Secret Binary FIle Music - MSPaint.exe and aclui.dll

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  • เผยแพร่เมื่อ 20 ต.ค. 2024

ความคิดเห็น • 483

  • @seb8675
    @seb8675 7 ปีที่แล้ว +583

    "What's your favorite music genre?" - "win32 binaries"

    • @super4543
      @super4543 6 ปีที่แล้ว +13

      I'm probably gonna make a sound track that creates a wonderful music with win32 binarys

    • @exedeath
      @exedeath 5 ปีที่แล้ว +1

      The name of the type of music that usually come from those results is harsh noise, glich and sometimes lowercase.

    • @computerguy7451
      @computerguy7451 ปีที่แล้ว

      @@super4543 Idk windows might get mad

  • @MightyPringer
    @MightyPringer 7 ปีที่แล้ว +277

    2:02 "Through the firewall and flames" -DLLforce

    • @SergioEduP
      @SergioEduP 7 ปีที่แล้ว +18

      -win32Force

    • @csgas0
      @csgas0 7 ปีที่แล้ว +19

      The bass drop is pretty nice.

  • @razmann4k
    @razmann4k 7 ปีที่แล้ว +437

    How awkward would it be if your friend asked you what your favorite song is and you told them "MSPaint.exe"?

    • @AlienAnthony
      @AlienAnthony 7 ปีที่แล้ว +1

      Yes

    • @cloroxbleach7900
      @cloroxbleach7900 7 ปีที่แล้ว +6

      *Razor MAN* I would ask them how much weed they've had that day

    • @thmUNIX
      @thmUNIX 4 หลายเดือนก่อน

      😂😂😂

  • @techy4198
    @techy4198 7 ปีที่แล้ว +201

    Alright this comments section is a mess, so here's the details. I've tried to keep it short-ish. It was found by MisterPotatoHands in these comments that the "musical" sections of these files are icon graphic files. Icons contain a few versions of the image in different resolutions, stored in order of size, either smallest first or largest first. To put it simply the larger images have the same basic patterns stretched over more data, which is why the notes start high and short but end up low and long, or vice-versa. The image sizes are usually in nice ratios, which makes the notes seem to be on some musical scale. The actual note sound (waveform) depends on the image contents and how the images are compressed.
    Just want to say, I'm not putting this here to be a smartass, I just hope people can stop resorting to insults while discussing this.

    • @gyd67ckn
      @gyd67ckn 6 ปีที่แล้ว +9

      Kasane Kona - Old Account : Excellent, thankyou!! The image explanation was plausible but the repetition at different icon resolutions makes even more sense.
      So the contents of the images is less important than that they are being repeated at sizes that are close enough to the logarithmic way we perceive pitches/scales and intervals as ratios...

    • @AshDeep
      @AshDeep 2 ปีที่แล้ว +3

      Wow anime pfp with actually important knowledge. Nice

    • @mstech-gamingandmore1827
      @mstech-gamingandmore1827 ปีที่แล้ว +1

      I believe the ratios are 8:6:5:4 according to DPI sizes 2:1.5:1.24:1 as described in the official MS article titled "Icons (Design Basics)"

  • @orbyfied
    @orbyfied 4 ปีที่แล้ว +104

    Imagine someone converting Mozart into a .exe and getting an amazing 3D game

    • @OnionTheSquid
      @OnionTheSquid ปีที่แล้ว +2

      nice

    • @Mascas123
      @Mascas123 16 วันที่ผ่านมา

      Mozart.mp3\Mozart.png

  • @obiwac
    @obiwac 7 ปีที่แล้ว +309

    what about audacity in audacity...

  • @JimGiant
    @JimGiant 7 ปีที่แล้ว +45

    If I remember correctly Galaxian for the Atari 2600 did something like this. It reused some of it's functional code by interpreting it as sound data to get the game to fit inside 4kb.
    I could still see this being useful back in the day when games fit on floppies but with the storage we have today it's just a fun curiosity.

    • @purpleice2343
      @purpleice2343 7 ปีที่แล้ว +7

      Because back then, people actually fucking knew that file is just pure binary data that can be interpreted any fucking way you want to, now it's just clueless kids spouting random bs...

  • @blackstarz1945
    @blackstarz1945 7 ปีที่แล้ว +446

    How dubstep was invented

    • @RylanEdlin
      @RylanEdlin 7 ปีที่แล้ว +9

      Black Starz This sounds more like Complextro 😉

    • @PnfrlEnm
      @PnfrlEnm 7 ปีที่แล้ว +5

      Black Starz More like how earrape was invented

    • @jort93z
      @jort93z 7 ปีที่แล้ว +7

      try NlsLexicons0007.dll (you can find it in system32 as well)
      if you use the suggested settings(signed 16 bit, little endian and stereo) you'll hear a guy panting only on your left ear. it literally sounds like a guy panting and running away from something. its fucking scary. thats the later sawtooth part that is only one one ear if you want to skip to it. sounds a little better if you slow it down by 20% or so.
      (md5 checksum is 92357a85f66442ce7b2809b3dfacd666 in case you want to make sure its the same version)

    • @mememaster147
      @mememaster147 7 ปีที่แล้ว +2

      As somebody old enough to have had a ZX Spectrum, this reminds me very much of loading games off an audio tape.

