The best thing about Vintage Story is that you can change 100% of everything in the game. Don't like winter? Turn it off. Drifters got you down? Mellow them out. Bears piss you off? Take away their teeth. Don't enjoy the mini games? There are mods for that. Don't like grind? Switch modes. Block isn't right? Chisel it with up to 16 different materials. If there is any single thing you want to change, just mod it. Most things can be modded without knowing how to program. The wiki is hosted by the developers and will hold your hand. This is not MC. It is a whole different game. It just has blocks. But it also has voxels! Want other critters? There is a whole category of mods for that! Want magic, or electricity, or a different voice, or technology, or a different character model, or vehicles, or science, or just about any other thing you can think of? There is probably a mod for that, and if not, make one. You can even create a whole new mode of game play. Only thing I can think of that isn't really possible that you only have one world to explore...but there are whole world mods too. Vintage Story is whatever you want it to be.
True. The world settings are infinitely more customizable then Minecraft and the mod community is surprisingly robust for such a small game, that that should only get better as the game grows. However, you kind of have to play the default way before you are able to figure out what you like. Next time I play, I will definitely do things way different!
@@Oscillascape One of the first things I noticed was that a lot of the modders from Minecraft created similar mods for Vintage Story (VS). There are only a few potion/alchemy, magic, and tech mods in VS so far since most mods are geared towards builders, explorers, and the survival aspects, but as you pointed out, the VS game developers have a plan for their game.
Honestly, I love all the little "minigames". Knapping my tools at the start, hammering my tools from a heated metal ingot into whatever I need, carving out my own little niche in the world... It's all so awesome.
Vintage Story is essentially Minecraft if it was a challenging survival-focused experience. Minecraft definitely lost its focus and became extremely unsure of what it was. And it's always been super casual, which is fine IMO. I'm glad that both games exist.
Agreed on both points. Vintage Story while being derivative of Minecraft is an incredible game on its own and I am glad it exists and is in active development.
I just picked up this game and I got to say I will never play another game of minecraft ever again. Minecraft poses no challenge to gamers who have played for an extended period of time. The depth that exists in Vintage Story is unparalleled. Vintage story actually feels like a true survival game where you have to work to get through different technological stages. Starting off with banging two stones together to make a flint knife to smelting and combining metals with just the right ratio to create new alloys. On top of all the well thought out mechanics it actually gives you the freedom to shape and chisel blocks to your desired geometry.
Minecraft is still great. It has a ton of fun blocks and means of acquiring them in mass for some awesome builds. But I do agree it's not really a survival game at this point. Glad to hear vintage story hits a spot for you. It's a fantastic game.
Minecraft stopped feeling like a survival game so long ago I can't even remember. I got stuck at 1.12.2 modded only sampling a few of the newer updates before just losing all interest. Vintage Story is nice, it has that blocky quality we're all familiar with but with significantly fresher gameplay and pacing.
@@jerichosamurai I am starting to appreciate the slower pace in my second playthrough. After all, you have to earn your accolades to feel accomplished and vintage story really makes you work hard for those.
@@frankgrimes7388 Minecraft loses simplicity with each update. Minecraft is bloated. Structures used to be rare and it was magical to find one. Now they spawn everywhere. The simplicity ran thin when they started making the game too large to carry its own weight upon those simple mechanics.
@@frankgrimes7388 Minecraft is not really "simple" by any stretch of imagination. If you want to play on the surface level sure, but the mechanics are quite complex and the game is very deep. Not even mentioning Redstone which is its own science. It is more approachable then Vintage Story for kids, I will give you that.
i'm 41 and been a gamer my whole life. I've put close to 2,000 hours into vintage story and feel like I will never stop playing it. Truly is a hidden gem.
Magnetite IS iron ore. Or at least, a form of iron ore. Iron ore are minerals from which iron in its metallic form can be extracted. There are other types of iron ore, but hematite and magnetite can be considered to be the most dense I believe. Vintage Story tries to model the yield you'd get from certain specific types of iron ore. You CAN actually find metallic iron (telluric iron) in the crust of the Earth, but there is only one known place in Greenland where it's possible to find I think. You can also find metallic iron outside of the Earth's crust, which comes from meteorites.
