Tiny killbox vs 118 tribes - Rimworld

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  • เผยแพร่เมื่อ 5 ก.พ. 2025
  • weapons : x8 chain shotguns (x4 legendary x4 masterpiece), x2 molotovs, x2 uranium longswords (x2 masterpiece).
    My channel:
    / @scoutgames7491

ความคิดเห็น • 127

  • @iqbalindaryono8984
    @iqbalindaryono8984 2 ปีที่แล้ว +207

    Allied settlements: "Why do you have a bunch of butcher tables near your entrance?"
    The settlement: "for... stuff"
    Allied settlement: "Cool, thanks for the ethically sourced human leather"
    The settlement: "Don't mention it"

    • @sergioamaya3062
      @sergioamaya3062 2 ปีที่แล้ว +12

      I'd like to know how do you obtain ethically sourced human leather.

    • @amooingdog3297
      @amooingdog3297 2 ปีที่แล้ว

      @@sergioamaya3062 butchering the dead would be more resourceful than burying them or wasting power on cremation so ig if you chopped up your grandma after a heart attack it would be "ethically sourced"

    • @blasthunter5
      @blasthunter5 2 ปีที่แล้ว +6

      If they're the aggressors it's fairly ethical

    • @sindromedestendhal212
      @sindromedestendhal212 2 ปีที่แล้ว +2

      @@sergioamaya3062 from donors, i guess...

    • @suicasu3514
      @suicasu3514 ปีที่แล้ว

      ​@@sindromedestendhal212 from willing donors no less, it's ethical!

  • @AzngameFreak03
    @AzngameFreak03 2 ปีที่แล้ว +356

    1 tunneler boy : allow me to introduce myself

    • @Paolini_18
      @Paolini_18 2 ปีที่แล้ว +34

      He can easily berserk the tunneler boy

    • @Steven-nq7fx
      @Steven-nq7fx 2 ปีที่แล้ว +18

      @@Paolini_18 Fellow psychic enjoyer

    • @matheusexpedito4577
      @matheusexpedito4577 ปีที่แล้ว

      ​@@Steven-nq7fx indeed

  • @paleipr696
    @paleipr696 2 ปีที่แล้ว +41

    Remember, you don't need to cremate the corpses if you burn them right in the killbox

  • @cassandra_classic
    @cassandra_classic 2 ปีที่แล้ว +73

    Super helpful tip:
    At the entrance of your killbox, place a powered turret surrounded by closed doors. Keep the doors closed.
    This makes the entire raid enter single file, preventing them from clumping up.

    • @igorthebrazilianguy7769
      @igorthebrazilianguy7769 2 ปีที่แล้ว

      I heard pillars can work too

    • @adam3896
      @adam3896 2 ปีที่แล้ว

      A rabbit or any other animal does the same thing

    • @adam3896
      @adam3896 2 ปีที่แล้ว

      Hare*

    • @justincase3635
      @justincase3635 ปีที่แล้ว +1

      The turret doesn't have to be powered to cause collision,early game if you don't have turrets researched you can take a squirrel and just zone it near your kill box for collision

  • @csberserk
    @csberserk 2 ปีที่แล้ว +246

    very cool but -1 point for not sending your guys to camp the killbox exit after they all started fleeing

    • @scoutgames7491
      @scoutgames7491  2 ปีที่แล้ว +99

      i rather send them to eat, sleep and entertain you never know when the next raid will come.

    • @manface4769
      @manface4769 2 ปีที่แล้ว +6

      fr fr

    • @randomcatontheinternet2771
      @randomcatontheinternet2771 2 ปีที่แล้ว +1

      I rather not having any survivor escaped

    • @michaelrichards5340
      @michaelrichards5340 ปีที่แล้ว +1

      Oh, I'm not a sicko for doing that. Cool.

    • @baconiumo
      @baconiumo ปีที่แล้ว +1

      @@michaelrichards5340no , you are. just it’s rimworld

  • @severdislike4222
    @severdislike4222 2 ปีที่แล้ว +46

    Self cleaning to an extent, very nice.

