Classic Bethesda. Get made an enemy of an entire faction. "You will be killed on sight". They are still essential, and let you walk away peacefully if you want to.
I genuinely think Bethesda is incapable of writing evil npcs, or giving the player character the option to be anything other than a lawful good hero. I have zero hopes for ES6.
Typical bethesda writing. "Shall we make this place feel tense and sorrowful by adding unique interactions between the people who live there?"."Nah let's literally just have the companion say it to the player, then it becomes the truth" tell don't show.
Considering the amount of actually skilled people Microsoft ejected into the sun, there’s a non zero chance this dlc was written with AI. Certainly in character for Todd
I don't think that's the case. Todd Howard likes his radiant content, but that's the extent of his affinity with AI generation. The man is still passionate about the experience of making games, so i don't believe he'd greenlight this. The head writer - Emil Pagliarulo - however is another thing entirely. The man's said himself on multiple occasion the story doesn't matter in videogames. As head writer. If you want to blame anyone for the bad story, it's that guy. But it also doesn't feel AI generated. Much more made by an uninspired and burned-out writer than written by an AI.
1:10 Guess what, Bethesda games are so bad now that the unskippable talking doesn`t even matter, because you won`t even WANT to repeat the game. Next level game design.
I love Starfield but I hate playing it. Those 5 minute empty walks between POIs were the strong point of fallout and elder scrolls. In Starfield it's literally nothing for 5 minutes to the next copy pasted POI. No environmental storytelling. I love all the ingredients but can't stand the cake.
Yep I remember travelling to markarth from whiterun, ended up getting drunk with some travellers, get attacked by a dragon, mauled by a bear and ended up in a Dwemer ruin hiding from falmers(was under levelled)
Sarah’s dialogue almost sounds like a writer desperately trying to narrate the area because the environment designers failed to design it. “It’s interesting how the building almost seem to point towards the sky.” “This area is filled with a sense of dread.” It’s like a DM trying to poorly set up an area.
Then those mods are removed by Nexus for trying to de-Todd too hard. Then again, modders gave up on this Todd game and told him to make out with Emil instead.
20:52 you just finished saying that house varuun should be wiped out but the game doesn't even give you the option of doing it yourself. Starfield is a sneak peak of the slop that ES6 will be.
i also love how he says "that's crazy, surely you just hit your head, anyways im gonna ignore the excuse i just made and declare you our enemy forever" powerful writing
i think its actually possible that they will listen and change the writing for the better in es6. if you actually look critically at starfield you'll realise they really made and expanded a lot of systems to make a really complex system, but then they made them so easy to either ignore or not feel anything from that it is invisible to players. i think this was an obvious response to skyrim and fallout's simplicity that they actually changed stuff, so it is possible that the same response for starfield will be addressed for es6. i'm not saying it will happen, I'm just saying its possible, but its also for the one thing that is impossibly hard for companies to change for some reason and thats having a good writer.
@@silentt8161 I'll believe that once they fire Emil. Even Skyrim suffered from the same level of on rails quest lines where it made unnecessary characters like Delphine essential until the very end. No one over there writes for contingencies and alternate paths. They write one track to the end of the quest and give you no options to complete how you want or even work against the interests of the quest designer. Emil is on record bragging about how Starfield is the best game they've made so that tells you all you need to know about the future of BGS games.
How is it possible that Andreja, one of the main companions in the game, who is later is revealed to be a member of House Varuun, has absolutely zero custom dialog or any interactions with this DLC? Its honestly insane
I don't understand how Todd & friends could think that a dlc about the snake-people would be a great idea. If I remember correctly the game itself had 3 Varuun in the first place. All 3 of them were insufferable in my opinion. And then Bethesda was like "give the people a whole planet of these weirdos, and ask for half the price of a full game for it" 🙄 This makes you really hopeful for the next Elder Scrolls game.
Before the DLC dropped one of the biggest complaints about the game was that the Snake People weren't actually around despite ostensibly being a major faction. I get that these are probably different groups but this didn't materialize out of no where.
7:02 gave me such a big smile. You loaded up Celery Man in the year 2024. (For context, it's a reference to a skit from Tim and Eric, titled Celery Man).
Referencing the three posts on Oboeshoestwoes… It is the best 6 hour and 53 minute Paul Blart movie ever made… And the only Paul Blart movie I have ever seen.
3:09 I love it when they try using an npc to tell you how you should feel about an area. That's how you can tell this game was made by a good developer.
It's crazy how similar the gameplay looks to Fallout 4. Bethesda needs to take all of that money and make modern engine instead of skating by on that Creation Engine Frankenstein.