"A tree was only good for firewood" Meanwhile there's me who in his obsession to delay the copper age as much as possible and rush into the bronze and iron age, has developed a whole science about living in the stone age. The amount of different blocks you can make with dirt, grass, rough wood, sticks, clay and loose rocks is quite impressive and you can make some really decent homes. VS will make you allergic to first-day dirt huts, at the very least you'll want to vary your materials with cob (dirt and grass) for the walls, compacted dirt (dirt with extra dirt) for the floor and hay for the roof (grass but triangular), maybe already try to get some foundations going by picking up cobblestone from the ruins and plan the space for any ground-stored items and a courtyard. Light and dark mudbrick are also cool, a likely mainstay until you find it in you to seriously start logging and quarrying. You can alternatively stay nomad with just a bed and a ladder to find safety on trees at night, settle only once you have enough reeds foe storage and see a decent area with easy access to copper, clay, wood and food... cattail reeds, those are my biggest hurting point with the game early on, so many natural fibers exist and yet so many recipes for advancements are gated behind reeds, and a ton at that! Overall I don't find the mechanics of VS an annoyance, more a guide on how to build your base whereas in Minecraft all you need really to reach the end game fits in a 10x10 room, just needing that little room means you can fit said room anywhere, means any form of expansion is superfluous and an exercise in excess.
I feel ya on living in the stone age and taking it slow. I just hate working with low durability tools, so a copper age is a bare minimum. But nothing wrong with slow rolling your game and enjoying primitive tech!
@@Oscillascape eh, I'm not feeling it much since I'm used to playing with 200% durability and a nifty mod called "tiered superiority", giving increasing chances for a tool not to lose durability the lower level the resource you're collecting is compared to the tool's. It's still not so bad knapping tool heads, specially as early on you will find yourself with a ton of dead time when it's dark out and the grass mat you call a bed won't let you skip more than 6h in a day, the limitation is more storage, then sticks as you try to fire half a dozen clay vessels at once.
As much as I love VS, I think it ain't for everyone with it's somewhat tedious mechanics but I hope to be proven wrong since I would love to see this game grow a larger community
My son is really interested in my Vintage Story game and will jump on any chance he gets, but honestly, he would never play it by himself. It has elements that he absolutely hates in games - horror, terror, unsurvivability, total darkness and constant fear of death. These elements make it really unappealing for non-grinders, who can't fortify themselves against death.
@@gavinw77Maybe tweaking the gameplay settings a bit would make the experience more pleasant for him. Most of the horror/supernatural elements can be turned off, survival elements like hunger can be reduced and the time/resources it takes to obtain items can also be decreased to avoid grinding
its not a Minecraft alternative just because it is blocky doesn't make it Minecraft its an older Minecraft mod that got made into a standalone game it is really good get way more enjoyment out of it than Minecraft its like Minecraft for people who are older and bored of playing Minecraft for 10 years+
@@julianrogers8608 I mean VS and Minecraft are clearly very similar games, albeit with different philosophies on realism, gameplay and progression. VS gets routinely recommended in reddit threads where people ask for Minecraft alternatives. That's how I found out about it. Make out of it what you will 😂
I've been playing Vintage Story for a week now, and I like it, but there is no quest to dethrone Minecraft in it. It doesn't have a chance in hell to replace Minecraft. It's a completely different game to Minecraft. It's not targeted at the Minecraft audience (ie, everybody). Vintage Story is a survival / crafting game but with weird horror elements that make it really unappealing for kids or anyone that doesn't like ridiculous creepy elements for no reason. And there is just so little in the game beyond the crafting system - the crafting is great btw. It is targeting a fairly narrow audience. Vintage Story would have to change hugely to be more broadly appealing. Though it may find some success in its own right.
The eldritch elements are his most attractive appealing but there are still options of create a world where you can choose to be more realistic or include them
I actually agree. I was mostly just shit talking for comedic value. Graphics are actually good, but it also depends on biome and world generation. My review spawn was very basic, but there are absolutely gorgeous biomes and areas.
