Blender 2.8 Eevee Tutorial - How to Save and Import Materials - Node Tree Group
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- เผยแพร่เมื่อ 21 ส.ค. 2024
- Today, I share a super simple way to save your materials , so you don't have to re-create them every single time you want to use them :)
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It is kind of incredible that materials and modifier chains can't just simply be saved as presets to a global folder.
I hear that.
yeah they should implement an internal preset browser, with a material preview so you can browse through either your own shader or shaders from other people, saving a simple shader is such a pain in the ass right now
I guess that's the LINUX logic still being towed by Blender.
You can save it by creating a fake material user (the shield icon)then save as startup.
@@karlosmartos4646 guys you're gonna laugh
This is one aspect that they seriously need to redesign and make more intuitive and streamlined. Saving and loading materials this way is a massive interruption of workflow and should never be this complicated.
There should literally just be a "Save Material?" button at the top... :D
The addon Material Library VX (wich is not natively activated I wonder why) make you manage material easily.
You can also just append, go to materials folder and append the material, then you can find it in your scene material dropdown in the materials tab. This way you don't have to even do the grouping.
You can also press Tab to go in and out of the group.
Thank you so much to commenting this! It's honestly WAY faster to just do this
BETTER
Thanks these tutorials are great but often there is a good tip in the comments!
Thanks. I was looking for this since I've downloaded some free materials that do this.
this! also make sure you either hit the little shield icon by this material or have it added to something in your scene (material blend file) otherwise blender removes it for not being used
I've been using Blender for over 74 years and never knew this! Thank ya kindly young whippersnappers. 😆
Hahah! Always happy to help you out Joe :) Keep on keepin' on, dude :D
Default Cube dont get woooshed
Default Cube DELETE YOUR COMMENT WHILE YOU CAN
Default Cube for when you delete your comment:
1.Not the real default cube
2.potentially not a woooosh
3: pfp from blender 2.7
@Default Cube that's pretty sad
My life is complete! Just saw Mirage doing a 3D tutorial! Now I have no doubts his clones were made up on Blender
HAHAHAHAHAHAHA
i can literally listen to this dude talk all day fr
I appreciate that so much :)
@@TutsByKai No problem man, like "blue Swirl" best thing I've heard
Ohh man you saved me, congrats for the great video, straight to the point, all the good vibes and joy on your explanations just make it good to focus, some dudes use to talk like they were asleep or without any wishes to do so, good thing you are excited, keep it on!!!
You have the best tutorials! It is uncanny how often I have something very specific I want to do and I search for it and you and noone else has a short succinct tutorial about it. Thank you Kai!
Yay! Of course! Always glad to help! Glad that you're enjoying the videos Camiryn :)
Despite the workflow for saving materials for use in another file, this beats recreating materials that took hours to make in the first place. Many thanks TutsByKai
THIS has been so effing helpful! Ive been trying to figure out how to do this for hours lol
I've been having a terrible time trying to get my material and nodes to properly import after exporting the obj. This helps tremendously, thank you so much!
A great tutorial clearly presented. I looked a five YT videos before finding this one as the only one I can understand.
Why is this so hard for everyone else to explain!!!! lol Thank YOU!
Very VERY glad you enjoyed! Thank you very much
My laptop shows all nodes but nodes not connecting in blender
Please help me
This rocked Kai, you da man 💎
Ayyyyy! I appreciate that Jussi!
saved my life dude i love you
Also, 2.8 now ships with the Material Library addon which does essentially the same thing, but in a much easier manner. It even comes with premade materials, too! Not sure if it's enabled by default, though.
How do you enable that material library in Blender?
Very Useful, Very Thank
Life saver! Spent all day on this crazy shader and wanted to use it on a bunch of different things thank you so much!
THIS... is what I've been looking for. THANK YOU!
THIS IS AMAZING!!! Thanks, I didn't know Blender could do that!
Awesome! That's what I'm here for :)
thanks, was needing to save a world setting and couldn't remember the steps.
I love have Everytime I have a blender question tuts by Kai has the answer! Thanks bro
Hahaha! Always glad to help!
Easy and straight to the point, thanks sir.
Thanks, that was really helpful! One quick tipp: There ist a possibility in blender to show all the buttons you press. That is more then helpful to follow all the steps you do.
This was exactly what I was looking for, and I found it in a short, easy and funny video, thanks.
Awesome bro...what a useful timesaver...U Da Man
You can just append the material into your new project from your old project, just name the material in the old project then in the new one go to file append and navigate to the materials folder find your material and you're good.
Smashing tutorials as always!
