Sonic 3 Prototype - Title Screen Analysis

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  • เผยแพร่เมื่อ 23 พ.ย. 2024

ความคิดเห็น • 109

  • @some_body_else3636
    @some_body_else3636 15 วันที่ผ่านมา +151

    silver sonic 1992 is the type of guy to wish for more sonic 3 prototype leaks when he sees a shooting star

    • @Randi_MyMan
      @Randi_MyMan 15 วันที่ผ่านมา +7

      aswell as beta kids, but yea, what if it comes true and we get a build 3 days before and 2 days after this?

    • @GracefulJabberwocky
      @GracefulJabberwocky 15 วันที่ผ่านมา +7

      i would too tbh

    • @ZanderRice-u3z
      @ZanderRice-u3z 15 วันที่ผ่านมา

      I think I might be a beta kid, what does it mean to be a beta kid

    • @a15TheDumb
      @a15TheDumb 15 วันที่ผ่านมา +5

      @@ZanderRice-u3z people usually say they're people under 13, who try to get their hands on every prototype recreation ROM-hack they can. (Edit: especially ones that are private, or unfinished)

    • @ZanderRice-u3z
      @ZanderRice-u3z 15 วันที่ผ่านมา

      Ok, I look for beta remakes/fake betas every so often. And I don’t ask for downloads for every one I see. And when I do ask, If they say it’s unfinished or something, I just carry on with my day.

  • @madekillasam1553
    @madekillasam1553 15 วันที่ผ่านมา +54

    bro made a 30 second title screen to a 6 minute video

  • @Javesike
    @Javesike 15 วันที่ผ่านมา +39

    Interesting analysis of the title screen and the game itself. Hopefully more prototypes leak especially the ones with more Sonic & Knuckles levels.

  • @alexfield290
    @alexfield290 15 วันที่ผ่านมา +17

    Found a few other things while looking at the disassembled code:
    - the Sonic 2 demo index is still present, while the used index have four entries that all point to AIZ1
    - the level select cheat reuses the Sonic 2 code for the Tails/Miles name swap

  • @metallicwarrior
    @metallicwarrior 12 วันที่ผ่านมา +2

    As always, the GOAT of Sonic 3 talking about the behind-the-scenes of a prototype of another GOATed game.

  • @zitherq5761
    @zitherq5761 11 วันที่ผ่านมา +5

    To anyone curious about the color differences seen around 0:44 to 1:06 and my amusement
    We have Sonic 2s on the left, sonic 3s on right.
    Starting with the 01 color on right with sonic 2 and 3 respectively.
    01 Orange = 01 Very Dark Gray
    (This is Tails Orange in Sonic 2.
    And in Sonic 3 color 01 is has the very dark grey for outline of Sonics shoe.)
    02 Light Orange = 02 Dark Grey
    03 Dark Red = 03 Grey
    04 Bright Red = 04 Bright Grey
    05 Dark Peanut = 05 Similar
    06 Light Peanut = Similarly
    (Colors 05 and 06 are for Sonics skin tones. These positions match in the sequence between both.)
    07 Dark Grey = 07 Orange
    08 Mid Grey = 08 Light Orange
    09 Light Grey = 09 Dark Red
    10 White = 10 Bright Red
    11 Lightest blue= 11 Green
    12 Light Blue = 12 Darkest Blue
    13 Mid Blue = Mid Blue
    14 Dark Blue= Light Blue.
    15 Black = White.
    You can see the blues go Darker to Light in Sonic 2, but Lighter to Dark in Sonic 3.
    EDIT: I fixed an error i made in this comment. I forgot to list Black on the sonic 2 side. And there was a mistaken extra blue taking its place. I decided to call 13 mid blue. It should be right now lol

  • @Shadowed623
    @Shadowed623 15 วันที่ผ่านมา +10

    one thing i've noticed about the title screen is that the sprite bears a striking resemblance to the model used on the cover of the Virtual Sonic album

    • @SilverSonic1992
      @SilverSonic1992  15 วันที่ผ่านมา +4

      Yes, it's the same or an earlier version of it.

  • @ayoraster2970
    @ayoraster2970 15 วันที่ผ่านมา +23

    I wonder what animation could have facilitated 47 frames, and what kinda movement woul dhave made the repeat in frames 5-8 work? Very cool find!

  • @lnlmotorola
    @lnlmotorola 15 วันที่ผ่านมา +17

    Surprising to see that this is an updated version of Sonic 2's engine.

    • @mrring_69
      @mrring_69 15 วันที่ผ่านมา +19

      I mean, sonic 2 was built on top of sonic 1 so of course they’d do the same for sonic 3.

