7 Rimworld Combat Techniques [1.5]
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- เผยแพร่เมื่อ 11 ก.ค. 2024
- [1.5] 7 Rimworld Combat Techniques
I think you should know these 7 combat techniques work.
00:00 Intro
00:19 Door Shot
03:43 Melee Block
06:34 Kiting
09:19 Double Wall
11:43 Resetting
14:46 The Stagger
16:54 The Ambush
Builds on the knowledge from these guides:
Pathing: • Rimworld Guide: Standa...
Collision: • Stacked Enemies in Rim... - เกม
This guy is a professional rimmer for sure
🤨
Me too I'm a professional rimmer as well.
LMAO
@@24xxmonkeyxx42 I heard your mother is too
How can I become a professional rimmer?
"incapable of violence is capable of being punched in the face" 🔥🔥✍🔥🔥
First said by AdamVsEverything
@@teebob21 Given the fact that Smurf and Adam often brainstorm things together and Adam praises Smurf often on streams, I doubt its possible to say who comes to the some idea first.
@@teebob21 Yes, his quote is so good i time travelled back years and told it to him
@@MortalSmurph Brilliant!! Time travel fixes everything except Pyromaniac and Incapable of Dumb Labor 😂
6k+ hours here. I've used all of these techniques to great effect, but I still learned an extra trick or two in almost every segment. Shooting through a hallway to kill the ship chunk was particularly good, and that fort you built for the ambush segment looked absolutely sick. Excellent video and I'll definitely be checking out the rest.
Stumbling over a good small TH-camr is always so cool, keep going man! Videos are really nice to watch
Double wall is such a good plan.
Super useful for keeping Huntsman, Smurph, and their Huntsmurph children safe on their frontier space-drug farm during DEA mech raids.
Bro i heared of you from anime girl thigh juice drinker and i don't regret it. Thanks for the tips!
that stagger joke though
Amazing guide, Smurph. My personal fav out of these is the ambush technique, precisely because it can go wrong ;)
Love your guide. Been thinking of making one myself because there seemed to be a void where combat is concerned. Heard about you while watching adam and have been enjoying your content greatly. High quality video. Keep it up 🎉
Welp. Time to go re-build my defenses. Awesome video, Smurph.
I've looked for this kinda depth tutorial content for RimWorld for so long - thank you. I'm gonna name my current psycast/melee nerd "Mortal Smurph" in your honor.
He's a cannibal 🌈🍖
he's already got a name in game, look out for sean "smurph" murphy
Ooooooh looks nice. New vid from one of my fav Rimworld guide creator
This is a great video! Just earned a sub. It's easy to understand, straight to the point, entertaining, and these are some legit strategies. Keep it up!
I hadn't thought of this 180° FOV door peek technique. This is amazing. Best way for a solo pawn to defend against many many threats, without using too much juggling and killboxes.
The double outer wall with "spikes" (16:54) inspired me a lot. Cannot wait to try it out with my usual base builds.
Saved for future reference. Categorized as a comedy because Smurph dies.
Awesome guide, learned a few new techniques!!
Love these guides. Thank you!
Excellent methodology and presentation, thank you very much for sharing !
This video is so good. Thank you my man
Fantastic guide. Thank you.
Thanks to your latest playwright I knew the Fog Of War plus Improved AI mod and started to play like that for all my games, I also tend to play really hard mod combinations and sometimes I lose control of the situation, so I really loved this video, really helpful!
I'm trying to wait until 1.5 releases, but you're making want to start a colony now and put these techniques in action lol
Fantastic stuff Smurph. I definitely didn't know about the stagger bit.
Just as an aside, will you ever do a weapons guide? There exist some around but none are math and tactical heavy like your stuff.
I'm truly working on it right now. 5 Tips in 5 minutes is next. Maybe today. Maybe tomorrow. Then Weapon Selection. Then Killboxes.
Holy moly
Nice
1:25
Firing Squard
I've been waiting for this series to show up on Master Class, but it's not there yet. What's wrong with those people!??!
Hold on, i gotta go double wall my colony real quick.
...and after you've set up your perfect staggered killbox, you get 30 marine armor Yttakin dropping into your dining room in pods.
4:23 imagine raiding a base, finding an unlocked door and when you open it That is waiting for you. lmao
I heavily rely on kiting when playing a pollution heavy map with pollution stimulus rimworlders. That +20% move speed basically gives my whole colony fast running perk and I can just pot shot over and over again through the whole map.
wow
If they gonna add 1.6 i hope they add shield. (Not belt shield)
Does the held-open door still cause ballooning if you have something to cause collision before the enemies reach your colonists, such as an unpowered turret?
Hey, how do I see my pawn's health like in that tab?: 18:56
That's the mod "RIMHUD".
This is a great guide but I can’t get the door shot to work :(
What weapon are you using and what door material? Some doors fire too slowly for some doors. Try it with something like an autopistol in a stone door first. Then work towards slower weapons and faster doors.
@@MortalSmurph this playthrough is early on so I only have bolt action rifles and wooden doors. Do I have it right: you tell a pawn to move into the doorway, then draft/undraft when the door opens but before they move into the doorway?
@@HannahXandra You have it right but bolt plus wood is super hard. Try steel or better stone to practice
@@MortalSmurph ok thanks
Masterclass ain't stuff compared to your videos
idk, I don't feel like being forced to abuse the AI just to have a chance is fun gameplay.
I really dislike using most of these 'cheese' tacitcs / mechanics. While it's perfectly legal as a singleplayer to do so, it just feels wrong to do imho.
If all your doing is tricking the AI to avoid taking damage because the AI mechanics are dumb, are you really playing the game or just tricking yourself into thinking you're playing a game on high difficulty? That's not really strategy, it's really just AI exploitation. Why not just play on a lower difficulty where you won't need to do any of these shenanigans to survive and just have them have interesting shootouts instead?
That said, of course everyone should play as they want. If this gives you joy, more power to you. I just think we often think of ourselves as better merely for playing on a higher difficulty but then debase our experiences with AI exploitation that it trivializes the difficulty increase.
Lastly this is a very good video that shows all the abilities you can use in a situation. Your videos are very well made and have high quality. Well done mate! New sub and like for you :) hope your channel grows!
You made a fair point indeed. I agree with you.
You still need skill to pull this cheese tactics off
@@lucapagano3685 you also need skill to type shit on a keyboard. Still doesn't make you a piano player. Most of the cheese tactics have an incredibly low skill level requirement that it is basically negligable. But that's an interesting way to rationalize how you cheat the game. Gaslighting yourself into believing you're skilled at something. Kudos to you. You cheesed yourself.
@@BrutusAlbionimagine seething this hard over someone playing a game the way they want to
@@BrutusAlbion 😲😲😲😲😲😲
Damn this is cheesy
Technique #1, download Combat Extended because vanilla combat is garbage.
That thumbnail......
Nice