Why Gamedevs and 3D Modelers HATE This Color

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  • เผยแพร่เมื่อ 17 ม.ค. 2025

ความคิดเห็น • 189

  • @tyagagerson
    @tyagagerson 17 วันที่ผ่านมา +271

    the fear of *missing texture*

    • @BeansDevGames
      @BeansDevGames  17 วันที่ผ่านมา +13

      AaaAAAAaaaAaaaæææå 😨

    • @DarkKnightMSM
      @DarkKnightMSM 15 วันที่ผ่านมา

      AHH

    • @Furkan.241
      @Furkan.241 14 วันที่ผ่านมา

      most anoying thing

    • @CatValentineOfficial
      @CatValentineOfficial 11 วันที่ผ่านมา +2

      Ffooffphobia

    • @aperdancup
      @aperdancup 7 วันที่ผ่านมา

      Somebody forgot to download css

  • @FluffyAngelUwU
    @FluffyAngelUwU 17 วันที่ผ่านมา +288

    This colour is the "Those who know" of 3D modeling

    • @BeansDevGames
      @BeansDevGames  17 วันที่ผ่านมา +9

      @@FluffyAngelUwU only for the veterans 😤

    • @Elisei_
      @Elisei_ 17 วันที่ผ่านมา +21

      Toes who nose 💀

    • @ZcorpLabs
      @ZcorpLabs 17 วันที่ผ่านมา +14

      those who know 🟪🟪🟪🟪🟪🟪🟪

    • @inspirion5500
      @inspirion5500 17 วันที่ผ่านมา +9

      the certain individuals who have vast amount of knowledge related to the context of the question 💀💀

    • @memerboi7128
      @memerboi7128 15 วันที่ผ่านมา +3

      PURPLE GUY?

  • @todesziege
    @todesziege 17 วันที่ผ่านมา +156

    In the days of palettes, before alpha channels, this color was often used for transparent. Sprites would be drawn against a magenta background, and then when rendering the background would be filtered away. So for me it's not "error pink" but "transparent pink" or background pink (I still am in the habit of using it like this).

    • @BeansDevGames
      @BeansDevGames  17 วันที่ผ่านมา +8

      @@todesziege Ayo that's actually pretty interesting

    • @UltimatePerfection
      @UltimatePerfection 17 วันที่ผ่านมา +9

      I still use this color as a convention for pixelart. If you need real alpha, because your engine/framework of choice doesn't support color keying, you can always use color select with 0% tolerance and delete the pink.

    • @todesziege
      @todesziege 17 วันที่ผ่านมา +10

      @@UltimatePerfection Yeah, it's such an extreme color that you're unlikely to use anything even close to it (unless you make Master System games).
      It also helps that it's makeup is simple --- max red, max blue, no green.

    • @daskampffredchen
      @daskampffredchen 4 วันที่ผ่านมา

      You can look up the original sprites for Doom. But they used cyan instead

    • @todesziege
      @todesziege 4 วันที่ผ่านมา +1

      @@daskampffredchen Yeah, cyan was another common choice, though I think magenta was the most used.
      Some games also used purple or bright green --- any colour that stands well apart from the rest would do, really.

  • @guilhermerafaelzimermann4196
    @guilhermerafaelzimermann4196 17 วันที่ผ่านมา +92

    As a digital artist who (in the rare times they actually try to draw stuff) often likes making transparent backgrounds, i use *eyebleeding obnoxious colors* for the background while coloring to avoid getting stray transparent pixels in the middle of my drawings

    • @BeansDevGames
      @BeansDevGames  17 วันที่ผ่านมา +7

      @@guilhermerafaelzimermann4196 That's a mood. I usually just use a light grey background xd

    • @snakewithapen5489
      @snakewithapen5489 10 วันที่ผ่านมา +1

      ​​@@BeansDevGames mid grey is the best background to use for that bc it is the most neutral, so color theory doesn't mess up your hues

  • @T4nkE-ng1ne
    @T4nkE-ng1ne 17 วันที่ผ่านมา +47

    I love magenta, whenever a game lets me customize the cursor/reticle, I choose magenta. No dev in their right mind would ever use magenta, therefore it will almost NEVER blend in.