    • @DanknDerpyGamer
      @DanknDerpyGamer 15 วันที่ผ่านมา +9

      IMO it def makes sense - Sonic 2 was built off of Sonic 1 (as the Nick Arcade proto shows), seems logical to take twhat exists, and tweak it into something new than to just write it from scratch.

    • @swordhere3396
      @swordhere3396 15 วันที่ผ่านมา +8

      ​@@DanknDerpyGamerit is also easier and better,since you don't have to bother with creating a new engine from the ground up,which takes a lot of time and money.

    • @kurichan355
      @kurichan355 15 วันที่ผ่านมา

      Sonic 2 is essentially a sonic 1 rom hack, same goes for sonic 3

    • @DanknDerpyGamer
      @DanknDerpyGamer 15 วันที่ผ่านมา +1

      ​@@swordhere3396 E X A C T L Y
      This reusing and repurposing an existing engine is also seen in Konami's Dance Dance Revolution series (screenshots from DDRMAX DanceDanceRevolution
      6thMIX showing DanceDanceRevolution 5thMIX song list/song wheel song title graphics, DDR EXTREME development screenshots showing a garbled music select screen with garbled DDRMAX DanceDanceRevolution 7thMIX graphics, for instance.)

  • @scyrulean
    @scyrulean 15 วันที่ผ่านมา +5

    I give it a week before the sonic with the fucked up palette becomes an exe 😭

  • @ryuujikohsinskishinigami4384
    @ryuujikohsinskishinigami4384 15 วันที่ผ่านมา +2

    I always thought that the Title Screen lasted only for such a short time, because back then they still had the Sonic 2 Title Theme.
    Turns out, I was wrong. Keep at it though, can't wait for the next one!

  • @xis350
    @xis350 12 วันที่ผ่านมา +1

    Oh wow, that's really interesting. I always wanted to know what kind of mess is going here. Thanks for the explanation!

  • @sergeisonic95
    @sergeisonic95 13 วันที่ผ่านมา +1

    I would LOVE to see the 47 frames animated version of the tittle screen, great video ^o^ )/

  • @wyattmanhabel644
    @wyattmanhabel644 14 วันที่ผ่านมา +2

    I'm guessing the 47 frame animation in the title screen would've essentially been similar to the S3 title screen we got (like where Sonic flies into the Screen), but less optimized and more smooth

    • @wyattmanhabel644
      @wyattmanhabel644 12 วันที่ผ่านมา

      Frame 17 would be the transition, and thr Frame repeating would be the Sega logo

  • @EL_OEMS
    @EL_OEMS 15 วันที่ผ่านมา +4

    This is just beautiful! Love all the info here, keep on boss!!! ❤

  • @oshabot1646
    @oshabot1646 13 วันที่ผ่านมา +1

    I always thought the Sega screen turning black except the logo and keeping the lines white was intentional to make it look cool or something (especially mixed with the muffled audio), even though it was just for a prototype and not the final game lol

  • @Random_Runner1107
    @Random_Runner1107 15 วันที่ผ่านมา +10

    Les go new vid!

  • @fofuracebola
    @fofuracebola 15 วันที่ผ่านมา +10

    THE SONIC.EXE IS REAL
    can we get much higheeeer

    • @gigaslave
      @gigaslave 15 วันที่ผ่านมา +7

      That fella just stole old graphical data and used the S2 palette lmaooo.

    • @SilverSonic1992
      @SilverSonic1992  15 วันที่ผ่านมา +12

      Now use Debug Mode during the ending of Sonic 3A.

  • @gengar-1997
    @gengar-1997 15 วันที่ผ่านมา +2

    people! we need to keep searching for Sonic 3 prototypes! if we're lucky, we might find a build that's older than this one! (the 1103 prototype is actually from late October. i would assume it to be dated somewhere between October 20th and October 31st, meaning that the proto is from the last month of development)

    • @protocetid
      @protocetid 14 วันที่ผ่านมา +1

      I don’t think the search ever stops, took decades of non stop hunting to get this one.

    • @gengar-1997
      @gengar-1997 14 วันที่ผ่านมา

      @@protocetid a September 1993 proto of Sonic 3 would be great, or at least a 4 megabyte prototype before the April 8 proto

  • @heyitsanotherben
    @heyitsanotherben 15 วันที่ผ่านมา +7

    So for stuff like 2:56 that still exists unused in the final game did dataminers find this stuff before knowing about the prototype and just not really know what it was or did they only find it after seeing it in the prototype and looking for it?

    • @SilverSonic1992
      @SilverSonic1992  15 วันที่ผ่านมา +2

      It's possible, but I've never seen it mentioned before.

