Explaining Palutena's Preposterous Hitboxes (Smash Ultimate)

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  • เผยแพร่เมื่อ 15 ม.ค. 2025

ความคิดเห็น • 378

  • @memeboi69-k3v
    @memeboi69-k3v 3 ปีที่แล้ว +559

    I want Sonic to be covered so we can compare Sonic’s side Smash to all of the other hitboxes In ultimate

    • @SussyBaka_irl
      @SussyBaka_irl 3 ปีที่แล้ว +15

      Yeah I'd love to see Sonic's hitboxes, because I wanna see the range of Homing Attack & why Spin Dash has 2 hitboxes, depending on how much the move was charged by.

    • @SussyBaka_irl
      @SussyBaka_irl 3 ปีที่แล้ว +8

      @@oreogod3943 The hitboxes of Up-Air are fine. In fact, the recent buffs to Sonic Up-Air actually allow the hitboxes of multi-hit 2 to surpass their Sm4sh counterpart in just how large they are. The issue is that the knockback of both multi-hits were reduced, so Up-Air shouldn't kill as early, whilst becoming a better combo tool in neutral. The issue lies in how Up-Air multi-hit 1 also received knockback decreases & because that multi-hit is fixed in knockback & doesn't scale with rage, opponents % ext. Up-Air becomes heavily more inconsistent to land & required consistent micro spacing in some mu's on smaller fighters, in-order to land consistently.
      In-fact, Up-Air when used as a Short-Hop Aerial actually possesses lower fixed knockback on the 1st Multi-hit when compared to the standard Up-Air, because Short-Hop Aerials universialy deal 0.85% of the standard Aerial damage & of course, less damage can sometimes result in less knockback, which applies to Sonic Up-Air.
      Basically the move was altered to be mad dysfunctional & well, we Sonic mains possess a love, hate relationship with the move for a reason lol & don't get me started on Spin Charge.

    • @dragonlash
      @dragonlash 3 ปีที่แล้ว +1

      Yes very pls

    • @TheCrimsonWolf
      @TheCrimsonWolf 3 ปีที่แล้ว

      That move is cursed and it will always be cursed

    • @Robbie_Haruna
      @Robbie_Haruna 3 ปีที่แล้ว

      @@SussyBaka_irl I mean Up Air's not that bad, especially now.
      Even pre patch it was really heavily underrated by people, it's not always the most effective as a landing aerial (especially on small characters,) but it probably wasn't intended to be and most of the other inconsistencies pre patch came from people trying to land it in a combo out of a spin dash jump since Sonic would travel too quickly for the second hitbox to connect.

  • @Zaden_KT
    @Zaden_KT 3 ปีที่แล้ว +337

    I would like to see Bayonetta’s and Cloud’s hitboxes being compared to the hitboxes they had in Smash 4.

    • @caught4k493
      @caught4k493 3 ปีที่แล้ว +7

      Yea, me too lol

    • @datenshiluka
      @datenshiluka 3 ปีที่แล้ว +12

      bayo's would just make me sad LMAO

    • @miss_thing1737
      @miss_thing1737 3 ปีที่แล้ว +1

      I'd be down to see that

    • @jickboi308
      @jickboi308 3 ปีที่แล้ว +5

      @@datenshiluka they’re so pitiful in ultimate.

    • @blueheart9873
      @blueheart9873 3 ปีที่แล้ว +1

      @@datenshiluka Bayo's moves aren't even that much smaller, they're just slower. Cloud on the other hand though...

  • @SonicTheCutehog
    @SonicTheCutehog 3 ปีที่แล้ว +140

    "Anything an angel can do, a Goddess can do better!"
    Not in Smash 4!

  • @JforJonas
    @JforJonas 3 ปีที่แล้ว +96

    I think Explosive Flame distance depends whether it's a smash/tilt input and not whether you hold the B button. An interesting thing that makes Autoreticle good is the fact that the rehit rate is too fast to beat with lingering aerials which is usually an important counterplay vs projectiles like that.

    • @blueheart9873
      @blueheart9873 3 ปีที่แล้ว +1

      Yeah, it's like 4 beams in less than a second

  • @briangeer1024
    @briangeer1024 3 ปีที่แล้ว +151

    I already know what her grab looks like. It’s so weird.