    • @BeansDevGames
      @BeansDevGames  17 วันที่ผ่านมา +17

      Ayo that's actually smart

    • @Iskolya.
      @Iskolya. 13 วันที่ผ่านมา

      hello Jack-O's ball

  • @trollsansofficial
    @trollsansofficial 8 วันที่ผ่านมา +9

    I love how magenta's hex is literally f00f

  • @CavieJohnsonHere
    @CavieJohnsonHere 17 วันที่ผ่านมา +50

    In the half life 2 commentary, one of the devs point out their usage of the magenta/black checkerboard for the first time (at least on a large scale) in the source engine. Most of the usage of this pattern for debugging comes from there.

  • @samuelthemounts
    @samuelthemounts 17 วันที่ผ่านมา +80

    "just did a strange thing, now everything's pink" -bill wurtz

    • @Will_-it3mh
      @Will_-it3mh 17 วันที่ผ่านมา +1

      yo fellow bill wurtz enjoyer : )

    • @TexGibson-o2i
      @TexGibson-o2i 14 วันที่ผ่านมา

      ​@Will_-it3mhI do not like error pink

  • @tmansdigistudios1675
    @tmansdigistudios1675 14 วันที่ผ่านมา +23

    IT'S NOT PINK IT'S FRIGGIN MAGENTA

    • @1012-v9r
      @1012-v9r 14 วันที่ผ่านมา +3

      You mean shocking pink, right?

    • @thefool-lz1um
      @thefool-lz1um 5 วันที่ผ่านมา +1

      Pinky pink you mean??

  • @Gecko1993HogheadIncOfficial
    @Gecko1993HogheadIncOfficial 16 วันที่ผ่านมา +21

    In the 2D spriting world, this hex value: #FF00FF is what we refer to as: “Programmer Pink”. This is usually the color that gets eliminated by proxy FIRST. It is gaudy because it’s meant to be. When making sprites (either 16, or 32-bit) you are limited to 15 or 31 colors with Programmer Pink being that transparent layer that gets chroma keyed out as to not make it so obvious.
    Also, the reason why it is #FF00FF is for the ease of use when finding the appropriate color to eliminate in code, too. This color hex is reserved for backgrounds; but in other games it’s also blue or green in GBStudio.

    • @SioxerNikita
      @SioxerNikita 3 วันที่ผ่านมา

      32 bit is 4 channel with millions of colors. I think you mean 4 bit. 4 bit color is 8, and 6 bit is 32.

    • @Gecko1993HogheadIncOfficial
      @Gecko1993HogheadIncOfficial 2 วันที่ผ่านมา

      @ thank you for the correction. However, you might be referring to backgrounds where at times (depending on the scrolling layers-where available) they usually get eliminated by proxy-for example: a background in a 16-bit game retains all of it’s 16 colors just as long as it happens to be available on the layer. That layer above it can help with depth (parallax scrolling) can also be 15 colors-unless clever programming is implemented (i.e. line scrolling, timer interrupts, sprite layering, etc.)
      4-bit color is used with the likes of Sega Master System, or Atari 7800 (Bentley Bear’s Crystal Quest-as far as I’m aware is the only game in the 7800’s library to have a 4-bit color depth with the characters) never mind they are both 8-bit machines.
      16-bit machines like the PC Engine/Turbografx-16, Sega Genesis/MegaDrive, SNK NeoGeo, and Super Nintendo among othes are 16-bit machines; but how they use sprites are all completely different. Spriting (or Dot-Art as it is known in Japan) is not about the hardware; but rather who is the most clever with implementing more colors. For example, I could sprite a game that looks like it’d be on NeoGeo; but was illustrated for Super Nintendo (someone put that Orca from Metal Slug 2/X into Super Mario World as an experiment for custom enemies-ROM hacking).
      32-bit systems like 3DO, PlayStation, Sega Saturn-even the Nintendo 64 and Atari Jaguar a lot of the times have 32-bit registers that are most beneficial for not just programming, but color depth too. Eventually, we moved away from sprites, and straight into polygons where those textures usually get eliminated with that #FF00FF hex value-ALL for the sake of ease of use.

