This is the sign of a good boss. The ability to recognize a management mistake as a manager and attempt to fix it. Bravo dude.

    • @marioflores280
      @marioflores280 5 ปีที่แล้ว +80

      a good leader rather

    • @Saicofake
      @Saicofake 5 ปีที่แล้ว +57

      I learnt this early on in the military. Being a Sergeant is not just about giving orders. It is about managing your squad and developing them so that they reach their full potential.

    • @MarbRedFred
      @MarbRedFred 5 ปีที่แล้ว +2

      Lambchop extreme ownership at its finest! He’s a top notch player

    • @kristopherhollon5852
      @kristopherhollon5852 5 ปีที่แล้ว +2

      @@Saicofake good job man

    • @WayOfTheGREG
      @WayOfTheGREG 5 ปีที่แล้ว

      He had me dead with stuff😂😂

  • @rodneyb2950
    @rodneyb2950 5 ปีที่แล้ว +2251

    "we want you to feel relaxed, but not that much"
    Necromorph: BLARHRGAUGAUWUGAUS

    • @mrpenguinn7642
      @mrpenguinn7642 5 ปีที่แล้ว +74

      even the damn youtube video was terrifying

    • @haltedprogress2696
      @haltedprogress2696 5 ปีที่แล้ว +12

      @@mrpenguinn7642 @Rodney B: Mission Accomplished boys.

    • @bradsmithy4380
      @bradsmithy4380 5 ปีที่แล้ว +8

      4:06

    • @lukelafontaine69
      @lukelafontaine69 5 ปีที่แล้ว +4

      Yes, somehow I saw that coming and I didn't even jump I was like, oh hey Necromorph!

    • @ryngymir
      @ryngymir 5 ปีที่แล้ว +2

      One of my personal favorite scares from that game.

  • @KnownAsAlex_
    @KnownAsAlex_ 2 ปีที่แล้ว +981

    “I enjoyed making Dead Space so much that, hopefully, I’ll make one of those games again.”
    Watching the interview after this king of a creator announced The Callisto Protocol, it makes me so hopeful that he can pull off something awesome again. That and the very engaging devs who build the Dead Space Remake from the ground up!

    • @moosesnWoop
      @moosesnWoop ปีที่แล้ว +8

      yeah - this game will be great. I hope people will buy it give how everything is costly these days, I really hope it does wel

    • @Anonymous-jj9yu
      @Anonymous-jj9yu ปีที่แล้ว +8

      Wait hold up they gonna remake this again? I never played it personally but I did watch a walkthrough and it seems fun/scary

    • @danielportillo1349
      @danielportillo1349 ปีที่แล้ว +4

      @@Anonymous-jj9yu yes have u seen the reveal trailer yet? As a dead space vet it looks incredible. Still ify on voice acting but can ad more dept to character! If they don't have isaac panic/scared breathing I'm not gonna like it!

    • @Anonymous-jj9yu
      @Anonymous-jj9yu ปีที่แล้ว +3

      @@danielportillo1349 idk if I’ve seen the new one

    • @danielportillo1349
      @danielportillo1349 ปีที่แล้ว

      @@Anonymous-jj9yu th-cam.com/video/cTDJNZ9cK1w/w-d-xo.html here you go :D

  • @Jesse-sy9wh
    @Jesse-sy9wh ปีที่แล้ว +323

    Dead space 1 and 2 are definitely horror masterpieces

    • @bradtorville5526
      @bradtorville5526 ปีที่แล้ว +10

      The first certainly was. The second was okay. The third was just terrible.

    • @Cryark
      @Cryark ปีที่แล้ว +30

      @@bradtorville5526 the second one was "okay" ?

    • @-AceItX-
      @-AceItX- ปีที่แล้ว +34

      @@bradtorville5526 Secound one was damn good. DS1 is a master of horror, DS2 better in action but maintained the amazing horror. DS3 had a good storyline but the execution of the horror and excessive action with EA adding microtransaction and forcing co-op to the players with a "pass" and other controversies madr the game bad.

    • @tcchip
      @tcchip ปีที่แล้ว +10

      @@-AceItX- I felt Dead Space 2 was a little too refined. I loved it as a game, but the original is the one I keep remembering and going back to. The first game felt almost janky compared to how polished DS2 was, but that's also what made the game so tense to play, because he's not a trained combatant, and it shows. in DS2 Isaac moves more fluidly, and while it helped the game's action, I felt it lost a lot of its horror aspects. You also encounter more survivors in the second game, so you don't feel as isolated until you return to the Ishimura.

    • @arandomfwog7717
      @arandomfwog7717 ปีที่แล้ว +6

      @@bradtorville5526 The second was like the best

  • @benjaminaustnesnarum3900
    @benjaminaustnesnarum3900 5 ปีที่แล้ว +2741

    Imagine having a detailed notebook going in-depth on how and where to dismember a person, and not be considered a psychopath. Game devs, man, the perfect cover for serial killers.

    • @redwaldcuthberting7195
      @redwaldcuthberting7195 5 ปีที่แล้ว +115

      Is that a mug shot, mate?

    • @RomiWadaKatsu
      @RomiWadaKatsu 4 ปีที่แล้ว +188

      I've read somewhere that they had to look at pics of car crash victims to make realistic gore.
      I'm pretty sure that the dev team had at least one or two low key psychopaths among them haha

    • @medievalmilos3942
      @medievalmilos3942 4 ปีที่แล้ว +43

      @@RomiWadaKatsu It's always the programmers :P

    • @ibuzz2544
      @ibuzz2544 4 ปีที่แล้ว +22

      Even this guy in the video sounds like a psychopath

    • @Jacob-ir6zi
      @Jacob-ir6zi 4 ปีที่แล้ว +8

      They had a plotline like that in season 6 of dexter that went absolutely nowhere

  • @SEJohnson09
    @SEJohnson09 5 ปีที่แล้ว +2879

    "Hopefully some day I'll make one of those games again."
    Damn straight brother. Damn straight.

    • @RayxLao
      @RayxLao 5 ปีที่แล้ว +10

      SEJohnson09 you that hit me man I felt that

    • @antoniolucca87
      @antoniolucca87 5 ปีที่แล้ว +46

      That was hard to hear

    • @ipwn3du
      @ipwn3du 5 ปีที่แล้ว +3

      :(

    • @nicoya12b63
      @nicoya12b63 4 ปีที่แล้ว

      Just saw this comment as he said it uhhh the timing
      👌

    • @3therspark63
      @3therspark63 4 ปีที่แล้ว

      @Vega User me2!!!

  • @Cherriheart
    @Cherriheart ปีที่แล้ว +184

    Not gonna lie, hearing that Event Horizon was a source of inspiration brought a huge smile to my face. Both that movie and DeadSpace1&2 had incredible atmosphere and a continuous eerie sense of dread that never let up, even during the "quiet" moments. Dead Space was one of those series that really made me consider the "feel" of a game with cosmic horror and speculative fiction. I just love this game man.

    • @redcenturion88
      @redcenturion88 ปีที่แล้ว +5

      Even when you entered a room with a save console and bench you never could feel 100% safe

    • @kuno_ichi
      @kuno_ichi ปีที่แล้ว +4

      it’s a master class in atmosphere and sound design, to be sure. Schofield and his team absolutely crushed Dead Space. hearing about Event Horizon also brought a massive smile to my face! i remember watching it for the first time at a friend’s in college and thinking “oh, the Dead Space guys have to have LOVED this movie.”

    • @kuno_ichi
      @kuno_ichi ปีที่แล้ว +5

      @@redcenturion88 i’m streaming the game for a friend, who’s never seen it before. we got to the Ch3 tram/safe room last night and he sees the chief engineer dead in the chair and goes:
      “oh i don’t trust that at all.”
      “we’re in a safe room.”
      there was a good two second pause and then “…. i still don’t trust it.”
      got a pretty good chuckle out of me

    • @RiRyn27
      @RiRyn27 ปีที่แล้ว

      Anyone have cosmic horror movie recommendations, please?

  • @SirIsaacClarke
    @SirIsaacClarke ปีที่แล้ว +455

    Seeing how much love went into this game, EA's betrayal of them hurts even more.

    • @emilkubie
      @emilkubie ปีที่แล้ว +16

      Visceral games: I gave you all I had, i did.

    • @macmiller9510
      @macmiller9510 ปีที่แล้ว +3

      Like Konami

    • @alc3062
      @alc3062 ปีที่แล้ว +3

      What happened to EA and them?

