This series has scratched my nostalgic itch more than I thought it would. Having sunk over 200 hours into oblivion back in the mid 2000s as an unemployed actor graduate I really did explore so much of this world. Thanks for bringing it back to life for me!
Only thing disappointing about this DLC, no line if you finished The Shivering Isles and you claim to be Sheogorath. I bet the answer would be, "You claim to be a mad god, you must be mad to want to proceed on this journey"
I really liked knights of the nine, it is one of very very very few examples of a DLC that adds to the already existing game world, instead of just tacking on a whole new map and area.
I always thought it was really weird how Umaril used the power of Meridia to come back.... Meridia who hates necromancers and the undead.... Same one that gives us dawnbreaker after slaughtering undead and necromancers in Skyrim....
Well it kind of sounds like he’s not undead per se. Meridia holds onto his spirit while his physical form is reforged and his spirit then reinhabits the new body. He has so far not actually died, just retired into oblivion.
2 minutes in and I must say, how polite of you to wait for him to wake up instead of just waking him tf up like I have done many times, just to wait 30 seconds for them to get up and wipe the crusties from their eyes before speaking lmfao
I do like this DLC, but my favorite style of play makes me unworthy. I like to sneak around and strike from the shadows. My characters are usually not above killing in cold blood to get what they want. Not exactly "Crusader, Holy Knight" material.
I mean, if you care about the thematic elements of the quest, then you should either not do these quests as such a character or use the pilgrimage as your character's turning point away from evil and at least not commit crimes after that.
@@missing_linksUse the Grey Cowl when committing crimes. Apart from the annoying popup saying you're no longer worthy of the relics, it's fun to play as an alter ego
There are videos that can help with installation. Nexus mods can point you in the right direction as most mods fo include instructions for manual installation. There is even a desktop app called Vortex that can manage the mods for you. You do need an account to either use said app or download from the site, but it is free.
@@shac0le kind of a odd suggestion but if you have an old Xbox 360 or ps3 you can usually find a copy of Oblivion at any game store for super cheap! It’s such a fun game maybe try that?
I remember owning the original release of oblivion back in the early 00s, then the GOTY version came out. It was sold out everywhere in my town so me and my friend travelled to liverpool just to purchase it and we did! The last 2 copies!! I loved knights of the nine.
Love Knights of the Nine! If you want to cover a mod too, I recommend a great extension of this DLC, Knights of the Nine: Revelation. Even if you don't want to cover mods, I can't help but reccomend it for a couple playthroughs! Its good!
If you ever did ESO quest-lines (main story ) in this style it would be beautiful and you’d be one of the only ones to do it. A ton of lore to cover. You have so much energy putting this content out you’d have a lot to work with. Ty for making my long road drives better
I cant wait until you do skyrim videos like this, even tho ive finished that game so many times it would be entertaining to watch the style of your videos
Am I the only one getting double ads every couple of minutes on this video? I’ve never gotten this many ads before. Am I bugged or is that normal for this channel?
There's a few quest lines in Oblivion that the developers said themselves they wanted to make the player kind of "uncomfortable", or at least question their actions in the game. But for me? Nothing was as simple and effective as Knights of the Nine. Gaining a level of infamy after you started and suddenly people start greeting you with likes saying things like: "I used to look up to you as a hero..." and such. That was far, far more soul crushing in its simplicity and actually made me want to repent and be a better person in the game world than any other attempt that they did. Like at no point did I feel bad about what I was doing in the Dark Brotherhood questline, and that was a primary goal as Emil stated. To make you uncomfortable and question what you're doing and feel bad about it. Mostly because... you're kind of not really asked to do anything bad. Keep in mind my first run of the game? I got into the Dark Brotherhood by killing The Grey Prince, in the Arena, as he personally requested I do. Then they send me off to kill Rufio, who himself is a multiple murderer. Then they send me to the Sanctuary and I get a quest to kill a Pirate Captain with a long list of bloody kills. Then a quest to kill someone who murdered for an inheritance. Then I get a quest to kill some murderer and rapist in the prison, etc. Like the only really "questionable" kills you ever do in the quest line is the Draconis Family. And even then they're pretty dodgy. By the most part you're just killing horrible people (including your fellow Black Hand) and I'm supposed to feel bad about it? But man, Knights of the Nine and afterwards hearing NPCs just bitter and disappointed in me? That was an effective twisting of the knife.
