This Kazuya Infinite Works on 90% of the Cast

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  • เผยแพร่เมื่อ 6 ม.ค. 2025

ความคิดเห็น • 300

  • @GimR
    @GimR  3 ปีที่แล้ว +57

    ► Subscribe to Super EpicGuy: th-cam.com/channels/SgVyhH1HbcBN694kln0UUQ.html
    ► Subscribe to Oetam: th-cam.com/channels/RAKbXLmJHNSc2CdvZ4307w.html

  • @pmahcgop6693
    @pmahcgop6693 3 ปีที่แล้ว +1153

    Honestly the infinites don’t feel that insane when he can just 0-death 100% of the cast but cool nonetheless

    • @GimR
      @GimR  3 ปีที่แล้ว +420

      This is so true LOL.

    • @chordalharmony
      @chordalharmony 3 ปีที่แล้ว +134

      How weird that an infinite is his less broken stuff, isn’t it?

    • @Super_EpicGuy
      @Super_EpicGuy 3 ปีที่แล้ว +78

      I just *really* want to see someone time someone out with the infinite, that'd be really funny. Also, getting hit by an infinite probably feels way worse than getting hit by a zero to death, no matter how hard it might be

    • @Teknanam
      @Teknanam 3 ปีที่แล้ว +47

      @@Super_EpicGuy
      Infinites only feel worse when they are either dragged out to ridiculous percents or if they build damage really slow.

    • @chrissalazarm
      @chrissalazarm 3 ปีที่แล้ว +16

      @@Teknanam wobbling met those 2 conditions haha

  • @GregCaldwellPlays
    @GregCaldwellPlays 3 ปีที่แล้ว +809

    Crazy they found an infinite that works on Shulk

    • @Elegies22
      @Elegies22 3 ปีที่แล้ว +26

      *impossible*

    • @tokidoki9001
      @tokidoki9001 3 ปีที่แล้ว +140

      K, dropping shulk, fuck this character

    • @Tiggy227
      @Tiggy227 3 ปีที่แล้ว +1

      On who?

    • @jjef8706
      @jjef8706 3 ปีที่แล้ว +85

      @@Tiggy227 she hulk

    • @Cheezmonka
      @Cheezmonka 3 ปีที่แล้ว +56

      Crazy how Shulk never seems to reach his supposed "full potential" in this game for one reason or another.

  • @Super_EpicGuy
    @Super_EpicGuy 3 ปีที่แล้ว +423

    Yoooo! Thank you so much for the shoutout! I really appreciate it!

    • @LOKI-KKY
      @LOKI-KKY 3 ปีที่แล้ว +13

      I took those 5 seconds he gave to subscribe. Great find! Keep up the work :)

    • @AlphaSeagull
      @AlphaSeagull 3 ปีที่แล้ว +8

      You deserve it bro. People that do all the dirty work figuring out this stuff deserve recognition

    • @JunKokoro
      @JunKokoro 3 ปีที่แล้ว +1

      I subbed!

    • @GimR
      @GimR  3 ปีที่แล้ว +67

      Np Problem you deserve it! I know that lab session must have taken for ever!

    • @alebbsito
      @alebbsito 3 ปีที่แล้ว

      @@GimR from 27 to 700 subs lol

  • @dragonzbw
    @dragonzbw 3 ปีที่แล้ว +201

    Feels like the devs just always forget to test characters with footstools

    • @scarffoxandfriends9401
      @scarffoxandfriends9401 3 ปีที่แล้ว +52

      The way you worded this makes it sound like only specific characters have footstools

    • @MiguelMem
      @MiguelMem 3 ปีที่แล้ว +1

      Mythra

  • @treese_
    @treese_ 3 ปีที่แล้ว +278

    It feels like ever since they were introduced footstools have consistently allowed for some of the cheesiest, most broken techniques in all of Smash...and yet no one ever uses them lol

    • @sonpham3438
      @sonpham3438 3 ปีที่แล้ว +11

      Fox: fair footstool

    • @DarkworldLP
      @DarkworldLP 3 ปีที่แล้ว +42

      It's because footstools are actually not that easy to use. This infinite is an exception though. I am talking more about the aerial footstools. When character get in the spinning animation it is a pretty tight window where you have be so close to the spot of her head and just time your jump before right. No one actually talks about that but footstools are not that easy to get (on purpose). Also when you try to do a footstool you are obviously open for any attack so it's also a bit of a risky option if they are not in hitstun already.