    • @SirIsaacClarke
      @SirIsaacClarke ปีที่แล้ว +33

      @@alc3062 What happens to every company owned by EA. They take a creative idea, overly destroy said idea with what is most popular at the time, making the game lose it's core audience and appeal in an attempt to make a huge multi million dollar IP outta it and give it mass appeal. It backfires, undersells since it doesn't appeal to any specific group, loses money, stock holders get mad, and they shutter the company they bought and shuffle off any survivors to other things. Rinse and repeat.

    • @Seraphim190.
      @Seraphim190. ปีที่แล้ว

      @@SirIsaacClarke said idea? you mean the said info based on the said game? you sound woke. z game is z best z game said ever.

  • @miket5607
    @miket5607 3 ปีที่แล้ว +5892

    Video: How Dead Space's Scariest Scene Almost Killed the Game
    What actually killed the game: EA

    • @NegusInParis01
      @NegusInParis01 3 ปีที่แล้ว +50

      Facts

    • @warboss3686
      @warboss3686 3 ปีที่แล้ว +118

      Visceral: whew it nearly killed us but we made it work
      EA: you weren’t meant to live at all >shoots at point blank

    • @JMrealgamer
      @JMrealgamer 2 ปีที่แล้ว +2

      Truth.

    • @Jason-eo5bv
      @Jason-eo5bv 2 ปีที่แล้ว +1

      You do realize Visceral was an EA studio from the start, right? So.... they killed themselves? Seriously look it up

    • @JMrealgamer
      @JMrealgamer 2 ปีที่แล้ว +22

      @@Jason-eo5bv if what you say is true. Yes. Someone at EA wanted them to die. They succeeded. EA didn’t only kill DS but others as well.

  • @Caddicarus
    @Caddicarus 4 ปีที่แล้ว +22330

    It's utterly heartbreaking to see this guy open his heart up and dissect every tiny detail about the love that went into this game, only to have EA shut it all down after they ruined 3.

    • @josephyang3260
      @josephyang3260 4 ปีที่แล้ว +1132

      It was a complete departure from the series, not scary at all. Reminded me of metal gear or other third person shooters at times.

    • @plague166
      @plague166 3 ปีที่แล้ว +368

      Joseph Yang there were some scares, like when if you played as carter your surroundings were different from Isaacs in certain situations, but that required coop unfortunately

    • @OldNorthFoxx222
      @OldNorthFoxx222 3 ปีที่แล้ว +464

      Actually the fans made it fail, and ruined them. It got 3's and 4's when it came, then it got 9's and 10's in 2016. Meta bombers are the worst.

    • @UndeadCollector
      @UndeadCollector 3 ปีที่แล้ว +578

      @@OldNorthFoxx222 The fans made it fail, because the 3rd Game was going away to be an Horror Game. It was not just more action based, it was also the first Game EA used to try out "microtransaction" in a Full Price Game. If you really try to compare the 3rd with the first 2 Games, then you maybe see, that the 3rd tries to be a "different" Games.
      The same happen btw with "F.E.A.R.". The 3rd Game was also more action based and the "Horror" parts are nearly none existend. I know that Fans can be "brutal" if it comes to there beloved series, but if it comes to try changing the Series overall, im totally understand the way of how a fan thinks.
      We also seen this with Resident Evil. Even with good sells of RE6, Capcom did go back more to Horror again, because RE is Horror, not just "pew pew".

    • @dmxfactor
      @dmxfactor 3 ปีที่แล้ว +207

      @Cryer24597 3 was reviewed unfairly in my opinion. I played it solo and co-op, and the optional sections with Carver's side missions were some of the best parts of the game. I agree the game got too "actiony" but it was still scary at certain points and I enjoyed the weapon customization. Shame on EA for adding microtransactions though. DS3 was a great game despite what reviews said.

  • @Blacklister773
    @Blacklister773 ปีที่แล้ว +83

    18:50
    "...I've got quite a few stories, and I enjoyed making Dead Space so much that, uhhhh, y'know, hopefully someday I'll make one of those games again."
    And that, my friends, is what we in the business call foreshadowing.

    • @thesamejackalsniperthatkil117
      @thesamejackalsniperthatkil117 ปีที่แล้ว +6

      And now that the callisto protocol has an actual release date.... just hoping he'll recapture what made dead space so good in that game

    • @youngspecial64
      @youngspecial64 ปีที่แล้ว

      @@thesamejackalsniperthatkil117 4 more days left... it's looking quite special indeed.

    • @dande3208
      @dande3208 ปีที่แล้ว +4

      @@youngspecial64 bruh moment

    • @demonax.mp4350
      @demonax.mp4350 ปีที่แล้ว +1

      @@youngspecial64 *oof*

  • @NiNjAcAt5677
    @NiNjAcAt5677 ปีที่แล้ว +23

    "Hopefully some day I'll make one of those games again" this man already had Callisto Protocol in the making

  • @focumQuarium
    @focumQuarium 4 ปีที่แล้ว +5449

    I love how he calls his developers "engineers". Shows immense respect to the craft.

    • @LodgeOfSorceresses
      @LodgeOfSorceresses 4 ปีที่แล้ว +135

      @Heat Ray Therre is always someone who acts like as if they don't understand anything... Arghhh!

    • @keynanmartinez
      @keynanmartinez 4 ปีที่แล้ว +10

      Thank God they made a new path for horror.

    • @GageMason
      @GageMason 4 ปีที่แล้ว +148

      @Heat Ray But it's the fact that he actually calls them "engineers" rather than any other term.

    • @jeremiahsundial7801
      @jeremiahsundial7801 4 ปีที่แล้ว +3

      So then what are they usually called?

    • @GageMason
      @GageMason 4 ปีที่แล้ว +90

      @@jeremiahsundial7801 alot of times in the game development industry, the people who work on and test the games are neglected or treated less fairly. That being said they usually aren't mentioned at all, so there isn't anything they would be called otherwise.

  • @shaunmannix3898
    @shaunmannix3898 4 ปีที่แล้ว +3604

    “You know... hopefully some day il make one of those games again” my soul has been cleansed. I’m ready for a return to the series

    • @SortaPredictable
      @SortaPredictable 4 ปีที่แล้ว +154

      EA killed the IP with their management decisions and then blamed it on the game to make themselves feel better. I don’t think it will ever come back.

    • @TheAltFool
      @TheAltFool 4 ปีที่แล้ว +134

      @@SortaPredictable I curse EA regularly for this reason.

    • @betelgeuse_99
      @betelgeuse_99 3 ปีที่แล้ว +66

      Well there won't be anymore Dead Space games, but maybe we'll get something similar from Glen in the future if circumstances allow it. Either way I'll still go back and play the entire trilogy through like 3 times a year at least.

    • @kyletrout3828
      @kyletrout3828 3 ปีที่แล้ว +28

      I just recently jumped back into Dead Space. I think you can just replay the first 2.
      The first one is a work of art and then the second is a solid expansion on it.
      The third is EA attempting to destroy all the joy in the world.

    • @DantesVoid
      @DantesVoid 3 ปีที่แล้ว

      They're making Negative Atmosphere which is basically going to be the same thing

  • @blastofo
    @blastofo 2 ปีที่แล้ว +455

    This was the first, and one of the only games I got 100% achievements, because I loved it so much. Please port this to VR!

    • @sherlockholmes8822
      @sherlockholmes8822 2 ปีที่แล้ว +5

      Do you want people to start having heart attacks and drop like soccer players?
      At least they won't link it to the vaxx

    • @Newton_Isaac
      @Newton_Isaac 2 ปีที่แล้ว +67

      If this was for VR folks would have heart attacks from much adrenaline and strokes, for sure.

    • @joseluislopez9197
      @joseluislopez9197 2 ปีที่แล้ว +24

      Hell to the no!

    • @thelychgamer3098
      @thelychgamer3098 ปีที่แล้ว +5

      Resident Evil 4 VR moment

    • @Ike_of_pyke
      @Ike_of_pyke ปีที่แล้ว +8

      there's always peng

  • @PastaAivo
    @PastaAivo 2 ปีที่แล้ว +129

    I just love how he is such a true horror fan. He knew what he wanted to make and he got his team on the task.

  • @gendygoblin8391
    @gendygoblin8391 3 ปีที่แล้ว +3123

    His mentality towards making a game is admirable and should be how more game devs think.

    • @cheesemuffin8129
      @cheesemuffin8129 3 ปีที่แล้ว +52

      Now most of them just think about how many lootboxes and battle passes they can fit in, while having the bare minimum content in the base game. Also how much of the game they can put in dlc.