    • @lycantubeves5992
      @lycantubeves5992 3 ปีที่แล้ว +17

      melee marth grab range

    • @JohnLover1179
      @JohnLover1179 3 ปีที่แล้ว +15

      Schlong

    • @azurneon
      @azurneon 3 ปีที่แล้ว +1

      Basically Bowser's SM4SH Pivot Grab

    • @smashbrosguyt915
      @smashbrosguyt915 3 ปีที่แล้ว

      Is min min’s grab range longer?

    • @HD-nb7kw
      @HD-nb7kw 3 ปีที่แล้ว

      @@lycantubeves5992 Incineroar has more grab range.

  • @MaxJFT
    @MaxJFT 3 ปีที่แล้ว +103

    it would be really interesting to see lucario's hitboxes. I'm really curious how exactly the hitbox of force palm changes with aura

    • @the0therethan
      @the0therethan 3 ปีที่แล้ว

      I’m sure it’s displayed on ultimateframedata.com

  • @xpload
    @xpload 3 ปีที่แล้ว +118

    Incoming Melee Marth, Neutral Aerial and Invincible Shield jokes

  • @RTDelete
    @RTDelete 3 ปีที่แล้ว +275

    I actually have nothing funny to say, just glad to see another episode
    Also luckily for you, I don’t think Pyra’s hit boxes will be too mind-boggling

    • @Schmixed
      @Schmixed 3 ปีที่แล้ว +17

      The specials will definitely have crazy hitboxes.

    • @robhillen8007
      @robhillen8007 3 ปีที่แล้ว

      Myhtra on the other hand

    • @Creepo_J
      @Creepo_J 3 ปีที่แล้ว

      I can imagine mythra side-b hitboxes to be underwhelming

    • @aclonymous
      @aclonymous 3 ปีที่แล้ว +35

      Given that she has Alpharad’s curse, I wouldn’t be surprised if her hitboxes are just better smash 4 cloud

    • @dominickf6095
      @dominickf6095 3 ปีที่แล้ว +18

      @@aclonymous Since she is a sword, she will be a walking hitbox

  • @animiyashi7137
    @animiyashi7137 3 ปีที่แล้ว +76

    Ice Climbers *Inconsistent* *Counterintuitive* Hitboxes

  • @lordtheodore13
    @lordtheodore13 3 ปีที่แล้ว +48

    That DK CPU *GOT* you at 12:08

  • @Kumquat_Lord
    @Kumquat_Lord 3 ปีที่แล้ว +30

    Don't forget her back throw
    YEET

  • @djhanir9577
    @djhanir9577 3 ปีที่แล้ว +3

    "Combine that hitbox with a mere 7 frames of landing lag"
    Patch 11.0: And I took that personally

  • @namenamename390
    @namenamename390 3 ปีที่แล้ว +103

    Ah, the "tether grab but actually no" character
    Edit: also NEUTRAL AERIAL

    • @RaheemRollair
      @RaheemRollair 3 ปีที่แล้ว

      For me the Neutral Aerial I need.

    • @RimaSuit
      @RimaSuit 3 ปีที่แล้ว

      also keep in mind
      neutral nair is only her 3rd best aerial.

  • @eraserdusting1840
    @eraserdusting1840 3 ปีที่แล้ว +1

    Did anyone notice a face at 10:13? Look at Palutena's staff where the autoretical is shooting out.

  • @SunnySixStreet
    @SunnySixStreet 3 ปีที่แล้ว +13

    When you realize Palutena actually kicks when doing down air. I really thought she swings her staff or something🤔

    • @blueheart9873
      @blueheart9873 3 ปีที่แล้ว +3

      Naifu's over a year ago shaking their head

  • @aidenzorn8322
    @aidenzorn8322 3 ปีที่แล้ว +2

    "No character should be allowed to have like invincibility on their aerials like this"
    K. Rool mains: *sweats nervously*" Yeah that would be crazy huh."

  • @dalenu
    @dalenu 3 ปีที่แล้ว +19

    more like "Palutena's Pre-patch-erous Hitboxes"

  • @hououinkyouma5539
    @hououinkyouma5539 3 ปีที่แล้ว +8

    Explosive flame is hilarious when the finisher doesn't connect and just sends them sideways

  • @miscellaneousbruh5031
    @miscellaneousbruh5031 3 ปีที่แล้ว +17

    This man needs to spend a full video analyzing Sonic’s f-smash.

