Pokémon Rejuvenation - Isha (Electric/Ground Dual Type)

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  • เผยแพร่เมื่อ 2 ต.ค. 2024
  • Difficulty: 8/10
    With careful field management and switching, I can take out the major threats on Isha's team without losing too many of my own Pokémon in the process. I have to play around not letting the field be Short-Circuit when Dusknoir is around, because crest- and terrain-boosted Shadow Sneaks are lethal to my team. Furthermore, I have to play around the immense speed of Arctozolt under hail, and Dracovish's annoyingly high bulk that causes it to live every hit I can throw at it.
    Chapter 14 Electric types:
    Rotom (Lost Castle, after completing Narcissa's quest)
    Chapter 14 Ground types:
    Gible (Field encounter, Zone Zero)
    Zygarde-10% (Reward for obtaining 100 Zygarde Cells and 1 Zygarde Core)
    Rules:
    I can only use Electric- or Ground-type Pokémon in battle. I can have non-Electric- or Ground-type Pokémon on my team, but they can't contribute to the battle in any way.
    I'm also not allowing myself to use Pokémon that eventually evolve into Electric- or Ground-types, but aren't Electric- or Ground-types themselves (For example, Mudkip would be disallowed, but Marshtomp wouldn't be)
    I can't use two of the same Pokémon.
    I can't use items in battle.
    The whole run is being done on Normal mode. I'm not insane enough to put myself through Intense mode, sorry.

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