As an OG minecraft player, im really sad. It was an underground hit, then it became not-so underground, then microsoft bought it, and since then its been a random mish-mash of whatever. It has no direction, nothing its building towards, no overarching goal of 'okay, THIS is what we want the game to be like in ten years', nothing. All they are doing is adding a bunch of filler nonsense that just.... *exists*. I dont know how else to put it, the updates arent 'bad' per se, but, whats the point? They dont serve a purpose. Modern minecraft is essentially just 'here's a wall, with a target painted on it, and a shotgun with paintballs in it. Lets shoot!'. Its updates are literally just the scene from pop culture where the character is poor, reaches into their pockets, and they find a dime, a toothpick, a clothes pin, a lintball, and a safety pin. I used to love it so much, and its still my most played game of all time, despite me not even launching it in this decade, and its so lame now. Okay, there are frogs in the game, frogs are cool, but what do they add to the game? The 'content' they add to the game barely interacts with anything. Its all just 'there', It exists, i cant say anything good or bad about it because it barely does anything. Modern minecraft lacks vision. A *good* creative director. Anyway, Vintage story is great. Good, honest dev. I have a few gripes with the game but its pretty great, absolutely not regret giving the dev money.
Agreed obviously. Minecraft lacks central vision which is a common pitfall with games once the team that works on them get too large or lose their creative heads. It's really just resting on its laurels for the most part. Like you said, new content just feels like bloat in a lot of ways. I am glad game still gets developed, but what it needs is balance and trimming more then anything.
One of the most notable points in favor of VS are the built-in mod loader and the in-game wiki. You don't need to look up stuff on-line and no outdated recipes/production methods. Don't know if a mushroom is poisonous? It's listed in the item description. And it has a hot-key like with the TMI mod from minecraft. The in game wiki, and the more adventuring based preset difficulty settings would be the thing I would point out to starting players because keeping it on standard is a bit much for players coming from Minecraft instead of games like DST or Rust. There are also multiple ways to get bronze, you don't have to go bismuth or at least not 100% bismuth, easier early bronze can be done with tin(allowing you to skip copper) if you look up a bit on ore generation. IIRC panning automation is on the roadmap for the game.
I love the modding capabilities. It's so easy and intuitive with one click installs! I think modding scene for this game has a bright future. Also I am aware of all the bronze alloys. I just went with what was available to me in my immediate area!
@@Oscillascape yeah, tin only spawns in specific rocks and gold/silver are WAY too rare to be usable so if your spawn isn't in the correct location you will not have any other option but bismuth. still I think that Shale and andesite or something can be panned for tin and you only need like 2-3 tin nuggets for an ingot making it a really easy way to get a copper skip by just getting the tin bronze tools early on and moving to mining bismuth bronze from there. you might even get all the way to iron from a couple surface deposits of tin and a lucky iron deposit find.(the first time I got to iron) and regarding the modding, the modding community is great. I don't have the time or energy to mod the game myself but the mod development tool is bundled up in the game files(ModMaker.exe) so literally everyone can and are invited to mod the game.
I’ve played vintage story off and on for a few years. They’ve made some really good progress with the game. I’ve heard it called Minecraft for adults. Some of your mistakes in your gameplay had me laughing. The world generation can be absolutely amazing. It can also be incredibly hard to navigate in some spots. There are mountains that are beautiful, tropical jungles That make you want to move there. And all this can be adjusted by the player if you’re playing single player. and there is a wonderful servers that you can join too. People start playing thinking this is going to be like Minecraft, but it is nothing like Minecraft. I haven’t played that game since I started playing this one, and will never go back. Thanks for the video.
I wouldn't say it's nothing like Minecraft. It has Minecraft DNA all over it. It's just slower, harder and grindier. It's a great and focused game though. It knows what it wants to be. Minecraft is kinda all over the place now.
Agree. I think Minecraft is becoming too messy and unfocused as a game. Need some innovation in the genre, but as long as it's a status quo for Mojang, I don't see them changing their ways. At least modding community is super dope.
The crafting in world minigame stuff is easier to do if you use your mouse lock button to use your mouse instead of your crosshair so you can do it faster and miss less often.
@@Oscillascape I think by default it is hold ALT. I have not played in a few months so I can't quite remember. I was going to play again but my overthinking brain makes me want to play with people and all my friends don't give "Minecraft Clones" Chances.
@@Oscillascape I have gotten on since my previous statement. It is hold Alt to dislocate your mouse from your crosshair. Makes the mini voxel stuff much better. Also very useful when trying to add those smaller details to builds with a chisel.
Crafting Fur/rawhide clothing would have helped against freezing. It only needs pelts, raw hide and a knive. It should, combined with the starting clothes, prevent low temperatures becoming an issue, atleast if you don´t settle directly at the arctic circle. ;D
I was a complete noob at the time. I since learned a lot of things. That winter was nothing compared to surviving at the poles, which I am making a video about shortly.