    • @KrazyKyle-ij9vb
      @KrazyKyle-ij9vb 3 ปีที่แล้ว +4

      the knockback is so strong you miss the out of bounds area that is the blast zone and make it all the way to Minecraft

  • @fuguranto
    @fuguranto 3 ปีที่แล้ว +7

    "like any other counters"
    Lucario: *allow me to introduce myself*

  • @DiamondPanda207
    @DiamondPanda207 3 ปีที่แล้ว +1

    this video has made me realize that this game is so fast paced that you don't get to appreciate the detailed animations of everything

  • @rainboroad
    @rainboroad 3 ปีที่แล้ว +13

    peach’s peachy hitboxes is the day i await :)

    • @Liggliluff
      @Liggliluff 3 ปีที่แล้ว +1

      Peach's Peachy Pichboxes

  • @ZzShy
    @ZzShy 3 ปีที่แล้ว +1

    Palutena side b distance isnt based on how long you hold it down, its like Samus missiles where you have tilt input and smash input, smash input does long range and tilt does short range.

  • @drasticallycourageous3894
    @drasticallycourageous3894 3 ปีที่แล้ว +5

    10:13
    What's that face doing there lol?

  • @Tribow
    @Tribow 3 ปีที่แล้ว +16

    im surprised you never talk about the amount of active frames a counter has since they vary between fighters. Palutena is up there in the fighters with the longest counters in the game.

  • @NotCatchy
    @NotCatchy 3 ปีที่แล้ว +2

    Some of the most overloaded hit boxes in smash history

  • @Capris9x
    @Capris9x 3 ปีที่แล้ว

    I've been wanting you to cover Marth for a while but I do know that there isn't much to be excited about it. That being said I do think you'd do a great job covering some of his great tipper hitboxes mixed with his absolutely terrible ones. Maybe you could do a video that demonstrates only a few moves for certain characters instead of their whole moveset.
    If you find this interesting to do, for Marth I would suggest this.
    Good tippers:
    - Ftilt, Uair, Neutral B
    Bad tippers (or just plain bad hitbox in general):
    - Fsmash, final hit of his side B (forward & up), and also his god awful dash attack which is the worst dash attack in the game.

  • @greendaybowser
    @greendaybowser 3 ปีที่แล้ว +2

    If they gave her back her single hit jab followups she would actually just be insane LOL. I miss jab grab but at the same time she has SO MUCH ELSE in Ult that she doesn't need it

  • @cjlite0210
    @cjlite0210 3 ปีที่แล้ว +1

    Palutena's gimmick in Smash 4 seems to be the fact that she has 12 canonical specials, each different so that players could learn the new custom moves mechanic
    I kind of wish they could bring it back in Ultimate, they just wouldn't be as ridiculous

  • @Kintuse
    @Kintuse 3 ปีที่แล้ว +2

    I'd love to see you cover Ryu or Ken, they have such a plethora of attacks that can be accessed at almost any time, from taps and holds, to proximity attacks to even standard and normal inputs. It'd be really fun to see as UltimateFrameData doesn't seem to cover every move in their repertoire.

  • @AZero887
    @AZero887 3 ปีที่แล้ว

    I love that her up smash can 2 frame at the ledge because the hitbox reaches a bit below her, also her side and down smash having a wind box is funny when used at ledge to push somebody trying to reach ledge to miss it entirely

  • @TheCrimsonWolf
    @TheCrimsonWolf 3 ปีที่แล้ว +2

    This was extremely informative, even for those who don't play her, thank you!

  • @taylorswiftliterallyownsme
    @taylorswiftliterallyownsme 3 ปีที่แล้ว +27

    nice! maybe you could do bayo next and compare her sm4sh hitboxes and smultimate hitboxes?

    • @psyduck8025
      @psyduck8025 3 ปีที่แล้ว +1

      Nice idea

    • @paper-boat4326
      @paper-boat4326 3 ปีที่แล้ว +2

      Gotta love the shortening to smultimate

    • @andresmiltongutierrezorteg2764
      @andresmiltongutierrezorteg2764 3 ปีที่แล้ว

      I think they got a bit too far with the nerfs, because the the were both in frame data and hitboxes.