    • @lumencosmo
      @lumencosmo 6 ปีที่แล้ว

      its harsh noise,noise music too lol XD

  • @RADZIO895
    @RADZIO895 7 ปีที่แล้ว +52

    1:42 Top 10 metal solos

  • @damienk777
    @damienk777 7 ปีที่แล้ว +291

    I was a programmer, now I'm a composer.

    • @whoeverseesthatbehappy2722
      @whoeverseesthatbehappy2722 7 ปีที่แล้ว +2

      Damien K quick test whether you're a musician or a php programmer

    • @cloroxbleach7900
      @cloroxbleach7900 7 ปีที่แล้ว +4

      *Damien K* When you make music in CSS

    • @menfie
      @menfie 7 ปีที่แล้ว +1

      Well you can code music in JavaScript.. th-cam.com/video/dIiwFzFvsmw/w-d-xo.html

    • @747streams
      @747streams 3 ปีที่แล้ว +1

      Yessir

  • @ImGonnaShout2000
    @ImGonnaShout2000 7 ปีที่แล้ว +125

    2:22 - I think you're missing something important here. There's more to this.
    Pause at 0:31 to see the "Import Raw Data" window. The encoding is chosen to "Unsigned 8-bit PCM". A quick google search tells you that PCM means Pulse Code Modulation, and in the context of audio, it means that you encode audio as an amplitude in the time domain. So when you load the dll file, audacity is going to read 8 bits at a time from the binary file and take that as the amplitude to output to your speakers for the next 1/44100'th of a second. This process is repeated 44100 times per second, for as long as the data lasts.
    With this in mind listen to 0:49 again. Surprisingly, this sounds like a descending scale pattern with 5th-->3rd-->1st-->5th-->3rd- and so on with the note duration approximately doubling for each note. In the major/minor scales, the 1st note is the basis. If its frequency is set to one, then the 3rd's frequency is 2^(2/12) = 1.1225 which is almost 9/8, and the fifth is 2^(4/12) which is ca. equal to 5/4ths. These tones, the 3rd and the 5th sound nice together with the 1st because their frequencies have a nice fractional relation with the 1st frequency. That's why we percieve this as musical.
    So the fact that the dll file sounds musical in some parts should indicate that some information is repeated in a fixed pattern which changes in an orderly fashion in the file.
    Now, since we hear a frequency pattern of 5/4ths = 10/8ths, 9/8ths and 1=8/8ths, we see a pattern: 10--> 9-->8
    The divisor of "4" wasn't really important here anyway, because we could just as well have described the fundamental frequency as 8, upon which the 3rd would be 9 and the 5th a 10.
    So basically, what we are seeing is a count-down from a frequency of 10->9->8->7->6 and down.
    Now, if you count the number of notes, it seems to be 7. But my guess it's actually 8. The first note comes straight after the noise signal and is too short and too high pitched for us to easily perceive it. But if you listen carefully, it could really sound like there's a very short and high pitched note before the first easy recognizable note.
    So if we divide out the common denominator of the frequencies of our notes we should have 10-9-8-7-6-5-4-3-2.
    I guess that the duration of each note can be described by 2^1-->2^2--->2^3-->...-->2^8

    • @MisterPotatoHands
      @MisterPotatoHands 7 ปีที่แล้ว +23

      "So the fact that the dll file sounds musical in some parts should indicate that some information is repeated in a fixed pattern which changes in an orderly fashion in the file."

    • @guillotineworker0413
      @guillotineworker0413 7 ปีที่แล้ว +1

      what

    • @Tinker4bell
      @Tinker4bell ปีที่แล้ว +1

      Can I uh... Can I get a Summary?

    • @arandomsupra
      @arandomsupra 5 หลายเดือนก่อน

      Yes, its the icons from the Paint UI in multiple different sizes, going down. There are videos where people converted it to a audio+video file and it actually shows the icons because thats what the code is

  • @StephenChapman
    @StephenChapman 7 ปีที่แล้ว +198

    Neat. I wonder if you disassembled those binaries and looked at the segments, would the "musical" sections reside in common segments (data/bss/text/etc.). I'd try it now, but I'm at work for the next 8 hours. =) This could be a cool method of steganography to use in a CTF, too!

