As strange as it seems, I really appreciate you just being like, "here's some homework". Forced me to use the tools you've given me to do something myself, rather than having my hand held. That's where I really started to make the skill my own. It helped cement the ideas in my head. Thanks for such awesome tutorials!
That's fine but how do you make the frame though? I would have been nice if had shown it the second part at least. Unfortunately it is not hence I would like to please know how to do it. Else at least provide me with a link regarding the process at least.
Yes, especially the monster in last video, like what no step by step, but I want to finish it, so already getting the tools with the man you know you CAN do it and instead of being lazy you have to think for yourself, I really like it.
To me the homework or challenge is following the tutorial, but at the same time make your own version. If it's a player model and he makes a human, make a lizard.
I just watched a tutorial where the guy was saying 5 words a second and didn't explain anything. I nearly had an aneurysm so I looked and found this channel. Much... Much better
Dude, I swear i saw ur comment on another video like 3 years ago, in some gaming video. I just saw ur profile pic and I was like *hmmmmm* then I checked ur username and u r the same guy!! Lol
For anyone struggling to set the origin to the middle in v2.9 make sure you apply the modifier. The apply button is “hidden” in v2.9 and accessible by hitting the triangle shaped down arrow in the modifier menu, then hitting apply. This made centering it impossible for me.
I haven't quite finished part 1 of this tutorial yet, but I just wanted to say that I really appreciate your calm, soothing demeanor and the way you briefly but efficiently explain what and why you're doing the things you do. Thank you for your work, it's greatly appreciated!
This is so far one of my favorite lessons, many tutorials ive gone to so far have either been way to fast or had a face cam blocking half the tools making it hard to work with. You've been very clear and informative with no distracting nonsense, which is making following along a breeze. Thank you very much! I'm new to blender so these videos are key to me figuring it all out.
Grant, I've done 2D art for years, but I've just discovered Blender and am starting to learn in 2.8 - your tutorials have been SUCH a help. You totally remove the overwhelming aspect of learning a new program and break it down very well. Thank you so much for calm, clear, and educational style.
Niceee, I'm going to become a pro in no time. Love how you explain every click you do. I tried blender a few years ago and got frustrated because I didn't know all the hotkeys and what each feature did. With your tutorials I've learned so much more and can actually create some cool stuff! From a beginners perspective the hardest part for me is learning what a feature is used for. For example "bevel" is used to bevel the sharp edges and I know that now because of you. This is a long comment but I appreciate the way you create tutorials for people like me who need to know every detail on what you are doing. Thank you.
Hey, For everyone that has the same problem as me which is having trouble with setting object to origin in the latest version of blender here is how to fix that: When you get your simple deform modifier on your cubes hit the little arrow on the left of the camera icon in the modifier setting thing and click "Apply" and then you can set your object to origin Sorry for my english this isnt my native language :) Hope it'll help people !
@@grabbitt it does compete with screen attention from what you're showing. Everything should maximise the focus on what you are showing not taking away from it. Do you want your viewer to look at the rotating reference or what you're teaching? Still great tutorial.
@@mfatal you are correctly calling it what it is, a reference... and it is there for reference, which quickly informs the viewer what the goal of the next set of actions are. It is by no means competing for screen attention, not with "normal" levels of attention span. It is definitely very helpful having the reference image there. Great tutorial.
@@Josabooba I'm sure you didn't meant it like that, but I would avoid making assumptions about "normal" attention spans of others. I don't think its the best way to bring your point across. To say that it's by no means competing for screen attention when you have "normal" levels of attention span. You are focusing more on causing an effect on others rather than bring you point/feedback across. If I read into it incorrectly than I apologies. All good. However everything one puts in a screen competes for screen attention, that's the beauty of layout, composition, contrast, negative spaces, ...and a fair many other artistic fundamentals. As soon as you put something in screen it consumes a certain screen-estate. Balancing, choosing when and where, for how long, etc all those elements are placed in a screen is exactly what makes a good composition and guides the viewer to what the author finds most important. It's also perfectly fine that you like the rotating reference image and do not feel it's vying for attention.
If the bending doesn't work: 1) Make sure you applied the rotation and scale on the object if you made changes in object mode. CTRL-A -> Apply Rotations & Scale. 2) If the bend on the z-axis stretches in a triangular form, enter edit mode, select all vertices and rotate them around the z-axis until you see the bending of the modifier working.
To everyone: I struggled with moving the center point so I could rotate things the right way. For some reasons it would move the whole thing when I would press "Origin to geometry' and the only reason for this is because I didn't apply the "Simple Deform' bend effect. So if you don't apply it, the center point will never go in the center of your object rather, it will move your whole object in the middle of your object as it is in the 'edit mode'. Hope this makes sense.