    • @Liggliluff
      @Liggliluff 3 ปีที่แล้ว +1

      I think he should cover all other characters he hasn't made videos on before first. Then cover the characters he did for Smash 4.

  • @halodragonmaster
    @halodragonmaster 3 ปีที่แล้ว +26

    In the words of alpharad:
    Neutral Aerial.

  • @N12015
    @N12015 3 ปีที่แล้ว +7

    You forgot something about Palutena: Most of her moves does extra shield damage, most notable F-Air, B-Air, Dash and specially Palutena's N-air (+9 damage on shield, so 2 unstaled N-Airs can basically cause a shield break. Good thing the move is never fresh).

    • @StarmenRock
      @StarmenRock 3 ปีที่แล้ว +1

      Thats not in the data he has. He only has hitboxes and launch Angeles.

    • @N12015
      @N12015 3 ปีที่แล้ว +3

      @@StarmenRock And even without considering it Palutena's N-air is disgusting. You would think shield should at least force palutena to reset neutral, but considering that move devours half of your shield. In Smash 4 the move was so unsafe on shield that didn't matter that extra damage, but now it's safe enough to be used as a shield pressure tool when spaced properly. No wonder why it's considered a top 10 move in ultimate.

  • @GhostbusterPalu
    @GhostbusterPalu 3 ปีที่แล้ว

    YESSSSS I'VE BEEN ASKING AND WAITING FOR THIS VIDEO FOR SO LONG!
    And just in time before Pyra and Mythra (who I'll most likely be maining alongside Palu) join the fray!

  • @equinox-XVI
    @equinox-XVI 3 ปีที่แล้ว +1

    10:19 Too be honest, this is what I expected sephiroth's nair to be. Both happy and sad that it isn't

  • @BlisteringBlue42
    @BlisteringBlue42 3 ปีที่แล้ว +1

    Shulk's hitboxes in Ultimate compared to Smash 4. I know Shulk is much better in Ult but I feel like his hitboxes are the size of the universe in this game and a lot of the blindspots were fixed.

  • @Kobrah_
    @Kobrah_ 3 ปีที่แล้ว +5

    im just now realizing the alliteration in the titles

  • @JediMercenary
    @JediMercenary 3 ปีที่แล้ว +4

    10:13
    Sprightly!

  • @theofficialchannel4368
    @theofficialchannel4368 3 ปีที่แล้ว +1

    Let's have a moment of silence for angelic missile...

  • @StoryTeller796
    @StoryTeller796 3 ปีที่แล้ว +1

    Nuetral aerial can be counter by Bowser Juniors up special, the Koopa Clown Car has two unreflectable hitboxes, first one being the actual clown car with the second one being the explosion. So there is literally nothing you can do against the clown car, you are getting hit no matter what you do. Actually, most of her moves can be countered by nearly all of his attacks when he can have the advantage. So, she is basically at Juniors mercy when she tries to play against him like she would any other character, and I think that goes for every character goes against him. They HAVE to play differently since he is such a different character.

  • @despeinado340
    @despeinado340 3 ปีที่แล้ว

    Yo Rekzius, glad to see a new video, I always love to see your hitbox reviews. I was wondering tho, is there a particular reason as to why the battle gameplay footage never really seems to relate to the particular hitbox you're talking about? I'm aware most people who watch these videos know what the moves look like, but perhaps it would be even more informative if the gameplay footage worked as an example of the move interacting in-game while the viewer is listening to the hitbox' details.
    Anyways, just an opinion. As I said, your videos are great. Keep up the good work :^)

  • @So14r
    @So14r 3 ปีที่แล้ว

    Awesome video! By the way @ 9:08 that’s not actually how side b works, it’s not how long you press b that changes it
    Far side b is inputted with the left stick and B at the same time, and the short side b is if you’re already holding forward on the left stick when you press B (like a smash and tilt input)

  • @gamesandluigifan7152
    @gamesandluigifan7152 3 ปีที่แล้ว +8

    Could you do Mario and Doctor Mario's Hitboxes and compare them with each other?

  • @FirstLast-mn4re
    @FirstLast-mn4re 3 ปีที่แล้ว +1

    As someone who played Palu in Smash 4, I'm completely fine with her being one of the best characters in Ultimate.