    • @SioxerNikita
      @SioxerNikita 2 วันที่ผ่านมา

      @@Gecko1993HogheadIncOfficial No, 16 bit color is 65,536 colors.
      You are thinking of the systems as 8 and 16 bit, and thinking the colors derived from that, which they didn't.
      1 bit is a value of 0 and 1. 2 bit doubles that to 4 unique values, 3 bits doubles to 8, 4 bits double to 16, 5 bits is 32, and 6 bits is 64, 7 bit is 128, 8 bit is 256 values.
      Today, most systems are 64 bit, but color is generally 24 bit, or 32bit.
      System bit is irrelevant to how many bits are used to represent colors. 16 bit systems didn't universally have access to 16 bits of color, and again, 16 bits of color would be access to 65 535 colors.

  • @lmlimpoism
    @lmlimpoism 16 วันที่ผ่านมา +10

    i like it, i just dislike it when it symbolises my textures not working.

  • @uniqueprogressive9908
    @uniqueprogressive9908 15 วันที่ผ่านมา +6

    The pink color is a reference to the F00F bug that was known for locking up Pentium CPU's. The bug was first discovered in 1997

  • @oxyriver1
    @oxyriver1 16 วันที่ผ่านมา +14

    0:24 those who goon 🗣🗣🗣

  • @lollmaoon
    @lollmaoon 16 วันที่ผ่านมา +6

    checkered pink error texture, my beloved.

  • @mysteriousinternetperson
    @mysteriousinternetperson 17 วันที่ผ่านมา +7

    That colour is not pink, but it is magenta. Pink is usually lighter and muted. Pink is usually known as a bright red or orange. Magenta is a combination of the highest and lowest frequency wavelengths of light visible to our eyes.

  • @unyu-cyberstorm64
    @unyu-cyberstorm64 4 ชั่วโมงที่ผ่านมา +1

    Note, this only applies to specific engines, not every engine has that error color

  • @TrancorWD
    @TrancorWD 14 วันที่ผ่านมา +6

    To be fair, this is mostly Unity, Source Engine, and Blender. If you work at a film/commercial art studio, you might think #00FF00 is a missing material, or a grid with letters and numbers on it (rainbow colors or gray), but solid points!

  • @watermelonbtw
    @watermelonbtw 17 วันที่ผ่านมา +5

    seeing this in blender is the bane of my existence.

  • @amsinniteYT
    @amsinniteYT 16 วันที่ผ่านมา +3

    POV: me loading up my save file but everything pink (i forgot to save the image to my disk)

  • @SSFallingTTB
    @SSFallingTTB 17 วันที่ผ่านมา +15

    I don't have time to watch this please remind me in case watch later doesn't.
    (Chad TH-cam user Abovescored reminded me.)

    • @fatbaldfattyfatfat
      @fatbaldfattyfatfat 17 วันที่ผ่านมา

      pootis

    • @abovescored
      @abovescored 17 วันที่ผ่านมา +1

      watch this

    • @SSFallingTTB
      @SSFallingTTB 17 วันที่ผ่านมา +1

      @abovescored thank you bro I actually forgot already 🙏

    • @bobbywalls1239
      @bobbywalls1239 3 วันที่ผ่านมา

      @@SSFallingTTB watch this again

    • @SSFallingTTB
      @SSFallingTTB 3 วันที่ผ่านมา

      @@bobbywalls1239 I will, thank you.