The game is just primitive technology and minecraft together. After 3000+ hours in minecraft i can tell that this is a good replacement but not permanent.
Minecraft definitely has its appeal. Vintage story doesn't quite hit me with desire to make artistic builds. Materials are harder to come by and they are a little drab.
Well, its still being worked on, and i'd argue that its updates are actually meaningful, unlike the ones minecraft gets... So in a couple years it'll probably be what you're looking for in a game like this
is noone gonna talk about how much of these mechanics were based on don't starve ,insanity, insanity monsters, the hunger system is similar, the voices are bassically just don't starve like someone say something about this edit finished the vid so many items are straight up dont strarve items
Thanks for the kind words. I don't post nearly enough and I started on the most saturated niche on TH-cam. Hopefully with time subs will come, although this is just a hobby so I try not to sweat it.😘
@@Oscillascape As someone who's more into building the chisel is a fucking godsend. Literally able to make a custom block out of almost any cubic block. That one fucking item has more utility and significance than the last 3 minecraft updates combined.
i know poeple are calling it the minecraft killer but it be funny if instead it actually gives mincraft something it desperetly needs competition to compete with and a reason to actually make good big updates it like"what you dont like mincraft go play another block game then oh wait you cant" but now there is another block game to play
That would be nice, but Minecraft is a little too large to fail at the moment. Vintage Story would need to blow up and also appeal to kids more. I think Vintage Story will be much bigger in a few years, but matching up to Minecraft is a tall task.
Apparently they are similar to don't starve together as well. I am not sure if I am huge fan, but it's just a minor part of the game. Not sure what banjo-kazooie is. A game?
@@Oscillascape Banjo-Kazooie is a 3D platformer for the Nintendo 64 made by Rare (same studio that made Goldeneye 007 and Perfect Dark), you'd have to see a scene of characters talking in the game to understand what I mean but it's very nostalgic for me.
The game looks really cool but im debating if 20 bucks is worth it. Also my PC struggles with modded minecraft, so i wonder how much worse itd be with this
It was way worth it to me. It runs better then stock Minecraft and about as good as sodium/optifine set up. I did have to go down to medium draw distance though.
@@ShadowElectricity Absolutely there are. There is a passionate and dedicated multiplayer community. I am more of a solo player myself but if you got to reddit you can join one!
@@Oscillascape I know this is a year old comment, but I've seen you mention this in your other videos (And in other comments as well). What do you think Minecraft does better than VS? I bet you have enough thoughts on the subject to make a video about it but if you were to summarize it, what would it be? I'm pretty curious since you also mentioned a distaste for redstone (Unless I misread), which is what first came to mind as a point of comparison between the two.
I find it suprising that you enjoyed the game seemingly but pooped all over a majority of the games mechanics . Also many if these things arent jank, its for a reason example : wolves and bears in bushes i cant see ... Well as a player you can get on a hill and wait to see movement , or pass on that location with the trade off of maybe missing out on great stuff , its dynamic subtle risk reward that makes the player engauged in the minute by minute travel . This review kind of feels like buying dwarf fortress but then complaining about the controls or buying a sports car and then being annoyed its too fast .
Fair enough. I might have been a bit harsh in my review of the game. Most of it was for comedic value. Regardless I might have been too harsh on the mechanics. I am playing VS again and I don't mind most of the mechanics anymore, although if you are unlucky prospecting can still be a bit much and smithing gets quickly old if you are not automating a lot of it with helve hammer. I still stand on that hill.
@@Oscillascape Thanks for reply , makes sense some aspects can get on my nerves sometimes too . I think the games strong point is things are such a struggle sometimes that one you get to a nice town setup it feels so nice 🙂 . Unlike Minecraft I hoard thousands of blocks and slap it together and the feeling is just " ehhhh that took ages " after I'm done .
@@Oscillascape If you are saying things that are incorrect or a misrepresentation of the the facts for comedic value, then your review cannot be trusted as a review
@@Oscillascape I started with that, Zoom, scarier drifter sounds, and one other mod and but my experience may be atypical. However, the intro video I started with showed installing Zoom and one other mod.
With update minecraft gets I think developers dont know what to do with their game. Updates in my opinion are pretty random a minecraft dont feel like minecraft anymore.
