Just started Riichi Mahjong and getting videos that expalin to me why I lose or why I cant form a winning hand, which mistakes I have probably done is good to eliminate the possibilities to never get a win under my belt. Great video.
Lessons straight out of G Uzakus Tile Efficiency book which I warmly recommend to everyone. But this video had very good presentation and summarized strategies well. Looking forward to the next ones!
Ryankan is definitely something I have noticed during my game since when I was a newbie, but the theory didn’t really click to me clearly, so this video has been a big help for a knot in my mind. I think I use to notice instinctively the pattern of ryankan when 1. Complex 6 tiles shape with 1 seq, 1 ryanmen and 1 “aloof” tile 2. If the “aloof” tile is another suji with what you wait on ryanmen, the pattern is likely ryankan. ( 134456 is not ryankan while 134556 is ryankan) I will definitely incorporate the knowledge into tile efficiency in my game. Thank you.
I took the advice in your video and it really improved my tenpai rate and quality! Before this, I rarely have waits on multiple tiles when in tenpai, now I can constantly get two tiles wait in tenpai.
Nice video. Thanks for making it. For the hand in 5:28, there's probably one more exception not mentioned where it's getting close to the end of the hand, and you want to be in tenpai, then in this case, fixing the mentsu could be a good idea since you don't care bad waits and just want the widest acceptance.
Thank you for your well explained videos, but I didn't memorized the terminology yet (shanpon, kanchan, ...) Could you make a terminology focused video?
1:36 Didn't know this about ryanmen waits but now that you've mentioned it it seems obvious now, having seen that pattern consistently in my games. Question though - does a Grade B/C ryanmen become stronger than a Grade A ryanmen if there are more wait tiles discarded/called by other players for the Grade A?
This tanki thing seems wrong? In this case you have tenpai for a single time wait, but one away from a double sided (though not ideal) improved wait. And you're potentially waiting on 8 tiles to improve it. That is, you're waiting on 9 tiles, where one of them lets you win straight up. That is, if everything is ideal, you'd wait on 3 + 3* (8) + 4 = 31 actual tiles to improve/win your hand. Defintely agree with that 4 tiles in a row is super strong, or any tiles that are near each other are super strong, and can improve waits significantly... But waiting on a pair if you're doing sequences is imo not a bad thing; as long as you don't riichi.
Ah I see. The example at 1.50 is just to show the kind of wait that you generally want to avoid. The 2 cases after that are examples of how to avoid that
Wouldn’t it be better to hold onto double side waits rather than the ryankan? I get it has slightly better tile acceptance but it’s also risky. Like in your example at 4:42 if you ditch the 8m to keep the possible 357m wait you might have better tile acceptance but then if you draw the tiles for the other waits first you are left discarding one end and waiting on a kanchan wait for your final tile. It feels like the slight dip in tile acceptance would be worth it in exchange for the better potential wait to finish on. Especially when waits like 14m and 69m would be solid waits to riichi on.
Just started Riichi Mahjong and getting videos that expalin to me why I lose or why I cant form a winning hand, which mistakes I have probably done is good to eliminate the possibilities to never get a win under my belt. Great video.
Lessons straight out of G Uzakus Tile Efficiency book which I warmly recommend to everyone. But this video had very good presentation and summarized strategies well. Looking forward to the next ones!
Ryankan is definitely something I have noticed during my game since when I was a newbie, but the theory didn’t really click to me clearly, so this video has been a big help for a knot in my mind. I think I use to notice instinctively the pattern of ryankan when
1. Complex 6 tiles shape with 1 seq, 1 ryanmen and 1 “aloof” tile
2. If the “aloof” tile is another suji with what you wait on ryanmen, the pattern is likely ryankan.
( 134456 is not ryankan while 134556 is ryankan)
I will definitely incorporate the knowledge into tile efficiency in my game. Thank you.
I took the advice in your video and it really improved my tenpai rate and quality! Before this, I rarely have waits on multiple tiles when in tenpai, now I can constantly get two tiles wait in tenpai.
Thanks for the video! I've been watching a lot of your mahjong videos and vods, and it's been improving my gameplay
Amazing video, we need more like this
first-time commenter here, just want to say your content is amazing and i hope to see more from you
Very informative. Thanks for the video.
wow what an informative video! i really learned alot
Good video, I agree with most points besides the last one, shanpon is just stronger in general than kanchan so you'll win more often
Nice video. Thanks for making it. For the hand in 5:28, there's probably one more exception not mentioned where it's getting close to the end of the hand, and you want to be in tenpai, then in this case, fixing the mentsu could be a good idea since you don't care bad waits and just want the widest acceptance.
Y'know I don't even play mahjong but I don't feel like working today so
Great video btw
definitely learned something here, thanks!
Best Mahjong TH-camr.
I feel I might have been doing some of these in my games, so I shall keep in mind the video next time I play :p
3:46 that's just a ryanmen-kanchan shape, a ryankan is a shape like 357 or 246 (two kanchans)
Oh yeah, thanks for pointing it out! Fixed the subtitles
This video is golden
Thank you. I'm stuck in Expert after 1000 games. I need these tips LOL.
Thank you for your well explained videos, but I didn't memorized the terminology yet (shanpon, kanchan, ...)
Could you make a terminology focused video?
Will make one in one of my future videos
1:36 Didn't know this about ryanmen waits but now that you've mentioned it it seems obvious now, having seen that pattern consistently in my games. Question though - does a Grade B/C ryanmen become stronger than a Grade A ryanmen if there are more wait tiles discarded/called by other players for the Grade A?
Yes, if there are only 5 outs or below for the Grade A ryanmen
good video!
This tanki thing seems wrong? In this case you have tenpai for a single time wait, but one away from a double sided (though not ideal) improved wait. And you're potentially waiting on 8 tiles to improve it. That is, you're waiting on 9 tiles, where one of them lets you win straight up. That is, if everything is ideal, you'd wait on 3 + 3* (8) + 4 = 31 actual tiles to improve/win your hand.
Defintely agree with that 4 tiles in a row is super strong, or any tiles that are near each other are super strong, and can improve waits significantly... But waiting on a pair if you're doing sequences is imo not a bad thing; as long as you don't riichi.
sorry which case are you referring to?
@@Xanxust1 At 1:50
Ah I see. The example at 1.50 is just to show the kind of wait that you generally want to avoid. The 2 cases after that are examples of how to avoid that
Thanks a lot!
Wouldn’t it be better to hold onto double side waits rather than the ryankan? I get it has slightly better tile acceptance but it’s also risky. Like in your example at 4:42 if you ditch the 8m to keep the possible 357m wait you might have better tile acceptance but then if you draw the tiles for the other waits first you are left discarding one end and waiting on a kanchan wait for your final tile. It feels like the slight dip in tile acceptance would be worth it in exchange for the better potential wait to finish on. Especially when waits like 14m and 69m would be solid waits to riichi on.
Nope cuz you will always have a good ryanmen wait no matter which of the 1m, 4m or 6m you draw in!
@@Xanxust1 i think they meant if you draw into 6p or 4p to enter tenpai
Same thing applies for drawing 3p or 6p to tenpai, you can cut 7m to have a good wait on 14m
Naisu!
Where do you get those (majsoul style?) images of mahjong tiles?
Someone posted a link on reddit to the MJSoul game files which includes the tile images
2:23 I dunno. Gambler in me says to discard both 8s to try and get sanshoku.
Discarding 12m still lets you gamble for ssk
Thank you!!