I like this kind of tutorials very much. For me, even I'm an advanced user, it helps me to remember some techniques and hotkeys if I paused working with blender for a longer time. It's really helpful that you always show alternatives to perform a specific task. Thank you Grant for your excellent work.
You are the main reason I got back into learning blender and for good this time ! Thanks a ton for what you are doing helping newcomers with such a calm, to the point, step by step explanation of what you do. I swear I learned more watching 2 vids of yours and recreating each step than I did stumbling around random videos for weeks 3 years ago. Hope you’ll keep creating such amazing content, thanks again man.
I really like the "homework" i love how i have to figure things out on my own i am legit so proud of myself for making the rope thats wrapped around the pole. i used a modifier ive never used to do it and did it perfectly to my standards. honestly the best tutorial Ive watched so far. thank you.
Wow, been trying out a few blender tutorials but they always ended up in me rage quitting the program. Thank you SO much for this clear, and good tutorial. Getting homework really kicked me in the butt to actually try to understand the commands and what they do, and I've ended up learning so much the 3 hours I've been sitting here modelling this well.
So insanely happy about the scaling info at the end there! Just yesterday I was going nuts wondering why my bevel would drag far down one side and just a little bit on the other. Brilliant job on the tutorial!
This tutorial has everything: 1. great explainations 2. easy to follow 3. not to confusing or fast so I have to pause all the time 4. nothing that led me into struggles and problems (tbh, I have problems in every blender tutorial I made, that took me almost hours to fix) 5. A calming voice that isn't hurting my ears (I'm not gonna call someone out with this xD) 6. Homework that is forcing me to do something on my own (I honestly hate homework like this, but it is helpful to do it, so in the end, I'm thankful for that)
@@samanabdinejad8638 I don't have any experience on that topic, but I think that they can be sold, e.g. for people who program video games. But, as said before, I'm not the right person to ask.
literally I was like "wtf man" when you told us that we had homework and had to create the rest ourselves. believe it or not, I DID IT all by myself. this is my first creation in blender btw. I had some confidence in my self because you explain everything so well. I managed to make the entire wooden frame just from cubes. simple. thanks man, alot.
THE bEST Blender free tutorials on YOU Tube even better than a lot of paid once, I fell in love with blender more and more each time watching your videos, you really make blender so friendly to dive in and enjoy, so many Thanks to you
My first attempt at Blender was modeling whatever I had around me. Made a soda can and a bong. The bong was actually a lot harder than one would think. Soda can came out like shite but I'll get better with more practice. Cheers mate!
What makes you stand out from (most of) the rest of the Blendergods on TH-cam is the way you in details explain what to press and how to use keyboard shortcuts. The speed of the tutorial is also super. Thank you.
I'm a casual user of blender ... just for fun ... Blender 2.8 is a GOD SEND. The new quality of life improvements along with real time rendering offered by EEVEE make this so much nicer to use for the hobbyist like me. Thanks for the detailed and fairly easy to follow tutorials.
I learned so much following this tutorial, genuinely my brain just got filled with so much information and I love it. Thanks for the amazing tutorial AND making us do work on our own. Really starts to push independent creativity right off the bat. Thank you so much!!
Nice tutorial. Steadily paced. Instant sub! One beginner tip is, when you want to maniplulate edges, such as move (G), rotate (R), or scale (S) then place the mouse cursor further away from the target line(s) before pressing the action key. This gives a longer dotted line maniplulator, and therefore a finer editing control.
I'm a beginner in blender and every little bit of information helps to understand things better and you really did a great job at explaining things that'll help me down the road, thank you for this nice tutorial!
A gold million tutorial! that blend tool inside simple deform can save hours of work and i never did understood so good in 3 years. just after 2 weeks learning all basics of blender i now see the magic it has and i can do the same. thank you for explain so well..i can acomplish one more step to reach my dream: make an video game
Such a great teacher, such great tutorials. Thank you for teaching in a way I can actually remember what I'm doing after the tutorial is over, rather than just recreating what you direct me to (which I don't have any use for) and then drawing a blank when I go in to create my own.
If your simple deform isn't bending properly and you have followed everything as closely as you can, it's worth noting that the simple deform modifier needs your row of bricks to be sitting along the X axis. If you try it when it's sitting along the Y it does a whole bunch of weird stuff and you will be sad.
Thanks for all you do; I withdrew from school because my instructors told me that doing assets in Blender would not help me make video games - which made me wonder what the point of being in that program was if I was there because I wanted to make video games? Now I just study independently, listening to guys like you. I don't have to worry about being late and it sure beats the tuition cost.