True! Aesthetics weren't my primary goal. I just wanted to rush steal. I won't be doing it again like that.😇 I'll make some nice looking windmill, I promise.
@@Oscillascape nah bro I mean you need to follow a diagram to get maximum power out of a windmill (also you really need to get flax growing asap for more powerful sails for the windmill)
@@k3kr Are there diagrams? The wiki doesn't explain the gear mechanics very well. And yes I am aware that I desperately needed more sails, but as far as power output, I was under impression that the less distance/gears you have, the less power loss in the system. And I had my stuff almost directly connected to the windmill itself.
It's a corona beer commercial. I think it remained pretty underground because it was deemed a little inappropriate, you can find the whole thing on TH-cam though.
The thing with minecraft. It isnt a survival sandbox game anymore. Its a sandbox game for kids. Infact id argue Minecraft always was that, and most of us were just kids then. Its just a sandbox for kids to go do things with no real...game loop.
@@Oscillascape Its not a bad game by any measure. I think alot of us have just grown up and realised what Minecraft actually is, and wanted more. and vintage story kinda provides that!
Modern minecraft has nothing to do with survival anymore. Imo the update that added beds was the turning point because night suddenly became utterly irrelevant. Later, sprinting and food stacking meant you could carry enough food for weeks and outrun mobs. Shields turned skeletons into just annoyances and at some point creepers could no longer see through walls and ambush you as you stepped outside in the morning. No one builds bases like they used to anymore, in the past they were built utility and security first and then made aesthetically pleasing with the limited blocks available which made people get creative. I'm sure there are many other changes they made to the game that took away its soul one piece at a time. What's left is a boring building game that makes a half-assed attempt to copy Terraria. When was the last time you built moats, murder holes and proper walls with anti-spider ledges in modern minecraft? When was the last time you feared the night or were excited for diamonds because it was a genuine upgrade to your survivability? God I miss it, thankfully they haven't taken the old versions away yet.
@@k3kr Everything in life is basically a chore if you think about it deeply enough. I do think you need friction in life and video games to feel accomplished. Too little friction and things become boring and meaningless, too much friction and things become overly grindy. I think vintage story hits a good balance, although I think there are some gaps that can be made a little easier. Like getting large quantities of stone to build.
Interesting game, looks like torture to play. Sorry to say, I think your right about Minecraft, it was to me when I first encountered it a wholly unique and groundbreaking game, one that I had an amazing time with and will always appreciate. Time is the fire in which we burn. You either die or you live long enough to become the villain. I think its a mistake for you to play all the clones and document them, instead what you need to find is a new Minecraft, a wholly unique and groundbreaking experience. Then you will find joy and it will shine through on your videos. Documenting derivatives of an already over saturated genre is waste of your time and talent. I'd rather see you playing something you love, or at least something i do! HAHA
Fair. Although I thoroughly enjoyed my time with VS. I don't intend to just play clones, but this one was highly recommended in a lot of reddit threads! I hope to find some unique and truly inspirational games,but that takes time.
I have been playing this game for a while. It is most certainly not a Minecraft clone. It is very much its own thing. That’s like saying that Baldur’s Gate 3 is a Zelda clone simply because they both have swords and fighting monsters in a medieval setting.
Hey it's just a video. I like the game and said so multiple times in the video. No worries, there are plenty of other videos you could watch out there. I do agree that I might have went a little hard on memes in the begining kind of ruining some of the flow.
The best thing about Vintage Story is that you can change 100% of everything in the game.
Don't like winter? Turn it off.
Drifters got you down? Mellow them out.
Bears piss you off? Take away their teeth.
Don't enjoy the mini games? There are mods for that.
Don't like grind? Switch modes.
Block isn't right? Chisel it with up to 16 different materials.
If there is any single thing you want to change, just mod it. Most things can be modded without knowing how to program. The wiki is hosted by the developers and will hold your hand.
This is not MC. It is a whole different game. It just has blocks. But it also has voxels!
Want other critters? There is a whole category of mods for that!
Want magic, or electricity, or a different voice, or technology, or a different character model, or vehicles, or science, or just about any other thing you can think of? There is probably a mod for that, and if not, make one. You can even create a whole new mode of game play.
Only thing I can think of that isn't really possible that you only have one world to explore...but there are whole world mods too.
Vintage Story is whatever you want it to be.
