Hey, Sam, just want to say you're my favorite Yugituber. Not because you are the first to info out, but because your personality is just pleasent to watch. You're not too loud and bombastic and you don't put all cap titles on your videos. You're just nice to listen to.
I love how the 4 phantom beasts were completely ignored, they are part of the same archetype and also technically part of the mecha-phantom beasts as well
Fun Fact: The 4 Phantom Beasts have the same stats and effects as the White Knight cards Chazz used during his duel with Jaden while he was a member of the Society of Light
You know it a shame that celtic guardian mystical elf and feral imp never got within the Chimera Archetype also love how your doing yugi deck spawns first before moving on to other decks
For real, Obnoxius Celtic Guardian fits right in with the whole aspect of the "If this card battles an Opponent's Monster, neither are destroyed by Battle", considering the original was about surviving bigger monster attacks and Yugi notoriously led with the card, only for it to lose its encounters
Aesthetically i think a retrain of Feral Imp would have worked better than the Mirror Knight for Chimera support. Mirror Knight can definitely stay as generic Illusion Support
Celtics Guardian probably never had a chance to get picked as Chimera support to begin with. Except for the Fiend-Alignment Berfomet, all of the retrains for the Chimera archetype are connected by virtue of having the Dreams alignment in the games they appear in, Dreams being the localized version of what is known as Illusion Magic in Japan. Cornfield Coatl and Mirror Swordknight were chosen because they're constructed cards from Dark Duel Stories with the Dreams alignment, and they were likely picked over the others due to having very striking visual designs, since a lot of the other constructed Dreams monsters have similar or inferior stats to them, or have awkward levels and stat combinations. There are other cards originating as retrains of older cards that weren't covered in this video, but all of them also had Dreams alignment in the games (Tao and Golgoil) to justify Illusion retrains.
8:46 The Romaji for this card comes out to be "Kornfirudo Koatoru" and "Koator" was just a mistranslation of "Coatl" that got shortened because of card name space limitations!
I love how even tho I don't play anymore, I've been around so long I need no introduction on these classic cards. I'm glad these old cards get love by retrains, Art, or lore.
This gives me an idea for a fusion retrain of “Wall of Illusion”, “Castle of Dark Illusions” and “Labyrinth Wall”: _Labyrinth Wall Castle of Darkest Illusions_ (DARK) Level 12 Pendulum Scales: 13⬅️➡️0 _If this card would be placed in your Pendulum zone by card effect: You can Special Summon it instead, and if you do, it gains the following Pendulum Effects as Monster Effects. At the beginning of every Phase: Increase your LP, and the ATK/DEF of all monsters you control, by 200. If your opponent summons a monster with 1600 or less ATK or DEF: Destroy it._ Illusion/Fusion/Pendulum/Effect “Labyrinth Wall” + “Castle of Dark Illusions” + “Illusion Wall” _This card can attack directly while in Defense Position. If it does, apply its ATK for damage calculation. If this card would be Special Summoned, you can instead place it into your Pendulum Zone, and if you do, it gains the following Monster effects as Pendulum Effects. If a monster you control battles a monster, neither can be destroyed by that battle. If a monster you control is attacked, or you are attacked directly, after damage calculation: Return that attacking monster to its owners hand._ ATK/3700 DEF/5000
@@decepticonmaster7702protection from destruction, banishment, traps, spells, and possibly effect negation. I still say they should take the Legend of Zelda route and create a Celtic Princess, Celtic Beast, Celtic Goddess, and so on with various effects.