    • @gendygoblin8391
      @gendygoblin8391 3 ปีที่แล้ว +38

      @@cheesemuffin8129 and rather than releasing the full game the cut out chunks and sell them back claiming they are DLC when they are the actual content the game should have had in the first place.

    • @caleirin4559
      @caleirin4559 3 ปีที่แล้ว +5

      @@gendygoblin8391 kind of like the new cold war. The game is great but theres only one zombies map until a DLC comes out. And only playstation have access to nuketown zombies

    • @770megaman
      @770megaman 3 ปีที่แล้ว +28

      Don’t blame the dev’s blame the publisher........

    • @gendygoblin8391
      @gendygoblin8391 3 ปีที่แล้ว +1

      @@770megaman yeah that’s a good point but the devs do also have a major role in the creation of a product, the publishers will just push it in another direction which can have an impact. It has been a pretty complicated system in the past and especially now so I see what you mean. Rather than just devs I think the whole team should have that mind set.

  • @sharpsonmusic
    @sharpsonmusic 4 ปีที่แล้ว +2759

    This guy seems like he was wanted by the mob so he changed his identity to a game dev....but he was actually really good at it and now he does it for a living.

    • @ChristianProtossDragoon
      @ChristianProtossDragoon 4 ปีที่แล้ว +13

      😂🤣

    • @vincentbarresi3774
      @vincentbarresi3774 4 ปีที่แล้ว +34

      Very ignorant of you to say that. Im an Italian American from NYC and work in software engineering. I guess I was wanted by the mob too. You know how many times in my career I feel I haven't been validated cuz I look and sound similar to this guy. Im sure he's felt it also way more than I have even making games as successful as he has. You should take an educated approach to your youtube likes, Bro. Not all of us look like like Silicon Valley.

    • @square_runner3604
      @square_runner3604 4 ปีที่แล้ว +149

      Vincent Barresi it’s a joke

    • @square_runner3604
      @square_runner3604 4 ปีที่แล้ว +6

      Sharpson lol what a specific joke

    • @SENATORPAIN1
      @SENATORPAIN1 4 ปีที่แล้ว +35

      @@vincentbarresi3774 ah are you for real?

  • @JHattsy
    @JHattsy ปีที่แล้ว +61

    I think the coolest part of this interview is how it comes across that, he knew exactly what he wanted and how it was going to be, when he said "we had to cut two other things but I won't tell you what they are 'cause I don't care, the drag was cool"
    That's just really cool, to me.

  • @Vampireknigh
    @Vampireknigh ปีที่แล้ว +39

    Having played through both the Callisto Protocol and Dead Space remake recently, it's crazy how these 2 games were directed by the same person. Callisto felt like an empty shell of a copy that doesn't understand the source material at all.
    It had good graphics and decent atmosphere but also the worst combat system i have ever seen in a game which ruined all immersion and tension. The Dead Space remake wasn't even made by the same people yet they clearly understand what made the original Dead Space great and improved upon every single aspect.
    It's a shame the person who originally came up with many of these ideas is so out of touch now.

    • @XMarkxyz
      @XMarkxyz ปีที่แล้ว +19

      In my opinion is the proof that a game isn't made just by one talented person or not even many talented people fullstop, but you have to have many talented people with great chemistry that are able to complement one another to make a great game

    • @stevenclark2188
      @stevenclark2188 ปีที่แล้ว +4

      I would say game development isn't Hollywood: a studio leader can't put together the same team after the studio breaks up because everybody is not still living in Canoga Park and ready to go. It's disbursed enough and causes enough burn out that people have to move on and you can't get them back. So there's no pretending a director is an author.

    • @paragonjones13
      @paragonjones13 6 หลายเดือนก่อน +1

      I don't feel like its fair to equate the result of a game with the ability of one person. Games are built on the backs of teams, and studios, and publishers, and in amongst all those bodies, a lot of things can go wrong
      Its easy to want to point the finger to one spot and have that have all the answers. But game development ain't easy. And so we gotta be considering the reasons for why one doesn’t turn out great isn't also

  • @cascade4661
    @cascade4661 3 ปีที่แล้ว +3360

    Something about no hud in horror shooters makes so much scarier.

    • @orion_x-000
      @orion_x-000 3 ปีที่แล้ว +84

      Yeah definitely. Oh god Imagine Playing Bloodborne without HUD

    • @cascade4661
      @cascade4661 3 ปีที่แล้ว +52

      @@orion_x-000 wouldn’t be scary but would be really cool

    • @gabeaviles1300
      @gabeaviles1300 3 ปีที่แล้ว +20

      I don’t mean to sound stupid but what is a hud?

    • @FairlandFarms-NickWink
      @FairlandFarms-NickWink 3 ปีที่แล้ว +19

      @@gabeaviles1300 I'm kind of in the same boat but I think they're talking about a heads up display.

    • @HoundNL
      @HoundNL 3 ปีที่แล้ว +95

      @@gabeaviles1300 HUD is the display os screen that are not in the game, such as health bar, ammo count, minimap, these things
      Instead of doing outside the game they integrated these elements inside the game, for instance the health bar, that is in the back of the character, and not on the corner or the screen

  • @-deepoid-9158
    @-deepoid-9158 3 ปีที่แล้ว +1711

    I miss when game developers wanted their players to actually enjoy their games rather than wanting them to become addicted and to give them all their money via loot box rng

    • @Crisyx91
      @Crisyx91 3 ปีที่แล้ว +24

      both have always been coexisting

    • @keith5.795
      @keith5.795 3 ปีที่แล้ว +21

      Activition with *clears throat* CALL OF DUTY

    • @robbysalz8710
      @robbysalz8710 2 ปีที่แล้ว +46

      It’s not the developers, it’s the executives and business suits

    • @vergil4220
      @vergil4220 2 ปีที่แล้ว +4

      Riot with league of legends:

    • @DaraG-sn2nj
      @DaraG-sn2nj 2 ปีที่แล้ว +7

      Arcade games were always designed to steal money from players.

  • @Deadman1000
    @Deadman1000 ปีที่แล้ว +93

    So happy to see the trailer for Calisto, this man knows how to make a horror game and I know this next project will be amazing.

  • @l03j27
    @l03j27 ปีที่แล้ว +34

    Dead space 1 and 2 gave me nightmares when I was in middle school, but I was also so drawn in by the world and it’s atmosphere and lore. Remains one of my favorite games ever made.

  • @mahbaotan
    @mahbaotan 5 ปีที่แล้ว +4793

    sometimes after a kill, i'll stomp again and again just to make sure it is dead.

    • @pauloliver3165
      @pauloliver3165 5 ปีที่แล้ว +60

      Me too.

    • @elite_eight4486
      @elite_eight4486 5 ปีที่แล้ว +128

      it was SO satisfying and cathartic

    • @magicmanscott40k
      @magicmanscott40k 5 ปีที่แล้ว +37

      I did that my first playthrough.

    • @youngrios
      @youngrios 5 ปีที่แล้ว +24

      Yooooo...that was me when I was 16 and got it stomp it like a COCKA ROACH!!

    • @sultanossi8845
      @sultanossi8845 5 ปีที่แล้ว +75

      when ever I see a body I would stomp on it several times so the bat looking creature doesn't turn them to necromorphs and it works 😁😁😁

  • @neopolly761
    @neopolly761 4 ปีที่แล้ว +2242

    13:02 "I realized the problem wasn't the team, it was really how I was giving their assignment."
    I'm sure at least 90% of the people in this comment section can point to a boss they've had that had no concept of this sentence

    • @tranzfixuationtisk3683
      @tranzfixuationtisk3683 4 ปีที่แล้ว +90

      He must of been their favorite boss for that very reason

    • @kadosho02
      @kadosho02 4 ปีที่แล้ว +23

      When someone challenges you, and it seems unreachable. And dang they pulled it off

    • @justeriagoofball7587
      @justeriagoofball7587 4 ปีที่แล้ว +6

      the final boss?

    • @christophrichter2748
      @christophrichter2748 4 ปีที่แล้ว +1

      Justeria Goofball I think it´s the regenerating Necromorph

    • @savasmage
      @savasmage 4 ปีที่แล้ว

      Wheres dead space 2???!

  • @slyeli1115
    @slyeli1115 ปีที่แล้ว +14

    I remember how completely blown away I was by this game. As a survival horror enthusiast I had played many games in my days but nothing like this. From the atmosphere, to the necromorphs, to the holographic layouts it was such a fresh experience. This will forever go down as one of the classics in gaming history. What a gem 💎

  • @triz313
    @triz313 2 ปีที่แล้ว +72

    This is an incredible game. Still ranks as one of the best of all time. The crafting details Glen and co injected in to Dead Space set it apart.