  • @jlbjlb4604
    @jlbjlb4604 3 วันที่ผ่านมา +1

    love it when i get this colour in unity and manually adjust every single part of many different shaders for semi-realistic leaves

  • @HarryLarsson-b2n
    @HarryLarsson-b2n วันที่ผ่านมา +1

    when you download a 3d model from the internet and its either pink or the wrong color

  • @robomobius
    @robomobius 17 วันที่ผ่านมา +4

    This is the colour of pain. It haunts my nightmares

    • @BeansDevGames
      @BeansDevGames  17 วันที่ผ่านมา

      You are in my prayers 🙏

  • @zombiepups7916
    @zombiepups7916 4 วันที่ผ่านมา +1

    nah whats crazy tho is that i could still see the monkey at 2:43 but in a faint green color, that magenta really does work

  • @Derpalerpa
    @Derpalerpa 14 วันที่ผ่านมา +2

    Lil dancing dude at the end brighten up my day

  • @Veryrandomstuffidk
    @Veryrandomstuffidk 3 วันที่ผ่านมา +1

    The cubemap abnormalities still haunt me to this day

  • @Bruno-dv3ym
    @Bruno-dv3ym 17 วันที่ผ่านมา +3

    Now instead of black swap it with a bright neon yellow and you have something fantastic

  • @qsyki
    @qsyki 17 วันที่ผ่านมา +3

    gmod players who dont own counter strike: source also fit under the umbrella of pink haters

  • @TEKNOVERSE-t5x
    @TEKNOVERSE-t5x 18 วันที่ผ่านมา +6

    keep up the great work

    • @BeansDevGames
      @BeansDevGames  18 วันที่ผ่านมา +1

      Thanks, will do 😤

  • @DukeyNukey09
    @DukeyNukey09 17 วันที่ผ่านมา +2

    I really found this interesting, and I definitely would like to see more of what you make now :>

  • @Chrome_Cat
    @Chrome_Cat 6 วันที่ผ่านมา +1

    This originated in valve's source engine (2004) btw. Before that quake used a checkerboard and doom just reused the buffer. idk what system shock and ultima underground used (the very first texture mapped 3D games btw)

  • @ctresb
    @ctresb 17 วันที่ผ่านมา +2

    the ffooff moment made my day.

  • @fantasticube
    @fantasticube 7 วันที่ผ่านมา +2

    I think it's a great colour

  • @limo1795
    @limo1795 14 วันที่ผ่านมา +1

    this will be the youtube logo color in 2035

  • @ericlizama8552
    @ericlizama8552 4 วันที่ผ่านมา +1

    Me about to make a game character whose name literally means “Magenta”:

  • @chsovi7164
    @chsovi7164 13 วันที่ผ่านมา +1

    wait till you hear about the FOOF pentium instruction bug

  • @boredreindeer5602
    @boredreindeer5602 10 วันที่ผ่านมา +1

    I remember I had these 3d models I got from someone who made some funny animations (which are now taken down), he took the link to the rigs down too and I lost the textures. So now I just have a bunch of pink models

  • @RyanEXElol
    @RyanEXElol 17 วันที่ผ่านมา +2

    this is a blessing when watching a development video at 1 am

    • @BeansDevGames
      @BeansDevGames  17 วันที่ผ่านมา

      @RyanEXElol glad to be your 1 am video ryan 💕

  • @ZV1LLE
    @ZV1LLE 17 วันที่ผ่านมา +3

    So the subspace tripmine (which turns everything around into this exact color) actually infects anything that gets hit with it? no wonder its so strong. pretty cool detail Roblox

    • @BeansDevGames
      @BeansDevGames  17 วันที่ผ่านมา +1

      @ZV1LLE life is roblox

    • @ZV1LLE
      @ZV1LLE 17 วันที่ผ่านมา

      @ RRRREEEEEAAAAAAAALLLLLLL
      btw this colour also appears in the Godot engine and it sometimes fills the entire screen of your game if the engine encounters an error. So I am very familiar with this colour (especially from a Roblox game called regretevator)

  • @low-keyvibin3189
    @low-keyvibin3189 2 วันที่ผ่านมา +1

    Why is it not working ahh situation.
    Programmer 🤝3D modeler when import asset into the game engine.