That's pretty much what I'm doing as well. I don't want to go to school to create assets/video games, I would rather just put in the effort on my own. Luckily people like Grant exist and make learning things like Blender very easy. It also helps that the people at Blender were like "let's do a thing, that not only has an amazing 3d modeling software, can do animation, but is also completely free
@@frizzij Yes, without a doubt! These guys make it a million times easier to learn this stuff - otherwise it'd be a trial and error thing, which would take forever.
This is the best guide I've ever seen. With so much competent and detailed approach, without too much water, a clear explanation of the hot keys and a pleasant voice, it’s fantastic. I’ve been trying to start modeling for 5 years in a blender, but it constantly didn’t work out for me, I came across lessons where I really do not understand anything. And then I did everything quickly and everything is clear. Thank you very much! Sorry for my English :P
I didn't belive it i am 16 year old who watched this vdo and i did it i am able to create a well u r vdo was so helping thanks man ...u may reach a great succes ahead we expect more vdo like this..
This was one of the best beginner tutorials I've seen, well explained and paced. For the first time I didn't feel like Blender hates me and is doing everything in its power to create a model that looks like it suffered a level 4 tornado. I'll definitely check out the rest of the channel. Thanks!
I know not many girls are interested in blender and 3D modelling, so I really wanted to try it to close that gender gap. I'm really enjoying it and this tutorial is PERFECT for getting me started. I love how clear you are about the steps and I also love how you leave us on our own to do develop our own skills at the end, but also give us enough information to stop us from being stuck. Thanks so much!
Love this style of tutorial. Quick and concise. I know the basics of Blender but I've been away for a bit, your tutorials get me back in the swing quickly!
Great tutorial, great pacing, great voice. Thanks for allowing people to get into modelling as a hobby and making it fun, we can feel the great teaching skills here.
I'm 28 years old and I feel a bit anxious. But I really love to see this as a new hobby, and I did enjoy a lot the vid. It is cool to feel the challenge of completing the whole stuff.
I'm also 28 and wishing I had gotten into this sooner, but it's never too late to learn something new, specially when it's this awesome! Good luck on your journey.
I struggled with bending part, but it didn't work. Other way to bend it: 1. Make a circle (with Shift+A) 2. Chose Simple Deform modifier 3. In modifier's Origin field chose circle's name (you made) 4. increase angle to 360 5. Apply modifier and erase the circle
This is a great tutorial. I like to sketch trees and landscapes and this video showed me that getting a gnarly rock can equal randomizing some vertices much like the erratic strokes of a pen.
SIMPLE DEFORM PROBLEM SOLVE!: you need to apply the object transforms for it to work first (ctrl+A then "All Transforms") . Also, you have to model your bricks/slabs/whatever ALONG the X-axis (thanks to the other person that mentioned it in this comment section). I originally tried to model my road along the Y axis and it didn't work, not even after applying the transforms.
I'm very happy to finish the homework without any tutorials, thank's a lot for this, now i'll go to the next part, hope i finish all the work and get my first project in Blender, you're amazing!
Sir you're a great instructor. I've learnt so much in 3 days with your tutorials. I've done the monster first, then did the sheep in minutes. Now I'm into this one and I cant stop. Thank you so much!
I like how you let us figure out how to make the base, it put my knowledge to the test without it being too hard. It was really fun figuring it out too!
Love these tutorials, would've really helped me starting out! Instead, I went straight in the deep end and tried to model, rig, texture and animate a character...
Thank you so much for the videos. Homework was pretty hard for me as a beginner but I made it! I have watched some tutorials but I have never tried to draw anything on my own and this is really the best practice. I have submitted the subtitle in traditional Chinese.
I've come from watching two tutorials, spaceman and froggy so I've had more experience with mirror modifiers and you don't use any so the shortcuts I knew helped but also complicated things a lot lol. I think the biggest head scratcher for me still is the rope and thinking I could use simple deform to wrap into itself and just duplicate that a lot but now I dunno. Excited to see you on part 2. Anyone watching or looking for comments for at least some advice, I think I just had to accept that I had to really just build it out. Copying the beveled post piece and getting it where I want. Try rewatching the video and see what he did in the beginning and think of how to use it later!
Just finished this video's worth of work. Starting my journey in 3D modeling and using your videos as tutorials to learn how to use the program. Very excited to continue! Thank you so much for your content and your hard work!!!
Impressive way of teaching! By the end of the tutorial I was like "What? That's way too hard for a first homework lol", but that leaves you to try by yourself and really put into practice the things he taught! Really enjoying the series as a newbie blender user!
Wow, that was actually a lot of fun. Been away from Blender for about a year now and am looking to get back to it, just trying to do a simple tutorial every day or two to get my rusty skills up again. Thank you.