    • @purpleice2343
      @purpleice2343 7 ปีที่แล้ว +21

      It's purely a coincidence, since everything is stored as binary data, the only difference is how you interpret it. Using some thorough thought and effort you could make a single file which is both Mozart's portret when opened as a BMP and one of his symphonies when opened as a WAV file.
      Uhh and if you opened it in notepad you could read the whole bee movie script because that's a good meme for sure.

    • @hecko-yes
      @hecko-yes 7 ปีที่แล้ว +4

      Shadow Lurker The Bee Movie script could be problematic, but the other stuff might be kinda doable by interleaving the image and the music.

    • @purpleice2343
      @purpleice2343 7 ปีที่แล้ว +3

      Can you stop commenting random bullshit like everyone else and actually understand how files work and what I actually meant?
      I was talking about exactly the same byte sequence which given to WAV reader would play Mozart's music and into BMP reader would show his portrait...

    • @StephenChapman
      @StephenChapman 7 ปีที่แล้ว +12

      Shadow Lurker: I understand everything is stored as binary data and interpreted as such when passed through the CPU. My comment had to do specifically with these two files (and, consequently, other .exe and .dll modules created via compilers), and if, therein, they have common sections where the "musical" bits reside. It was just a simple question based on an initial observation.
      As for your BMP/WAV/TXT suggestion, sure, you could craft such a file that will then be interpreted by an application you build yourself, but then you're specifically interpreting the bits however you want them to be interpreted. For those of us who understand that, I (subjectively) think there's less of a "huh...well isn't that interesting" factor in doing that than interpreting a compiled binary in a manner it wasn't intended to be.

    • @TheSuckerOfTheWorld
      @TheSuckerOfTheWorld 7 ปีที่แล้ว

      Stephen Chapman: Since the files are compiled they don't have any comments anymore, since those get removed by the pre-compiler.

  • @Hopsonn
    @Hopsonn  7 ปีที่แล้ว +109

    Dang, just realised after upload that later in the mspaint.exe sounds like "music" as well
    i.imgur.com/wKDN2Iv.png
    Also, the end part is, of course, simplified quite a bit (about the 0's and 1's)
    But anyways, this kinda interests me. I wonder if it is possible to purposely write C/C++ code to sound like music when converted into sound :P

    • @husam1919
      @husam1919 7 ปีที่แล้ว +3

      Hopson try looking for research papers, someone should have thought of this before.

    • @Remington510
      @Remington510 7 ปีที่แล้ว +3

      Perhaps try to code something which will be a program or have some kind of functionality but will also be a binary song when played :P New kind of niché art!

    • @ironicoxide
      @ironicoxide 7 ปีที่แล้ว +2

      It was actually recently discovered that the "isaac-ng.exe" file, the executable for the game The Binding of Isaac: Rebirth, has a bunch of Cave Story sounds embedded into it somehow.

    • @JimGiant
      @JimGiant 7 ปีที่แล้ว +1

      Sort of related but not really have you looked at oscilloscope music? If you can design music which can be plays an animation when plugged in to an oscilloscope I'm sure you can write code which can sound like music.
      Would be cool if it was bidirectional, so you could send someone a program disguised as an MP3 and they have a compiler which turns it back in to an exe.

    • @rameynoodles152
      @rameynoodles152 7 ปีที่แล้ว +1

      +Jim Giant
      Well, you can already do this in a way. It won't be very convincing if somebody actually plays the file in an mp3 player, but it could disguise it to anybody snooping around and not checking things too thoroughly. All you have to do is rename the file, say mspaint.exe to superawesome.mp3. Then, to convert it back, simply rename it to mspaint.exe again. The file didn't change, only the name.

  • @cerulity32k
    @cerulity32k 5 หลายเดือนก่อน +4

    These tones are icon files. The RGB data is being fed through the speakers as audio data. Images tend to repeat patterns across rows, so that's where the frequency comes from. The varying frequencies across notes are just resized images (16x16, 32x32, 48x48, 64x64, 96x96, and so on are common sizings). Older programs simply embedded the RGB data straight into the program, modern programs will either embed a compressed format like PNG which sounds more like noise, or they'll just load external files entirely, which aren't present in the raw data.

  • @MisterPotatoHands
    @MisterPotatoHands 7 ปีที่แล้ว +135

    Edit: I checked, the music is from icons embedded in the files. Use Resource Hacker to have a look or open them as raw images to get an idea of what's being 'played'.
    Too lazy to check, but my guess is that they're some sort of images or look-up tables embedded in the executable. Any data that's kind of a numeric gradient would sound like 'notes' to us, and a lot of those sections did kind of sound like gradients of gradients or something. That kind of makes sense for MSPaint.exe, but I have no idea why that .dll would have something like that in (it's some part of OS security, I think?)