It's pretty understated but I love the secondary Illusion gimmick of quick effect "disappearing" to activate effects and dodge targeting. It fits the theme and is really fun to play
You know what monster I think should get his own Archetype? The Witty Phantom. I don't know why, but the Witty Phantom is one of my nostalgic cards in Yu-Gi-Oh. And yeah, he's not the best, and there's no reason to give him one, but if a terrible Ritual Monster like the Hungry Burger can get an Archetype, then why can't the Witty Phantom? The way I would make his Archetype is primarily focusing on swarming the field with various monsters, mainly Fiend Types, weakening monsters that are superior to Witty Phantom, and above all, have the focus primarily on Level 4 Monsters. This would start with a brand new Field Spell I call the Phantom's Palace. It's effect would be all Level 4, and Rank 4, Fiend Type Monsters gain 1000 ATK and DEF, while all non-Fiend Types would lose 200 ATK and DEF times their Level and/or Rank. And every time a Level 4 Fiend Type is summoned, you can add one Level 4 Fiend Type Monster from your deck to your hand, except for the Monster you summon. As for the monsters, I always believe that the weak Level 4 Fiend Types would rally alongside the Witty Phantom in hopes that they can be seen as a threat. Monsters like the Dark Titan of Terror, Three-Headed Geedo, and a few others would be part of the Archetype, with each one having an upgraded form. Each of the upgraded forms would have the effect where they are always treated as a Witty Phantom card, as well as the effect where they can be special summoned from the hand if you send their specific Monster from the field to the Graveyard. And when they are summoned this way, their levels, which would originally be Level 7 or 8, would be reduced to Level 4, so that they can take full advantage of the Phantom's Palace field spell. As well, each of these upgraded forms would gain an additional ability they're special summoned this way. For example, Three-Headed Geedo would upgrade into the Phantom Three-Head, the Fiend's Gardna. This monster would be 1000 ATK and DEF points stronger than Three-Headed Geedo, with its effect being that, if it was special summoned by sending one Three-Headed Geedo from the field to the Graveyard, not only would it level be lowered from 7 to 4, but it also gains the effect where other Level 4 Fiend Type Monsters you control cannot be destroyed by battle or card effects. This card is unaffected by any of your opponent's card effects. Finally, the Witty Phantom would gain several upgraded forms, due to him being the boss of this Archetype. And even gain a few new forms that originated in the Extra Deck. Which includes a Fusion form, Synchro form and an Xyz form. This would include the ultimate boss form; The Witty Phantom Lord, Lord of Wicked.
Aside from the Magnet Warriors, these were some of my favorite cards in Yugi's deck and so surprised when these support cards came out. I never thought they would do it.
4:57 and technically "mecha phantom beast".... imagine if thye make a "phantom beast" retrain that somehow ties both of those archetypes... and relinquished / eyes restrict, who originally were illusion monsters 10:04 did you know this card's effect is a reference to the anime? 11:34 which it shows, as it looks like original chimera fused with cornfield coatl + mirror swordknight 13:17 considering the illusion monsters have the equivalent of yugi's dark magician & dark magician girl, wonder if we will get other cards that are yugi references. like a summoned skull reference that is an illusion monster
"They project illusions, as they are illusions of themselves." I honestly prefer to see that the Phantom Beast Archetype is based on one of the most iconic monsters from Dungeons & Dragons: Displacer Beast. This monster has a unique effect that it can create a double image of itself, making it hard to hit and pin down. However, this monster's hide is highly sought after by many adventurers, considering how that effect can be crafted into a Displacer Cloak, giving you the same effect as a Displacer Beast when the hood is up, forcing Disadvantage when you are attacked. The whole archetype using 'illusions', falls in line with this.
One cool card that isn't part of this archetype but is inspired by Berfomet is its D/D version used in the 5d's anime. It even shares many attributues like name and atk/def
I actually have a video idea it’s basically what Yugioh decks would characters from different anime series play. Like for example some of the characters from Fairy Tail such as Team Natsu, Team Shadow Gear, the Struss Siblings, and ect.
I really like how the TCG invented goofy words to replace words that came from real-world mythologies as a form of censorship. Then these goofy words become so iconic in the TCG that they become their own thing barely resembling the myths they were inspired by. Baphomet became Berfomet Hades became Ha Des Perseus became Parshath among many others And even though this isn't from mythology, I still find it so funny that Tornado became Trunade.
Part of me wished they could’ve stayed with just fiend and mythical beast cards that branch into their own fusion cards but it’s neat that they got support.
Glad to have had the privilege of meeting you yesterday during the game. Not often I get to nerd out about yugioh to a yugioh content creator 🤣 made my night to be fair! Keep up the good work bro! 💎🐉 🍻👊
I know it wasn't mentioned because it's not in the archetype, but it kinda fits and I use it in my chimera system. I suggest Behemoth the King of a Hundred Battles. Sounds similar, and it's a good way to get gazelle versions out
I think this archetype has potential to be amazing. Give them more cards and more fusions, maybe a form of Gazelle combining with other monster. Please dont mess this up
I do hope we get the illusion monsters that were in the games but havent released yet. It would be interesting to see how they would work. Id also like to see PaniK's deck become illusion monsters too, would make sense too right?
You know if it wasn't for your videos I don't think I'd of been able to get back into the game properly, just to show how difficult it was when I originally stopped watching the anime and stopped duelling at school and stuff GX was just starting it's second season 😂😂
Suppose there’s a chance for Gazelle fusions with Corn and Mirror in the future as well as Mirror/Corn fusion. No reason Befromet gets the fusion love.