Just picking up Blender recently, love how many tutorials there are especially ones geared for serious newbies. This is helping me getting familiar with the interface and all the tools and techniques that would otherwise be left to be learned by experience. On to part 2 :) Thanks for what you do!
I wish everyone starts their blender journey by starting with these beginners tutorial! I've learnt so much from these tutorials, and the techniques actually stick! Wish I had found your channel before doing the donut series haha. I can't thank you enough! :)
Finally, a beginner tutorial that doesn't involve donut! And after an initial pestering, the homework part felt good, it's not educative if you don't think for yourself!
Concise and to the point tutorial. Blender can be intimidating for beginners because of all the menus and shortcuts. This is an awesome tutorial, keep up the great work.
this is a great way to learn blender. I know this video is old and all, but it's a rly good way to get into Blender. So thanks for sharing your work with us.
Really enjoying your course especially the homework. It stretches the mind of a 78 year old .Thanks
why is this the top comment
wholesome.
+wholesome
Well done, from a mere 52 year old :-)
I thought I was the oldest student here at 65. Well done, Mr. Dore.
As strange as it seems, I really appreciate you just being like, "here's some homework". Forced me to use the tools you've given me to do something myself, rather than having my hand held. That's where I really started to make the skill my own. It helped cement the ideas in my head. Thanks for such awesome tutorials!
Thanks :)
That's fine but how do you make the frame though? I would have been nice if had shown it the second part at least.
Unfortunately it is not hence I would like to please know how to do it. Else at least provide me with a link regarding the process at least.
Yes, especially the monster in last video, like what no step by step, but I want to finish it, so already getting the tools with the man you know you CAN do it and instead of being lazy you have to think for yourself, I really like it.
You're 100% right!
To me the homework or challenge is following the tutorial, but at the same time make your own version.
If it's a player model and he makes a human, make a lizard.
I just watched a tutorial where the guy was saying 5 words a second and didn't explain anything. I nearly had an aneurysm so I looked and found this channel. Much... Much better
Thanks :)
did you watch cg geek? LMAO
@@frikosimon or cg matter
@@Villio. or Ian Hubert. That's literally one of the most popular styles of blender tutorials. I kinda like it, though.
Dude, I swear i saw ur comment on another video like 3 years ago, in some gaming video. I just saw ur profile pic and I was like *hmmmmm* then I checked ur username and u r the same guy!! Lol
For anyone struggling to set the origin to the middle in v2.9 make sure you apply the modifier. The apply button is “hidden” in v2.9 and accessible by hitting the triangle shaped down arrow in the modifier menu, then hitting apply. This made centering it impossible for me.
i pressed apply and it still wont work help me please
oh thank you!
I would given up if I didn't find this comment, thank you!
Thank you so much, this was so useful, I was almost giving up too hahaha
thanks a lot mate
Srsly cannot express enough how thankful I am that your tutorials are free and accessible. It's so so SO important, so THANK YOU!
Thanks :)
This video is the reason why I am now a pro at modelling 3d. Thanks Mr. Grant, you're my best 3d modeling teacher ever. 😊
Grant: "I'm gonna use the default cube this time"
Cube: *starts crying silently in vertex*
:)
Noooooooooooooooooooooooooo!!! You need to delete it and create a new one.
Interesting topology
:D
You have no right to delete default cube. Every object must derive from it.
I haven't quite finished part 1 of this tutorial yet, but I just wanted to say that I really appreciate your calm, soothing demeanor and the way you briefly but efficiently explain what and why you're doing the things you do. Thank you for your work, it's greatly appreciated!
Glad it was helpful!
Note for 2.9: there's no Apply button anymore, instead click on the Modifier down-arrow and click Apply (or Ctrl+A)
Thank you !!
Thanks!
i love you
Thanks
thank you so much!!!!
This is so far one of my favorite lessons, many tutorials ive gone to so far have either been way to fast or had a face cam blocking half the tools making it hard to work with. You've been very clear and informative with no distracting nonsense, which is making following along a breeze. Thank you very much! I'm new to blender so these videos are key to me figuring it all out.
You’ve raised a whole generation of blender artists
Grant, I've done 2D art for years, but I've just discovered Blender and am starting to learn in 2.8 - your tutorials have been SUCH a help. You totally remove the overwhelming aspect of learning a new program and break it down very well. Thank you so much for calm, clear, and educational style.
Thanks :)
my story is so same. But im now 1 step closer for 3D world. Keep it up dude
Niceee, I'm going to become a pro in no time.
Love how you explain every click you do. I tried blender a few years ago and got frustrated because I didn't know all the hotkeys and what each feature did. With your tutorials I've learned so much more and can actually create some cool stuff!