Though I'm honestly surprised the whole "Pelinel was a Terminator from the Future with a Laser gun" and such memes survived this DLC. Like you meet Pelinel. He's just a guy. You meet his rare "Star Made Armor"... it's just Mythril really (with good enchantments for what it is trying to do). It's something I always found fascinating about Tamriel that is so contrary to most fantasy settings. In most fantasy settings the past is better. This is because D&D traditions (and its own inspirations like Moorcock) where the setting is explicitly post apocalyptic. There was some grand empire that could do all these wondrous things that fell. And now people scavenge and pick the bones of ruins for even a hint of that power that was just "standard" back then. Like Fallout and people raiding/prospecting old Pre-War ruins for technology. But in Tamriel? It's quite the opposite. Lore suggests at the time that Dwemer weaponry and armor was superior to anything else around. But now, in the present? It's like, lower mid tier. Elvish gear was better than anything Humans could make back during the Ayelid slave empire. Now Elvish gear is barely better than the steel that any apprentice smith can hammer out, and most moderately skilled smiths can and do make better gear (like Skyrim's Steel Plate/Scaled Armors for instance). During the Slave Revolt Pelinel's gear was something no one had seen before and was beyond anything yet created. But by the time of Oblivion? Mithril is so common place that eventually every bandit in the world has a set. In fact it's so well known and used that it was in fact mined out of existence with every resource deposit capped out. It's so unusual in Fantasy to really see a setting progress like that over eras. And not be in entirely permanent stagnation (Or worse, regression). Now the funny thing is, I don't think that the Developers really set out to do that consciously. For instance Orcish Gear in Daggerfall was like, the second best, just below Daedric. And by the time of Skyrim is basically worse than Dwarven. I doubt that was something people were forward thinking about and more just did. It's a theme that I think they accidentally stumbled on. But one I appreciate. The legendary Ancient Nordic super badass weapons are... on par with modern Steel. The once most powerful weapons of the Ayelids in their Elvish gear is now... something people use before they can afford simple scale armor or mithril that the smith banged out last weekend. And the Crusader's relics aren't important because they're "powerful" or more so than anything else. In fact the player is almost assured to find better gear in the game in the course of just doing quests and raiding dungeons. But it's important because it has the blessings of the divines to weaken Umaril and his cronies. But once that's done? You're almost assuredly better off hanging up the Crusader's Relics and getting modern gear.
Also, I always feel bad for Sir Ralvas. He's spent a long time beating himself up about how his "Faith wasn't strong enough" to get the mace and such and how he kept failing. When well... it entirely wasn't a question of his "Faith" it was a question of "Do you have the Boots?". Or barring that "A good telekinesis spell". Either would have worked. It was never a question of his faith. In fact if he had weaker faith and just bought a Telekinesis spell from the Mage's Guild it would have worked out better for him I suppose. But man, he's spent what, over two centuries kicking himself over something that was in no way his personal failing? Makes me wish that you could do something to reassure him in the end.
This series has scratched my nostalgic itch more than I thought it would. Having sunk over 200 hours into oblivion back in the mid 2000s as an unemployed actor graduate I really did explore so much of this world. Thanks for bringing it back to life for me!
And when the world needed the Prophet the most, he vanished. Rip Prophet.
Gone but never forgotten
He's waiting for you on the Shivering Isles.
Only thing disappointing about this DLC, no line if you finished The Shivering Isles and you claim to be Sheogorath. I bet the answer would be, "You claim to be a mad god, you must be mad to want to proceed on this journey"
I really liked knights of the nine, it is one of very very very few examples of a DLC that adds to the already existing game world, instead of just tacking on a whole new map and area.
Still find it disgusting that Zenithar cursed an entire bloodline fr the misdeeds of one man
I always thought it was really weird how Umaril used the power of Meridia to come back.... Meridia who hates necromancers and the undead.... Same one that gives us dawnbreaker after slaughtering undead and necromancers in Skyrim....
I found that fact difficult to overlook. Was some explanation provided that resolves the apparent contradiction?