You should start a new thing finding flaws in protagonists decks. An example is Jaden has negate attack, hero barrier, and hero spirit. All of them negate attacks, but negate attack is the most generic. Why does Jaden play all this instead of 3 negate attacks.
Because they dont have monster level hp, 1 hp is a fully healthy human, then comes blue eyes white dragon using lightning on the poor fellow who has zero hp left. Source: i just made it up
Definitely a favourite archetype of mine, I love how they handled the new Chimera cards and the flavour and designs of all the new Illusion monsters are so cool.
Man i love re-trains of classic cards we saw in the anime so nostalgia. Konami def needs to make cards about Greek mythology one of my favorites mythos
Quoting every ARC-V character at some point in the series:
"My monster isn't destroyed by battle!"
"But you still take the damage!"
Yeah, that line was a little overused. Not much else I can say
@@dogboyton3166 that VRAINS, in episode inverted the meme line: "i wont' take any damage. but your monster is still destroyed"
That's the entire goal of the boss monster as well; "I won't let you be destroyed in this battle, but you'll still be taking the damage"
@@ianr.navahuber2195
Yubel the Ultimate Nightmare: Look what they need to mimic a fraction of our power
Yes😅☝🏾
Hey, Sam, just want to say you're my favorite Yugituber. Not because you are the first to info out, but because your personality is just pleasent to watch. You're not too loud and bombastic and you don't put all cap titles on your videos. You're just nice to listen to.
Wow, thank you! Appreciate the kind words 😁 Thank you for watching!
@@TGSAnimemine too
I love how the 4 phantom beasts were completely ignored, they are part of the same archetype and also technically part of the mecha-phantom beasts as well
I think he was just mentioning that they also count as phantom beasts.
Fun Fact: The 4 Phantom Beasts have the same stats and effects as the White Knight cards Chazz used during his duel with Jaden while he was a member of the Society of Light
Let's be honest we all knew this video was coming lol. After watching the Yugi anime deck spawn video.
Can't have any loose ends :P
@@TGSAnimeso true lol. The King of Games would not approve of that.
@@TGSAnime hope you make an ojama vidjo c:
@@TGSAnime Speaking about these guys, are 'phantom beast' an archtype?
@@Dahaka-rd6twyes
You know it a shame that celtic guardian mystical elf and feral imp never got within the Chimera Archetype also love how your doing yugi deck spawns first before moving on to other decks
For real, Obnoxius Celtic Guardian fits right in with the whole aspect of the "If this card battles an Opponent's Monster, neither are destroyed by Battle", considering the original was about surviving bigger monster attacks and Yugi notoriously led with the card, only for it to lose its encounters
Aesthetically i think a retrain of Feral Imp would have worked better than the Mirror Knight for Chimera support.
Mirror Knight can definitely stay as generic Illusion Support
Celtics Guardian probably never had a chance to get picked as Chimera support to begin with.
Except for the Fiend-Alignment Berfomet, all of the retrains for the Chimera archetype are connected by virtue of having the Dreams alignment in the games they appear in, Dreams being the localized version of what is known as Illusion Magic in Japan.
Cornfield Coatl and Mirror Swordknight were chosen because they're constructed cards from Dark Duel Stories with the Dreams alignment, and they were likely picked over the others due to having very striking visual designs, since a lot of the other constructed Dreams monsters have similar or inferior stats to them, or have awkward levels and stat combinations.
There are other cards originating as retrains of older cards that weren't covered in this video, but all of them also had Dreams alignment in the games (Tao and Golgoil) to justify Illusion retrains.
Now we just need a video on the Archfiend archetype and then we cam move on to the Shining Sarcophagus archetype
And chaos
@@roninwarriorsfan Literally only 2 monsters in Yugi's deck not counting the retrains are Chaos monsters and in BLS's case, only by association.
@@ShiningJudgment666 they still count as chaos :V
8:46 The Romaji for this card comes out to be "Kornfirudo Koatoru" and "Koator" was just a mistranslation of "Coatl" that got shortened because of card name space limitations!
Also Mirror Swordsman was only ever its English name, this was always Mirror Swordknight in Japanese.
Honestly archetype vids and duel analysis have quickly become my fave go to easy watches, thanks a ton for the hard work and keep up the solid vids! 💪
Glad you like them!