    • @MeesterTweester
      @MeesterTweester 3 ปีที่แล้ว

      Yeah she got shafted in Smash 4, and now people hate her

  • @camtheman7654
    @camtheman7654 3 ปีที่แล้ว +1

    7:20, That's a cool grab A.I.

  • @voidlayern9368
    @voidlayern9368 3 ปีที่แล้ว +1

    6:45 This is a feel I can relate to.

  • @kalomaze1912
    @kalomaze1912 3 ปีที่แล้ว +2

    For an accurate view of hitbox interpolation in the future I would recommend using blujays ingame hitbox visualizer mod that came out a few days ago

    • @ashtmslf2315
      @ashtmslf2315 3 ปีที่แล้ว

      honestly the added accuracy isnt worth it for the risks of switch modding at the moment

    • @kalomaze1912
      @kalomaze1912 3 ปีที่แล้ว

      It's not dangerous or risky though!
      At the very start of the Switch modding scene, it was only a possibility due to the fact that error reports were being logged and sent to Nintendo. They are now redirected to the SD card. Nintendo does not ban for just modding as long as you don't use it to do dangerous things like piracy or cheating.
      ( Source: gamebanana.com/threads/218137 )
      I run CFW, skin mods, and the hitbox visualizer all the time because of this

  • @mspaintkills
    @mspaintkills 3 ปีที่แล้ว +2

    damn, this is now out of date a week after it was posted

  • @flamingpaper7751
    @flamingpaper7751 3 ปีที่แล้ว +13

    Can't wait until he gets to her grabs...

    • @SpeedDemonPowerage98
      @SpeedDemonPowerage98 3 ปีที่แล้ว

      Gah don’t remind me she nearly has Melee Marth grab range. But nowhere near as absurd.

  • @sk8ttens554
    @sk8ttens554 3 ปีที่แล้ว +1

    I would like to see pichu covered it would be very interesting to see how pichu changed from mele

  • @halloweenpeachy
    @halloweenpeachy 3 ปีที่แล้ว +33

    I missed you. I clicked on the new video as soon as I saw the notification.

  • @Dontannoyme34894
    @Dontannoyme34894 3 ปีที่แล้ว +1

    Can you explain pikachu and zss hitboxes? Sometimes my moves just miss and other times hit when opponent is absurdly far away so I’m curious.

  • @BlueGatorade0
    @BlueGatorade0 3 ปีที่แล้ว

    1:35
    the diff air and ground hitboxes are to account for edge guards. imagine getting edge guarded with the ground hitbox of palutenas down tilt

  • @PrettyKoolCrocodile
    @PrettyKoolCrocodile 3 ปีที่แล้ว +2

    Can you please do hitboxes of my main? The funny crocodile known as King K. Rool? It would most likely help me understand his kit a lot better with visuals and opinions of his hitboxes while also help me consider what moves to use in neutral to maintain or gain control.

    • @StarmenRock
      @StarmenRock 3 ปีที่แล้ว

      Just go to Zeckemyros Twitter and get the Google drive link with all the hitboxes. You dont need to wait for the vídeos.

    • @PrettyKoolCrocodile
      @PrettyKoolCrocodile 3 ปีที่แล้ว

      @@StarmenRock I prefer watching a video with detailed and visual information, sorry

  • @GalaxySpaceFOX8
    @GalaxySpaceFOX8 2 ปีที่แล้ว +1

    palutena’s side tilt spikes… *for a split second…* 1:18

  • @SmithyLK
    @SmithyLK 3 ปีที่แล้ว +1

    Great video as always! I know there's already a Giga Bowser video, but can we get a video on regular Bowser's regularly Beastly hitboxes?

  • @amorphousprimordia
    @amorphousprimordia 3 ปีที่แล้ว +1

    Melee marth grab range

  • @Wumbo85
    @Wumbo85 3 ปีที่แล้ว

    10:13 Is that marth on the staff?

  • @sl-cc8gb
    @sl-cc8gb 3 ปีที่แล้ว

    hey by the way, explosive flame’s distance doesn’t change from button timing but rather smash input. you get the longer version from smash input and the short one with regular side b input.

  • @photon_break
    @photon_break 3 ปีที่แล้ว +1

    Can we talk about the hard read from the cpu DK at the end though?