  • @EliteInExile
    @EliteInExile 17 วันที่ผ่านมา +7

    0:10 That image is so clearly Gold and White I dunno what you want me to say. I can understand it being blue and black, but my eyes see Gold and White

    • @BeansDevGames
      @BeansDevGames  17 วันที่ผ่านมา

      @@EliteInExile I'm a black and blue guy, i really can't see the other one 😭

    • @pigggy96
      @pigggy96 17 วันที่ผ่านมา

      idk abt yall but i see purple and brown

    • @Fovuk_
      @Fovuk_ 14 วันที่ผ่านมา

      @@BeansDevGamesYou should look at this image outdoor and day time

    • @TexGibson-o2i
      @TexGibson-o2i 14 วันที่ผ่านมา

      you are color blind

    • @TexGibson-o2i
      @TexGibson-o2i 14 วันที่ผ่านมา

      ​@@pigggy96you are colorblind

  • @Plakebake
    @Plakebake 17 วันที่ผ่านมา +2

    Nah I thought you were going to show the Pink and Black squares Box error thing

    • @BeansDevGames
      @BeansDevGames  17 วันที่ผ่านมา

      @@Plakebake its basically the same. Tbh should have put at least one image of it in the video 😩

  • @toastgoats7545
    @toastgoats7545 13 วันที่ผ่านมา +1

    For me it's the eye searing green you get when you mess up your shader in maya

  • @graso-ln8nb
    @graso-ln8nb 16 วันที่ผ่านมา +2

    gadim u sure make good video only to have 150-ish subs, underrated asf bro

    • @graso-ln8nb
      @graso-ln8nb 16 วันที่ผ่านมา

      goddamn*

  • @Blusterberry
    @Blusterberry 16 วันที่ผ่านมา +1

    Some games also use magenta for chroma keying. Like if you want a sprite to be able to change the color of a sprite's hat, you just make it magenta and then change the hue of the magenta areas at runtime.

  • @BackroomsKidVR
    @BackroomsKidVR 16 วันที่ผ่านมา +1

    as a gamedev and 3d modeler, I can relate to hating this color.

  • @Lobvr-n7w
    @Lobvr-n7w 17 วันที่ผ่านมา +2

    fun fact: in some var games, it actually kinda breaks the view a bit.

  • @Hueanaballofficial
    @Hueanaballofficial 9 วันที่ผ่านมา +1

    1:33 Question, how about the Cherry Blessom tree?

    • @BeansDevGames
      @BeansDevGames  8 วันที่ผ่านมา

      It's a way lighter tone of the color but it's also close yea

  • @jonwatte4293
    @jonwatte4293 6 วันที่ผ่านมา +1

    It's mostly that it's FF00FF, TBH.
    (Or, float3(1,0,1) for us shader guys.)

  • @markflakezCG
    @markflakezCG 5 วันที่ผ่านมา +1

    Hate is a strong word. I rather have pink models that indicate a missing texture than white models that just confuse me and waste time.

  • @AntonXCMlite
    @AntonXCMlite 17 วันที่ผ่านมา +1

    Minecraft font in VS is definetly worse than white theme lmao

    • @BeansDevGames
      @BeansDevGames  17 วันที่ผ่านมา

      I started using it as a joke but it has no joke grown on me, and i can't go without it now 😭

  • @zenniththefolf4888
    @zenniththefolf4888 3 วันที่ผ่านมา +1

    Okay but sometimes (at least in Unity) a shader will show as Cyan (#00FFFF)
    Supposedly it means Unity is rebuilding the shader.
    I guess what I'm saying is sometimes devs use obnoxious colors to signal like a screaming stop-sign that your materials are broken or struggling to load in on time.

  • @NeonfireStudio
    @NeonfireStudio 17 วันที่ผ่านมา +2

    Boys: This is the color of a girl, I hate to wear any shirt of this color.
    Developers: This is the color of a..... for those who know 💀[missing texture]
    Girls: This is our favourite color!

  • @baronyfan
    @baronyfan 16 วันที่ผ่านมา +1

    Literally my favorite color.