3:52 oh no. When everyone really wishes they Chose the bear 😂😅
I love how even tho I don't play anymore, I've been around so long I need no introduction on these classic cards. I'm glad these old cards get love by retrains, Art, or lore.
This gives me an idea for a fusion retrain of “Wall of Illusion”, “Castle of Dark Illusions” and “Labyrinth Wall”:
_Labyrinth Wall Castle of Darkest Illusions_ (DARK)
Level 12
Pendulum Scales: 13⬅️➡️0
_If this card would be placed in your Pendulum zone by card effect: You can Special Summon it instead, and if you do, it gains the following Pendulum Effects as Monster Effects. At the beginning of every Phase: Increase your LP, and the ATK/DEF of all monsters you control, by 200. If your opponent summons a monster with 1600 or less ATK or DEF: Destroy it._
Illusion/Fusion/Pendulum/Effect
“Labyrinth Wall” + “Castle of Dark Illusions” + “Illusion Wall”
_This card can attack directly while in Defense Position. If it does, apply its ATK for damage calculation. If this card would be Special Summoned, you can instead place it into your Pendulum Zone, and if you do, it gains the following Monster effects as Pendulum Effects. If a monster you control battles a monster, neither can be destroyed by that battle. If a monster you control is attacked, or you are attacked directly, after damage calculation: Return that attacking monster to its owners hand._
ATK/3700 DEF/5000
Since we got Chimera support, what if Konami made a Celtic Guardian a whole archetype.
yes please
What's the playstyle? The only thing in mind is the battle destruction immunity by monster with 1900 or more atk
@@decepticonmaster7702protection from destruction, banishment, traps, spells, and possibly effect negation. I still say they should take the Legend of Zelda route and create a Celtic Princess, Celtic Beast, Celtic Goddess, and so on with various effects.
@@decepticonmaster7702 swarm and attack with difference class theme celtic guards. All main deck.
Yes
It's pretty understated but I love the secondary Illusion gimmick of quick effect "disappearing" to activate effects and dodge targeting. It fits the theme and is really fun to play
6:50 J O J O R E F R E N C E
he's got the hand and everything
I see it too😂
Lol 😂
@@larrytod9790 you are most welcome
Wow! Dar Duel Stories was a hell of a game to beat as a kid. Haven't seen that start screen in years.
You know what monster I think should get his own Archetype? The Witty Phantom. I don't know why, but the Witty Phantom is one of my nostalgic cards in Yu-Gi-Oh. And yeah, he's not the best, and there's no reason to give him one, but if a terrible Ritual Monster like the Hungry Burger can get an Archetype, then why can't the Witty Phantom?
The way I would make his Archetype is primarily focusing on swarming the field with various monsters, mainly Fiend Types, weakening monsters that are superior to Witty Phantom, and above all, have the focus primarily on Level 4 Monsters. This would start with a brand new Field Spell I call the Phantom's Palace. It's effect would be all Level 4, and Rank 4, Fiend Type Monsters gain 1000 ATK and DEF, while all non-Fiend Types would lose 200 ATK and DEF times their Level and/or Rank. And every time a Level 4 Fiend Type is summoned, you can add one Level 4 Fiend Type Monster from your deck to your hand, except for the Monster you summon.
As for the monsters, I always believe that the weak Level 4 Fiend Types would rally alongside the Witty Phantom in hopes that they can be seen as a threat. Monsters like the Dark Titan of Terror, Three-Headed Geedo, and a few others would be part of the Archetype, with each one having an upgraded form. Each of the upgraded forms would have the effect where they are always treated as a Witty Phantom card, as well as the effect where they can be special summoned from the hand if you send their specific Monster from the field to the Graveyard. And when they are summoned this way, their levels, which would originally be Level 7 or 8, would be reduced to Level 4, so that they can take full advantage of the Phantom's Palace field spell. As well, each of these upgraded forms would gain an additional ability they're special summoned this way.
For example, Three-Headed Geedo would upgrade into the Phantom Three-Head, the Fiend's Gardna. This monster would be 1000 ATK and DEF points stronger than Three-Headed Geedo, with its effect being that, if it was special summoned by sending one Three-Headed Geedo from the field to the Graveyard, not only would it level be lowered from 7 to 4, but it also gains the effect where other Level 4 Fiend Type Monsters you control cannot be destroyed by battle or card effects. This card is unaffected by any of your opponent's card effects.