  • @moxieandreas9374
    @moxieandreas9374 2 ปีที่แล้ว +19

    I think that's how shit gets in and out of the guts

  • @adrianjagielak
    @adrianjagielak ปีที่แล้ว +2

    That shade of armchairs and material in the stockpile… seems familiar…

  • @rebelandatrader
    @rebelandatrader 2 ปีที่แล้ว +6

    I really like your sleep schedule; I also do 2x a day, but this is better since the pawn picks more sleep or rec or whatever after their scheduled sleep time.

  • @skysmeller
    @skysmeller 2 ปีที่แล้ว +9

    rimworld fans: oh, the 1.4 will kill the killbox system, now it will be more effective to play in open field
    rimworld enjoyers: ha-ha, oogabooga die in box

    • @skysmeller
      @skysmeller 2 ปีที่แล้ว

      also, why do you use uranium longswords but not plasteel ones?

    • @yoloswagtron6920
      @yoloswagtron6920 2 ปีที่แล้ว +3

      @@skysmeller some maps you'll find more uranium than plasteel, and both are better than steel. My latest playthrough I found over 6000 uranium to mine early on, but very little plasteel, so I had to do the same for early melee weapons

  • @acejasareno8698
    @acejasareno8698 2 ปีที่แล้ว +28

    Cool killbox! So effectives you won’t get any survivors! Lol

    • @scoutgames7491
      @scoutgames7491  2 ปีที่แล้ว +11

      I hardly get survivals the shotgun kills them most of the time.

  • @Tactcat
    @Tactcat 2 ปีที่แล้ว +20

    flower killbox!!!

  • @piesekii
    @piesekii ปีที่แล้ว +4

    would love a full showcase of your base

    • @scoutgames7491
      @scoutgames7491  ปีที่แล้ว

      i'm currently on a new gameplay, sorry friend.

  • @diegoakadisciple8336
    @diegoakadisciple8336 2 ปีที่แล้ว +13

    0:35 why is your pawns sleep schedule disconnected like that? It looks like a biphasic schedule but it isn't that considering they only have 4 blocks.
    Is there any benefit to doing that? I found it curious.

    • @scoutgames7491
      @scoutgames7491  2 ปีที่แล้ว +22

      the hours after sleep are set to anything which means if they lack sleep they wont get up from bed. i make them start sleep 2 times per day in case i get a raid at night my pawns can sleep in the day and if i get a raid in the day my pawns can sleep at night.

    • @diegoakadisciple8336
      @diegoakadisciple8336 2 ปีที่แล้ว +10

      @@scoutgames7491 interesting. I might implement that myself. Appreciate the answer!

  • @Dagroth
    @Dagroth 2 ปีที่แล้ว +46

    What's that stuff you use for slowing the enemies before actual killbox? I usually used sandbags for that, and don't recognise it, but it's been a while since I played Rimworld, it might have been added later.

    • @scoutgames7491
      @scoutgames7491  2 ปีที่แล้ว +36

      Granite fences, and the ones right before the entry are Plasteel barricades.

  • @Robot-Overlord
    @Robot-Overlord ปีที่แล้ว +1

    Zago Nation sounds like a dubstep music youtube channel.

  • @MortiXD09
    @MortiXD09 ปีที่แล้ว +1

    Nice box, very power efficent. But its so fun to build them into bullet storm of death😂

  • @SevatartheSinner
    @SevatartheSinner 2 ปีที่แล้ว +2

    could you use toxgas instead of mollis? i love the idea but i also love loot recycling :D

    • @scoutgames7491
      @scoutgames7491  2 ปีที่แล้ว

      tox gas doesn't work unless you play a western race, it keeps spreading until it reaches you pawns and damaging them.

    • @PF2015
      @PF2015 ปีที่แล้ว

      pawns who die to tox poisoning have a chance of being rotten. So unless you're using something like bone ash the corpse is useless.

  • @笨寒
    @笨寒 2 ปีที่แล้ว

    perfect example of "work smarter, not harder"

  • @lordheadass8310
    @lordheadass8310 2 ปีที่แล้ว +34

    Hmmm yes, I should totally charge into that tiny tunnel, through the hell fire and buck shot rain to melee the guy suited in full futuristic armor.