  • @quivel_m
    @quivel_m 17 วันที่ผ่านมา +1

    pictured as perfect music video

  • @lexbeukel9949
    @lexbeukel9949 17 วันที่ผ่านมา +9

    The dress is based on brightness, try it on full brightness and on 0 brightness and you will see the effect

    • @-CENSORED0-
      @-CENSORED0- 17 วันที่ผ่านมา +3

      even with all the lights off and my brightness at 0, i still had to squint to see a blue and black dress

  • @ctresb
    @ctresb 17 วันที่ผ่านมา +1

    greatest video of all times.

  • @GigglingGoozer
    @GigglingGoozer 17 วันที่ผ่านมา +1

    +1 Sub! Underrated Channel, and I love it! Also I'm the 172nd like! Keep up the good Work!

    • @BeansDevGames
      @BeansDevGames  17 วันที่ผ่านมา

      Thank you, means a lot to me 😁

  • @brayjl156
    @brayjl156 17 วันที่ผ่านมา +1

    I write 3d renderers and this is my go to testing color for my engines because it's a quick color since in my codebase it's typically written in a normalized float format so #FF00FF turns into { 1.0, 0.0, 1.0 } (basically the colors in my code works the way HLSL/GLSL does it). I like it because it allows me to test if I wrote my engine correct because if the colors aren't that distinct magenta, then I know that I messed up. However in order to make it a complete test, I need to use the G channel, so maybe something like a pink such as #FF7FFF or { 1.0, 0.5, 1.0 } would be better since it's now a complete test.
    For more clarity this is what I typically mess up on. This is one of my renderers from a bit ago that generates real-time renders to the console with the use of ANSI escape codes to handle color.
    std::string Framebuffer::getAnsiString(const Vec3& color) {
    Vec3 scaledColor = {
    clamp(color.x * 255.0, 0.0, 255.0),
    clamp(color.x * 255.0, 0.0, 255.0), // should be color.y
    clamp(color.x * 255.0, 0.0, 255.0) // should be color.z
    };
    std::string result = "\033[48;2;" +
    std::to_string(static_cast(scaledColor.x)) + ";" +
    std::to_string(static_cast(scaledColor.x)) + ";" + // should be color.y
    std::to_string(static_cast(scaledColor.x)) + "m"; // should be color.z
    return result;
    }
    Because lines 2-4 + 8-10 are basically the same I just copy and paste them and I forget to change what component of the color I want to use. So if I don't get that bright nice color, I know exactly where I messed up.

  • @AyiAyi-oy7rc
    @AyiAyi-oy7rc 10 วันที่ผ่านมา +1

    i love this colour actually

  • @carlthesillyroblox
    @carlthesillyroblox 17 วันที่ผ่านมา +1

    0:28 you dont wanna know... you probably already knew 💀

  • @meltpack8876
    @meltpack8876 17 วันที่ผ่านมา +1

    the thumbnail looks pretty similar to this rocket league dominus artwork i made a while ago

  • @k4kadu
    @k4kadu 5 วันที่ผ่านมา +1

    The trauma of debugging is real, I acknowledge that, but I really love magenta. Leave my baby alone! 😭

  • @shuckieddarns
    @shuckieddarns 14 วันที่ผ่านมา +1

    I tried explaining hex code to a friend and it turns out that you CAN do it in a single page of a flip-style notepad. first explain binary. then explain nibbles. then explain hexadecimal. Then explain RGB. Then explain that you need 2 place values of hex to get a range of 256. et voila. hex codes for RGB

  • @oVENOMo.
    @oVENOMo. 11 วันที่ผ่านมา +1

    1:56 hollow cone 2:08 hollow uh idk what thaat is

  • @I-Stole-Your-Toast700
    @I-Stole-Your-Toast700 5 วันที่ผ่านมา +1

    JESSE, WHY ARE THE WALLS PINK. WHY IS THERE ERRORS EVERYWHERE. WHY WOULD I NEED COUNTER STRIKE:SOURCE? JESSE, TELL ME.

  • @Nixelation
    @Nixelation 11 วันที่ผ่านมา +2

    What's your outro song? Nice vid btw

    • @BeansDevGames
      @BeansDevGames  11 วันที่ผ่านมา +1

      Thanks! It's "Call the shots - Slynk" it's from the youtube audio library but it's just such a banger

  • @atom1kcreeper605
    @atom1kcreeper605 13 วันที่ผ่านมา +1

    .....an i just use a blue texture that says null in every direction......