    • @purpleice2343
      @purpleice2343 7 ปีที่แล้ว +2

      .dll wouldn't have something like that in it and doesn't, if you have no idea why it could work in one thing but doesn't work in another one even though it's part of same system, it means you're wrong.
      It is same binary data, only depends on how you read it, when read as a music file, you get this, end of story.

    • @MaryJMajesty
      @MaryJMajesty 7 ปีที่แล้ว +11

      Exe files and dll files both contain the same type of binary code. An exe file simply has an entry point so the file can be executed by itself, whereas dll files usually contain code to be used by other applications. As far as I know, that is the only difference between the two.

    • @MisterPotatoHands
      @MisterPotatoHands 7 ปีที่แล้ว +12

      No, I meant I could understand why a paint program would have graphics in it, but not why an OS DLL would. Anyway, I checked, and aclui.dll is (duh) the UI elements for the Access Control List functionality, so it does have a bunch of nicely gradated icons in it, and that's what is making the 'music'. Use something like Resource Hacker to open them up and you'll see what I mean.

    • @MaryJMajesty
      @MaryJMajesty 7 ปีที่แล้ว +1

      Oh sorry, I thought by look-up tables you were referring to how code is stored, because I'm pretty sure binary code uses look-up tables so the computer can quickly find certain parts of the code with the specified signature.

    • @MisterPotatoHands
      @MisterPotatoHands 7 ปีที่แล้ว +4

      Oh, I was using look-up tables to refer to very old school ways of calculating functions (e.g. a big list of pre-computed sine/cosine values or something because it's faster than calculating on the fly). But I wasn't replying to you (dumb TH-cam comments system), more to the guy saying I was wrong and it's just what it is because it's the way it is (?) :)

  • @maxu9025
    @maxu9025 7 ปีที่แล้ว +49

    2:06 DROP

    • @andrive
      @andrive 5 ปีที่แล้ว

      lol

  • @guangzexu6027
    @guangzexu6027 6 ปีที่แล้ว +22

    If you change the dll file’s extension to “raw” (make sure you have a duplicate before doing so) and open it in Photoshop, you would see a glitchy pattern that represents the file’s data.

    • @Tinker4bell
      @Tinker4bell ปีที่แล้ว

      Imma Try that

    • @profily_from_bfb
      @profily_from_bfb 11 หลายเดือนก่อน

      Can this apply to other editors?

    • @arandomsupra
      @arandomsupra 5 หลายเดือนก่อน

      You can also see that the "music" is actually the UI icona from paint

  • @WMTeWu
    @WMTeWu 7 ปีที่แล้ว +2

    So AMAZING! Now I'm gonna listen to some of my musical masterpieces that I wasn't even been aware I created!

  • @ericsthebruh7867
    @ericsthebruh7867 6 ปีที่แล้ว +6

    0:48 for some reason made me think of the alia intro meme

  • @zech6857
    @zech6857 5 ปีที่แล้ว +6

    Death Grips wants to:
    *Know your location*

  • @rohanramesh5512
    @rohanramesh5512 7 ปีที่แล้ว +8

    (Two days later)
    *BREAKING NEWS:* Scientists patch gcc to generate musical executables
    Linus Torvalds would be proud

  • @Muusikko2
    @Muusikko2 4 หลายเดือนก่อน +1

    if im not mistaken these are icon graphic files in the with different resolutions, thats why the same section sounds faster or slower

  • @fernandomarques7905
    @fernandomarques7905 7 ปีที่แล้ว +71

    Only 0b1011010 's kids will remember

    • @miksuko
      @miksuko 7 ปีที่แล้ว +1

      Fernando Marques what's that b?

    • @fernandomarques7905
      @fernandomarques7905 7 ปีที่แล้ว +5

      It denotes that the number following is binary. 0x is for hexadecimal, 0o for octal and 0b for binary

    • @dr_atheist4272
      @dr_atheist4272 7 ปีที่แล้ว +1

      Fernando Marques that's one way to do it, I suppose. But most languages I've come across use 0x for hex, just a prepended 0 for octal, and have no notation for binary.
      EDIT: Turns out 0b is more common than I at first thought. For some reason I've always glossed over it I suppose.

    • @fernandomarques7905
      @fernandomarques7905 7 ปีที่แล้ว +4

      std::cout

    • @rameynoodles152
      @rameynoodles152 7 ปีที่แล้ว +1

      And if they just prepended a 0 for octal, then it wouldn't change a thing. It would still print out the number in base 10... 010 and 10 are the same number in base 10. So are 0000010 and 00010.000

  • @RAFMnBgaming
    @RAFMnBgaming 7 ปีที่แล้ว +1

    Reminds me of a plot point in Dirk Gently's Holistic Detective Agency about how the protagonist works for a startup that converts a company's sales graphs into jingles.