  • @Kelvostrass
    @Kelvostrass 3 ปีที่แล้ว +2384

    I'll never forget a moment in Deadspace when I was in the vacuum of space - I thought I was safe - it was quiet because no noise in space - then I turned around and saw a necromorph pacing towards me - made me jump out of my skin. Then every time I was in the vacuum I felt exposed and vulnerable, constantly looking around me because I knew I wouldn't be able to hear them coming! - amazing sound design

    • @pa-r6169
      @pa-r6169 3 ปีที่แล้ว +84

      That exact experience is what I had happen as well. I was so relaxed for some naive moment in the vacuum and turned around right in the knick of time before it was about to collide with me. I audibly yelled and jumped. Amazing how much loud scary sound terrifies you so much that it's almost scarier when you lose it for a second and hear nothingness. Probably what made the movie "A Quiet Place" so terrifying.

    • @ulrohermit1369
      @ulrohermit1369 3 ปีที่แล้ว +8

      @@pa-r6169 it wasn't that scary tho (the movie)

    • @rushpan93
      @rushpan93 3 ปีที่แล้ว +27

      I had a pretty scary moment when I had cleared a room, was surfing through my inventory and then a necromporph respawned outside my field of view and hacked at me and impaled me from behind. I just froze in terror. The game broke serious rules. And I loved it for that.

    • @rushpan93
      @rushpan93 3 ปีที่แล้ว +5

      @Alejandro Gjezi Haha, don't you just love it when the game outsmarts you!

    • @heena1987
      @heena1987 3 ปีที่แล้ว +1

      Yo same

  • @BowenArrow_Nico
    @BowenArrow_Nico 4 ปีที่แล้ว +5835

    If you close your eyes, Vin Diesel is explaining everything.

  • @midnight2600
    @midnight2600 2 ปีที่แล้ว +57

    "Character doesnt talk"
    Unless ur stomping the living crap out of a dead monster and he cusses it out for the player lmao. Loved that, really getting a character in touch with the player

    • @alvianekka80
      @alvianekka80 ปีที่แล้ว +2

      It gives me same vibes as Gordon Freeman and Doom Guy.

  • @wavybonez183
    @wavybonez183 ปีที่แล้ว +22

    I like to pretend Callisto Protocol never happened, this is where the Dead Space legacy lies.

    • @loneshinobi2682
      @loneshinobi2682 ปีที่แล้ว

      I like to pretend people like you don’t exist but here we are

    • @iveneverlostapistolround
      @iveneverlostapistolround ปีที่แล้ว +5

      It definitely could've been better but it wasn't horrible

    • @darkshat3077
      @darkshat3077 ปีที่แล้ว +2

      @@iveneverlostapistolround it was pretty damn horrible

  • @mellz3295
    @mellz3295 5 ปีที่แล้ว +12624

    This man right here knows exactly what we want as gamers, developers like him are so rare.

    • @deeroberts8090
      @deeroberts8090 5 ปีที่แล้ว +844

      They're not rare, it's just rare to find a developer that isn't restricted by funding now. The creators all want to do what they want...they just CAN'T.

    • @mpf_agundipsht3619
      @mpf_agundipsht3619 5 ปีที่แล้ว +78

      @@deeroberts8090 if your first release is a block buster, there is your funding

    • @DNH17
      @DNH17 5 ปีที่แล้ว +18

      RAPHAEL COLANTONIO is another one.
      Tameem antoniades is good too.

    • @soap_off
      @soap_off 5 ปีที่แล้ว +22

      Yes, then he took control of the developement of Call of Duty WWII...

    • @mezzuna
      @mezzuna 5 ปีที่แล้ว +63

      I had no idea what I'd expect video game project lead to be like. But he is badass. He could be a construction foreman without a doubt

  • @mggthebest
    @mggthebest 5 ปีที่แล้ว +705

    Isaac's screams were simply the employees while they were working on the tentacle.

  • @purpleperfection6304
    @purpleperfection6304 2 ปีที่แล้ว +55

    Dead Space is one of my favorite games of all time. I love the atmosphere, the gameplay, it all works so well. I especially love the lack of a HUD. I was so blown away when I first played because it was so simple. Truly a 10/10 game and it's an experience I cannot wait to repeat

  • @AlexZobbia
    @AlexZobbia ปีที่แล้ว +4

    that smirk at the end gives the "im working on callisto protocol" vibe

  • @iforgot87872
    @iforgot87872 4 ปีที่แล้ว +1631

    "I set out to make the scariest game of all time." In my opinion, they succeeded.

    • @TheAudioCGMan
      @TheAudioCGMan 4 ปีที่แล้ว +48

      Everytime someone asks me what really got under my skin, I still mention this game

    • @BFSearle
      @BFSearle 4 ปีที่แล้ว +28

      Yeah this game freaked me out so much. One of the best games imo

    • @hiteshbehera5229
      @hiteshbehera5229 4 ปีที่แล้ว +15

      Have you ever played *Outlast*

    • @arturs4024
      @arturs4024 4 ปีที่แล้ว +37

      @@hiteshbehera5229 Outlast is quite scary but it didnt scare me like Dead Space

    • @marcovirtual
      @marcovirtual 4 ปีที่แล้ว +5

      Resident Evil Remake is the one that does it for me. Much scarier.

  • @networknomad5600
    @networknomad5600 2 ปีที่แล้ว +2980

    "We shipped the game two weeks early"
    That's something you never hear in today's game industry.

    • @joshuakhaos4451
      @joshuakhaos4451 2 ปีที่แล้ว +275

      I know I'm probably in the minority here, but I honestly believe that the mid-late 2000s were the peak of video games and stories. So many big title games the last decade have been colossal let downs on almost ever release and never lived up to their hype and portrayals.

    • @spartans7694
      @spartans7694 2 ปีที่แล้ว +54

      funny thing is they're delaying their games and when those games releases they're buggy and unfinished(i mean c'mon its obvious im talking about cyberpunk)

    • @CoffeeSnep
      @CoffeeSnep 2 ปีที่แล้ว +56

      @@joshuakhaos4451 I don't think you're really a minority here but I do disagree with you. What's happened is that guys like these don't make up the bulk of AAA teams anymore. Sure there's still some of them but most of them are after maximizing profits, their careers, etc. A team that has even some of those people is going to get dragged down some.
      The major companies are also just about all completely creatively bankrupt. They lost their best creative leads along the way and now they just have bland corporate ones. I mean just look at Ubisoft. Then again, some newer game studios really break ahead of the pack some times. The difference is that you don't hear about them as much because they don't have the advertisement and popularity of the long standing powerhouses of gaming. AA studios and emerging AAA studios are where I think you'll see the best games. Some indie games are also fantastic.

    • @frostbitepokin9520
      @frostbitepokin9520 2 ปีที่แล้ว +5

      @@spartans7694 if it’s so obvious then why do you have to say it

    • @Ilikefinalfantasy795
      @Ilikefinalfantasy795 2 ปีที่แล้ว +5

      @@joshuakhaos4451 fear was dope.

  • @Half_Incubus
    @Half_Incubus 2 ปีที่แล้ว +3

    4:12
    Congratulations, he played us all

  • @Aldairion
    @Aldairion 2 ปีที่แล้ว +14

    Schofield's genuine, heartfelt passion for his work really shows in this interview, and of course especially in Dead Space. It's no wonder at all that the game still holds up so well today.

  • @Changetheling
    @Changetheling 5 ปีที่แล้ว +8122

    Never forget Visceral Games,
    never forgive EA.

  • @Rollbrand370
    @Rollbrand370 2 ปีที่แล้ว +2273

    Dead Space is way ahead of its time. And the game has aged like fine wine.

    • @vizthex
      @vizthex 2 ปีที่แล้ว +39

      ikr. The only issue I've found is that the first door after the opening cutscene (in the room where you get the plasma cutter) doesn't let you go through it unless vsync is turned on.
      The game even works with my 1920x1200 monitor, and a lot of games released after Dead Space just kill themselves when I load them.

    • @sampleentry5253
      @sampleentry5253 2 ปีที่แล้ว +4

      @@vizthex I found that disabling the game's Vsync and enabling NVIDIA/AMD Vsync and triple buffering makes the game work just fine. Add the mouse lag fix and it's pretty good. The only really annoying thing is when your sensitivity gets jacked up for whatever reason when you walk on corruption.