Finally, the Witty Phantom would gain several upgraded forms, due to him being the boss of this Archetype. And even gain a few new forms that originated in the Extra Deck. Which includes a Fusion form, Synchro form and an Xyz form. This would include the ultimate boss form; The Witty Phantom Lord, Lord of Wicked.
Wow my friend you cooked up quite idea if the Took a Level in Badass became it own deck I totally forgot the witty phantom for a moment
Aside from the Magnet Warriors, these were some of my favorite cards in Yugi's deck and so surprised when these support cards came out. I never thought they would do it.
4:57 and technically "mecha phantom beast".... imagine if thye make a "phantom beast" retrain that somehow ties both of those archetypes... and relinquished / eyes restrict, who originally were illusion monsters
10:04 did you know this card's effect is a reference to the anime?
11:34 which it shows, as it looks like original chimera fused with cornfield coatl + mirror swordknight
13:17 considering the illusion monsters have the equivalent of yugi's dark magician & dark magician girl, wonder if we will get other cards that are yugi references. like a summoned skull reference that is an illusion monster
"They project illusions, as they are illusions of themselves."
I honestly prefer to see that the Phantom Beast Archetype is based on one of the most iconic monsters from Dungeons & Dragons: Displacer Beast.
This monster has a unique effect that it can create a double image of itself, making it hard to hit and pin down. However, this monster's hide is highly sought after by many adventurers, considering how that effect can be crafted into a Displacer Cloak, giving you the same effect as a Displacer Beast when the hood is up, forcing Disadvantage when you are attacked.
The whole archetype using 'illusions', falls in line with this.
3:11 that intro sure brings memories
Berfomet be looking like a misbegotten from Elden Ring doing a Jojo pose on its new card.
I thought I caught a hint of this coming in the "Decks spawned by Yugi's deck" video.
Hoped I was right, anyway. Glad to see I was; I like these guys.
Berformet is quite the poser.
He looks pretty cool, makes him look like he’s all badass……….
Berfomet joined the d/d & d/d/d archetype (not to be confused with the D.D archetype)
@@roninwarriorsfan
What’s the D/D?
@@TheKpa11 it's the main part of Reiji Akaba's deck
@@roninwarriorsfan
Oh right yeah. 👍
Thanks for being back memories with that game music lol
The massive upgrade in artwork is making me sweat and drool
We all knew this video is coming sooner or later
One cool card that isn't part of this archetype but is inspired by Berfomet is its D/D version used in the 5d's anime. It even shares many attributues like name and atk/def
I actually have a video idea it’s basically what Yugioh decks would characters from different anime series play. Like for example some of the characters from Fairy Tail such as Team Natsu, Team Shadow Gear, the Struss Siblings, and ect.
I really like how the TCG invented goofy words to replace words that came from real-world mythologies as a form of censorship. Then these goofy words become so iconic in the TCG that they become their own thing barely resembling the myths they were inspired by.
Baphomet became Berfomet
Hades became Ha Des
Perseus became Parshath
among many others
And even though this isn't from mythology, I still find it so funny that
Tornado became Trunade.
Part of me wished they could’ve stayed with just fiend and mythical beast cards that branch into their own fusion cards but it’s neat that they got support.
One of my favorite modern decks
You plus so much from a single Branded Fusion its crazy
Glad to have had the privilege of meeting you yesterday during the game. Not often I get to nerd out about yugioh to a yugioh content creator 🤣 made my night to be fair! Keep up the good work bro! 💎🐉 🍻👊
You forgot the Nina Tucker chimera monster.
I know it wasn't mentioned because it's not in the archetype, but it kinda fits and I use it in my chimera system. I suggest Behemoth the King of a Hundred Battles. Sounds similar, and it's a good way to get gazelle versions out
This archetype works really well with earthbound servants and I like that alot
3:05 pretty sure they tried to implement this alignment system in some of the GBA games.
It's neat to see Dark Duel Story custom cards.
I love that they have been pulling from the wacky create a card feature from DDS.
I absolutely love this deck! I play it all the time irl and on Master Duel
I sometimes use this archetypes in Master Duel, its rather interesting and fun
We need a Archetype Update from Sky Striker Archetype 🤔
I think this archetype has potential to be amazing. Give them more cards and more fusions, maybe a form of Gazelle combining with other monster. Please dont mess this up
I do hope we get the illusion monsters that were in the games but havent released yet. It would be interesting to see how they would work. Id also like to see PaniK's deck become illusion monsters too, would make sense too right?
We also have many spellcaster cards that are illusion based.