    • @YounesLayachi
      @YounesLayachi 3 ปีที่แล้ว +3

      Footstools should be removed from the game, or at least togglable on/off.
      The cause too much accidents offstage and onstage, plus the phantom footstool has intangibility for no reason.
      On stage : player landing on opponent who's shielding, and instead of doing an aerial , they double jump to bait a party or shield drop, and whiff punish with the double jump aerial.
      However depending on jump height and timing and height of the opponent, a phantom footstool occurs, which completely ruins this.
      Because footstools don't have a dedicated input button, and they put opponents in vulnerability without being assigned to an attack button

    • @selkegore
      @selkegore 3 ปีที่แล้ว +3

      the ics mains have been using them since release for busted combos. Yes, they’re broken and yeah, they’re easy

    • @Nekotaku_TV
      @Nekotaku_TV 3 ปีที่แล้ว

      People are too lazy... And nobody seems to wanna step up and win a lot.

  • @alastairwyn6047
    @alastairwyn6047 3 ปีที่แล้ว +290

    I swear kazuya doesn't even feel like a real smash character this shit is wild

    • @bruhm0ment6000
      @bruhm0ment6000 3 ปีที่แล้ว +8

      Yeah his hand is weird when you do dragon uppercut and his body is twisted 360 when you do roundhouse kick. Use the camera and you'll see what I mean.

    • @leukashot123
      @leukashot123 3 ปีที่แล้ว +3

      @@bruhm0ment6000 that's been a thing since the ps1

    • @bruhm0ment6000
      @bruhm0ment6000 3 ปีที่แล้ว

      @@leukashot123 I sure as hell wouldn't buy Tekken 7 if they gave me doodoo graphics and bad model design.

    • @kachosuffer7
      @kachosuffer7 3 ปีที่แล้ว +13

      @@bruhm0ment6000 that's just how it is to make the animations more fluid in real time. it happening in smash is purely a reference to it

    • @leukashot123
      @leukashot123 3 ปีที่แล้ว

      @@bruhm0ment6000 did you play smash 4

  • @OVEZ623
    @OVEZ623 3 ปีที่แล้ว +117

    90% of cast: Guess I’ll just die

    • @alexterieur8813
      @alexterieur8813 3 ปีที่แล้ว +2

      Other 10%: Welcome to the club.

  • @apolotion
    @apolotion 3 ปีที่แล้ว +57

    1:28 Why am I not surprised to see “HOLD IN” written under Greninja?

    • @Super_EpicGuy
      @Super_EpicGuy 3 ปีที่แล้ว +7

      That is a good question.
      I actually don't know, is there something funny about Greninja footstool animation?

    • @apolotion
      @apolotion 3 ปีที่แล้ว +31

      @@Super_EpicGuy No it’s just a meme in the Greninja community at this point lol. If you don’t hold in after head bonking out of Hydro Pump, you won’t snap to ledge and can SD.

    • @Super_EpicGuy
      @Super_EpicGuy 3 ปีที่แล้ว +2

      @@apolotion Oh, lol, I see

    • @sirquags
      @sirquags 3 ปีที่แล้ว

      HOLD

    • @sirquags
      @sirquags 3 ปีที่แล้ว

      IN

  • @egman-kat
    @egman-kat 3 ปีที่แล้ว +77

    Glad to see sakurai is making fair and balanced characters:)

  • @charl2182
    @charl2182 3 ปีที่แล้ว +66

    did you tell me to not jump over somebody’s gamecube controller wire at a small tournament in canada like 4 years ago?