Thanks man. This saved me big time
Lol AWESOME Kai
This came mad in handy. Imported my character over and need his node tree. His a complex guy with loads of green so making all that again you can juz imagine,
Thanks kai
thank you for your amazing tutorial -- the energy here was great
Awesome, worked perfectly!
Thanks! Glad to help!
Great job!
Finally!!!! Thank you so much! You just earned a subscriber!
Obrigada! Finalmente o video que eu precisava. Depois de ter copiado um RNA enorme ahaha
This helps alot man!
It's Christmas in November. Thanks my friend. Definitely SUBSCRIBED!!! (and gave the vid a thumbs up)
Thank you thank you thank you, my friend! :)
This was awesome, thank you. Time to get a ton of materials all in one project!
Thank YOU pal! Haha! YES! Many materials!
i love your vibe dude xD
Thanks so much pal!
Thanks man! Best tutorials damn.
thanks bro, simple but helpfull
Awesome! Thank ya!
you save my life man! thank you ! great video!!
thanks for the video! This is exactly what I was looking for :)
Thank you! That was very simple and helpful! Left a like :D
Thanks, mate! You saved me a few hours.
I hear that! Glad to help! :)
wtf, i need to lock this in 0.5 speed to understand that fancy mouse and voice dope style, bro :)
Thanks for all you do Kai. I'd never figure this stuff out on my own!
Always so glad to be able to help
Love it thank you!
You are so welcome!
This is awesome, Thankyou!
You're awesome! Thank YOU.
@@TutsByKai Hey! Sorry to ask but
Say i downloaded it in x folder , do i have to keep the x folder after this process in the video or can i delete it?
This is about to save me a whole lotta time! 🤙
Help a lot! Thank you ;D
You saved me. Love u
Thank you so much!
Thank you!!
:) Helpful, thanks
Very helpful
Thank you!
Anytime.
Take my like!
Nice!
great tip
thanks bro
thanks again :D
Life saver!!!!
Thanx Man!
thx helped a lot!
Now I can save materials in one blender file named "shading collection"
Great !Thanks!
Glad to help :)
thats help a lot ty :D
Wow thank you, i love you
Thank you, you are saved me!!
Cheers mate, i am trying to learn shading and texturing and it's not easy, i am a big fan of what riot makes with valorant and i am trying to reverse engineer their shaders, it's not the easiest but it gives me alot of new skills.
this video is super old so if you see this can you do an update video unless it nvr changed. they should make it where you can shift select everything and save it as a seperate file and when you want to use it just go into your files drag it and boom itll make workflow so much more easier
such a long process....that's crazy.....thanks btw :)
Creating a group was the key piece of info, thanks very much. Blender needs a better manual.
Just saying.
Really usefull, thx u
omg so helpful
Thanks for this video,
Thank YOU! :)
Thank you!. Although it seems like a really arcane method. Is this another 'users have done it this way since before time began and don't like change' things?
thx a lot man
Thanks!
I like this guy :D
I like you :)
Thank you :D
Anytime!
You sound a lot like StamperTV. Have a nice day.
Thank You
thanks a lot!
ty sir
No problem!
Trank you so much!
OMGGGGGGGGGGGGGGGGGGGGGGG I LOVEEEEEEEEEEEEEEEEEEEEEEEEE YOUUUUUUUUUUUUUUUUUUUUUUUUUUU
YOUUUUUUUUUUUUUUUUU AAAAARRRRRRRREEEEEE AAAAAAWWWWWEESSOOOOMMMMMMEEE!
For some reason my nodes weren't appending. Workaround: create an object with the materials you want to import, copy paste the object into the desired file. :)
Can I do a similar thing with modifiers (got a mesh modifier setup with 8 diff modifiers its pretty annoying to recreate it every single time)
I believe you can, but I haven't done that in a while. Not sure if you STILL can. I'll look into it!
I am pretty sure you can record the adding and edits of multiple modifiers to a python script.
If I were making a material library, can I just take that file and drop it into another project and group all my materials in one area? So let's say I had a metals library, I would have a project that would have all the metals in that one directory like Aluminum-Brushed, Steel-Brushed, Copper, Gold, Tin, Dented Tin, Iron-pitted-rusted
oh no snoop dog is in my youtube ads now
thank you
THNX!
Would it be possible to be able to edit a value without having to go into the group again? like have it show up in the group node itself? Because that would be very helpful. Great video.
SUPER HELPFUL THANK YOU! (I'm shouting)
THANK YOU
Can I eport exactly NodeGroups, there are no have any output pin?
Thank you!!!!
Where is this Materials folder. I did everything in this tut expt when I append I have no Materials Folder anywhere.
If I could give you a thousand likes, it helped a lot