  • @shyboievris834
    @shyboievris834 3 ปีที่แล้ว +1

    Thank you for this blessing.

  • @Deadknight237
    @Deadknight237 3 ปีที่แล้ว +11

    Bair needs to be intangible please god I’m tired of my attacks getting stuffed out

    • @fattytan1377
      @fattytan1377 3 ปีที่แล้ว +1

      Pretty sure it just means he cannot hit palu in her bair state.
      Invincible, even just a small part, is very powerful.

  • @VanilluxeProductions
    @VanilluxeProductions 3 ปีที่แล้ว +1

    The next episode
    Ness’ Nasty Hitboxes
    That’s something to explain the blight of online

    • @KaitouKaiju
      @KaitouKaiju 3 ปีที่แล้ว

      I have been standing next to him, got hit from the opposite side with PK thunder and it set off PK thunder 2 which killed. I was so salty at that shit

  • @Mark---W
    @Mark---W 3 ปีที่แล้ว +2

    How about the Blue Blur?

  • @deadheat1635
    @deadheat1635 3 ปีที่แล้ว +1

    Pyra & Mythra’s Powerful and Mighty hitboxes next?

  • @NoahIsCool_
    @NoahIsCool_ 3 ปีที่แล้ว +1

    4:10 Ah, yes...
    *THE HOLY STRAP-ON*

  • @ThatWontHurt
    @ThatWontHurt 3 ปีที่แล้ว +4

    Ness’ nasty hit boxes?

    • @ThatWontHurt
      @ThatWontHurt 3 ปีที่แล้ว +3

      I’m not sure how to do a possessive with ness

    • @thecursed_1lordofcats738
      @thecursed_1lordofcats738 3 ปีที่แล้ว +2

      @@ThatWontHurt pretty sure you did it correctly.

    • @PrettyKoolCrocodile
      @PrettyKoolCrocodile 3 ปีที่แล้ว +3

      Ness' Notorious Hitboxes would be my title

    • @ThatWontHurt
      @ThatWontHurt 3 ปีที่แล้ว +3

      Also pretty good

  • @eduardolazaro4414
    @eduardolazaro4414 3 ปีที่แล้ว

    What is that on palutena’s staff?
    10:12

  • @pokemaniacmasterx3132
    @pokemaniacmasterx3132 3 ปีที่แล้ว +13

    Neutral Air: The Waifu.

  • @CC_-pn2og
    @CC_-pn2og 3 ปีที่แล้ว +1

    Ok now it’s mithra mind boggling hit boxes
    Or piyras potent hitboxes

  • @masteralex6902
    @masteralex6902 3 ปีที่แล้ว

    I would like to see an episode about Inkling hitboxes but also how the ink works? Great video I didn't know about the invicibility

  • @lomnom2971
    @lomnom2971 3 ปีที่แล้ว +1

    I would lOve to see an analysis of Zelda! Also love these videos keep up the great work man

  • @angeldude101
    @angeldude101 3 ปีที่แล้ว

    I can't wait to see Mythra and Pyra's hitboxes when they finally come out. I need to see if Photon Edge is just a single massive hitbox spanning half the stage.

  • @Diamondskelly
    @Diamondskelly 2 ปีที่แล้ว

    why is there a face in the first auto reticle in training stage lmao

  • @bdawg8930
    @bdawg8930 3 ปีที่แล้ว +1

    It's the hitbox guy!

  • @NinjaKnuckleJoe
    @NinjaKnuckleJoe 3 ปีที่แล้ว +1

    wtf i didnt ever realize her down air was a kick. I would have bet money it was her swinging down with her staff...

  • @crushingon
    @crushingon 3 ปีที่แล้ว +1

    As someone who played Palutena in Smash 4, I can tell she always had the potential to be great but in that game her moves basically didn't work or had almost incomplete frame data. In the previous game the invincibility in dash attack and back air was actually better, since the upper body invincibility lasted the entire duration of the active frames, rather than it being just the arms.

  • @imdabous1970
    @imdabous1970 3 ปีที่แล้ว +1

    I want to see all counters/reflects compared to whatever pitiful counter throw Mii brawler has.
    Seriously, throwing an opponent downwards while mid-air launches them up and can't kill while the grounded one does?