    • @GimR
      @GimR  3 ปีที่แล้ว +57

      very possible.

    • @Asberrrrrr
      @Asberrrrrr 3 ปีที่แล้ว +4

      @@GimR el em ay oh

    • @yoshikagekira564
      @yoshikagekira564 3 ปีที่แล้ว

      @@Asberrrrrr you’re fired

    • @Asberrrrrr
      @Asberrrrrr 3 ปีที่แล้ว

      @@yoshikagekira564 h a y a t o

  • @tiffyw92
    @tiffyw92 3 ปีที่แล้ว +47

    When Sakurai said he was "surprisingly weak" in his early build, I wonder if Harada was in the vicinity to see it and asked how they could, you know, just make him better.
    I don't think the Lv 9 CPUs are capable of pulling infinites, so however they're testing the character may be limited in the extent of testing for these situations. But 90% of the cast is a lot...

    • @happyducky9872
      @happyducky9872 3 ปีที่แล้ว

      90% is just technically applicable, not necessarily realistically

    • @tiffyw92
      @tiffyw92 3 ปีที่แล้ว

      @@happyducky9872 Yeah, I doubt people are just gonna be able to pick up the exact way to execute on each character individually without extensive labbing, but the devs don't need much reason to patch out infinites.

    • @Super_EpicGuy
      @Super_EpicGuy 3 ปีที่แล้ว

      @@tiffyw92 It's actually just about the exact same inputs on every character, but some of them have a smaller frame window than others, which is what makes it hard

  • @yolochip4889
    @yolochip4889 3 ปีที่แล้ว +6

    >Sees my main, Dedede, is not subject to the infinite
    *HEHEHEH I AM A SUPAHSTAR WARRIOR*

  • @CastafioreOnYoutube
    @CastafioreOnYoutube 3 ปีที่แล้ว +32

    When you main one of the 10% it doesn't work on: *LFG*
    When Kazuya can just 0 to Death you in a billion different ways anyway: :(

  • @thatboicottrello
    @thatboicottrello 3 ปีที่แล้ว +10

    As a fellow microscopic TH-camr I really respect the shoutout. to Super EpicGuy

  • @Oetam
    @Oetam 3 ปีที่แล้ว +2

    Great job superepicguy!

  • @researchinbreeder
    @researchinbreeder 3 ปีที่แล้ว +10

    I hope, when this gets patched, they don't fix it by changing how grounded footstools work.

    • @nassoltd
      @nassoltd 3 ปีที่แล้ว

      stfu

  • @IceCreamMan1923
    @IceCreamMan1923 3 ปีที่แล้ว +3

    Lord Gimz giving the most credit possible to a small content creator. Good stuff

  • @Makafushigi
    @Makafushigi 3 ปีที่แล้ว +6

    Piranha plant players have the ultimate advantage

    • @yolochip4889
      @yolochip4889 3 ปีที่แล้ว

      Not according to the chart

  • @alicon852
    @alicon852 3 ปีที่แล้ว +2

    "He can't keep getting away with this!!!!!"

  • @filbertamarion3373
    @filbertamarion3373 3 ปีที่แล้ว +1

    Thx to that five seconds, i could subcribe to your epic channel

  • @PERSONALEEMG
    @PERSONALEEMG 3 ปีที่แล้ว

    good luck on the new house/apartment Gimr.
    And thanks for the cool tech.

  • @jesuscasillas4780
    @jesuscasillas4780 3 ปีที่แล้ว

    “It’s back to the lab with me, see you guys next time and thanks for WAAAAAA!”