  • @hankenthusiast6187
    @hankenthusiast6187 15 วันที่ผ่านมา +3

    WOOOOOO MORE SONIC 3 PROTOTYPE ANALYSIS CONTENT, my FAV!

  • @DAJTheYouTuber_2007
    @DAJTheYouTuber_2007 15 วันที่ผ่านมา +2

    lets gooo more S3 Proto content

  • @drgabi18
    @drgabi18 15 วันที่ผ่านมา +3

    2:11 (In Flightsreacts style) YO THAT'S ME

  • @JohnWayne-bm1ty
    @JohnWayne-bm1ty 15 วันที่ผ่านมา

    That color pallete test looks nice

  • @zrisethesonicgamer
    @zrisethesonicgamer 14 วันที่ผ่านมา +1

    6:33 I swear I unironically got to that palette test screen using a glitch that happened on an emulator after using certain game genie/action replay codes
    Edit: In Sonic 3 And Knuckles

  • @SONIC3ANIMATION100
    @SONIC3ANIMATION100 15 วันที่ผ่านมา +1

    Welcome back my man

  • @protocat21
    @protocat21 15 วันที่ผ่านมา +2

    Very Interesting!

  • @BigWorldOSC
    @BigWorldOSC 15 วันที่ผ่านมา +1

    5:55 Tails has encountered a !(@^#^#@*.

  • @corerewinded
    @corerewinded 15 วันที่ผ่านมา +2

    Made my day >333

  • @reddy64
    @reddy64 14 วันที่ผ่านมา

    thinking about an alternate timelines where they used that green for his eyes

  • @TheRealJadenPlayz
    @TheRealJadenPlayz 15 วันที่ผ่านมา +1

    A new title screen look at

  • @bluecoldknuckles1738
    @bluecoldknuckles1738 15 วันที่ผ่านมา

    🎉Happy 1971th Late Birthday Sonic 3 1103 Prototype! (1993-2024)🎉

  • @KioskJelly
    @KioskJelly 15 วันที่ผ่านมา

    actually interesting that there are 47 (43) different frames coded in. would have it resulted in a longer/smoother animation? I dont think there was one, just coded into the ROM before the sprites being imported, since the tiles would have taken up a lot of cartridge space.

  • @Saetta06
    @Saetta06 15 วันที่ผ่านมา +1

    how did they program in a sprite scaling function??

  • @Useott
    @Useott 15 วันที่ผ่านมา +4

    Neat!

  • @champion_ofcloud-var
    @champion_ofcloud-var 14 วันที่ผ่านมา

    i sure hope it does

  • @LethalBubbles
    @LethalBubbles 8 วันที่ผ่านมา

    I hope Sonic 3 Alpha broken palette SEGA logo sonic joins the ranks of Weichidna and Ashura and Blue Knuckles. gotta admit the black and orange eyes with the white shoes looks pretty cool.

    • @EpicKMetalSonic
      @EpicKMetalSonic 5 วันที่ผ่านมา

      He's literally Cyborg Sonic with orange eyes

  • @SnoopygrayHere
    @SnoopygrayHere 15 วันที่ผ่านมา +2

    I wish an earlier prototype will be found

    • @SnuggleBear_80s
      @SnuggleBear_80s 15 วันที่ผ่านมา +2

      Because how can the developers of the gamecom release of Sonic Jam have those early assets?!? Do they have the prototype?

    • @SilverSonic1992
      @SilverSonic1992  15 วันที่ผ่านมา +6

      @@SnuggleBear_80s I think they had source code assets.

  • @LogicLeftTheGame
    @LogicLeftTheGame 15 วันที่ผ่านมา

    The model of Sonic in this protorype feels more akin to S1/S2 Sonic instead of the final one which is akin to S3/SK Sonic.
    EDIT: That model feels more or so likely the same one used in SK's title screen and in Blue Spheres.

  • @Brainulator9
    @Brainulator9 15 วันที่ผ่านมา +4

    2:45 By chance, where is this unused code?

    • @SilverSonic1992
      @SilverSonic1992  15 วันที่ผ่านมา +2

      Under locret_3AB0 in the Sonic 3A disassembly.

    • @Brainulator9
      @Brainulator9 15 วันที่ผ่านมา

      @SilverSonic1992 Thanks!

  • @greenknight9000
    @greenknight9000 15 วันที่ผ่านมา

    Is there a reason as to why Angel Island skips the intro if you load the level yourself, unlike when it does when you let the demo play?