  • @chrisrodriguezm13
    @chrisrodriguezm13 ปีที่แล้ว +5

    1:04 Sounds like mspaint.exe

  • @stopkek9764
    @stopkek9764 7 ปีที่แล้ว

    literally the sound of bits - amazing

  • @pacthesir
    @pacthesir 8 หลายเดือนก่อน +1

    Why is it when I put mspaint.exe in it sounds nothing like this

  • @xenopanther
    @xenopanther 4 ปีที่แล้ว +2

    Hey I was wondering if you have any idea on how to convert the raw audio in to a video? I've looked in to using RawSourcePlus but I just cannot get the settings right!

    • @Hopsonn
      @Hopsonn  4 ปีที่แล้ว

      I would probably use some video editing software, like bandicam, Windows movie maker, camtasia, Vegas Pro etc
      Drop in the audio file, export as video
      boom

    • @xenopanther
      @xenopanther 4 ปีที่แล้ว

      @@Hopsonn Well that just results in a black screen because there's no video contents. I was more on about this th-cam.com/video/fGwEIriq1MM/w-d-xo.html

  • @BlackJaguarTV
    @BlackJaguarTV 7 ปีที่แล้ว +3

    I tried this out myself and one thing i found out is that files made in the same "way" sound very similar. For example Adobe Audition sounds like Adobe after effects, Win Media Player sounds like MSPaint or Mail, but e.g. google drive sync sounds completely different than google earth

    • @cloroxbleach7900
      @cloroxbleach7900 7 ปีที่แล้ว +2

      *Sir Brokoli* Different way the program is written, who know's Google Drive and Maps probably had totally different devs lol

  • @kampfhelikopterxufeli4247
    @kampfhelikopterxufeli4247 7 ปีที่แล้ว +1

    These melodies actually sound nice

  • @Ambipie
    @Ambipie ปีที่แล้ว

    That earsplitting screech is all the data in the paintbrushes

  • @TwoRavensMinis
    @TwoRavensMinis ปีที่แล้ว +1

    From the weakness of the mind, Omnissiah save us
    From the lies of the Antipath, circuit preserve us
    From the rage of the Beast, iron protect us
    From the temptations of the Flesh, silica cleanse us
    From the ravages of the Destroyer, anima shield us
    From this rotting cage of biomatter, Machine God set us free.

  • @melodyaether
    @melodyaether 5 ปีที่แล้ว +1

    you know what cant be a coincidence? undertale.exe. You stretch it out to a specific amount, go to 5 minutes and you hear a fuCKING VOICE. "Hello world"

  • @kriskeersmaekers233
    @kriskeersmaekers233 7 ปีที่แล้ว +1

    I think this could be just caused by that when a progam gets compiled simple loops get written in full to increase performance which could explain the patterns (also the ones that are twice as long each time, etc)

  • @wesofx8148
    @wesofx8148 7 ปีที่แล้ว +11

    Interesting. I bet it's just precomputed data in the binary that happens to have a pattern. Maybe the compiler optimizer has musical talent.

    • @kashifkhan-il4ne
      @kashifkhan-il4ne 7 ปีที่แล้ว

      lol

    • @desired5928
      @desired5928 4 ปีที่แล้ว

      if it was disassembled it would probably be repetitive instructions that are a little different each time, for example:
      à" )¾" òHò
      Á" è

  • @riftmusic5232
    @riftmusic5232 7 ปีที่แล้ว +3

    At 0:45 that's a Bb minor arpeggio down.... maybe a little flat but to my ears it sounds more bb than a
    The fact that it actually plays a MINOR arpeggio, not random notes is weird.

  • @DaybreakPT
    @DaybreakPT 7 ปีที่แล้ว

    God the high pitch in the video actually gave me a headache, thanks dude!

    • @Hopsonn
      @Hopsonn  7 ปีที่แล้ว

      I did say to turn the volume down :p
      Sorry anyway..

  • @AmdTOPSnvidea
    @AmdTOPSnvidea ปีที่แล้ว +1

    More context, .bitmap files are responsible for the dodododooo noise, the dll files consist of tons of bitmap files

  • @johannesviljoen9656
    @johannesviljoen9656 4 หลายเดือนก่อน

    some good samples right there, and some shattered fragments of a beat.

  • @MiSt3300
    @MiSt3300 7 ปีที่แล้ว

    That music is actually better than many dubstep party-ish shit that's being made these days...
    I loved the mspaint one (;

  • @PersonMan.
    @PersonMan. 7 ปีที่แล้ว +51

    minecraftlauncher has a "song" in it ;)

    • @cloroxbleach7900
      @cloroxbleach7900 7 ปีที่แล้ว +5

      *I enjoy drinking bleach* Have me for only AU$3.99!