  • @mr.rad-guy3767
    @mr.rad-guy3767 3 ปีที่แล้ว +5

    Inb4 people say it should stay in the game despite the bunch of other zero to deaths being patched out

    • @Super_EpicGuy
      @Super_EpicGuy 3 ปีที่แล้ว +6

      He needs it :smile:

    • @exzyyd392
      @exzyyd392 3 ปีที่แล้ว +2

      To be fair this seems pretty hard to pull off consistently compared to other 0 to deaths

  • @ninjara7083
    @ninjara7083 3 ปีที่แล้ว +3

    Your head looks like kazuyas but upside down(sorry)

  • @BruceLee-sr4dj
    @BruceLee-sr4dj 3 ปีที่แล้ว +2

    Kazuya is a very strong man

  • @gooseygoose46673
    @gooseygoose46673 3 ปีที่แล้ว

    This man is Mattshea without hair and with a different beard.

  • @MicrowavedFurby
    @MicrowavedFurby 3 ปีที่แล้ว

    You can just side-B to down-away to side-b to down-away, etc

    • @Super_EpicGuy
      @Super_EpicGuy 3 ปีที่แล้ว

      That is not even close to being an infinite. Stature Smash is only +12 on hit, and Side B takes 16 frames. I know they let a lot through the cracks, but y'all need to give at least a little credit to the game testers, that would be one of the first things they test to make sure it's not an infinite

  • @glacial8384
    @glacial8384 3 ปีที่แล้ว +2

    I like your videos I just wish they were longer

  • @AbsolutelyAbsurDDD
    @AbsolutelyAbsurDDD 3 ปีที่แล้ว +2

    Wait but GimR...can't you just getup attack?

    • @Super_EpicGuy
      @Super_EpicGuy 3 ปีที่แล้ว +4

      I'm surprised you're the first person to say that

  • @karlmarxio5259
    @karlmarxio5259 3 ปีที่แล้ว

    I‘ve got some Kazuya tech i thunk might be useful. For basically the entire duration of crouchdash you can cancel it into jump and then the jumpsquat into his specials. Though for some reason he only cancels his jumpsquat with up-b and none of the other specials. I think this can be useful at kill%. You could approach and dodge attacks and then punish yourself. I think the most useful are up and down b and then side b for shmix and neutral b is just kinda useless. You can also wavedash out if it.
    Dont know if anyone already noticed this. Heard no one talk about it and im not seeing people online do it.
    Oh yeah also you gotta have the stick neutral before you can jump out

    • @karlmarxio5259
      @karlmarxio5259 3 ปีที่แล้ว

      Maybe its absolute ass didnt try it out yet

    • @Super_EpicGuy
      @Super_EpicGuy 3 ปีที่แล้ว

      Actually, if you put the stick to neutral, you can cancel crouch dash into literally any other input, including the start of another crouch dash input. That's how people do really fast crouch dash chains.
      Also, the reason that you can only cancel jump squat with up B is because there are a set amount of things jump squat is cancellable into, which are just Up B and Up Smash, and for reasons, Kazuya, and just Kazuya, is able to cancel jump squat into up back tilt and up forward tilt

    • @Super_EpicGuy
      @Super_EpicGuy 3 ปีที่แล้ว

      Wait, I was mixed up, you gotta reset the stick to neutral, initiate a walk, then you can do literally any input from that walk

  • @mekhiwatkins1535
    @mekhiwatkins1535 3 ปีที่แล้ว +1

    Was the combo tested with a detethered Luma? Luma dethered has less restrictions on when it can act with an immobilized Rosalina.

    • @Super_EpicGuy
      @Super_EpicGuy 3 ปีที่แล้ว +1

      No, actually, I'll go test that right now, thanks for bringing it to my attention

    • @Super_EpicGuy
      @Super_EpicGuy 3 ปีที่แล้ว +2

      Sorry for the late reply, I got distracted by other things, but detethered Luma still can't do anything during the time Rosa is in the crumple or footstool animation