Hope we get morePhantom Beaat support at some point. Always loved them & where a fav next to alien but they where never meta playable
Dark Duel Stories was my first game EVER. I loved making my own cards
You know if it wasn't for your videos I don't think I'd of been able to get back into the game properly, just to show how difficult it was when I originally stopped watching the anime and stopped duelling at school and stuff GX was just starting it's second season 😂😂
Suppose there’s a chance for Gazelle fusions with Corn and Mirror in the future as well as Mirror/Corn fusion. No reason Befromet gets the fusion love.
Fun fact, the Chimera was also the inspiration for the Tekken character True Ogre
Could have done much more with older cards from Phantom Beast archetype. Shame, but i do like new type of monsters being added
I think Cornfield Coatl is the snake tail from Chimera.
Do an how many archetypes spawned out of joey abd kaiba
I guarantee you that they are many ❤❤😂
I wanna hug this guy so badly 😭😭😭
The illusion archetype are pretty fun to use and seem really interesting, glad we're getting so many new cards and supports for them!
Funny enough this deck is extremely competitive and well positioned against tenpai and snake eyes
Illusionist Faceless Mage should have been part of this archetype.
My dads in the illusion archetype😢😢😢
Off-topic kinda but I just love Yugi's Japanese voice ❤
my favorite current deck 💯
Can you do please the explanation to the d archetype
Still waiting for the Koaki' meiru archetype 🙏🏻😭
like when Decks have Lore.
Real talk, how good is this deck? Cause it looks like alot of fun
Can you do a video on the U.A archetype ultra athlete
Please do the Six Samurai Archetype.
Kinda stupid that they saw fit to give one a hand rip effect.
Please cover the Albaz lore
You should do snake eyes next
Has anyone got a good deck build for this Archetype
Code Talker or Firewall Archetype please TGS ❤
Can You do Light & Darkness Dragon?
Berfomet ☠️. should be baphomet he's the goat
You should start a new thing finding flaws in protagonists decks. An example is Jaden has negate attack, hero barrier, and hero spirit. All of them negate attacks, but negate attack is the most generic. Why does Jaden play all this instead of 3 negate attacks.
Cards like that were bad even in that era. Jaden also once played Mirror Force.
Fire King, please
Please do the dinowrestler archetype please
Why is reducing your opponents lp to 0 for a win condition good?
Because they dont have monster level hp, 1 hp is a fully healthy human, then comes blue eyes white dragon using lightning on the poor fellow who has zero hp left.
Source: i just made it up
Illusionist faceless mage is more of illusion card.
YES YES YES YES YES!!!!
Pls, genex or infernoid next!!!
still no z-arc archetype video 😔
dimensional dragon archetype
@@roninwarriorsfan z-arc is a different archetype
Cool!
please do albaz
I'm sorely disappointed that they made up a new archetype instead of continuing the phantom beast archetype.
No one talks about the awful GX era phantom beasts anymore 😢
shhhhhhhhh
it
I really don't like this typing/archetype anymore
Not after they got their own anti-spell
day 3 of asking for punk architype
Love how these two random chaps got such a glow-up, up to a whole new type just for them. Yugi's influence is boundless
Chaos, archfiend, and shining sarcophagus are left to cover in yugi's deck
Nightmare Magician probably reference the Illusion Magician. the monster that was fused with mahad to become the dark magician.
More of this kind of content please. Yugioh archetype contents are really bingeables.
I knew the Chimera brothers had an upgrade. But I have no idea the other " Illusion " brothers were from the games. That's awesome.
Definitely a favourite archetype of mine, I love how they handled the new Chimera cards and the flavour and designs of all the new Illusion monsters are so cool.
Tgs anime and konami milking Yugi deck again
😉 Till the last drop
@@TGSAnimeDo an how many archetypes spawned out of joey abd kaiba
I guarantee you that they are many ❤❤😂
Big-Winged Berfomet just screams Jojo energy
My 35 year old self is happy that illusions from dark duel stories are finally in the TCG. 😂
I may make the deck for fun lol
If possible do a Summoned Skull Archetype 💀⚡
I agree with this statement
So Archfiends then?
Man i love re-trains of classic cards we saw in the anime so nostalgia.
Konami def needs to make cards about Greek mythology one of my favorites mythos
The Chimera archetype. Also known as the fan favorite archetype of that one dad from Fullmetal Alchemist.
Oh my God, please don't.
I only know about this from fandom osmosis, but yeah please no
I can't wait for you to cover the D/D archetype!