    • @Rollbrand370
      @Rollbrand370 2 ปีที่แล้ว +5

      @@VladIDrago Hopefully, EA doesn't screw it up again.

    • @Cybershock180
      @Cybershock180 2 ปีที่แล้ว +1

      @@Rollbrand370 I just hope it’s the same creators who made the original dead space.

    • @Rollbrand370
      @Rollbrand370 2 ปีที่แล้ว +10

      @@Cybershock180 sadly, no one from Visceral Games will be working on the remake. But everyone at Motive are fans of the series so they said they will honor the original. Plus, majority of Visceral are working on Calisto Protocol.

  • @eafortson
    @eafortson 2 ปีที่แล้ว +19

    This legit could have (and pretty much was) a Masterclass. Having people with knowledge, experience and most importantly PASSION, in lead roles is so important to the final product. It's also, unfortunately, so incredibly rare.

  • @TheNerdyCrazyBox
    @TheNerdyCrazyBox ปีที่แล้ว +18

    The Callisto Protocol is going to be a great game

  • @corbanmadson7239
    @corbanmadson7239 5 ปีที่แล้ว +756

    Their idea of a “HUD” for this game is definitely one of my favorite aspects of this game. I love the way it seemed apart of everything without being in the way.

    • @sonicboom20078
      @sonicboom20078 4 ปีที่แล้ว +2

      a part*

    • @7783alfonso
      @7783alfonso 4 ปีที่แล้ว +7

      I love how you were able to move the camera but the menu would stay in place

  • @WhiteSleevedStu
    @WhiteSleevedStu 2 ปีที่แล้ว +890

    "I can't tell you what we cut, because I don't care. That drag tentacle was really cool"
    I love that so much. Such a fantastic attitude of a true creative designer.

    • @vizthex
      @vizthex 2 ปีที่แล้ว +45

      ikr. I still wanna know what was cut though lol.

    • @WhiteSleevedStu
      @WhiteSleevedStu 2 ปีที่แล้ว +6

      @@vizthex Haha I know what you mean!

    • @jasonx1174
      @jasonx1174 2 ปีที่แล้ว +6

      @@vizthex we might see some of that potentially in the Remake of Dead Space.

    • @sirisaacclarke4964
      @sirisaacclarke4964 2 ปีที่แล้ว +11

      @@jasonx1174 true, they usually take the opportunity when they make remakes.

    • @joshuanoble5895
      @joshuanoble5895 2 ปีที่แล้ว +1

      @@sirisaacclarke4964 It probably made it into ds 2 or 3 honestly. Tough to say though. If it was left in some notebook on a safe it may still be sitting.

  • @jamesotworth6157
    @jamesotworth6157 ปีที่แล้ว +13

    Dead Space was one of those games that you just had to play from start to finish. I don’t normally finish horror games, but Dead Space was a huge treat from start to finish. Great game.

  • @evanfitzpatrick4357
    @evanfitzpatrick4357 ปีที่แล้ว +23

    How the drag tentacle is handled in the remake is the perfect example of why it can’t replace the OG - literally broke one of the most important rules.

  • @leonardolejarde467
    @leonardolejarde467 3 ปีที่แล้ว +1610

    He looks like he can survive dead space for real.

    • @ZenMonkeyGod
      @ZenMonkeyGod 2 ปีที่แล้ว +139

      He's what I would imagine Isaac to actually look and sound like.

    • @greatwavefan397
      @greatwavefan397 2 ปีที่แล้ว +16

      @@ZenMonkeyGod But Isaac is kinda lanky.

    • @Hypno_BPM
      @Hypno_BPM 2 ปีที่แล้ว +4

      he sounds and kinda reminds me of Gip from boardwalk empire. Bobby Cannavale

    • @okami7847
      @okami7847 2 ปีที่แล้ว +36

      @@greatwavefan397 Not in Dead Space 1 though, have you seen them glutes?

    • @drameday
      @drameday 2 ปีที่แล้ว +48

      He is pretty jacked for a nerd.

  • @Renatinho12ful
    @Renatinho12ful 3 ปีที่แล้ว +2377

    it’s almost like hearing a dad talking about a son he lost in a car accident caused by someone else(EA)

    • @pedroantunes6652
      @pedroantunes6652 3 ปีที่แล้ว +26

      Brilliant comment sir

    • @goldenArmadilous
      @goldenArmadilous 3 ปีที่แล้ว +2

      True

    • @estebandelafp
      @estebandelafp 3 ปีที่แล้ว +4

      I'm just starting with Dead Space 1, in a nutshell, what happened with EA?

    • @beansgarcia3811
      @beansgarcia3811 3 ปีที่แล้ว +37

      @@estebandelafp EA did what EA does..turn it into a cash cow and milked it dry

    • @loop5720
      @loop5720 3 ปีที่แล้ว +6

      *And his dad is waiting for revenge on his side, as he makes gory art.*

  • @luciaszocsova496
    @luciaszocsova496 ปีที่แล้ว +15

    I stil remember playing Dead Space for the first time. I made sure I was home alone (because hearing your dad laugh about something from the living room is not exactly inflicting scary to the situation) and almost immediately, just as you take control, I was tense. And scared. And loved every single minute of it.

  • @edfscout8132
    @edfscout8132 2 ปีที่แล้ว +13

    People like him deserve more than what they've got on this kind of game, this game was made perfectly with no issues. It was scary, it sent chills PROPERLY, and it made sleeping in fear worth it. I honestly miss this game.

  • @PunishedCreepswork4
    @PunishedCreepswork4 5 ปีที่แล้ว +10532

    being a sound engineer, dead space still gets me.

    • @NocturneNox1
      @NocturneNox1 5 ปีที่แล้ว +41

      You live?

    • @unusualbydefault
      @unusualbydefault 5 ปีที่แล้ว +168

      Wanna expand on that?

    • @RileyWhittakerMusic1
      @RileyWhittakerMusic1 5 ปีที่แล้ว +267

      Every time I listen to really good in game sounds or music, I always wonder how they were made so well. Like hearing a tire screech on a road in perfect time with the the actual tire in the game. I dun get it.

    • @Hawkido
      @Hawkido 5 ปีที่แล้ว +169

      Effective use of discord to evoke a deep sense of unease. Screeches, loud noises that make you mutter quietly under your breath "be quiet, stop making noise, they will hear you!" The only other games like this that have produced this feel in a game would be Alien Isolation (also excellent use of sound) and much further in the past System Shock (excellent environment for a game of its age).

    • @LotusEater14
      @LotusEater14 5 ปีที่แล้ว +142

      I'm a sound designer, and I love Dead Space because of the sound. They did such a great job. Everything they did... just worked so well.

  • @austin09jj
    @austin09jj 5 ปีที่แล้ว +1650

    "Hopefully I'll make one of those games again."
    Me: *◉_◉*

    • @luck501
      @luck501 5 ปีที่แล้ว +37

      The dreams boy, the dreams....

    • @Soul_Alpha
      @Soul_Alpha 5 ปีที่แล้ว +44

      *Tentacle-like screeching intensifies*

    • @retro5700
      @retro5700 5 ปีที่แล้ว +5

      DS4

    • @whoopsiedooschmoopsiepoo2266
      @whoopsiedooschmoopsiepoo2266 5 ปีที่แล้ว +3

      @@Soul_Alpha hahaha YAAAAS

    • @WithoutReward
      @WithoutReward 5 ปีที่แล้ว +1

      Austin Murre agreed

  • @EarthBoundBean
    @EarthBoundBean ปีที่แล้ว +12

    All that struggle for one 40 second scene is what makes it such a work of art. This game and it's sequel are something that should be treasured in the history of gaming, my grandchildren will be playing this game 😌

  • @gulanhem9495
    @gulanhem9495 ปีที่แล้ว +15

    Judging by how he talks in this video it seems Glen Scofields IQ dropped by 20 points between this game and Callisto.

    • @SuicidalSummerSnowWoman
      @SuicidalSummerSnowWoman 7 หลายเดือนก่อน

      callisto could have been better but i loved playing it... hated the DLC tho

  • @TheLiquidpower
    @TheLiquidpower 5 ปีที่แล้ว +3128

    Dead Space is a masterpiece and the game industry needs more men like this behind the reins

    • @GameProBros
      @GameProBros 5 ปีที่แล้ว +3

      Could not agree more!!

    • @DooMERful
      @DooMERful 5 ปีที่แล้ว +28

      problem is.....the gaming industry dont want people like him anymore.