Sarah is low key every woman when they are hungry. Will act like they hate you but will follow you incessantly waiting for you to take them to chipotle.
wouldn't it be cool if we WEREN'T the chosen guy. Like maybe we get to just be steve let gilgamesh go on an epic quest while we watch. I don't want to be that guy for a change, but alas it is a todd howard experience.
Not turning in Sarah’s quest so she is forced to travel with you is probably the most entertaining part about starfield
Genius
but how she have dialog for everywhere
I did something similar in Assassin's Creed Odyssey 🤣
@@SpongeBathBill Wait which character does that? Odessa?
Dump her, she's just slowing you down. Or use mods
the fact you wrote up an official looking contract termination letter for the chunks sponsorship bit.
absolute comedy gold
He copy pasted a real one Wendy’s sent him and changed the company letterhead. Paul blart is real*
there's a reason he never does sponsor segments
Classic Bethesda. Get made an enemy of an entire faction. "You will be killed on sight". They are still essential, and let you walk away peacefully if you want to.
I genuinely think Bethesda is incapable of writing evil npcs, or giving the player character the option to be anything other than a lawful good hero. I have zero hopes for ES6.
Meanwhile new vegas showing how its done and Bugthesda ignoring all of it
No, Emil is incapable. Since he seems to be the only writer
What about Fallout 4?
@@Wolfgang-j4u fallout 4 was 9 years ago.
Sarah may hate you but she LOVES her Chunks hat, the greatest snack in the galaxy.
what even is Chunks
@@sapphicseas0451 apparently an ingame company that produces artificial food
I don't understand why bethesda is so afraid of killing npcs, just do it like morrowind
Bethesda sucks balls now they can't write things like Morrowind anymore
Typical bethesda writing. "Shall we make this place feel tense and sorrowful by adding unique interactions between the people who live there?"."Nah let's literally just have the companion say it to the player, then it becomes the truth" tell don't show.
"Tell, don't show" is such an accurate description for Beth games.
RIP Boris a community leader, caring father, and devoted Cincinnati Bengals fan.
11:20 This is written so well. It reads exactly like how Chunks would terminate a sponsorship
Well, now we know that Oboe is a better writer than Betheshda's entire writing department.
I figured it was AI written
Considering the amount of actually skilled people Microsoft ejected into the sun, there’s a non zero chance this dlc was written with AI. Certainly in character for Todd
That’s really depressing thought
I don't think that's the case. Todd Howard likes his radiant content, but that's the extent of his affinity with AI generation. The man is still passionate about the experience of making games, so i don't believe he'd greenlight this.
The head writer - Emil Pagliarulo - however is another thing entirely. The man's said himself on multiple occasion the story doesn't matter in videogames. As head writer. If you want to blame anyone for the bad story, it's that guy.
But it also doesn't feel AI generated. Much more made by an uninspired and burned-out writer than written by an AI.
@@dektarey4024 Huh... a head writer saying that story doesn't matter?
Well, if it doesn't matter why not just fire him?
@@michasokoowski6651I think he’s a nepo baby.
"They're hopeless, they're lost, they're forlorn..."
It's worse than that. They're in a Bethesda game.
Starfield is the only mid Bethesda game
1:10 Guess what, Bethesda games are so bad now
that the unskippable talking doesn`t even matter,
because you won`t even WANT to repeat the game.
Next level game design.
I hope you know that every time you make a “those…Things” reference I nearly keel over laughing.
What was the first time it happened?
I love Starfield but I hate playing it. Those 5 minute empty walks between POIs were the strong point of fallout and elder scrolls. In Starfield it's literally nothing for 5 minutes to the next copy pasted POI. No environmental storytelling. I love all the ingredients but can't stand the cake.
Yep I remember travelling to markarth from whiterun, ended up getting drunk with some travellers, get attacked by a dragon, mauled by a bear and ended up in a Dwemer ruin hiding from falmers(was under levelled)
to think that oboe wanted to have this channel be a starfield channel before it realesed is craaaaazy
Sarah’s dialogue almost sounds like a writer desperately trying to narrate the area because the environment designers failed to design it. “It’s interesting how the building almost seem to point towards the sky.” “This area is filled with a sense of dread.” It’s like a DM trying to poorly set up an area.
Todd is executive producer on new Indiana game. God have mercy...
Wait isn’t that a Ubisoft game?
@@goldenfiberwheat238 Nope, it's from the Wolfenstein developers
@@Whateverlilbro oh
I think it’ll be fine. Wolfenstein and doom are fun games. It’s like Bethesda is actually making it
29.99 for this dlc to a game that feels like a crappy sci-fi Skyrim knockoff from 2 generations ago?
