@@buff00n3ry Agreed. I hate the music with it's "80s" synth-y drum pew pew sounds, I hate the sound of the Mega Buster. Super Mario games did the same thing. All of a sudden they were SUPER childish and everything is a fucking joke and nothing is serious. Mega Man 1 through 6 had semi-serious tones and 7 is like Romper Room crossed with Barney. Not to mention, Bass and Treble are just stupid. The dialogue between stages is HORRIBLE and 99% useless. "The Junk Shield makes a shield of junk, right?" "No, Megaman you friggin' idiot. And get the hell out of my lab." "Dr. Light, are you okay?" "Yeah, I normally spend the day face down in exploded computer debris. Idiot." "You forget, Megaman! Robots cannot harm humans!" What has literally been happening FOR THE ENTIRE GAME?!
so funny that this game sold nearly a million copies, was super popular and well regarded when it came out, was generally a game most people had on SNES, but now youtubers and redditors have braindead NPCs saying "megaman 7 sucks" lmao
@@sarcasticguy4311 MM7 isn't my favorite in the series, and yeah Mega Man X is the better game. But I can't deny the level of polish and care MM7 has for a game they cranked out in just three months is pretty insane, which even at the time was incredibly short. Plenty of games nowadays with significantly more development time _wish_ they were half as good at launch as MM7.
TAS used Item 1 to glitch Mega Man 2. Here, it uses Rush Search for the same reason. I love how it uses it against SWN.001 and Treble, in DWN.055's stage.
It's probably the nostalgia, but this game is the definitive base Megaman experience for me. The 8 bit games before it are fine to varying degrees, and not much needs to be said about the music! But in terms of balanced gameplay+power ups, sprinkled in secrets, relative boss difficulty; not many games get these right let alone Megaman series. Oh yeah, and story also has highlights. In friggin Megaman of all things. X is generally better IMO but 7 is a first for base Megaman.
If MM7 was my first Mega Man title I'd likely not have played any of the others. It's easily the worst of all of them and there's a LOT of Mega Man games.
7 was my first Classic game (I played X1, X2 and the Zero series first) and it’s still my favorite out of the ones I’ve played, I will never understand why the first three games get all the credit when they are so archaic.
@@GatorOne-in7hk The first three are classics that basically laid the groundwork for the whole series going forward, and tons of people played them. Not to say Mega Man 4-6 are bad (far from it, they're actually among the best games the NES has to offer and are much more enjoyable to revisit, IMO). However, they came out later in the system's life and even after the SNES released, so they kind of flew under the radar. MM6 didn't even get an official release in PAL regions until the Wii Virtual Console.
If you use noise crush on the exact frame you enter the door and you hold a certain button it will kill a boss. But that only applies with turboman and springman. There’s also something at 40:03 where you spawn rush search in a certain spot near megaman and you hope for either a healthdrop if you’re not at full health or a weapon drop and if you get either of these you can gain control in the middle of a cutscene and you jump and use either thunder bolt or scorch wheel at perfect timing and you can kill wily machine before phase 1 starts. However there’s no way to skip the other phase so you still have to do the last phase of the final boss.
Basically, if you're not on a solid platform (e.g ground), and if you precisely cancel a slide that is against a wall, you can barely get into the wall, but you will fall immediately, however, if you frame perfectly do another slide, you end up getting upwards, thus we continue doing so until we fully inside a wall, then jumping every 3 frames makes us climb faster :)
You say this when X7 and the DOS Games are a thing? And II GB with it's ear-piercing music? What about the Bastardized ports of X and the NES games that were on smartphones?
@@GmNdWtchr96 7 came out WAY before X7 and it's still better than this travesty. The DOS games are reprehensible but so are all DOS games that are based on console games. They aren't mainline and they don't count. That's total low-hanging fruit. In fact, ~maybe~ 7 isn't the worst because Mega Man 8 exists but it's real damn close but I personally think 7 is still more terrible than 8.
- The Noise Crush generates a powerful sound wave, doesn't it?
- Yes, and if you are good enough, you can kill bosses with it instantly.
Okay, that quick kill on Turbo Man was hilarious. 😂
Stuff like that is why I love TASes.
Completely doable on non TAS too, I actually did it accidentally once as a kid and never figured how to do it again for years lol
I still can't believe this game was made in three months.
Oh, it shows. It's awful.
@@sarcasticguy4311I don't like the look, feel or the music of MM7.
Not sure how its became this "unappreciated gem" as of late.
@@buff00n3ry Agreed. I hate the music with it's "80s" synth-y drum pew pew sounds, I hate the sound of the Mega Buster. Super Mario games did the same thing. All of a sudden they were SUPER childish and everything is a fucking joke and nothing is serious. Mega Man 1 through 6 had semi-serious tones and 7 is like Romper Room crossed with Barney. Not to mention, Bass and Treble are just stupid. The dialogue between stages is HORRIBLE and 99% useless.
"The Junk Shield makes a shield of junk, right?"
"No, Megaman you friggin' idiot. And get the hell out of my lab."
"Dr. Light, are you okay?"
"Yeah, I normally spend the day face down in exploded computer debris. Idiot."
"You forget, Megaman! Robots cannot harm humans!"