  • @somemadnessfan4763
    @somemadnessfan4763 15 วันที่ผ่านมา

    istg why is there atleast 3 different sightings of an X lookalike in Sonic 3K
    you'd think there be a black eyed Sonic glitch in S1 and S2 too but the closest thing to it is Ashura

  • @luisl173
    @luisl173 15 วันที่ผ่านมา +4

    yay

  • @segahatty
    @segahatty 15 วันที่ผ่านมา +1

    Interesting stuff, I guess.

  • @Reanmashups
    @Reanmashups 15 วันที่ผ่านมา +2

    I want to ask is there any sonic 2 songs left in sonic 3?

    • @SilverSonic1992
      @SilverSonic1992  15 วันที่ผ่านมา +4

      Only jingles like the drowning countdown or the Chaos Emerald.

  • @Sonictheoofhog4
    @Sonictheoofhog4 15 วันที่ผ่านมา

    Unrelated but
    If Sonic has a green color in his S3 palette
    then
    They were planning the redesign since sonic 3!? (No)

  • @alienlucas89
    @alienlucas89 14 วันที่ผ่านมา +1

    What disassembler do you use?

  • @ΓαΙζεί
    @ΓαΙζεί 14 วันที่ผ่านมา +1

    How do I get the unused intro "animation" at 4:05?

  • @josemateusbaptista8054
    @josemateusbaptista8054 15 วันที่ผ่านมา

    Never thought I'd get here early.

  • @BumperTop
    @BumperTop 15 วันที่ผ่านมา

    Hi there. I don’t know if this was already known, but basically on RetroArch, I pressed the Y + Start button on the title, and when I loaded AIZ it gave me the debug mode. Now, I know that the Genesis controller as 3 buttons, but any explanation on why this happens?

    • @robertanderson9447
      @robertanderson9447 15 วันที่ผ่านมา +1

      There were also official six-button controllers, they may have been used in testing.

    • @BumperTop
      @BumperTop 14 วันที่ผ่านมา

      @ oh. Didn’t knew that. That may answer it then.

  • @TeSu-fs7mp
    @TeSu-fs7mp 12 วันที่ผ่านมา +1

    Is there a code to run the animation script on the title screen?

    • @SilverSonic1992
      @SilverSonic1992  11 วันที่ผ่านมา +1

      0035F8:001C will do it.

    • @TeSu-fs7mp
      @TeSu-fs7mp 10 วันที่ผ่านมา +1

      ​@@SilverSonic1992Not to bother you again, but does the SEGA screen still attempt to load the Silver Sonic sprites?

    • @SilverSonic1992
      @SilverSonic1992  9 วันที่ผ่านมา

      @@TeSu-fs7mp Nope.

  • @KingConor-t6g
    @KingConor-t6g 14 วันที่ผ่านมา

    0:41 Sonic EXE is real after all!

  • @Unkown-il9oz
    @Unkown-il9oz 15 วันที่ผ่านมา

    interesting

  • @RadekLoch
    @RadekLoch 15 วันที่ผ่านมา +2

    0:34 Sonic.exe

  • @mmdstation
    @mmdstation 15 วันที่ผ่านมา

    Nice try SONIC.EXE

  • @S-Groove
    @S-Groove 15 วันที่ผ่านมา

    Why does bro look like faker?

  • @megaant7591
    @megaant7591 15 วันที่ผ่านมา

    1 view in 46 seconds. Falling off smh
    (Just kidding, glad to see a new vid)

  • @lepopcornnaisseur546
    @lepopcornnaisseur546 15 วันที่ผ่านมา +9

    Bro this is the best gift we get all week since Trump won the 2024 US election 🥳🎉

    • @KirbTheKorb
      @KirbTheKorb 15 วันที่ผ่านมา +3

      politics in sonic video ew 👿

    • @MayoTF2
      @MayoTF2 15 วันที่ผ่านมา +1

      Noone wants your shitty politics in the comments of a sonic video 🙏🙏🙏

    • @lepopcornnaisseur546
      @lepopcornnaisseur546 14 วันที่ผ่านมา +1

      @KirbTheKorb omg bro yes, thank you Yuji Naka and Shinzo Abe for bringing us these wonderful things.

    • @KingConor-t6g
      @KingConor-t6g 14 วันที่ผ่านมา +2

      Trump is Robotnik/Eggman in real life. What's wrong with you????

    • @MarcusGronkowski
      @MarcusGronkowski 11 วันที่ผ่านมา +2

      Dude, leave politics out of this. No one wants to hear that, ya pesky plumber.

  • @zill_14
    @zill_14 15 วันที่ผ่านมา

    78th like

  • @BengalEmpire767
    @BengalEmpire767 15 วันที่ผ่านมา

    97th view!