Lol, ligate laughing at this at my desk and my wife asked what is so funny. Yeah, we could use some APIs to get the data too. Would love to automated a lot of collection of these kind of items and report it out.
Stanton Gateway in Pyro is the one exception to the systems available in Pyro. For at least S2 systems, it has Civilian class-A PP, Cooler, and Shields. That was a very nice surprise!
@@MichaelWest-i6b I think I may have missed that or just misclassified it since I guess there we technically be two, a pyro and stanton version of the gateway
@@Guardian_Templar I saw a "Stanton Gateway" in your lists, but it was grouped with Stanton, not Pyro. It's an easy mistake. I was trying to help. As an aside, the Stanton Gateway station is pretty interesting in that it uses a Stanton design and is "Stanton clean", not filthy like Pyro. I'm happy that they took the effort to do that when they got lazy with the other stations.
@ thanks, indeed an easy oversight on my part. I’ll actually have to go take a look at that station. I haven’t stopped in there yet. As you can imagine, I always race right by it to get to the jump point so I’m not ganked . Thanks for sharing and good catch!
@@Guardian_Templar I have been station hopping in Pyro with my Freelancer. I was surprised and happy to see the expanded list of systems I could upgrade my ship with! And it really is a Stanton base sitting in Pyro! It's worth the visit once, just to see the difference.
@Guardian_Templar your hard work will be used from this new sub sir, I am an old man and need detailed docs to help make sence of all the info. aain great work keep it up many will love your hard work
@@RobertP-zk8vh I think the mil ships keep their components but they would be lower grade. I would imagine we’d need to do contested zones to get a and b mil components
It's the biggest bug that was fairly game breaking for me. The Polaris landing gear won't retract or deploy for me either. But I can get it to Retract with a QT jump.
interesting, what are the prices of Torps there :)) cause i can just sell all my torps of Polaris in Pyro to beg starting 15mln capital instead of just grinding a week. If 500k in Stanton, wonder rate in Pyro
Hmmm, Cargo running torps, or just munitions in general is an interesting concept. Usually selling weapons and such lowers the value but maybe worth a try.
Yeah, I think we may get access to some of them in crafting but who knows how long that will take. Also, I hope we can get them added to our account in contested zones
I disagree. It makes it better. Solo player will have to do their solo work to get credits to buy from players that like contested zones game play. If no one wants to buy why keep going back to CZ
Data videos are such a niche and i absolutely love this stuff. thank you for the hard work and effort you put into this, G-man!!
@@edgerunnerwhitelake thanks for checking it out!
Given that they are going for an EvE style player economy, it is obvious we will need more spreadsheets
Lol, ligate laughing at this at my desk and my wife asked what is so funny. Yeah, we could use some APIs to get the data too. Would love to automated a lot of collection of these kind of items and report it out.
These devs do not have the talent or intelligence to create an Eve style economy. I hate Eve, but this is a sad truth.
Stanton Gateway in Pyro is the one exception to the systems available in Pyro. For at least S2 systems, it has Civilian class-A PP, Cooler, and Shields. That was a very nice surprise!
@@MichaelWest-i6b I think I may have missed that or just misclassified it since I guess there we technically be two, a pyro and stanton version of the gateway
@@Guardian_Templar I saw a "Stanton Gateway" in your lists, but it was grouped with Stanton, not Pyro. It's an easy mistake. I was trying to help.
As an aside, the Stanton Gateway station is pretty interesting in that it uses a Stanton design and is "Stanton clean", not filthy like Pyro. I'm happy that they took the effort to do that when they got lazy with the other stations.
@ thanks, indeed an easy oversight on my part. I’ll actually have to go take a look at that station. I haven’t stopped in there yet. As you can imagine, I always race right by it to get to the jump point so I’m not ganked . Thanks for sharing and good catch!
@@Guardian_Templar I have been station hopping in Pyro with my Freelancer. I was surprised and happy to see the expanded list of systems I could upgrade my ship with! And it really is a Stanton base sitting in Pyro! It's worth the visit once, just to see the difference.
Thanks for the good work and effort.
@@quarkedupphoton236 thanks you and thanks for watching!
great work i commend you Sir
Thanks for checking out the Vid and the support!
@Guardian_Templar your hard work will be used from this new sub sir, I am an old man and need detailed docs to help make sence of all the info. aain great work keep it up many will love your hard work
Awesome intro. Ship it.
Getting a bit worried about this patch, lol!
Maybe Path isn't ready, but for sure Mirai Guardian sale is ready to go ;)
indeed, unless they give it to us for free in contested zones....Oh who am I kidding ofcourse we'll have to buy it
@@Guardian_Templar I buy it one day but in game for sure.
@ good idea, I may get it for the name but that isn’t necessarily a good reason for doing it
do ships that come with military comp also get get them switched or do they keep them? so crafting has to be closer
@@RobertP-zk8vh I think the mil ships keep their components but they would be lower grade. I would imagine we’d need to do contested zones to get a and b mil components
stealth?
Yup, stealth Components have a lower signature that reduces your detection range
Same bug for me - will hopefully be fixed next built
It's the biggest bug that was fairly game breaking for me. The Polaris landing gear won't retract or deploy for me either. But I can get it to Retract with a QT jump.
interesting, what are the prices of Torps there :)) cause i can just sell all my torps of Polaris in Pyro to beg starting 15mln capital instead of just grinding a week. If 500k in Stanton, wonder rate in Pyro
Hmmm, Cargo running torps, or just munitions in general is an interesting concept. Usually selling weapons and such lowers the value but maybe worth a try.
Sucks that class A stealth and mil components are locked behind contested zones. Really terrible for the solo players.
Yeah, I think we may get access to some of them in crafting but who knows how long that will take. Also, I hope we can get them added to our account in contested zones
I disagree. It makes it better. Solo player will have to do their solo work to get credits to buy from players that like contested zones game play. If no one wants to buy why keep going back to CZ
Terrible for ANY player. This is low intelligence, knuckle dragging, unrealistic gameplay. These devs are complete morons.