What has literally been happening FOR THE ENTIRE GAME?!
so funny that this game sold nearly a million copies, was super popular and well regarded when it came out, was generally a game most people had on SNES, but now youtubers and redditors have braindead NPCs saying "megaman 7 sucks" lmao
@@sarcasticguy4311 MM7 isn't my favorite in the series, and yeah Mega Man X is the better game. But I can't deny the level of polish and care MM7 has for a game they cranked out in just three months is pretty insane, which even at the time was incredibly short. Plenty of games nowadays with significantly more development time _wish_ they were half as good at launch as MM7.
"Dr. Light, what do you think of Bass?"
"I don't care for fish regardless of what my wife tells me."
Mega Man: This is… your Proto Shield! You can’t give this to me!
Proto Man: YOU GET PROTOSHIELD!
Poor guy, Turbo Man didn't even have a chance to get his life gauge up😂
8:45 i love this music.
I've played through this game multiple times and I had no idea you could kill the burrowing snake things in Junk Man's stage.
Best MM
Shadow man twice for optimal routing. That's amazing.
*Shade Man
Shadow Man's the Ninja from 3.
I get it, similar names, but still.
TAS used Item 1 to glitch Mega Man 2. Here, it uses Rush Search for the same reason. I love how it uses it against SWN.001 and Treble, in DWN.055's stage.
Huh, interesting glitch with Rush Search.
I wonder if it’s possible to quick-kill Wily Capsule with it?
Nope, Wily Capsule has no hitbox when the life bar is rising. Would be awesome if it is, as the fight is extremely random and hard to manip lol.
41:41 I don't trust you Wily! I gonna do what I should have done years ago!
Love me some MM7
Turboman was all "It's Turbo t..." and then Megaman turbo'd on him.
20:24
PREPARE TO MEET YO-
😂😂😂😂😂😂😂😂😂
20:26 Quick Kill
Same thing happens at 27:14 except with springman.
Megaman: 🧵⚡
Wily: 💀
(22:25) - That music goes hard in this boss fight.
What do you mean? The music got despawned at the protoman boss fight.
@@Tailsfan5338 Oh, I see.
It's probably the nostalgia, but this game is the definitive base Megaman experience for me. The 8 bit games before it are fine to varying degrees, and not much needs to be said about the music! But in terms of balanced gameplay+power ups, sprinkled in secrets, relative boss difficulty; not many games get these right let alone Megaman series.
Oh yeah, and story also has highlights. In friggin Megaman of all things. X is generally better IMO but 7 is a first for base Megaman.
If MM7 was my first Mega Man title I'd likely not have played any of the others. It's easily the worst of all of them and there's a LOT of Mega Man games.
7 was my first Classic game (I played X1, X2 and the Zero series first) and it’s still my favorite out of the ones I’ve played, I will never understand why the first three games get all the credit when they are so archaic.
@@GatorOne-in7hk Probably because 7 wouldn't exist without the other six.
@@GatorOne-in7hk The first three are classics that basically laid the groundwork for the whole series going forward, and tons of people played them. Not to say Mega Man 4-6 are bad (far from it, they're actually among the best games the NES has to offer and are much more enjoyable to revisit, IMO). However, they came out later in the system's life and even after the SNES released, so they kind of flew under the radar. MM6 didn't even get an official release in PAL regions until the Wii Virtual Console.
It is literally very bad not to have a skip option for intro stage's dialogues. Even TAS cannot pass it.
The run start on 2:12 let's go
props to tas for doing this passwordless
after Roll's talk to MM, Roll didn't turn around even MM had been away
"Ladders? We don't need no stinking ladders!"
The noise crush insta kill is a glitch or is on purpose
Glitch.
If you use noise crush on the exact frame you enter the door and you hold a certain button it will kill a boss. But that only applies with turboman and springman. There’s also something at 40:03 where you spawn rush search in a certain spot near megaman and you hope for either a healthdrop if you’re not at full health or a weapon drop and if you get either of these you can gain control in the middle of a cutscene and you jump and use either thunder bolt or scorch wheel at perfect timing and you can kill wily machine before phase 1 starts. However there’s no way to skip the other phase so you still have to do the last phase of the final boss.
How are the zips done here?
Basically, if you're not on a solid platform (e.g ground), and if you precisely cancel a slide that is against a wall, you can barely get into the wall, but you will fall immediately, however, if you frame perfectly do another slide, you end up getting upwards, thus we continue doing so until we fully inside a wall, then jumping every 3 frames makes us climb faster :)
Turboman was like: Wait, what? how? 😂😂
come on megaman🩵
They should call this Megaman Dash
Go rush upwarp!
Remember: the time limit is 6*7 minutes.
There's a time limit in this game?!
@@AndrewBlechinger No there isn't.
The fuck are you talking about
????
27:16
The absolute worst Mega Man game made.
You say this when X7 and the DOS Games are a thing?
And II GB with it's ear-piercing music?
What about the Bastardized ports of X and the NES games that were on smartphones?
@@GmNdWtchr96 7 came out WAY before X7 and it's still better than this travesty. The DOS games are reprehensible but so are all DOS games that are based on console games. They aren't mainline and they don't count. That's total low-hanging fruit. In fact, ~maybe~ 7 isn't the worst because Mega Man 8 exists but it's real damn close but I personally think 7 is still more terrible than 8.