    • @jole5468
      @jole5468 5 ปีที่แล้ว +2

      the guy also is part of the studio that made cod aw and cod ww2 and brags about it in the video, and those are terrible games that are not by ea, so the guy in this video seems to just have gotten lucky once

    • @cringyboring
      @cringyboring 5 ปีที่แล้ว +17

      @@jole5468 I wouldnt say lucky because it's not like dead space is overrated.

    • @AdamSandal83
      @AdamSandal83 5 ปีที่แล้ว +9

      @@jole5468 He did, but he was more so on the Zombies side of things, and the zombies and different types of enemies in that game mode are the most disturbing they've been.

  • @bacontrooper4318
    @bacontrooper4318 4 ปีที่แล้ว +2399

    It's a damn shame that ea canabalized and dismembered their studio

    • @zotirruges
      @zotirruges 4 ปีที่แล้ว +145

      EA is a boss battle no one can beat....
      Except maybe CD Projekt Red

    • @rangerslayer2260
      @rangerslayer2260 4 ปีที่แล้ว +45

      Zoti Rruges CD Projeckt Red will most likely wreck EA and I hope it's down in glorious fashion.

    • @drunkeneagleman51
      @drunkeneagleman51 4 ปีที่แล้ว +38

      @@zotirruges bro the only one that can beat EA is us the gamers and its pretty ironic gamers is also the ones that beats their games.its like the boss monster sends his goons to us to make us strong and trained for us to be able to kill them

    • @zotirruges
      @zotirruges 4 ปีที่แล้ว +39

      @@drunkeneagleman51 unfortunately "the gamers" have done nothing about EA and other such companies that have followed the trend of releasing unfinished products to their consumers. The price of games rises, dlc, and need for "season pass" garbage... Yet people shell out the dollars and receive an unfinished buggy product.... Dang what have we allowed so far and some of the favorite dev companies have simply disappeared under the EA empire.
      But for an extra 19.99 maybe one day "gamers" will understand that to companies like EA we are just a pay check regardless of the quality and how many companies are crushed under their fist.

    • @varundurge
      @varundurge 4 ปีที่แล้ว +3

      Zoti Rruges u r damn right bro

  • @willybober2
    @willybober2 ปีที่แล้ว +17

    Too bad Callisto didn't quite live up to the hype

    • @Kagetora-
      @Kagetora- ปีที่แล้ว +6

      Agreed. It was a cool idea but was executed poorly

    • @willybober2
      @willybober2 ปีที่แล้ว +2

      @@Kagetora- 💯%

  • @unit38421
    @unit38421 ปีที่แล้ว +5

    It's funny that he said "I want to make Resident Evil in space", because I think the shortest way to describe Dead Space is Resident Evil in a Mass Effect setting. Especially the fact that he was so fascinated with Resident Evil 4, and that it is a go to comparison for gameplay for so many people shows that he it was a true passion project and the he managed to execute his vision in masterful fashion.

  • @mmoogl3547
    @mmoogl3547 5 ปีที่แล้ว +535

    Dude shows his dismemberment book like it's some kind of child's colouring book.

    • @REKON.23
      @REKON.23 5 ปีที่แล้ว +8

      I loled so hard.

    • @aubristreams
      @aubristreams 5 ปีที่แล้ว +10

      I know right! So freaking cool!

  • @IncitedCG
    @IncitedCG 4 ปีที่แล้ว +1924

    Dead space was iconic.
    Give this guy another shot at the title. A dead space space title made today would be something special!

    • @volgax3646
      @volgax3646 4 ปีที่แล้ว +11

      John Boi I think he’s doing a new game

    • @blackred1032
      @blackred1032 4 ปีที่แล้ว +26

      Wouldnt make sense because theres no value in a singleplayer game. Gaming communities all want one game and thats a fun online multiplayer with tons of microtransactions for loot. I would like another deadspace game especially with updated graphics but idk.. maybe well see one 2021

    • @dsignyt
      @dsignyt 4 ปีที่แล้ว +117

      @@blackred1032 Go and tell that to Kojima, CDPR, 4A Games, Rocksteady, Bethesda, ... Singleplayer isn't dead, the market is still there. It's just not as loud as the multiplayer one.

    • @DutchDouchebag
      @DutchDouchebag 4 ปีที่แล้ว +39

      @@blackred1032 actually most people are getting fed up with unfinished half baked products, bad multiplayer attempts and paywalls (anthem, fallout 76, Destiny and MANY more).
      The thing that makes single player games good is the depth. Immersion.
      Playing a game and feeling like you're a part of that world.
      Good singleplayers can do that.
      Multiplayers often just seem to revolve around "who's better".
      Social constructs is what keeps most people playing multiplayer; it's almost like hanging around with friends.
      The activity might be boring, but friends are not.
      Destiny in my opinion is absolute garbage. No depth, most of the story is hidden in lore; it's just lazy.
      Repetitive quests, no originality..
      Oh and RDR2.
      Do you think that everyone who has that game plays multiplayer?
      Because they dont.
      EVERYONE played the story, only 10 to 15% play RDR2 online, and often not on a regular basis.

    • @GageMason
      @GageMason 4 ปีที่แล้ว +2

      @@DutchDouchebag I prefer multiplayer games that have at least a competitive aspect to them. I enjoy the competition, that's what I enjoy about them. On the other hand, i don't enjoy single player games all too often. My enjoyment of a single player game comes from me being the main character in the story, not the story revolving around a pre developed main character. That's why I like single player games more akin to Skyrim, where you develop your character, rather than games like uncharted, where the character has a backstory. I might be in the minority with that, but it's just what I enjoy. Overall, multiplayer games like Halo, Titanfall, and for me Destiny's PvP (although it needs alot of work), are where I feel most at home. Just thought I'd give some thoughts from a person who mainly plays multiplayer games.

  • @vinylthedeadqueen
    @vinylthedeadqueen 11 หลายเดือนก่อน +3

    Hearing that they took the sound of a train and made it scary is amazing. Really shows how creative you can get and how you can take things you see and hear every day and twist it to what you want in a new way.

  • @rabbidjeremy9193
    @rabbidjeremy9193 ปีที่แล้ว +22

    I wish more people like him were making games now.

  • @SerpentVX
    @SerpentVX 5 ปีที่แล้ว +747

    Dude who made Deadspace: "I wanna make the scariest game."
    EA on DS3: "You know what's holding this series back? The scary stuff. Just make it an action game."

    • @duhmzdaih
      @duhmzdaih 5 ปีที่แล้ว +8

      Well, if they wanted to make the scariest game they failed. It isn't even scary to begin with. It's still a very good action/survival horror game though.

    • @duhmzdaih
      @duhmzdaih 5 ปีที่แล้ว +4

      @omiskpr Dude, Dead Space is a "modern" jump scare only game lol

    • @cpt_easy803
      @cpt_easy803 5 ปีที่แล้ว +28

      Looking back at DS3 I have to admit there were moments where it got really scary too, not at the DS1 level of course but at least they tried :D and DS3, on it's own, was a pretty cool game. But they maybe shouldn't have called it Dead Space.

    • @mitchu9677
      @mitchu9677 5 ปีที่แล้ว +21

      @Iridescent Silhouette You should probably see a psychiatrist

    • @rehpotsirc
      @rehpotsirc 5 ปีที่แล้ว +8

      @Iridescent Silhouette Who even said that? LOL

  • @krieglietzkohl4750
    @krieglietzkohl4750 4 ปีที่แล้ว +598

    Dead space told me to always stomp the bodies that are "dead"
    That's how you develop anxiety 101

    • @kevenmonge1390
      @kevenmonge1390 4 ปีที่แล้ว +16

      It’s true...I didn’t do it and guess what, 2 necromorphs behind me “Sigh” lol

    • @Mercer9201
      @Mercer9201 4 ปีที่แล้ว +19

      Double tapping is an important thing when it comes to killing anything in game and irl tbh

    • @oRnch199
      @oRnch199 4 ปีที่แล้ว +3

      Silent hill 1 told me that. Lol.

    • @Legendary_Detective-Wobbuffet
      @Legendary_Detective-Wobbuffet 4 ปีที่แล้ว

      That's also how voting should work.

    • @thenthson
      @thenthson 4 ปีที่แล้ว +5

      And that one damn elevator in ds2 when the necromorph jumps down. Only happened once but after which you always get in the corner and point a gun at the other.