  • @talltony7290
    @talltony7290 7 ปีที่แล้ว

    Strange music?! That's the best Dunstep I've ever heard.

  • @antex_
    @antex_ 4 หลายเดือนก่อน +1

    The mspaint one sounded like that because it was the cursor icons icons

  • @Kamel419
    @Kamel419 7 ปีที่แล้ว +2

    My father is a land surveyor and I remember when I was a kid watching the pen plotter at the engineering firm he worked at for hours while it drew up various engineering related things and it sounded very similar to this. Sometimes the patterns of what it was drawing would materialize into interesting melodies, then other times it sounded like it was just loosing its mind. Regardless, I could never watch enough of that thing.
    You can see the style of plotter I'm referring to here: th-cam.com/video/3Cd3GsZlOBg/w-d-xo.html

  • @Celxorth
    @Celxorth ปีที่แล้ว +1

    When i import them, both mspaint and aclui.dll are a few seconds for me and doesn't even include those cool sounds, i dont know why my files are different.

  • @WangleLine
    @WangleLine 7 ปีที่แล้ว

    sounds really crazy but at the same time... very interesting...

  • @paulhendrix8599
    @paulhendrix8599 7 ปีที่แล้ว

    That’s interesting. I’ve been experimenting with sound from atypical sources for a while, but have never tried executables.

  • @Nioureux
    @Nioureux 2 ปีที่แล้ว +1

    It would be interesting if a video game used its own files for sound effects. So the music would change as your game save data changes.

  • @todorstojkovgaming
    @todorstojkovgaming 3 หลายเดือนก่อน

    1:03 These sounds are the icons, like the first sounds is longer and the icons get smaller and smaller and so do the sounds

  • @Moetheboi2024
    @Moetheboi2024 2 หลายเดือนก่อน +1

    That’s not music, thats the sound of the ui icons, the first time you hear it it’s the main icon bite every other is all ui icons

  • @Handles_Are_Bad_Lol
    @Handles_Are_Bad_Lol หลายเดือนก่อน

    the non static sounds are typically image data, or actual noises in the file

  • @plane15man
    @plane15man 7 ปีที่แล้ว

    Holy shit, I just put those two files side by side and played from start to finish. Genuinely not a bad start for making a song...

  • @fakepro5848
    @fakepro5848 7 ปีที่แล้ว +29

    Dang... I have the urge to make a remix of that. I probably would if I had a remixing program

    • @notvelleda
      @notvelleda 7 ปีที่แล้ว +3

      Thanks for the idea!

    • @StefanGliga48
      @StefanGliga48 7 ปีที่แล้ว +6

      TheFakePro gaming LMMS + Audacity?

    • @Turtlemannn
      @Turtlemannn 7 ปีที่แล้ว +1

      Weed It's expensive imo

    • @pauljs75
      @pauljs75 7 ปีที่แล้ว +1

      LMMS is the poor man's DAW. At least if you want one without any nags or restrictions. Kind of like how FL Studio was back in version 8, but still quite usable.

    • @qukoon4297
      @qukoon4297 7 ปีที่แล้ว

      Use FL Studio, it's the best XD

  • @maarten699
    @maarten699 7 ปีที่แล้ว +2

    maybe if you would let someone random listen to this, they just hear random sound. To us (you and the viewers) it could sound a bit more to music because we want it to be music, because someone said it would sound like music

  • @pauljs75
    @pauljs75 7 ปีที่แล้ว

    It's like a supersaw with a phase sweep playing an arpeggio in there. But it's also not at the same time. Neato.

  • @theviniso
    @theviniso 7 ปีที่แล้ว

    Damn, that's some sick electro music right there!

  • @user-rf4vc7mt4d
    @user-rf4vc7mt4d 7 ปีที่แล้ว +1

    I wish more people in my generation could appreciate this music :/

  • @olasoderlind5685
    @olasoderlind5685 4 ปีที่แล้ว +1

    1:30 that bring back mamorys from the intenet in the 90's

  • @gusgo99
    @gusgo99 4 ปีที่แล้ว

    I heard some time ago that some older game used the game binaries and assets to generate sound in order to decrease the memory needed on the cartridge. Don't remember which game though.

  • @Hexagy
    @Hexagy 7 ปีที่แล้ว

    The noice in the 1st one is perfect for dubstep

  • @fotoschopro1230
    @fotoschopro1230 7 ปีที่แล้ว

    Wow, you could remix this into some really great chip tune tracks!