  • @sirdabsalot1yt83
    @sirdabsalot1yt83 3 ปีที่แล้ว

    Gimr, please, the poor meta can't handle all of this

  • @michaelj9153
    @michaelj9153 3 ปีที่แล้ว

    Kazuya is gonna be so hard to nerf lmao when he has like 26 dif 0-death combos

  • @soulofalbedo
    @soulofalbedo 3 ปีที่แล้ว +2

    So, just to check. This works off of grounded footstool, which is a universal out of shield option. So kazuya has an OOS infinite? RIP me (and everyone else)

    • @Super_EpicGuy
      @Super_EpicGuy 3 ปีที่แล้ว +7

      Yeah it does, but Kazuya's jumpsquat is 7 frames, so it's way slower than anyone else. It's still technically his fastest oos though

    • @adjmonkey
      @adjmonkey 3 ปีที่แล้ว +1

      I mean, 7 frame jumpsquat plus bad air mobility means this won’t work unless land right on top of him

  • @Butterkix
    @Butterkix 3 ปีที่แล้ว +2

    MY BOY SUPER ACTUALLY :0000

  • @yellowjacket3668
    @yellowjacket3668 3 ปีที่แล้ว +1

    Cool but can it defeat level 9 cpu

  • @Jknight416
    @Jknight416 3 ปีที่แล้ว +1

    Well fortunately my main isn't among the 90%. So thank god for that

  • @star_toast
    @star_toast 3 ปีที่แล้ว +5

    yo you wanna learn how to do a f***kin infinite?

  • @brockbrandon8235
    @brockbrandon8235 3 ปีที่แล้ว

    Chudat heard Ultimate infinite and started getting chills

  • @Ectar2003
    @Ectar2003 3 ปีที่แล้ว

    ngl, I thought I was already subbed.
    I checked on the obligatory reminder, but I wasn't.
    Subbed for more video game science.

  • @Wisdomv3
    @Wisdomv3 3 ปีที่แล้ว

    I’ll stick to my Mario up air chains, this is too hard for me lol

  • @judex24
    @judex24 3 ปีที่แล้ว +1

    Sephiroth be like good luck it won't work :pathethic

  • @GumshoeClassic
    @GumshoeClassic 3 ปีที่แล้ว

    We had Wobbling.
    Now we have.... Gimzing?

    • @Super_EpicGuy
      @Super_EpicGuy 3 ปีที่แล้ว

      W̶o̶b̶e̶l̶l̶e̶i̶n̶g̶ ̶L̶e̶f̶f̶o̶b̶l̶i̶n̶g̶ This one's been coined the Devil's Scheme

  • @cueshq789
    @cueshq789 3 ปีที่แล้ว

    ayo gotta question! do you know anybody that can make a mod where two people can play adventure mode at once?? anybody?

  • @lordninetails514
    @lordninetails514 3 ปีที่แล้ว +1

    Of course for pokemon trainer it dosent work for squirtle and ivysaur but completely fine against charizard. Man smash really needs a new mechanic for anti infinites against superheavies to make it so they recover twice as fast if they get hit by more than 3-4 seperate moves in quick succession so heavies can stop being combo cheesed into the blast zone 24/7.

    • @Super_EpicGuy
      @Super_EpicGuy 3 ปีที่แล้ว

      This one isn't actually a super heavy thing, it straight up doesn't work against Dedede. It's all about how a characters animation is when they gat footstooled, but also Charizard is really easy going back to front because he really sticks his head out with his long neck

    • @lordninetails514
      @lordninetails514 3 ปีที่แล้ว

      @@Super_EpicGuy I'm more so talking about in general, even if this one is purely animation based it still ruins the fun for both the player and the opponent. There are definitely people watching this that are only gonna play kazuya just to practice this all day and abuse it just like luigi's zero to death and it's plain disrespectful. I know asking for balance in a smash game is silly and stupid but man out of every fighting game this one really really REALLY hates all big characters.

    • @Super_EpicGuy
      @Super_EpicGuy 3 ปีที่แล้ว

      @@lordninetails514 See, this infinite isn't much of a problem, because Kazuya has a 0td off of like half his moves lmao. You'd be far better off practicing Electric Wind God Fist into consistency, because that's what really unlocks all his ridiculous zero to deaths

  • @spyda1221
    @spyda1221 3 ปีที่แล้ว +1

    Remember that one time when this game was good?

