Using PolyPaint and PolyGroups in ZBrush for masking

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  • เผยแพร่เมื่อ 8 ม.ค. 2025

ความคิดเห็น • 4

  • @thehappyextruder7178
    @thehappyextruder7178 3 ปีที่แล้ว +2

    As always Pablo these tuts are extremely helpful Thank you !!!!

  • @oneIT-69
    @oneIT-69 3 ปีที่แล้ว +1

    I am working with feathers and each feather is a individual sub tools with its own polygroup and their are around 200 subtools, so i am using tpose on all to sculpt on multiple subtool. So some times i just want to work on individual feathers id there a way so that i can isolate mask by polygroup quickly in the viewport so like i don't have to first isolate a single polygroup then mask it and then inverting the mask to work on individual feather on every 200 pieces. Basically i wanted to sculpt on multiple subtools when i want and also single subtool when i need

    •  3 ปีที่แล้ว

      how about merging all feathers into a single subtool and 'Auto group' them so every feather has a different polygroup.

    • @oneIT-69
      @oneIT-69 3 ปีที่แล้ว

      Thanks will try to do it