That’s the funniest joke in this video!
The problem with a new Todd game, or new DLC to a Todd game, is that it is still a Todd game. This is why people make mods, to de-Todd them.
Then those mods are removed by Nexus for trying to de-Todd too hard. Then again, modders gave up on this Todd game and told him to make out with Emil instead.
20:52 you just finished saying that house varuun should be wiped out but the game doesn't even give you the option of doing it yourself. Starfield is a sneak peak of the slop that ES6 will be.
Yeah, pretty much
i also love how he says "that's crazy, surely you just hit your head, anyways im gonna ignore the excuse i just made and declare you our enemy forever"
powerful writing
i think its actually possible that they will listen and change the writing for the better in es6. if you actually look critically at starfield you'll realise they really made and expanded a lot of systems to make a really complex system, but then they made them so easy to either ignore or not feel anything from that it is invisible to players. i think this was an obvious response to skyrim and fallout's simplicity that they actually changed stuff, so it is possible that the same response for starfield will be addressed for es6. i'm not saying it will happen, I'm just saying its possible, but its also for the one thing that is impossibly hard for companies to change for some reason and thats having a good writer.
@@silentt8161 I'll believe that once they fire Emil. Even Skyrim suffered from the same level of on rails quest lines where it made unnecessary characters like Delphine essential until the very end. No one over there writes for contingencies and alternate paths. They write one track to the end of the quest and give you no options to complete how you want or even work against the interests of the quest designer. Emil is on record bragging about how Starfield is the best game they've made so that tells you all you need to know about the future of BGS games.
Sarah hated me with a fury for killing a bandit to save a hostage.
30 dabloons for this is diabolical
i have EXTREMELY high expectations for the oboeshoesgames playthrough of Elder Scrolls 6
new rapper handle is Kid Groat
Kid Groat, the throat GOAT.
11:21 - RIP the culturally significant Boris the Groat. Taken from us in chunks too soon.
was really hoping for a "where are they now" montage with all the starfield screenshots at the end
3:57 gotta do that while in the car. It’ll be the next gta 4 swingset
This game is such a shitshow. 30$ for that? Should have been a free DLC to bring people in...and even then I wouldn't have played it...
good thing npc's narrate how the lifeless player should feel!
this really escalated into genocide, *fast*
The elevator squishing the car made me laugh so hard 🤣
The adventures of Paul Blart
Paul Blart's Groat chunks fart
Whatever Bethesda makes these days doesn't even qualify for the "So Bad It's Good" category.
idk, i think this absolutely qualifies for that
@@martinszymanski2607 idk if corporate slop deserves that, definitely not for this price
@@krystina662 dude it's "So Bad It's Good", why tf are you talking about value for money???
@@martinszymanski2607you’re missing the point of the “good” part here
How is it possible that Andreja, one of the main companions in the game, who is later is revealed to be a member of House Varuun, has absolutely zero custom dialog or any interactions with this DLC? Its honestly insane
12:50 "You just killed that person with cold blood!"
"Find anything useful?" XD
thanks todd, Starfield 2023 GOTY Edition: The Lone Paul Pack is a great game, you surely gave us 16 times the detail
Can't believe CeleryMan had a starfield cameo.
the tane reference nearly slipped right passed me...good show, celery man
Computer, can you generate a nude Tane?
3:55 One of those strangely unique Bethesda bugs
my god i wish he was inside the car
Tane needed more hat wobbles
He didn't even do a single Flarrhgunnstow
3:50 is such a great moment in gaming.
Groated with the sauce
Making fun of this game is the beat thing about this game. Also paying $30 for a bugged DLC in a $70 game full of bugs is pure comedy.
TBH, I was a bit turned off on the price tag for this DLC, but it also doesn’t look like fun either
Help the local seniors put on an Arthur C. Clarke Community theatre production or play Starfield... Sigh, if only there were more hours in the day.
The Arthur C. Clarke production probably at least has a competent and interesting narative, which is more than I can say for Starfield
Chunks are probably the coolest idea to come out of Starfield, like Nuka Cola and Sweet Roll
The potema joke made me burst out laughing
I don't understand how Todd & friends could think that a dlc about the snake-people would be a great idea. If I remember correctly the game itself had 3 Varuun in the first place. All 3 of them were insufferable in my opinion. And then Bethesda was like "give the people a whole planet of these weirdos, and ask for half the price of a full game for it" 🙄
This makes you really hopeful for the next Elder Scrolls game.