  • @nix-cipher
    @nix-cipher ปีที่แล้ว +2

    Even though this video is years old I found it surprisingly interesting.
    He appears to be a level-headed,down to Earth kind of guy who seems genuinely interested in not just the project set before him but the entire team involved as well.
    Cheers

  • @Weird-Mike
    @Weird-Mike 2 ปีที่แล้ว +1

    I love this interview so much that I watch it 3-4 times a year since it's release.

  • @419chris419
    @419chris419 3 ปีที่แล้ว +1382

    "Sound design is key"
    Words spoken from a wise man

    • @augustuswalker691
      @augustuswalker691 3 ปีที่แล้ว +29

      DOOM Eternal, Dead Space, and Alan Wake are all proof of this

    • @cringr_man915
      @cringr_man915 3 ปีที่แล้ว +1

      Augustus Walker They really are, aren’t they.

    • @AudioBotnik
      @AudioBotnik 3 ปีที่แล้ว +1

      I see what you did here..😁

    • @chrischimera
      @chrischimera 3 ปีที่แล้ว +4

      I heard that about movies too then I tried to watch a movie with no background noise or music and it was weird af.

    • @filippopotame3579
      @filippopotame3579 3 ปีที่แล้ว +6

      This is why some of the greatest games still playable are old : sound design not only is key but also ages wel.l Great actor performance and music are timeless

  • @brendanmurphy4684
    @brendanmurphy4684 2 ปีที่แล้ว +975

    One thing I loved about the first game is that the combat music doesn't start until your camera sees the enemy. So something could be right behind you with normal background music, then you turn your camera around and its 3 feet away from you, and at that point in time you first see it, you hear the heart dropping intense start to combat music.

    • @Crimsonlee2XX
      @Crimsonlee2XX 2 ปีที่แล้ว +75

      The first game had me paranoid as hell looking behind myself every few seconds.

    • @shred1894
      @shred1894 2 ปีที่แล้ว +63

      @@Crimsonlee2XX I've only played the first one and it had me checking my corners like a special forces team breeching an enemy compound. Constantly sweeping every inch of every space, shooting anything that moved.

    • @jasonx1174
      @jasonx1174 2 ปีที่แล้ว +24

      It's really smart how there's the contrast between the quiet tension building moments and the really loud adrenaline filled moments.

    • @antennahead4978
      @antennahead4978 2 ปีที่แล้ว +2

      That didn't happen to me. I used the music top let me know that an enemy was there

    • @sdalger8072
      @sdalger8072 2 ปีที่แล้ว +1

      Just bought the game. What you just said would be cool, but sadly scary combat music plays even when I don't see enemy, so I am already prepared. :(

  • @ThePolarKuma
    @ThePolarKuma 2 ปีที่แล้ว +3

    I really appreciate these behind the scene stories it makes you appreciate each game even more

  • @sage3576
    @sage3576 ปีที่แล้ว

    this video is amazing. one of favorite topics is: development. its so badass to hear about one of your favorite games being made. especially the part where he was talking about the tentacle and how they had to rework mechanics just for a tentacle

  • @cnash5647
    @cnash5647 4 ปีที่แล้ว +1088

    When you're not sure whether a lying corpse is a neutralized necromorph or not....
    *kinesis the hell out of it*

    • @thenthson
      @thenthson 4 ปีที่แล้ว +23

      Throw something. Try to take a limb off. Give them a hug.

    • @cnash5647
      @cnash5647 4 ปีที่แล้ว +27

      @@thenthson The moment you realised that every corpse is un-kinesis-able.

    • @MoopMoopRS
      @MoopMoopRS 4 ปีที่แล้ว +32

      Just stomp it to oblivion

    • @thenthson
      @thenthson 4 ปีที่แล้ว +12

      @@MoopMoopRS and let Molag Bal sort them out

    • @MoopMoopRS
      @MoopMoopRS 4 ปีที่แล้ว

      @@thenthson hah

  • @aechangel627
    @aechangel627 5 ปีที่แล้ว +2959

    Capcom has confirmed that the dismemberment in Resident Evil 2 Remake was inspired by Dead Space, I miss Dead Space so goddamn much.
    By the way Dead Space is coming back!

    • @chadmabe7069
      @chadmabe7069 5 ปีที่แล้ว +5

      Then go buy it on xboxlive marketplace on 360 they have deadspace 1 2 3 an the comic game dead space ignition which takes place after 1 or after 2

    • @magicmanscott40k
      @magicmanscott40k 5 ปีที่แล้ว +1

      Same. It's very solid.

    • @jawonsh1592
      @jawonsh1592 5 ปีที่แล้ว +39

      Dead Space was focused on Resident Evil aswell, wasn't it?
      I'm having deja vú

    • @larsenalexanders6644
      @larsenalexanders6644 5 ปีที่แล้ว +3

      Stop Blaspheming God.

    • @user-ro1so8gy4s
      @user-ro1so8gy4s 5 ปีที่แล้ว +6

      @@larsenalexanders6644 god isn't real

  • @w.e.d.d6317
    @w.e.d.d6317 ปีที่แล้ว +44

    Well, this video didn't aged well.. Glen went from survival horror's hero going against EA's goliath too Calisto Protocol failed launch.
    So many hopes on him and his new project and in the end, it looks like the other team behind dead space remake understand much more the licence and where to bring it to become a modern game. By deciding to transform the game with new propositions as for example the level design where the Ishimura will now be interconnected and an AI can change the setting of a room by throwing monsters at you like in left 4 dead and turning the lights down.
    Calisto feels like a copy of a copy, that tries to recreate the feeling of dead space without understanding what made it stand out..
    The artistic direction, the story, some moments, the ending.. Everything is a call back to dead space, lack of subtlety and completely missing the target.
    The biggest example is in the details. Dead space wanted the player to be immersed in the universe and decided to integrate the HUD in the game.
    And Calisto chooses to follow the same design but put big spikes in every room to throw enemies at. It feel so artificial.. Its a detail but it matters.
    Everyone call this man the creator of dead space, however, he isn't. Not by himself! He surely brought the game to life but he wasn't alone? An entire team brought his vision to life. Even after he left we got dead space 2 and extraction that are pure gems that refined and explored other territories for the franchise.
    I'm confident for Dead space future, and i hope that Glen will finally let go of Dead space and focus on an entire new horror concept, because he definetly lost against the remake. Better come with a total new proposition. Pls just don't make it another 3rd person survival horror game in space :)

    • @StatisticColt
      @StatisticColt ปีที่แล้ว +2

      I agree with you but I wouldn’t say he lost against the remake yet, because it hasn’t realised yet.

    • @anarcho262
      @anarcho262 ปีที่แล้ว +1

      @@StatisticColt True ... with all the advertise and stuff i think it will be a mass. I hope i ain't right but i don't trust companies anymore.

    • @loneshinobi2682
      @loneshinobi2682 ปีที่แล้ว +3

      TLDR
      Callisto is an excellent, competent game. Having played it to completion and then going back and listening to this video, there’s so many aspects of dead space that he’s talking about in this video that are IN TCP.
      But people have selective memory and no game has shown it more than TCP.

    • @I_hate_pedophiles
      @I_hate_pedophiles ปีที่แล้ว

      He so lost against the remake LMAO

    • @meestur6210
      @meestur6210 ปีที่แล้ว +2

      @@anarcho262 Fortunately, you're wrong, hope you're enjoying the remake :)

  • @thesoundengine
    @thesoundengine 2 ปีที่แล้ว +1

    I love the focus on sound. Good lad

  • @jebusslaves9297
    @jebusslaves9297 2 ปีที่แล้ว +904

    Not many people know, but that scream you hear at 15:37 was the reaction of the lead engineer when Glen informed him that the tentacle scene had to be modeled along the entire corridor path.

    • @DigitalDNA
      @DigitalDNA ปีที่แล้ว +50

      That sounds devastating.

    • @DigitalDNA
      @DigitalDNA ปีที่แล้ว +41

      I actually rolled back to this specific time stamp.

    • @coatbee9244
      @coatbee9244 ปีที่แล้ว +5

      Haha

    • @Nom8d
      @Nom8d ปีที่แล้ว +22

      Speaking of screams. Looks like Wilhelm scream made it into this game as well lol. 9:08

    • @RandalfElVikingo
      @RandalfElVikingo ปีที่แล้ว +3

      He needs to colab with that Klay dude from Gears of War.

  • @matodragonespor5000
    @matodragonespor5000 5 ปีที่แล้ว +244

    You know, other developers would have said: "Let's remove the tentacle moment so we don't have to deal with it" while this guys were like: "We have to re structure the way we work, we have to make a lot of new animations, develop a tracking IA and re make the combat system just for this one 30 seconds long moment...let's do it!". This says a lot about the talent that was in Visceral Games.