From a beginners perspective the hardest part for me is learning what a feature is used for. For example "bevel" is used to bevel the sharp edges and I know that now because of you.
This is a long comment but I appreciate the way you create tutorials for people like me who need to know every detail on what you are doing. Thank you.
Thanks :) I appreciate the long comment :)
It's not just the tutoial, Blender has changed drastically now
How do u undo
Ctrl + z
Tysm
Hey, For everyone that has the same problem as me which is having trouble with setting object to origin in the latest version of blender here is how to fix that:
When you get your simple deform modifier on your cubes hit the little arrow on the left of the camera icon in the modifier setting thing and click "Apply" and then you can set your object to origin
Sorry for my english this isnt my native language :)
Hope it'll help people !
Thank you so much
Having the finished model rotate around as a reference is an awesome and innovative idea! :)
Thanks 😃
@@grabbitt it does compete with screen attention from what you're showing. Everything should maximise the focus on what you are showing not taking away from it. Do you want your viewer to look at the rotating reference or what you're teaching? Still great tutorial.
@@mfatal you are correctly calling it what it is, a reference... and it is there for reference, which quickly informs the viewer what the goal of the next set of actions are. It is by no means competing for screen attention, not with "normal" levels of attention span.
It is definitely very helpful having the reference image there. Great tutorial.
@@Josabooba I'm sure you didn't meant it like that, but I would avoid making assumptions about "normal" attention spans of others. I don't think its the best way to bring your point across. To say that it's by no means competing for screen attention when you have "normal" levels of attention span. You are focusing more on causing an effect on others rather than bring you point/feedback across. If I read into it incorrectly than I apologies. All good.
However everything one puts in a screen competes for screen attention, that's the beauty of layout, composition, contrast, negative spaces, ...and a fair many other artistic fundamentals. As soon as you put something in screen it consumes a certain screen-estate. Balancing, choosing when and where, for how long, etc all those elements are placed in a screen is exactly what makes a good composition and guides the viewer to what the author finds most important.
It's also perfectly fine that you like the rotating reference image and do not feel it's vying for attention.
Quality of your tutorials are amazing Grant 😊 you're an awesome teacher.
Thanks :)
@@grabbitt youre amazing but it's so annoying with ur T's 13:26 ouT
You could say his tutorials are 'Well' done.
Could you please tell me these kind of models can be sold or not? Would anybody buy them on 3d sites?
If the bending doesn't work:
1) Make sure you applied the rotation and scale on the object if you made changes in object mode. CTRL-A -> Apply Rotations & Scale.
2) If the bend on the z-axis stretches in a triangular form, enter edit mode, select all vertices and rotate them around the z-axis until you see the bending of the modifier working.
ohhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
thanks so much !
Thanks a lot man
thank you Mr God .... must be God 😂
Only comment that actually helps with "set to origin" problem. Thanks a lot!
To everyone:
I struggled with moving the center point so I could rotate things the right way. For some reasons it would move the whole thing when I would press "Origin to geometry' and the only reason for this is because I didn't apply the "Simple Deform' bend effect. So if you don't apply it, the center point will never go in the center of your object rather, it will move your whole object in the middle of your object as it is in the 'edit mode'. Hope this makes sense.
Thanks
Thanks a lot dude. You saved my time
Thanks a lot man
when i press origin to geometry it does nothing and i dont know how to get if working
Thanks for this maan, i was getting crazy trying to center the pivot point haha
I like this kind of tutorials very much. For me, even I'm an advanced user, it helps me to remember some techniques and hotkeys if I paused working with blender for a longer time. It's really helpful that you always show alternatives to perform a specific task. Thank you Grant for your excellent work.
Thanks :)
You are the main reason I got back into learning blender and for good this time ! Thanks a ton for what you are doing helping newcomers with such a calm, to the point, step by step explanation of what you do. I swear I learned more watching 2 vids of yours and recreating each step than I did stumbling around random videos for weeks 3 years ago. Hope you’ll keep creating such amazing content, thanks again man.
Thanks :)
I really like the "homework" i love how i have to figure things out on my own i am legit so proud of myself for making the rope thats wrapped around the pole. i used a modifier ive never used to do it and did it perfectly to my standards. honestly the best tutorial Ive watched so far. thank you.
Wow, been trying out a few blender tutorials but they always ended up in me rage quitting the program. Thank you SO much for this clear, and good tutorial. Getting homework really kicked me in the butt to actually try to understand the commands and what they do, and I've ended up learning so much the 3 hours I've been sitting here modelling this well.
So insanely happy about the scaling info at the end there! Just yesterday I was going nuts wondering why my bevel would drag far down one side and just a little bit on the other. Brilliant job on the tutorial!