  • @Алексей-з8ы3ь
    @Алексей-з8ы3ь 2 ปีที่แล้ว +5

    Nice armchairs

    • @scoutgames7491
      @scoutgames7491  2 ปีที่แล้ว +3

      Made from human leather 🤣

    • @lmiartegtra9412
      @lmiartegtra9412 2 ปีที่แล้ว +2

      @@scoutgames7491 I wonder where you got it all from. Oh. Right.

  • @mic-drop-74
    @mic-drop-74 ปีที่แล้ว

    trying to figure out the challenge here

  • @zasther2206
    @zasther2206 2 ปีที่แล้ว +5

    essa defesa e muito boa, mas seus colonos vao precisar sair em algum momento, como isso funcionaria??

    • @irineu21
      @irineu21 2 ปีที่แล้ว +2

      Ele provavelmente tem vários caminhos pra fora, a inteligência artificial do jogo vai para parte mais fraca da base, então o jogo ver aquela área da base como mais fraca e pra garantir que as outras partes não são fracas e só colocar duas portas e um muro de dois blocos

  • @goheadcuz1618
    @goheadcuz1618 2 ปีที่แล้ว +4

    I'm new to rimworld. How do I get them to go through a certain way. Like through your kill box instead of a different door

    • @hoomanity9823
      @hoomanity9823 2 ปีที่แล้ว +5

      Killbox should be the only way through your base(a bedroom for example)from outside, and it should be open. if you close the door separating killbox from the base, they will try to break the walls. if there is another open path leading to the inside of the base, they will try to go through there.

    • @xrunner55
      @xrunner55 2 ปีที่แล้ว

      As @hoomanity mentioned, raiders go for beds by default. The prison is the quickest open beeline to any beds. If there are traps, then the storyteller might put sappers in.

    • @nanogames2290
      @nanogames2290 2 ปีที่แล้ว

      Pon 1 muro de 2 de grosor y dos puertas y deja la killbox abierta los enemigos entrarán por la zonas débiles

    • @bobsprock
      @bobsprock 2 ปีที่แล้ว

      Have a look at Adam vs Everything's guide on raider pathing, it covers all you need to know :)

  • @andrecesardel9733
    @andrecesardel9733 2 ปีที่แล้ว +1

    something interesting to do, and put a kennel in the area where the medicinal plant is, and build 3 iron gates with a wall, so you can use them to attack during the escape, very nice you kill box,

  • @trashmix2184
    @trashmix2184 ปีที่แล้ว

    in case youre wondering its a 7x7

  • @sentane8031
    @sentane8031 2 ปีที่แล้ว +6

    just have a long hallway filled with shooting 20 pawns with snipers

    • @scoutgames7491
      @scoutgames7491  2 ปีที่แล้ว +5

      that's a killbox for another playthrough. right now i just want to have fun with a chain shotgun run.

  • @obliterated3183
    @obliterated3183 2 ปีที่แล้ว

    why some of the raiders blow-up my walls instead of entering into my killbox?

    • @scoutgames7491
      @scoutgames7491  2 ปีที่แล้ว +2

      this video will answer most of your issues:
      th-cam.com/video/eTJf0-pusxQ/w-d-xo.html

    • @obliterated3183
      @obliterated3183 2 ปีที่แล้ว

      @@scoutgames7491 tysm. i just watched it earlier and learned a lot.

    • @scoutgames7491
      @scoutgames7491  2 ปีที่แล้ว +1

      @@obliterated3183 my pleasure.

  • @kulgydudemanyo
    @kulgydudemanyo 2 ปีที่แล้ว +2

    So why the fire? Auto crematorium?

    • @scoutgames7491
      @scoutgames7491  2 ปีที่แล้ว +4

      i was just testing molotovs in combat it turns out to be a bad idea.

  • @Shinzon23
    @Shinzon23 2 ปีที่แล้ว +5

    All the smaller so the war crimes happened faster

  • @goodman8545
    @goodman8545 ปีที่แล้ว

    Battle of Thermopylae, circa 5515 AD

  • @FormalCarrot1
    @FormalCarrot1 2 ปีที่แล้ว +1

    I always have trouble getting all the corpses out of my killbox for the next raid. Is there a tactic or something?