  • @Luigiofthegods
    @Luigiofthegods 3 ปีที่แล้ว +1

    That grab hitbox makes me wanna cross a bull during breeding season

  • @SloshyLamp
    @SloshyLamp 3 ปีที่แล้ว +2

    The Miis would be cool to see.

  • @lycantubeves5992
    @lycantubeves5992 3 ปีที่แล้ว +1

    Can you explain in the next episode the 4 Marths hitboxes?

  • @BoltyLive
    @BoltyLive 3 ปีที่แล้ว

    As one of my favorite characters it was really discouraging hearing how negative you were in the beginning of this video, however I also wished you had more to say about the Up B in comparison to other teleport/warp type recoveries, because it is so janky. It feels like it doesnt actually warp her but more just moves her really quickly, making it to where it cant go through things like Exeggutor and if you try to recover from slightly under the stage, it can sometimes send you rocketing off to the side instead of just up like you inputted.

  • @Not_a_Brotaku_Leo
    @Not_a_Brotaku_Leo 3 ปีที่แล้ว

    A small gripe about Explosive Flame: its range depends on whether you input it as a Smash or a Tilt attack, like Samus’s missiles & super missiles, not from how long you hold the special button. let me know if I’m wrong though.

    • @Preaplanes
      @Preaplanes 3 ปีที่แล้ว

      Ugh, I want to pick up Palu but I suck at inputting tilts. Smashes are easy, so I put tilts on right stick, but that won't help with Explosive Flame.

  • @flamingpaper7751
    @flamingpaper7751 3 ปีที่แล้ว +8

    Got here within 10 seconds of upload

  • @actuallybrady
    @actuallybrady 3 ปีที่แล้ว

    i could've sworn that explosive flame changed its range based on if you smash the stick or not

  • @laserbeamlightning
    @laserbeamlightning 3 ปีที่แล้ว +1

    Can you look at Sonic hit boxes next?

  • @WishMakers
    @WishMakers 3 ปีที่แล้ว

    Still curious to see a Zelda episode eventually(tm)
    I'm glad that Palu gets her time in the sun in Ultimate since in S4 she got screwed by being the intro to custom moves...they really did overcompensate, though

  • @kyanasoto9466
    @kyanasoto9466 3 ปีที่แล้ว

    Can you cover ZSS ? It would be greatly appreciated

  • @archerking2784
    @archerking2784 3 ปีที่แล้ว

    I think it would make a little bit more sense if the gameplay footage you show of the character is a clip that uses the move being covered at least once. I find myself lookin at the footage, expecting an example.

  • @NintendoKnight1
    @NintendoKnight1 3 ปีที่แล้ว +1

    10:13
    ....Shanna?

  • @landop3320
    @landop3320 3 ปีที่แล้ว

    Whats the name of the outro song? Ive been looking for that song for a long time lol. If someone could help that'd be awesome

  • @shaggy7958
    @shaggy7958 3 ปีที่แล้ว

    Thank you 😊

  • @xxblackkzoruaxx5971
    @xxblackkzoruaxx5971 3 ปีที่แล้ว

    its my headcanon that you are intangible on the ledge instead of invincible so that pk fire couldnt activeate as soon as you grab the ledge

  • @xenoph4144
    @xenoph4144 3 ปีที่แล้ว

    Excuse me sir, did you miss the patch that nerf’d nair? No longer a kill move and the move can be fallen out of more easily now if you have bad spacing🥲

  • @anivibes2968
    @anivibes2968 3 ปีที่แล้ว

    Everytime i have a honestly good and fun Fight with Somebody and they die Not Like it they Switch to palutena, Beat me, taunts and tbags and then leaves. I am Always so confused why

  • @jpegwarrior5431
    @jpegwarrior5431 3 ปีที่แล้ว

    Palutena grab hitbox makes me very happy.

  • @colefield2715
    @colefield2715 3 ปีที่แล้ว +1

    I know this isn’t really related with the content you do on this channel, but do you think you won’t need Nintendo Switch Online Membership to play online somewhere in the future? Would really be great if it did because I can’t even play with my buddy online

  • @Source64
    @Source64 3 ปีที่แล้ว

    Every episode is another count of thesaurus.com showing up in Rekzius’ search history