  • @ruok6506
    @ruok6506 3 ปีที่แล้ว

    Sounds like side-b is just OP

  • @brb23960
    @brb23960 3 ปีที่แล้ว

    Well I was already losing the matchup, but I guess I’ll just lose even more now, great

    • @Alsry1
      @Alsry1 3 ปีที่แล้ว

      @Adam Jensen ewgf death combos are simpler tbh

  • @Makafushigi
    @Makafushigi 3 ปีที่แล้ว

    I’m finally going to play smash like it’s tekken with infinite combos

  • @matthewosterman9030
    @matthewosterman9030 3 ปีที่แล้ว +1

    All they need to do is nerf his jab. Should not get like 30 plus percent off jab

    • @Super_EpicGuy
      @Super_EpicGuy 3 ปีที่แล้ว

      The 10 Hit combo already has a massive SDI multiplier. Just wiggle the stick in the direction away from Kazuya, and you shouldn't be getting hit by even 5 hits of it

  • @Rarest26
    @Rarest26 3 ปีที่แล้ว

    Could you not find an infinite… *FOR FIVE MINUTES!?*

  • @TylerPKegger
    @TylerPKegger 3 ปีที่แล้ว

    Doesn’t work on bayo, she’s too low during her downed idle animation

    • @Super_EpicGuy
      @Super_EpicGuy 3 ปีที่แล้ว +1

      I can guaruntee you it does, I've tested this extensively. There's a little known mechanic in this game, some call it Footstool Lockout, where you cannot footstool someone within 16 frames after an attack of yours ends. Go frame by frame, Side B Bayo, and after the Side B animation ends and you're acyionable, wait 8 frames before you jump, then jump, Kazuya will be airborne frame 16 because of his 7 frame jumpsquat, and from there you can wait one more frame to make sure you are close enough to actually footstool Bayonetta on a part of her hurtbox that can be footstooled, and press jump

  • @nargiskakitchen
    @nargiskakitchen 3 ปีที่แล้ว

    Awesome gaming

  • @Gumby518
    @Gumby518 3 ปีที่แล้ว

    What's up guys Gimr here trying to force more patch updates like I do...

  • @LuigiOneArchives
    @LuigiOneArchives 3 ปีที่แล้ว

    Super Smash Bros. Ultimate for the Nintendo Switch is a fair and balance game.

  • @G0D777
    @G0D777 2 ปีที่แล้ว

    Got em wit da cronum

  • @Galaxia_EX
    @Galaxia_EX 3 ปีที่แล้ว

    Well...lets hope Nintendo doesn't wait until the next DLC char to patch this.

  • @luansomething380
    @luansomething380 3 ปีที่แล้ว

    Only 2 minutes? He should have shown the tech working on everyone to get to the 8 minutes mark.

  • @Nat_the_Chicken
    @Nat_the_Chicken 3 ปีที่แล้ว

    -just get up attack smh my head-

  • @SpineZシ
    @SpineZシ 3 ปีที่แล้ว

    I beat level 9 kazuya with kirby

  • @eaa1338
    @eaa1338 3 ปีที่แล้ว

    Welp at least it really hard to get it on lucas.

  • @SWFBrickbox
    @SWFBrickbox 3 ปีที่แล้ว

    Can't they just get up attack?

  • @bbqseitan7106
    @bbqseitan7106 3 ปีที่แล้ว

    Kazuya can just kill you when he feels like it so
    greeeeeaaaaaat now there’s this too
    (Gimz brain too large!)

  • @Thepopstar02
    @Thepopstar02 3 ปีที่แล้ว

    that moment when nothing works on pacman 😎

  • @jay2moon
    @jay2moon 2 ปีที่แล้ว

    u should stay in the lab forever

  • @renegadetx2001
    @renegadetx2001 3 ปีที่แล้ว

    Whos the other 10% it doesn't work on?