Thanks :)
Without a doubt, you are the best teacher and have the best tutorials on youtube for Blender. Thank you for doing this!!!
This tutorial has everything:
1. great explainations
2. easy to follow
3. not to confusing or fast so I have to pause all the time
4. nothing that led me into struggles and problems (tbh, I have problems in every blender tutorial I made, that took me almost hours to fix)
5. A calming voice that isn't hurting my ears (I'm not gonna call someone out with this xD)
6. Homework that is forcing me to do something on my own (I honestly hate homework like this, but it is helpful to do it, so in the end, I'm thankful for that)
Could you please tell me these kind of models can be sold or not? Would anybody buy them on 3d sites?
@@samanabdinejad8638 I don't have any experience on that topic, but I think that they can be sold, e.g. for people who program video games. But, as said before, I'm not the right person to ask.
@@whatsyourname9581 Thank you
I love how chill you are. Super peaceful and to the point. Almost like ASMR :)
literally I was like "wtf man" when you told us that we had homework and had to create the rest ourselves. believe it or not, I DID IT all by myself. this is my first creation in blender btw. I had some confidence in my self because you explain everything so well. I managed to make the entire wooden frame just from cubes. simple. thanks man, alot.
Nice 😃
i am actually stuck here right now, i dont know what next to do lol
@@thediniverse ask a question and i will try and help :)
@@grabbitt thank you for replying, I am stuck in the homework phase
@@grabbitt I already duplicated the second beam to the other i dont know what next to do
THE bEST Blender free tutorials on YOU Tube even better than a lot of paid once, I fell in love with blender more and more each time watching your videos, you really make blender so friendly to dive in and enjoy, so many Thanks to you
Thanks again :)
My first attempt at Blender was modeling whatever I had around me. Made a soda can and a bong. The bong was actually a lot harder than one would think. Soda can came out like shite but I'll get better with more practice. Cheers mate!
What makes you stand out from (most of) the rest of the Blendergods on TH-cam is the way you in details explain what to press and how to use keyboard shortcuts. The speed of the tutorial is also super. Thank you.
Thanks :)
영상과 한국어자막 정말 감사합니다.
미술적재능도 없고 늦은거 같지만 열심히 따라해보면 조금씩 늘거라고 생각합니다.
친절한 설명으로 항상 잘보고 있습니다.
I'm a casual user of blender ... just for fun ... Blender 2.8 is a GOD SEND. The new quality of life improvements along with real time rendering offered by EEVEE make this so much nicer to use for the hobbyist like me.
Thanks for the detailed and fairly easy to follow tutorials.
Thanks :)
I learned so much following this tutorial, genuinely my brain just got filled with so much information and I love it. Thanks for the amazing tutorial AND making us do work on our own. Really starts to push independent creativity right off the bat. Thank you so much!!
Truly the Bob Ross of 3D Art, thank you for all the videos/courses I really appreciate them.
Nice tutorial. Steadily paced. Instant sub!
One beginner tip is, when you want to maniplulate edges, such as move (G), rotate (R), or scale (S) then place the mouse cursor further away from the target line(s) before pressing the action key.
This gives a longer dotted line maniplulator, and therefore a finer editing control.
I'm a beginner in blender and every little bit of information helps to understand things better and you really did a great job at explaining things that'll help me down the road, thank you for this nice tutorial!
Thanks :)
"I'm gonna use the default cube this time"
Already deleted the cube >:(
I have been away from blender for a long time but this tutorial reawaken my passion for blender again. thanks Abbitt.
thanks :)
I love your tutorials! Bite size is great to digest simple clear no fluff!
Thanks :)
i've been doing blender for a few weeks now and you REALLY help me! the best thing is that you don't go too fast. Thank you, you have really helped!
This came out *w e l l* .
ah--
Yes
@@levene_c098 yes
Oh you
I tip my hat to you.
A gold million tutorial! that blend tool inside simple deform can save hours of work and i never did understood so good in 3 years. just after 2 weeks learning all basics of blender i now see the magic it has and i can do the same. thank you for explain so well..i can acomplish one more step to reach my dream: make an video game
Such a great teacher, such great tutorials. Thank you for teaching in a way I can actually remember what I'm doing after the tutorial is over, rather than just recreating what you direct me to (which I don't have any use for) and then drawing a blank when I go in to create my own.
Thanks :)
If your simple deform isn't bending properly and you have followed everything as closely as you can, it's worth noting that the simple deform modifier needs your row of bricks to be sitting along the X axis. If you try it when it's sitting along the Y it does a whole bunch of weird stuff and you will be sad.
Thanks!
I like it that he cares for his fans, and hearts and sometimes repies to all the comments, Very easy tutorial btw!