@@drewgoin8849 perhaps she had a change of heart after seeing how rotten Umaril was?
@@drewgoin8849 I'm glad I'm not the only Elder Scrolls Nerd that noticed that little contradiction lmao
Well it kind of sounds like he’s not undead per se. Meridia holds onto his spirit while his physical form is reforged and his spirit then reinhabits the new body. He has so far not actually died, just retired into oblivion.
Yeah it's no secret Bethesda doesn't bother with consistency.
2 minutes in and I must say, how polite of you to wait for him to wake up instead of just waking him tf up like I have done many times, just to wait 30 seconds for them to get up and wipe the crusties from their eyes before speaking lmfao
This is just pure nostalgia for me. I loved the KOTN quest line
It was definitely a fun one to go through!!
I do like this DLC, but my favorite style of play makes me unworthy. I like to sneak around and strike from the shadows. My characters are usually not above killing in cold blood to get what they want. Not exactly "Crusader, Holy Knight" material.
I mean, if you care about the thematic elements of the quest, then you should either not do these quests as such a character or use the pilgrimage as your character's turning point away from evil and at least not commit crimes after that.
@@missing_linksUse the Grey Cowl when committing crimes. Apart from the annoying popup saying you're no longer worthy of the relics, it's fun to play as an alter ego
These deserve a lot more views. Your narration is very well done
I never played Oblivion because im to dumb to install the Patch for Oblivion so your videos are a true blessing :)
There are videos that can help with installation. Nexus mods can point you in the right direction as most mods fo include instructions for manual installation. There is even a desktop app called Vortex that can manage the mods for you. You do need an account to either use said app or download from the site, but it is free.
It’s so worth it!!! You can figure it out, I believe in you!!!
@@emmawills4112 Oh believe me i tried with a Steam Guide but all it did was crash my game :/
@@shac0le omg I’m sorry 😭
@@shac0le kind of a odd suggestion but if you have an old Xbox 360 or ps3 you can usually find a copy of Oblivion at any game store for super cheap! It’s such a fun game maybe try that?
I remember owning the original release of oblivion back in the early 00s, then the GOTY version came out. It was sold out everywhere in my town so me and my friend travelled to liverpool just to purchase it and we did! The last 2 copies!! I loved knights of the nine.
This is the best oblivion questline
Traveling to those way shrines was i think the longest ive taken to do any dlc quest in an elder scrolls game
Love Knights of the Nine! If you want to cover a mod too, I recommend a great extension of this DLC, Knights of the Nine: Revelation. Even if you don't want to cover mods, I can't help but reccomend it for a couple playthroughs! Its good!
His my favorite dlc
thieves guild next! I need it
Haha! You’re in lucky my friend 😉
If you ever did ESO quest-lines (main story ) in this style it would be beautiful and you’d be one of the only ones to do it. A ton of lore to cover. You have so much energy putting this content out you’d have a lot to work with. Ty for making my long road drives better
I love this quest but the bloody shrines turn me off from doing it.
I cant wait until you do skyrim videos like this, even tho ive finished that game so many times it would be entertaining to watch the style of your videos
Wow, I literally played this DLC and just thought it was a normal Oblivion quest.
Sick! Love it bard!!!
This dlc is literally just the main plot of Skyrim but not dragons.
Another banger as always
Well done as always👏👍😉☺️!!
How do you get the sarens beauty spell?
Every time I hear them mention Crusader I think of the song Crusader by Saxon.
I was waiting for Part 2. Am I tripping? Did I dream of Part 1?
Nevermind
BBBYYY THE STRENGTH OF THE NINE
I'm sleeping good tonight!
What armor are you wearing in the opening scene
Funny hearing Sheogorath here
damn, maybe I shouldn't watch this one, I'm kind of doing that questline next lol
It’s definitely a great play through!
Am I the only one getting double ads every couple of minutes on this video? I’ve never gotten this many ads before. Am I bugged or is that normal for this channel?
It is normal for TH-cam in general
pelinal
But alas.