  • @ZoofyZoof
    @ZoofyZoof 11 วันที่ผ่านมา +1

    If you hear Yanny, it means your hearing is better and you can hear higher frequencies.
    If you hear laurel it means your hearing is bad.

    • @BeansDevGames
      @BeansDevGames  11 วันที่ผ่านมา

      NOOOO MY EARS SUCK

  • @rewixx69420
    @rewixx69420 17 วันที่ผ่านมา +1

    not in source source got black

  • @FRENCHFRYYY-y4o
    @FRENCHFRYYY-y4o 11 วันที่ผ่านมา +1

    I SWEAR TO GOD I SERIOUSLY HEAR YANNY IM NOT LYING I SWEAR TO GOD I CANNOT HANDLE THE "BrO yOUr'E LYinG" ANYMORE

    • @BeansDevGames
      @BeansDevGames  11 วันที่ผ่านมา

      Apparently you're just better than most 😩

  • @apatsa_basiteni
    @apatsa_basiteni 16 วันที่ผ่านมา +1

    For real, as a Blender user

  • @PriorityNineProductions
    @PriorityNineProductions 17 วันที่ผ่านมา +1

    DRESS IS YELLOW!!!

  • @jungsa4691
    @jungsa4691 13 วันที่ผ่านมา +1

    That's weird... why is the character blue when it was pink in development?

  • @vogul9892
    @vogul9892 17 วันที่ผ่านมา +1

    I'm a gamedev and I like this color =)

    • @BeansDevGames
      @BeansDevGames  17 วันที่ผ่านมา

      Impossible 😳

    • @vogul9892
      @vogul9892 17 วันที่ผ่านมา

      @@BeansDevGames Well... Maybe it's because I'm too young and that's why I like this color ¯\_(ツ)_/¯

  • @KniquanVillafana
    @KniquanVillafana 17 วันที่ผ่านมา +1

    I hated this colour and ive been in blender for a year

    • @BeansDevGames
      @BeansDevGames  17 วันที่ผ่านมา

      @@KniquanVillafana one of us brother 😤

  • @nonsense-me
    @nonsense-me 3 วันที่ผ่านมา +2

    Nice

  • @AviGgamedev
    @AviGgamedev 9 วันที่ผ่านมา +1

    i use to like this color until i entered the world of shaders. NOW i just hate this color

  • @jorrdan.
    @jorrdan. 12 วันที่ผ่านมา +4

    Hot take but I think any color at full saturation is just as ugly

  • @PhilinwalFcRBLX
    @PhilinwalFcRBLX 17 วันที่ผ่านมา +1

    WHY WONT IT WORK!!!!!!!!!!!!

  • @AntoineVanGeyseghem
    @AntoineVanGeyseghem 16 วันที่ผ่านมา +1

    Okay.

  • @Creeper_945
    @Creeper_945 17 วันที่ผ่านมา +1

    jesse pinkman

    • @BeansDevGames
      @BeansDevGames  17 วันที่ผ่านมา

      @Creeper_945 Mans gotta cook bro 😩

  • @somegoofyguywhowatchesyoutube
    @somegoofyguywhowatchesyoutube 18 วันที่ผ่านมา +3

    underrated

    • @TEKNOVERSE-t5x
      @TEKNOVERSE-t5x 18 วันที่ผ่านมา +1

      Really Though

    • @somegoofyguywhowatchesyoutube
      @somegoofyguywhowatchesyoutube 18 วันที่ผ่านมา +1

      @@TEKNOVERSE-t5x i mean yea in these days of youtube its tough to reach that point of people being aware of your work due the the shear number of channels

  • @maxwell_edison
    @maxwell_edison 22 ชั่วโมงที่ผ่านมา +1

    thanks

  • @weirdochristoffel5285
    @weirdochristoffel5285 2 วันที่ผ่านมา +1

    0:12 i see yellow

  • @Pixelart-maniac
    @Pixelart-maniac 7 วันที่ผ่านมา +1

    Cool!