Thanks
Grant Abbitt No problem! ^^
Thanks for all you do; I withdrew from school because my instructors told me that doing assets in Blender would not help me make video games - which made me wonder what the point of being in that program was if I was there because I wanted to make video games? Now I just study independently, listening to guys like you. I don't have to worry about being late and it sure beats the tuition cost.
very interesting that your tutor would say that. It's certainly not true but maybe he meant something else
That's pretty much what I'm doing as well. I don't want to go to school to create assets/video games, I would rather just put in the effort on my own. Luckily people like Grant exist and make learning things like Blender very easy. It also helps that the people at Blender were like "let's do a thing, that not only has an amazing 3d modeling software, can do animation, but is also completely free
@@frizzij indeed
@@frizzij Yes, without a doubt! These guys make it a million times easier to learn this stuff - otherwise it'd be a trial and error thing, which would take forever.
He's right in that doing assets in blender won't *help* you *create* video games, but they can help the looks of a game.
This is the best guide I've ever seen. With so much competent and detailed approach, without too much water, a clear explanation of the hot keys and a pleasant voice, it’s fantastic. I’ve been trying to start modeling for 5 years in a blender, but it constantly didn’t work out for me, I came across lessons where I really do not understand anything. And then I did everything quickly and everything is clear. Thank you very much! Sorry for my English :P
thanks :)
great video as always! Keep it up, I love how you explain and I love your style, always learning something new, thank you!
Thanks :)
best part: he did and showed us all the mistakes that we would probably do.THANK U.
hitting the subscribe button with full enthusiasm.. .
Grant: "I'm gonna use the default cube this time"
Me: "BLASPHEMY!"
LOL
I didn't belive it i am 16 year old who watched this vdo and i did it i am able to create a well u r vdo was so helping thanks man ...u may reach a great succes ahead we expect more vdo like this..
Guys if you are on blender 2.9, you'll get the apply option for modifiers when you click on the dropdown arrow to the side of the modifier name.
This was one of the best beginner tutorials I've seen, well explained and paced.
For the first time I didn't feel like Blender hates me and is doing everything in its power to create a model that looks like it suffered a level 4 tornado.
I'll definitely check out the rest of the channel. Thanks!
Thanks :)
I know not many girls are interested in blender and 3D modelling, so I really wanted to try it to close that gender gap. I'm really enjoying it and this tutorial is PERFECT for getting me started. I love how clear you are about the steps and I also love how you leave us on our own to do develop our own skills at the end, but also give us enough information to stop us from being stuck. Thanks so much!
Now you can model your own low poly 3d Buttsticks.
Love this style of tutorial. Quick and concise. I know the basics of Blender but I've been away for a bit, your tutorials get me back in the swing quickly!
If you are having problems putting origin to middle go to modified hit the upside down triangle drop tab and then hit apply
I downloaded blender yesterday and I saw this today and learnt a lot.Thanks😁 you got a new a subscriber😁😁
I love how this looks! It's just soo clean!! Good job man
Thanks :)
Great tutorial, great pacing, great voice. Thanks for allowing people to get into modelling as a hobby and making it fun, we can feel the great teaching skills here.
I love how Blender just launches before I click it.
I'm 28 years old and I feel a bit anxious. But I really love to see this as a new hobby, and I did enjoy a lot the vid. It is cool to feel the challenge of completing the whole stuff.
I'm also 28 and wishing I had gotten into this sooner, but it's never too late to learn something new, specially when it's this awesome! Good luck on your journey.
@@barbaramartins5371 thank you! Good look to you!
I know I'm 2 months late, but good luck for ya'll!
I struggled with bending part, but it didn't work. Other way to bend it:
1. Make a circle (with Shift+A)
2. Chose Simple Deform modifier
3. In modifier's Origin field chose circle's name (you made)
4. increase angle to 360
5. Apply modifier and erase the circle
Thanks mate :D
Thank you very much. It's the only solution here which worked for me
This is a great tutorial. I like to sketch trees and landscapes and this video showed me that getting a gnarly rock can equal randomizing some vertices much like the erratic strokes of a pen.
SIMPLE DEFORM PROBLEM SOLVE!: you need to apply the object transforms for it to work first (ctrl+A then "All Transforms") . Also, you have to model your bricks/slabs/whatever ALONG the X-axis (thanks to the other person that mentioned it in this comment section). I originally tried to model my road along the Y axis and it didn't work, not even after applying the transforms.
yeah I did not actually know that myself strange that they would build it like this
I'm very happy to finish the homework without any tutorials, thank's a lot for this, now i'll go to the next part, hope i finish all the work and get my first project in Blender, you're amazing!
Totally digging youre tutorials.
And guys, keep em thumps up coming!