    • @Super_EpicGuy
      @Super_EpicGuy 3 ปีที่แล้ว +1

      It's all recorded in the document here:
      docs.google.com/spreadsheets/d/1pD_1b5wJPBUnbTqTZ_Q8GlHWgoSBFLSM9zzGsbKV07g/edit?usp=drivesdk

  • @voyt8tele363
    @voyt8tele363 3 ปีที่แล้ว

    Gimr please wait for the last patch before doing these vids

  • @amr.a4028
    @amr.a4028 3 ปีที่แล้ว

    I thought u needed 5 million likes to make this

  • @bananaspice1967
    @bananaspice1967 3 ปีที่แล้ว

    *Blanace*

  • @chandlermua7967
    @chandlermua7967 3 ปีที่แล้ว

    New room!?

  • @CapFlipGaming
    @CapFlipGaming 3 ปีที่แล้ว

    Hopefully Nintendo sees this and patches it.

  • @pmahcgop6693
    @pmahcgop6693 3 ปีที่แล้ว +1

    Kazuya busted

  • @epithayadarcithia2117
    @epithayadarcithia2117 3 ปีที่แล้ว +2

    Me being the 999th like:
    "I guide others to a treasure I can not possess"

  • @arusu6478
    @arusu6478 3 ปีที่แล้ว +3

    Can we get a clap for how long Smash Ultimate lasted, because that right there? That’s the end of Smash ultimate

    • @Zaidon7
      @Zaidon7 3 ปีที่แล้ว +2

      People have been saying that since Hero came out.

  • @shadethekid7
    @shadethekid7 3 ปีที่แล้ว +7

    Great all I need to do in the Kazuya matchup with hero is fish for hocus pocus and hope I get the mushroom

  • @zdenshadowdragonbyzideodi8819
    @zdenshadowdragonbyzideodi8819 3 ปีที่แล้ว

    How come when i try to footstool, it never works. I jump RIGHT above them and i still land in front or behind them... what kind of SHIT game is this...

    • @Super_EpicGuy
      @Super_EpicGuy 3 ปีที่แล้ว

      Do you mean just in general, or after landing a Side B?

    • @zdenshadowdragonbyzideodi8819
      @zdenshadowdragonbyzideodi8819 3 ปีที่แล้ว

      @@Super_EpicGuy Both

    • @Super_EpicGuy
      @Super_EpicGuy 3 ปีที่แล้ว +1

      @@zdenshadowdragonbyzideodi8819 I can't help you with landing footstools in general, but if you're trying to do the infinite frame by frame in training mode to start out, it would help to know about a little known mechanic some call Footstool Lockout. Basically, the game prevents you from doing a footstool within 16 frames after the end of any attack animation, I assume to prevent situations exactly like this. In the infinite, you need to delay your jump long enough so that once you're airborne, those 16 frames are up and you can actually footstool your opponent. I'm going to add information on Footstool Lockout to the doc, though I haven't gotten to it yet

    • @zdenshadowdragonbyzideodi8819
      @zdenshadowdragonbyzideodi8819 3 ปีที่แล้ว

      @@Super_EpicGuy Okay, well i appreciate you trying to help. Thanks for the information.

  • @KoyomeeAraragee
    @KoyomeeAraragee 3 ปีที่แล้ว

    GimR be my dad

  • @MrHadoukenful
    @MrHadoukenful 3 ปีที่แล้ว

    Oh thats getting nerfed later lol

  • @redblu
    @redblu 3 ปีที่แล้ว

    KAZOOO-ya lol

  • @khal9514
    @khal9514 3 ปีที่แล้ว

    damn it

  • @jaxojames
    @jaxojames 3 ปีที่แล้ว

    nice

  • @DarkThomy
    @DarkThomy 3 ปีที่แล้ว

    I have a weird question : would you make a video if an insane tech was discovered on an "old" character?..