  • @Bionicleman619
    @Bionicleman619 13 วันที่ผ่านมา +1

    A default color in ms paint and in my banner mate

  • @FlinterWoof
    @FlinterWoof 12 วันที่ผ่านมา +1

    You're wrong, it's not pink. It's Magenta.

    • @BeansDevGames
      @BeansDevGames  12 วันที่ผ่านมา

      Bro didn't watch the video

  • @NoenD_io
    @NoenD_io 15 วันที่ผ่านมา +1

    ma fakin UV 😭😭😭😭😭😭

  • @vhammermdl
    @vhammermdl 16 วันที่ผ่านมา +1

    bro forgot to install css

  • @Solutra
    @Solutra 18 วันที่ผ่านมา +1

    why is this video so quiet?

    • @BeansDevGames
      @BeansDevGames  17 วันที่ผ่านมา +1

      Huh weird, it's fine for me 😳

    • @someone4229
      @someone4229 17 วันที่ผ่านมา

      @@BeansDevGames Because you have stable volume turned on.

  • @Scrarf4
    @Scrarf4 12 วันที่ผ่านมา +1

    ITS NOT PINK ITS MAGENTA. THE WORST COLOR EVER. (255, 0, 255). THIS COLOR IS THE BANE OF MY EXISTENCE. IV BEEN SAYING THIS FOR YEARS AM GLAD SOMEBODY FINALLY CALLS THIS OUT. I HATE MAGENTA I HATE MAGENTA I HATE MAGENTA. ITS NOT PINK OR DEEP PINK. I LOVE THOSE COLORS BECAUSE THEY ARE COOL COLORS BUT THIS IS NOT A COOL COLOR THIS COLOR IS TERRIBLE. I HATE MAGENTA.

    • @BeansDevGames
      @BeansDevGames  12 วันที่ผ่านมา +1

      Guys, I think Scrarf4 hates magenta

    • @giorgiwiklauri1848
      @giorgiwiklauri1848 10 วันที่ผ่านมา

      @scrarf4 i know where you live

  • @dpdbpdbpdbpddpdpddbbbdpdbdppdp
    @dpdbpdbpdbpddpdpddbbbdpdbdppdp 13 วันที่ผ่านมา +1

    the fear of getting that color while modding any source engine game keeps terrifying me

  • @alex135t
    @alex135t 17 วันที่ผ่านมา +1

    Source missing texture ahh color

    • @BeansDevGames
      @BeansDevGames  17 วันที่ผ่านมา +1

      @alex135t No but frfr 😩

    • @alex135t
      @alex135t 17 วันที่ผ่านมา

      @@BeansDevGames minecraft too lol

    • @BeansDevGames
      @BeansDevGames  17 วันที่ผ่านมา

      @alex135t Yuh, i saw it as well in a modpack i used recently

    • @BeansDevGames
      @BeansDevGames  17 วันที่ผ่านมา

      @alex135t It was tekkit btw xddddd

  • @fo.c.horton
    @fo.c.horton 5 วันที่ผ่านมา +1

    I'm not subbing but i did like the info, #FFOOFF

  • @jimmyvlemincx9167
    @jimmyvlemincx9167 17 วันที่ผ่านมา +1

    Vies machien ouleshmeh

  • @NoahStudios21
    @NoahStudios21 17 วันที่ผ่านมา +1

    I HATE #FFOOFF DISPITE PURLPE BEING MY FAVORIT COLLR

    • @BeansDevGames
      @BeansDevGames  17 วันที่ผ่านมา

      @@NoahStudios21 ALL MY HOMIES HATE FFOOFF 🗣️🗣️🗣️

  • @godly-watermelon-cat
    @godly-watermelon-cat 2 วันที่ผ่านมา +1

    mlg

  • @Squidveemo
    @Squidveemo 18 วันที่ผ่านมา +1

    FFOOFF

  • @vil4795
    @vil4795 17 วันที่ผ่านมา +1

    THIS UGLY NO TEXTURE