Sir you're a great instructor. I've learnt so much in 3 days with your tutorials. I've done the monster first, then did the sheep in minutes. Now I'm into this one and I cant stop. Thank you so much!
Thanks
I think tutorials should have subtitles just in case we misunderstand or don't hear something.
I like how you let us figure out how to make the base, it put my knowledge to the test without it being too hard. It was really fun figuring it out too!
Best blender tutorials on the Internet! 👍
You should include a link to your paypal in the description so we can buy you a coffee ☕
Thanks :) That's a great idea :)
@@grabbitt you could use paypal.me, haven't tried it personally but sounds like its made for this use case :)
@@grabbitt www.buymeacoffee.com/ is made for this exact reason :)
Best tutorial so far that I found for a beginner like me. Easy to follow along, and the homework taught me alot. Thank you so much for this!
Love these tutorials, would've really helped me starting out! Instead, I went straight in the deep end and tried to model, rig, texture and animate a character...
Thanks :) yes i did a similar thing when i started.
Thank you so much for the videos. Homework was pretty hard for me as a beginner but I made it! I have watched some tutorials but I have never tried to draw anything on my own and this is really the best practice. I have submitted the subtitle in traditional Chinese.
thabks
Whos here in 2024
I've come from watching two tutorials, spaceman and froggy so I've had more experience with mirror modifiers and you don't use any so the shortcuts I knew helped but also complicated things a lot lol. I think the biggest head scratcher for me still is the rope and thinking I could use simple deform to wrap into itself and just duplicate that a lot but now I dunno. Excited to see you on part 2.
Anyone watching or looking for comments for at least some advice, I think I just had to accept that I had to really just build it out. Copying the beveled post piece and getting it where I want.
Try rewatching the video and see what he did in the beginning and think of how to use it later!
We didn't make the objects to real world measurements so now each brick is a meter tall XD
Just finished this video's worth of work. Starting my journey in 3D modeling and using your videos as tutorials to learn how to use the program. Very excited to continue! Thank you so much for your content and your hard work!!!
"I'm gonna use the default cube this time"
Me: .....*proceeds to delete default cube and add in a new cube*
Man, this prop looks so clean! I love it!
6:03 I guess you could say it becomes.... set in stone
i'm liking your comment solely for the pun
Impressive way of teaching! By the end of the tutorial I was like "What? That's way too hard for a first homework lol", but that leaves you to try by yourself and really put into practice the things he taught! Really enjoying the series as a newbie blender user!
I thought you were going to say something like,
Let's use Bevel, It really takes the edge off
nice :)
Very Helpful..
You are one of the best Mentor on TH-cam..
Thanku Sir.
36 people passionately hate the bevel tool... or low-poly medieval architecture.
Wow, that was actually a lot of fun. Been away from Blender for about a year now and am looking to get back to it, just trying to do a simple tutorial every day or two to get my rusty skills up again. Thank you.
what is up!
safe my guy
@@Liam-cf5kt ratio
swear ur nan shops at tesco
Just picking up Blender recently, love how many tutorials there are especially ones geared for serious newbies. This is helping me getting familiar with the interface and all the tools and techniques that would otherwise be left to be learned by experience. On to part 2 :) Thanks for what you do!
Thanks :)
what is that melody
overwatch refernce :p
@@hallowsyt Overwatch deez nutz
@@bucketheadbandit283 safe
Been using blender for months and I just learned two things in the first five minutes.
I couldn't do my homework because I can't make a slanted wood, now i'm crying :(
Do you have any tip?
Try the sea shack tutorials
Grant, you are a fantastic teacher and a great designer - thank you for the incredible tutorials!
unfortunately mine didn't turn out as good as yours...
Oh well...
Mine didn't either. But maybe doing it a few more times and you'll get better and it will be nicer than each time before.
I wish everyone starts their blender journey by starting with these beginners tutorial! I've learnt so much from these tutorials, and the techniques actually stick! Wish I had found your channel before doing the donut series haha. I can't thank you enough! :)
Excellent tutorial - thanks for sharing knowledge 😀 #dcpweb
Thanks :)
I'll never be bored commenting these videos, they are perfect!
i really appreciate that you have the finished model in the bottom corner throughout the video so you can compare how it looks as you go :)
Thanks :)
you deserve a big reward I am beginner and I understand each and everything thanks
Finally, a beginner tutorial that doesn't involve donut!
And after an initial pestering, the homework part felt good, it's not educative if you don't think for yourself!
Concise and to the point tutorial. Blender can be intimidating for beginners because of all the menus and shortcuts. This is an awesome tutorial, keep up the great work.
thanks :)
this is a great way to learn blender. I know this video is old and all, but it's a rly good way to get into Blender. So thanks for sharing your work with us.