    • @Super_EpicGuy
      @Super_EpicGuy 3 ปีที่แล้ว +2

      I mean, he mainly makes tech videos on the trending stuff because why wouldn't you, but he has done character specific things on not DLC characters before, like the ICs infinite and Mewtwo's Confusion trap

  • @Ridlay_
    @Ridlay_ 3 ปีที่แล้ว

    Wow

  • @littlemacisunderrated412
    @littlemacisunderrated412 3 ปีที่แล้ว

    Kazooya :(

    • @littlemacisunderrated412
      @littlemacisunderrated412 3 ปีที่แล้ว

      @Adam Jensen that joke shouldn’t even be a thing because it isn’t even pronounced kazooya

  • @YounesLayachi
    @YounesLayachi 3 ปีที่แล้ว

    I can't with these pronunciations 😂
    kuh zooo yuh
    PLEASE listen to the smash announcer or the win screen tekken announcer it's not hard

  • @thegoobergamer6897
    @thegoobergamer6897 3 ปีที่แล้ว

    the 1 dislikd is from mario

    • @Super_EpicGuy
      @Super_EpicGuy 3 ปีที่แล้ว

      Boutta get 71 dislikes then

  • @simonbelmont1986
    @simonbelmont1986 3 ปีที่แล้ว

    if someone does this to me i'll just give him the match and move on =_=

  • @bujuemagoo1006
    @bujuemagoo1006 3 ปีที่แล้ว

    Videos like this shouldn’t be coming out. All infinite’s get patched out and I’d bet this happens to this too

    • @Super_EpicGuy
      @Super_EpicGuy 3 ปีที่แล้ว +1

      Not all infinites are patched. The ICs one GimR previously showed off still isn't patched, and Ness has an infinite, which was extensively tested by Oetam, the other dude shouted out in the video, that hasn't been patched yet either

    • @cerdi_99
      @cerdi_99 3 ปีที่แล้ว

      @@Super_EpicGuy also diddy still has a banana infinite iirc

    • @Super_EpicGuy
      @Super_EpicGuy 3 ปีที่แล้ว

      @@cerdi_99 No, that one was also patched, they made it take longer for Diddy to have the ability to throw out a second banana after he threw out the first

    • @cerdi_99
      @cerdi_99 3 ปีที่แล้ว

      @@Super_EpicGuy I'm pretty sure there's a variation that makes it long enough that it let's u throw another banana. Maybe with a footstool?? I don't remember lmao but I'm almost 100% sure I've seen it after they patched it

    • @Super_EpicGuy
      @Super_EpicGuy 3 ปีที่แล้ว

      I've also heard about that, but I've heard that it was also patched out. Not 100% on that, since I can't really find it anywhere

  • @opll1239
    @opll1239 3 ปีที่แล้ว +1

    Where zero

  • @meatroid5376
    @meatroid5376 3 ปีที่แล้ว +1

    Patched!

  • @starshineceleste
    @starshineceleste 3 ปีที่แล้ว

    Hoo boy

  • @ArmageddonPhysics
    @ArmageddonPhysics 3 ปีที่แล้ว

    Patched out

  • @moongirl-d9h
    @moongirl-d9h 3 ปีที่แล้ว

    why is he talking so incredibly softly

  • @hezekiahshymanski4074
    @hezekiahshymanski4074 3 ปีที่แล้ว

    Nice

  • @ftl.jayy_5905
    @ftl.jayy_5905 3 ปีที่แล้ว

    yes

  • @Xenovalence
    @Xenovalence 3 ปีที่แล้ว

    6 seconds!!

  • @EIbows
    @EIbows 3 ปีที่แล้ว

    Hahaha

  • @seikatagabji8436
    @seikatagabji8436 3 ปีที่แล้ว

    Oh no

  • @mranxiety9995
    @mranxiety9995 3 ปีที่แล้ว

    Why Sakurai fix your game