  • @AJMarraffa
    @AJMarraffa 7 หลายเดือนก่อน

    Love the bit on layering, it's so true. When I run into tough problems while developing my own game, breaking things down into smaller more digestable pieces really helps.

  • @jermainejones1560
    @jermainejones1560 2 ปีที่แล้ว +42

    The first time I played deadspace it literally gave me a nightmare, because I was stuck on the same level for hours and I went right to sleep and I dream I was in that level,🤪I was like nooooo...😵

  • @MegaPieru3000
    @MegaPieru3000 3 ปีที่แล้ว +2275

    Now this dude is creating "The Callisto Protocol" an upcoming horror game!! Go watch the trailer.

    • @BroTatoe-kg4ei
      @BroTatoe-kg4ei 3 ปีที่แล้ว +34

      Did you see on the game website that they’re having a reveal on the 17th

    • @bloodextract6174
      @bloodextract6174 3 ปีที่แล้ว +27

      @@BroTatoe-kg4ei wait really, im hyped!

    • @Phantomworks666
      @Phantomworks666 3 ปีที่แล้ว +44

      How the hell is it in the PUBG universe though?? I just keep coming back to it...

    • @flinchfu
      @flinchfu 3 ปีที่แล้ว +14

      Reminds me of PROGNOSIS NEGATIVE from Seinfeld... I my brain reads "The Callisto Protocol" in the same dramatic way... The title alone sounds too badass.

    • @JacobOlli
      @JacobOlli 3 ปีที่แล้ว +81

      @@Phantomworks666 The PUBG Coporation(Publisher) is funding the game, and the owner of Glen’s new studio. So they probably said: Do whatever you want, but say it’s in the PUBG universe.
      Basically= Money/Marketing move.
      So now a lot of skins etc, From Callisto can come to PUBG. And if Callisto becomes very succesful, it could benefit PUBG and upcoming games in that series. And could help PUBG, to become even more succesful.
      (Btw this is just me guessing)
      I could keep on going.
      I think it’s just nice to have Glen back working on something he is passionate about

  • @billykotsos4642
    @billykotsos4642 5 ปีที่แล้ว +3010

    That tentacle gave me a heart attack, I thought it was a cut scene

    • @williehawaii9967
      @williehawaii9967 5 ปีที่แล้ว +263

      Billy Kotsos I thought Isaac was a Japanese school girl for a second

    • @bruh-tw6gj
      @bruh-tw6gj 5 ปีที่แล้ว +66

      I thought this was some kind of hentai tentacle fetish

    • @dyliokhan3946
      @dyliokhan3946 5 ปีที่แล้ว +60

      I thought that scene was gonna have Isaac getting milked by that tentacle

    • @JimmySnakes
      @JimmySnakes 5 ปีที่แล้ว +63

      LOL same I definitely died the first time because I was too busy being terrified instead of shooting

    • @ImThePerson0
      @ImThePerson0 5 ปีที่แล้ว +6

      Billy Kotsos before it slid right up into you

  • @jeffreysmith5230
    @jeffreysmith5230 ปีที่แล้ว

    You are the best in this genra. Thank you for creating the dead space franchise and cant wait for what's to come. How you explain what you wanted for your game was perfect.

  • @KateTheCrimsonwolf
    @KateTheCrimsonwolf ปีที่แล้ว +2

    This, I love this. I love when the team and creator give us the player a front row seat interview of what inspired and made them create the games they do.
    It gives us a insight of how they operated while putting their idea's to life, it's amazing it makes us see how difficult the process is and how the little moment's that made them happy when they bring the game to life their games. Even if it scared the soul out of us only to realise "oh shoot, gotta keep moving AND fighting" and they did it perfectly.
    Shows how they gotta think of something knew, someone unheard of by other companies who limit their creativity. Sure there's some cut content for us lore deep divers who seek knowledge of the games story, but the idea of thinking outside the box is amazing and it shows

  • @tillholder2400
    @tillholder2400 5 ปีที่แล้ว +809

    I could listen to this guy talk about video games for hours and hours.

  • @alexanderstuart7801
    @alexanderstuart7801 5 ปีที่แล้ว +290

    Dead Space 1 is legit. That tentacle was legit. It may have taken 40 seconds of time to play though, but I was watching for those damn things for the entire rest of the game.

    • @XbninjaXIV
      @XbninjaXIV 5 ปีที่แล้ว +14

      That and the Hunter, to this day I dread that encounter

    • @z1u512
      @z1u512 5 ปีที่แล้ว +5

      @@XbninjaXIV when i encountered the hunter: jeez science guy this your 'ultimate creature' that was pretty e.... wait is he..is he not dead?

    • @MrBillyBlade
      @MrBillyBlade 5 ปีที่แล้ว +4

      Technically then the moment didn't last 40 seconds but lasted throughout the rest of the game

    • @bkhai1041
      @bkhai1041 5 ปีที่แล้ว +1

      @@MrBillyBlade Encounter would probably be a better word.

    • @Illithan97
      @Illithan97 5 ปีที่แล้ว

      @@z1u512 I was outraged when it came back at the dock and had to incinerate it. You froze it and appears again without expecting that, I was like "YOU AGAIN!!??"

  • @SpielSatzFail
    @SpielSatzFail 2 ปีที่แล้ว +2

    Nice layout with all the HUD designs, thumbs up for all what this video is

  • @modernmyth8590
    @modernmyth8590 ปีที่แล้ว +10

    “Hopefully one day i will make one of those games again” and here we are waiting for The Callisto Protocol to come out in a few months!

  • @TrickWithAKnife
    @TrickWithAKnife 4 ปีที่แล้ว +724

    Glen Schofield looks and sounds like he should be the tough-as-nails protagonist of a game like Dead Space.

    • @ivanjuarez9285
      @ivanjuarez9285 4 ปีที่แล้ว +15

      Issac Clark is the spitting image of this guy what do you mean

    • @yoda8104
      @yoda8104 4 ปีที่แล้ว +13

      Yeah he sounds like a Mob Boss

    • @tammycarver4494
      @tammycarver4494 4 ปีที่แล้ว +2

      You know they did break their rule for:
      "Main character never talks..."
      Just look at Glen.

    • @derekscanlan4641
      @derekscanlan4641 4 ปีที่แล้ว +11

      he is doom guy with different hair

    • @ihategangstalkers3912
      @ihategangstalkers3912 4 ปีที่แล้ว

      @@ivanjuarez9285 exactly. He is for sure

  • @radin2220
    @radin2220 3 ปีที่แล้ว +941

    “One goal is to scare the heck of one person”
    Well you got me with the children necromorph... that got me disturbed

    • @warboss3686
      @warboss3686 3 ปีที่แล้ว +71

      Think about it, him and his team really did their research on what it was that can trigger a fight or flight response. From the Twitchers unnatural movements and scuttles to the sound the crawlers where making. It’s something most horror games to include Resident evil don’t take advantage of which makes dead space that much more freakier. What other horror games included undead children that still look like children

    • @williamyoung9401
      @williamyoung9401 2 ปีที่แล้ว +29

      Dead Space 2 with the evil screaming kids and exploding babies.... yeah.... "We wanted to create moments of relaxation, but...not that much." lol.

    • @der-Troet
      @der-Troet 2 ปีที่แล้ว

      one of my fav Parts of dead space 2

    • @dhowting
      @dhowting 2 ปีที่แล้ว +16

      One of the best parts of all three games........when the doors open and that nursery rhyme song is playing in the background......my game room literally felt like it dropped 20 degrees, chills and the hair on the back off my neck standing up!!! Such a good trilogy!!!

    • @weeps7798
      @weeps7798 2 ปีที่แล้ว +9

      @@dhowting the whole nursery school part creeped me the hell out

  • @bigboss-yv2nr
    @bigboss-yv2nr ปีที่แล้ว +3

    I love how he's open about his influences and gives credit to all the greats that came before that he drew inspiration from. Dead Space 1 and 2 are right up there with those games now as all time greats of the horror genre. The Callisto Protocol looks to soon be joining those ranks.

  • @socriabbas454
    @socriabbas454 2 ปีที่แล้ว +58

    When game devs actually cared about their consumers and not the money. It's just shows the huge difference

    • @superelizabeth9253
      @superelizabeth9253 ปีที่แล้ว +6

      *publishers. Game devs are NOT the problem

    • @socriabbas454
      @socriabbas454 5 หลายเดือนก่อน

      Pretty sure game devs also. @@superelizabeth9253