    • @scoutgames7491
      @scoutgames7491  2 ปีที่แล้ว +3

      i burn them with Electric crematorium as you can see in the video i have 2 of them ( the ones next shelf)

    • @iUseSporks
      @iUseSporks 2 ปีที่แล้ว +1

      Make sure you can seal the kill box and start a few fires it will super heat the room and burn the bodies for you (take precautions to not allow it to spread into other parts of your base)

  • @piesekii
    @piesekii ปีที่แล้ว

    beatifull base !!!!

  • @hammenbobo
    @hammenbobo 2 ปีที่แล้ว

    really "tiny" right?

  • @radiant_peace8457
    @radiant_peace8457 6 หลายเดือนก่อน

    MMMMMMMMMMMMMMMM~ imagine using a killbox~

  • @SINHRO-FAZA
    @SINHRO-FAZA ปีที่แล้ว

    Блин, лут жалко, мой внутренний хомяк негодует..(╯°□°)╯

    • @ИгрыНикНак
      @ИгрыНикНак ปีที่แล้ว

      какай именно лут жалко? 🤔

    • @ps-frag
      @ps-frag 9 หลายเดือนก่อน

      Жалко тряпки и дубины с луками?

  • @amethysttheotter5943
    @amethysttheotter5943 8 หลายเดือนก่อน

    counterargument: pyrophobia

  • @whytry4682
    @whytry4682 ปีที่แล้ว +4

    ive never used a killbox because i see it as cheating but if i get a raid of that size im building one straight away xD

    • @BalsamicJeebs
      @BalsamicJeebs ปีที่แล้ว +4

      "get a raid that size" bro if you get to that point without a killbox, its too late

    • @lem2004
      @lem2004 ปีที่แล้ว

      Found the mortar user

    • @whytry4682
      @whytry4682 ปีที่แล้ว

      @@lem2004 used them once.. they trash

  • @eegoii
    @eegoii 2 ปีที่แล้ว +2

    That hallway is not a part of killbox? Hmmm.. 😂

    • @scoutgames7491
      @scoutgames7491  2 ปีที่แล้ว +3

      it's not a part of the battling area, so no.

  • @codeman86
    @codeman86 2 ปีที่แล้ว

    厉害,比我的防卫做的好

  • @howietzerh
    @howietzerh 2 ปีที่แล้ว

    whats the green dusters your colonists are wearing?

    • @scoutgames7491
      @scoutgames7491  2 ปีที่แล้ว +1

      Devilstrand duster, i just recolor it.

  • @tlemo5859
    @tlemo5859 ปีที่แล้ว

    I love bloons tower defense

  • @Coralikespie
    @Coralikespie 2 ปีที่แล้ว

    I love this hahaha.

  • @lucaslimal3
    @lucaslimal3 8 หลายเดือนก่อน

    I really dont like to play this game that way.

  • @egor9603
    @egor9603 2 ปีที่แล้ว +1

    How can u play almost vanilla when hsk exists?

    • @scoutgames7491
      @scoutgames7491  2 ปีที่แล้ว +2

      vanilla challenge = fun

    • @egor9603
      @egor9603 2 ปีที่แล้ว

      @@scoutgames7491 hsk rei the torturer = extra fun

    • @taelim6599
      @taelim6599 2 ปีที่แล้ว +4

      What's hsk?

  • @theantigentlemen3043
    @theantigentlemen3043 2 ปีที่แล้ว

    Jesus Christ

  • @touya5288
    @touya5288 2 ปีที่แล้ว

    vanilla game, bruh

  • @Masto_420
    @Masto_420 2 ปีที่แล้ว +3

    I had a room with fire i closed it they all died
    Like that

    • @scoutgames7491
      @scoutgames7491  2 ปีที่แล้ว +1

      my killbox has no roof i used the molotovs to damage the walking enemies inside the box

    • @nukacola4727
      @nukacola4727 2 ปีที่แล้ว +4

      Love that. They enter a long dark corridor without any confrontation. No traps and no turrets, should be an easy raid. Suddenly a fire flickers in the distance and the entrance and exit both close. The fire grows larger and hotter, shining onto the walls and revealing the desperate scratches of those who came before and the ashes of those who faced the same fate.

    • @chickendude1695
      @chickendude1695 2 ปีที่แล้ว +9

      @@nukacola4727 Rimworld player go 10 seconds without saying "the walls have scratches" challenge (impossible)