There's a few quest lines in Oblivion that the developers said themselves they wanted to make the player kind of "uncomfortable", or at least question their actions in the game. But for me? Nothing was as simple and effective as Knights of the Nine. Gaining a level of infamy after you started and suddenly people start greeting you with likes saying things like: "I used to look up to you as a hero..." and such. That was far, far more soul crushing in its simplicity and actually made me want to repent and be a better person in the game world than any other attempt that they did.
Like at no point did I feel bad about what I was doing in the Dark Brotherhood questline, and that was a primary goal as Emil stated. To make you uncomfortable and question what you're doing and feel bad about it. Mostly because... you're kind of not really asked to do anything bad.
Keep in mind my first run of the game? I got into the Dark Brotherhood by killing The Grey Prince, in the Arena, as he personally requested I do. Then they send me off to kill Rufio, who himself is a multiple murderer. Then they send me to the Sanctuary and I get a quest to kill a Pirate Captain with a long list of bloody kills. Then a quest to kill someone who murdered for an inheritance. Then I get a quest to kill some murderer and rapist in the prison, etc. Like the only really "questionable" kills you ever do in the quest line is the Draconis Family. And even then they're pretty dodgy. By the most part you're just killing horrible people (including your fellow Black Hand) and I'm supposed to feel bad about it?
But man, Knights of the Nine and afterwards hearing NPCs just bitter and disappointed in me? That was an effective twisting of the knife.
Though I'm honestly surprised the whole "Pelinel was a Terminator from the Future with a Laser gun" and such memes survived this DLC. Like you meet Pelinel. He's just a guy. You meet his rare "Star Made Armor"... it's just Mythril really (with good enchantments for what it is trying to do). It's something I always found fascinating about Tamriel that is so contrary to most fantasy settings.
In most fantasy settings the past is better. This is because D&D traditions (and its own inspirations like Moorcock) where the setting is explicitly post apocalyptic. There was some grand empire that could do all these wondrous things that fell. And now people scavenge and pick the bones of ruins for even a hint of that power that was just "standard" back then. Like Fallout and people raiding/prospecting old Pre-War ruins for technology.
But in Tamriel? It's quite the opposite.
Lore suggests at the time that Dwemer weaponry and armor was superior to anything else around. But now, in the present? It's like, lower mid tier. Elvish gear was better than anything Humans could make back during the Ayelid slave empire. Now Elvish gear is barely better than the steel that any apprentice smith can hammer out, and most moderately skilled smiths can and do make better gear (like Skyrim's Steel Plate/Scaled Armors for instance).
During the Slave Revolt Pelinel's gear was something no one had seen before and was beyond anything yet created. But by the time of Oblivion? Mithril is so common place that eventually every bandit in the world has a set. In fact it's so well known and used that it was in fact mined out of existence with every resource deposit capped out.
It's so unusual in Fantasy to really see a setting progress like that over eras. And not be in entirely permanent stagnation (Or worse, regression).
Now the funny thing is, I don't think that the Developers really set out to do that consciously. For instance Orcish Gear in Daggerfall was like, the second best, just below Daedric. And by the time of Skyrim is basically worse than Dwarven. I doubt that was something people were forward thinking about and more just did. It's a theme that I think they accidentally stumbled on. But one I appreciate.
The legendary Ancient Nordic super badass weapons are... on par with modern Steel. The once most powerful weapons of the Ayelids in their Elvish gear is now... something people use before they can afford simple scale armor or mithril that the smith banged out last weekend. And the Crusader's relics aren't important because they're "powerful" or more so than anything else. In fact the player is almost assured to find better gear in the game in the course of just doing quests and raiding dungeons. But it's important because it has the blessings of the divines to weaken Umaril and his cronies. But once that's done? You're almost assuredly better off hanging up the Crusader's Relics and getting modern gear.
Also, I always feel bad for Sir Ralvas. He's spent a long time beating himself up about how his "Faith wasn't strong enough" to get the mace and such and how he kept failing. When well... it entirely wasn't a question of his "Faith" it was a question of "Do you have the Boots?". Or barring that "A good telekinesis spell". Either would have worked. It was never a question of his faith. In fact if he had weaker faith and just bought a Telekinesis spell from the Mage's Guild it would have worked out better for him I suppose. But man, he's spent what, over two centuries kicking himself over something that was in no way his personal failing?
Makes me wish that you could do something to reassure him in the end.