Magneto's Helmet Time Lapse: Using Polygroups for hard surface modeling

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  • เผยแพร่เมื่อ 1 ต.ค. 2024
  • In my recent stream, I thought it be beneficial to share how quick and easy it can be to achieve hard surfacing utilizing a simple process of polygrouping and creasing edges. I know the idea of hard surface modeling can be considered daunting or you have to unlock some skill set or use only certain brushes but this isn't the case for creating easier assets like this one. This by no means is meant to replace or over simplify the disciplines that come with years of practice making hard surface geometry in Zbrush but it's a quick start to creating creased and hard edges. This model was creating only using the move brush and zmodeler. Hope this helps and thank you for the support!
    TH-cam:
    / @somuch3d
    ArtStation:
    www.artstation.com/somuch3d
    Twitch
    www.twitch.tv/somuch3d
    👆🏼x2❤ follow & share 🙏🏼😬

ความคิดเห็น • 14

  • @UncleJessy
    @UncleJessy 6 หลายเดือนก่อน +5

    You had me at Magneto

  • @TheAngelArrow
    @TheAngelArrow 6 หลายเดือนก่อน +4

    you should do some cool armors for tutorials
    i need a channel displaying armor creation with narration :)

  • @niyazhussainshaik201
    @niyazhussainshaik201 หลายเดือนก่อน +1

    Why are all the mind blowing tutorials timelapsed ? Awesome video btw

  • @TheAngelArrow
    @TheAngelArrow 6 หลายเดือนก่อน +4

    you had me at fortnitecreamy

  • @BlackMath69
    @BlackMath69 6 หลายเดือนก่อน +1

    this is cool ! where can we watch the stream? I dont see that option for your TH-cam channel

    • @BlackMath69
      @BlackMath69 6 หลายเดือนก่อน +1

      nevermind found your Twitch channel..thanks brooooooooooo

  • @quake4313
    @quake4313 6 หลายเดือนก่อน +3

    thx

  • @3Defacil
    @3Defacil 4 หลายเดือนก่อน +1

    NICE thanks i will try to practice this techniques

  • @tronika_
    @tronika_ 7 หลายเดือนก่อน +2

    Amazing tutorial. Thank you for this

    • @somuch3d
      @somuch3d  7 หลายเดือนก่อน

      Hi! Thank you for the kind words, I'm happy to hear you found it helpful!

  • @DanielAlva360
    @DanielAlva360 6 หลายเดือนก่อน +1

    Bro, keep up this kind of videos, are REEEEAAAAALLLLYYY helpful, it's super useful to see the work flow of such and amazing artist like yourself, hope to see more videos in the near future.

  • @Lardtiste
    @Lardtiste 3 หลายเดือนก่อน

    Hi SoMuch, how did you do to perfectly merge "kites" objects with the ornment of the helmet?
    I did a cool video, but I could be helpful to know that :) thx

    • @somuch3d
      @somuch3d  19 วันที่ผ่านมา

      Hello and sorry for the late reply to this comment. I must have missed it. I did merge of the two pieces and a quick retopo in zbrush. Creased the edges and subdivided.