  • @nocturne6320
    @nocturne6320 7 ปีที่แล้ว +1

    I messed around with this too, in data.win file in Turmoil it makes a sound which sounds like a distorted bell, than at the end it gets really interesting, it produces beeping like sounds And some noise that feels as if it was recorded audio from street, just hyper distorted

    • @Mizu2023
      @Mizu2023 9 หลายเดือนก่อน +1

      GameMaker Studio 2 files like that one you mentioned can contain graphics and audio data. Even bytecode data!(bytecode is like a stack-based Assembly conversion of GM language)

  • @tickd8096
    @tickd8096 7 ปีที่แล้ว +5

    How to make the portal soundtrack on a budget

  • @SweetHyunho
    @SweetHyunho 7 ปีที่แล้ว

    When a pattern of certain length is repeated, it sounds like a tone. I don't know what is being repeated there, but it's probably resources (bitmap or text), not code (should not be that repetitive). If it is code, it indicates a set of functions are inlined hell lot of times.

  • @hatebagel9523
    @hatebagel9523 7 ปีที่แล้ว +3

    1:47 ooooooh yeaaa😏

  • @aolmsn
    @aolmsn 4 หลายเดือนก่อน

    The music it's just the BMP icons. If you turn the EXE/DLLs into MP4 via FFMPEG you are going to hear the "music" and the icons scrolling on the screen.

  • @AMReed8
    @AMReed8 6 ปีที่แล้ว +2

    0:24 Never mind Kontakt.dll.

  • @Vextrove
    @Vextrove 6 ปีที่แล้ว

    That's definitely not a coincidence.
    First, all of a sudden theres a stable frequency, second, the relationship between the different notes is in a tuning you might find on a piano. Third, the notes form a descending melody, and it has musical merit to it due to its beginning note and ending note. The melody resolves, and it even has rubato. Then there's a pattern, and even a kind of synth you'd find in the 70s

  • @Jokermaniak
    @Jokermaniak 3 ปีที่แล้ว +1

    Techpriest fascination from Warhammer40k brought me here...

  • @ChrisD__
    @ChrisD__ 7 ปีที่แล้ว

    This makes me want to make EDM. These sounds have a very cool vibe to them.

  • @letronix6243
    @letronix6243 25 วันที่ผ่านมา

    The sounds are the binary included icon bitmaps in different resolutions.

  • @MichaelRabbitBass3
    @MichaelRabbitBass3 7 ปีที่แล้ว

    MSPaint.exe is a smash hit on my home planet X

  • @chocolateimage
    @chocolateimage 4 ปีที่แล้ว +1

    this injects dll files in my ears

  • @KuraIthys
    @KuraIthys 7 ปีที่แล้ว +1

    Well, it's not a total surprise. Music, fundamentally, is about patterns, sequences, repeating structures and so on.
    A computer program isn't random. It contains all kinds of structured and ordered data that form various patterns.
    It shouldn't come as a surprise that some of those patterns do indeed also end up sounding like patterns with musical structure to them.
    After all, music IS based on patterns, and a computer program is too.
    Different purpose, but both rely on non-random patterns.
    And of course, a DLL or EXE file has stuff like headers with predictable content, programs can have lookup tables in them, and the EXE/DLL specification allows embedded data. Which is generally UI elements, but can technically be anything a developer likes.
    Images, text, sounds, whatever.
    It wouldn't surprise me if you find some executables which literally have sound files embedded in them.
    I don't mean something that when played back SOUNDS musical, but rather, a section of data embedded somewhere within it that literally IS a sound file.
    Something with a non-random structure may sound like something meaningful just by virtue of being non-random.

  • @rldboi
    @rldboi 10 หลายเดือนก่อน

    1:39 - 1:48 this sound is actually featured in a fake moon sound, that moon being Nereid.

  • @KankaWasTaken
    @KankaWasTaken 7 ปีที่แล้ว

    the new dubstepgutter upload is lit

  • @Misiecon
    @Misiecon 7 ปีที่แล้ว

    Someone is now creating a new genre from this... I think

  • @dlrowolleh5855
    @dlrowolleh5855 7 ปีที่แล้ว

    Omg it's scary. Sometimes it looks like a pulsar caught on radar telescopes *-*

  • @theboibugyes
    @theboibugyes 11 หลายเดือนก่อน

    it sounds like music, but it’s actually the image files if you convert it to a video

  • @wirmaple7336
    @wirmaple7336 ปีที่แล้ว

    kids nowadays don't appreciate masterpiece music like this

  • @butterdogestarwars6709
    @butterdogestarwars6709 4 ปีที่แล้ว +1

    If I import a .txt file into an audio program, will it make sound?

    • @Hopsonn
      @Hopsonn  4 ปีที่แล้ว +1

      Yes

    • @butterdogestarwars6709
      @butterdogestarwars6709 4 ปีที่แล้ว

      @@Hopsonn
      thanks

    • @butterdogestarwars6709
      @butterdogestarwars6709 4 ปีที่แล้ว

      @@Hopsonn How do I play the file? In Adobe Audition it said that it wasn't supported, even when I changed it to a .wav file.