Before the DLC dropped one of the biggest complaints about the game was that the Snake People weren't actually around despite ostensibly being a major faction. I get that these are probably different groups but this didn't materialize out of no where.
@@username1660 I knew day one the snake bozos would be the DLC.
@@some-replies Haven't seen a more obvious DLC setup since Mass Effect Andromeda.
I really hate their pretend-y Dracula accent, it's so corny
I will never play Starfield again.. But I could watch you play it forever.
I swear, the people who defend starfield are just people who like to constantly hear how amazing they are...
That elevator bit was incredible
They really need to add in game ads to make it even better
7:02 gave me such a big smile. You loaded up Celery Man in the year 2024.
(For context, it's a reference to a skit from Tim and Eric, titled Celery Man).
I'm glad you played this so I didn't have to.
Oboe drove his car to work, Sarah just looks bored
Paul Blart being a psychopath murderer is the best part of Starfield.
03:47 Best thing about the DLC
Without emergent narratives like this one, this slop game truly has nothing.
Impressive, very nice, now let's see a hat hobble and a flarhgunnstow.
This is the best ad to buy Stanfield just to do the dumbest things in a terrible game.
"Now Tane I can get into" Computer, can you show me a Hat Wobble?
I thought something interesting happened but it was just an ad for a mobile game 😞
I do love how Bethesda gave this big ol character designer and everyone makes divorced baseball coaches
You had fun because u took the entire dlc as a joke , which it is lol , I really hope someone else got the Tayne joke as well 😂
Im glad all these bad games exist so oboeshoes can make peak content
Resistance 3 is still waiting for you Oboeshoes!
5:39 - "Will I never see my family again?" **Blamo!**
Such a "good" game.
"Before the Calamity, this used to be an interesting video game"
Ah, so they've made it AFTER the Calamity.
This game stinks 😮
[Todd disliked that]
[Emil hated that]
Referencing the three posts on Oboeshoestwoes…
It is the best 6 hour and 53 minute Paul Blart movie ever made…
And the only Paul Blart movie I have ever seen.
Funny how 2 youtubers I watch that play starfield (you and RennsReviews) both play as a fat guy. Not really complaining, just funny.
“Now, Tane, I can get into.”
*please someone get this reference*
I've followed the space adventures of Paul Blart and Sarah Morgan on both channels, and this was a fantastic sequel.
Forlorn is how i feel 🌈
11:02 Family Guy Death Pose
It just works
16 times the detail.
3 times the size
Hate newspapers
I did enjoy the base game, so I’ll probably get this eventually
30 bucks is just too much though, gonna wait for a sale
Thanks for the video. I have the dlc because I bought the spicy edition but can't be arsed to check it out myself
The Brand letter ifrom chunks is so perfect
3:09 I love it when they try using an npc to tell you how you should feel about an area. That's how you can tell this game was made by a good developer.
It's crazy how similar the gameplay looks to Fallout 4. Bethesda needs to take all of that money and make modern engine instead of skating by on that Creation Engine Frankenstein.
Nah, what they need now are actual talents and not some schmucks playing D&D all day thinking Shitfield's lore "will write itself".
This is truly one of the mission packs ever.
I always enjoy seeing what shenanigans Auston Matthews gets himself into in Starfield
9:05 Weird that you make a Star Wars reference considering the Groat death sound effect sounds a lot like a Tusken Raider
Sarah is low key every woman when they are hungry. Will act like they hate you but will follow you incessantly waiting for you to take them to chipotle.
I'm imagining them all gathering around whining about The Calamity like the Thebes citizens from Hercules
This is exactly the amount of respect this game and DLC deserve
but why does sarah have dlc specific dialog
30 dollaridoos .... 30 !!!!!!!!!!!!!
Dr. Oboe and Mr. Shmaz
I’m not paying for this dlc I’d rather they put it on game pass 😂
I love the adventures of Paul Blart Atreides
"Now Tane, I can get into" best quote for those who know 😂
This game got most innovative game award on Steam over Your Only Move Is Hustle.
why is there a lightsaber
Mod
@@goldenfiberwheat238 Todd can't even manage a knockoff lightsaber without modders' help
@@gaiusfulmen what? No I’m saying the lightsaber was a mod. It’s not a knock off
I love this game. I don’t know why.
@9:00 the old younglin slayer 9000
This is sigma
wouldn't it be cool if we WEREN'T the chosen guy. Like maybe we get to just be steve let gilgamesh go on an epic quest while we watch. I don't want to be that guy for a change, but alas it is a todd howard experience.