  • @anthonyvaldes6070
    @anthonyvaldes6070 3 ปีที่แล้ว

    You installed MS Paint and aclui into my brain though

  • @OculuKabak
    @OculuKabak 4 หลายเดือนก่อน

    i wonder something: what if this was converted to audio(no compression) can it be converted back?

  • @Krebzonide
    @Krebzonide 7 ปีที่แล้ว +1

    2:27 I can read binary and that right there says "lov" one letter off from low or love but I assume it was just random things you found.

    • @Hopsonn
      @Hopsonn  7 ปีที่แล้ว

      yeah, pretty much copy pasted from Google images :P

  • @Ravo92
    @Ravo92 7 ปีที่แล้ว +1

    And you looked the resource files up? maybe some compiled sound files. :P

  • @patemathic
    @patemathic 7 ปีที่แล้ว

    They give good samples for me! Let's go and make music with it!

  • @terrera360
    @terrera360 4 หลายเดือนก่อน +1

    That interesting sounds are icons that are inside dll

  • @BIG_CLARKY
    @BIG_CLARKY 6 ปีที่แล้ว

    GUYS If you have a copy of doom, open the WAD file. If you slow it down at some parts you can actually hear the sound effects!

  • @StDomBz
    @StDomBz ปีที่แล้ว

    Random Adeptus Mechanicus: "What did you say about my motherboard?!"

  • @elliesagestar
    @elliesagestar 7 ปีที่แล้ว

    At first I thought that the dll contained some MIDI sound font but judging by the mspaint also generating "music" I would say these are some bitmaps

  • @DanielsG
    @DanielsG ปีที่แล้ว +1

    I tried this but got a different result, my settings were the same and i chose mspaint.exe as the file so idk what i'm doing wrong but i cant get the same audio he got

  • @Lilly24244
    @Lilly24244 7 ปีที่แล้ว

    Holy shit dubstep confirmed attempt of aliens trying to communicate with us?

  • @TyTytheCat2004
    @TyTytheCat2004 8 หลายเดือนก่อน

    I'm starting to wonder if this is where that horror game 'A Dark Place' gets it sound effects

  • @shejan0986
    @shejan0986 7 ปีที่แล้ว

    Matt, if you take a 320 kbps mp3 file, change its filetype to .raw, and import it into Photoshop as a RAW capture, it will create some interesting imagery, which you can save as a jpeg or another image format.
    As for directly turning a MP3 to a Jpeg or other image formats, it will not open due to the data having to be rewritten inside of Photoshop in order for a image compression method in order to actually work.

    • @purpleice2343
      @purpleice2343 7 ปีที่แล้ว +1

      Also if photoshop or whatever is written right, it should reject the file only because it doesn't have right header.

  • @Itschotsch
    @Itschotsch 7 ปีที่แล้ว +14

    Now someone make a dubstep drop out of this. I beg you.

    • @MihailProg
      @MihailProg 7 ปีที่แล้ว +6

      It's not that simple... you need to pirate FL Studio first.

    • @The_Xeos
      @The_Xeos 7 ปีที่แล้ว

      MihailProg Pirate FL Studio is pretty simple tho. And you might buy it aswell :)

  • @Spiderboy_GamersAnimation
    @Spiderboy_GamersAnimation ปีที่แล้ว

    0:49 sounds like when dio time stops and Mario game over
    1:41 sounds like when your getting spied on… “your not alone your not alone your not alone”
    1:05 sounds like salsa
    1:53 why does this have so much beat to it?

  • @Rutious4
    @Rutious4 7 ปีที่แล้ว

    Turns out a lot of executables have "music" sections. I guess it is due to some regularities in the compiled code and the fact that something periodic can form an audible wave. League of Legends client has a very impressive single note followed by few others near its end, the actual game executable also has some notes. Interesingly, even bash shell executable has an audible chord in last second. Some linux commands and my own programs also have short musical sections. As I'm gifted with absolute pitch, I noticed that many of the notes are (at least in 44100Hz stereo interpretation, in mono they are transposed one octave below) either B flat or F (F is 3:2 in frequencies to B flat).

  • @Amer-vd4kd
    @Amer-vd4kd 7 ปีที่แล้ว

    the files sounds like a glitch that became a music. it is really interesting

  • @ellenmeyer7622
    @ellenmeyer7622 5 หลายเดือนก่อน

    What is the tempo and the (*/*) Time Signature?

  • @cmdlp4178
    @cmdlp4178 7 ปีที่แล้ว

    I think that these repetitions may be unrolled loops for drawing pixels or with different noise for different bitdepth/format.