True. The world settings are infinitely more customizable then Minecraft and the mod community is surprisingly robust for such a small game, that that should only get better as the game grows. However, you kind of have to play the default way before you are able to figure out what you like. Next time I play, I will definitely do things way different!
The game itself is packaged as a mod within the file structure. It's completely open source. Very based.
@@jerichosamurai mod installation is so easy too. One click baby!
@@Oscillascape One of the first things I noticed was that a lot of the modders from Minecraft created similar mods for Vintage Story (VS). There are only a few potion/alchemy, magic, and tech mods in VS so far since most mods are geared towards builders, explorers, and the survival aspects, but as you pointed out, the VS game developers have a plan for their game.
Good editing!
Honestly, I love all the little "minigames".
Knapping my tools at the start, hammering my tools from a heated metal ingot into whatever I need, carving out my own little niche in the world...
It's all so awesome.
Haha no I get it. I was mostly going for comedic value. I think the mini games make sense. It does give the game a more tactile feel.
Vintage Story is essentially Minecraft if it was a challenging survival-focused experience. Minecraft definitely lost its focus and became extremely unsure of what it was. And it's always been super casual, which is fine IMO. I'm glad that both games exist.
Agreed on both points. Vintage Story while being derivative of Minecraft is an incredible game on its own and I am glad it exists and is in active development.
I just picked up this game and I got to say I will never play another game of minecraft ever again. Minecraft poses no challenge to gamers who have played for an extended period of time. The depth that exists in Vintage Story is unparalleled. Vintage story actually feels like a true survival game where you have to work to get through different technological stages. Starting off with banging two stones together to make a flint knife to smelting and combining metals with just the right ratio to create new alloys. On top of all the well thought out mechanics it actually gives you the freedom to shape and chisel blocks to your desired geometry.
Minecraft is still great. It has a ton of fun blocks and means of acquiring them in mass for some awesome builds. But I do agree it's not really a survival game at this point. Glad to hear vintage story hits a spot for you. It's a fantastic game.
Minecraft stopped feeling like a survival game so long ago I can't even remember. I got stuck at 1.12.2 modded only sampling a few of the newer updates before just losing all interest.
Vintage Story is nice, it has that blocky quality we're all familiar with but with significantly fresher gameplay and pacing.
@@jerichosamurai I am starting to appreciate the slower pace in my second playthrough. After all, you have to earn your accolades to feel accomplished and vintage story really makes you work hard for those.
@@frankgrimes7388 Minecraft loses simplicity with each update. Minecraft is bloated. Structures used to be rare and it was magical to find one. Now they spawn everywhere. The simplicity ran thin when they started making the game too large to carry its own weight upon those simple mechanics.
@@frankgrimes7388 Minecraft is not really "simple" by any stretch of imagination. If you want to play on the surface level sure, but the mechanics are quite complex and the game is very deep. Not even mentioning Redstone which is its own science. It is more approachable then Vintage Story for kids, I will give you that.
i'm 41 and been a gamer my whole life. I've put close to 2,000 hours into vintage story and feel like I will never stop playing it. Truly is a hidden gem.
Well, not so hidden now. I feel like it's gaining momentum 😜
Magnetite IS iron ore. Or at least, a form of iron ore. Iron ore are minerals from which iron in its metallic form can be extracted. There are other types of iron ore, but hematite and magnetite can be considered to be the most dense I believe. Vintage Story tries to model the yield you'd get from certain specific types of iron ore. You CAN actually find metallic iron (telluric iron) in the crust of the Earth, but there is only one known place in Greenland where it's possible to find I think. You can also find metallic iron outside of the Earth's crust, which comes from meteorites.
That's a lot of useful info. And yes I know that magnetite is iron. That was the whole premise of the joke. I appreciate the post!
the character's voice, the sanity and the random waves of enemies ( temporal storms) makes me think this is heavely inspired by don't starve
That's what a few comments alluded to! I have not played it, but I do want to:)
"A tree was only good for firewood"
Meanwhile there's me who in his obsession to delay the copper age as much as possible and rush into the bronze and iron age, has developed a whole science about living in the stone age.
The amount of different blocks you can make with dirt, grass, rough wood, sticks, clay and loose rocks is quite impressive and you can make some really decent homes. VS will make you allergic to first-day dirt huts, at the very least you'll want to vary your materials with cob (dirt and grass) for the walls, compacted dirt (dirt with extra dirt) for the floor and hay for the roof (grass but triangular), maybe already try to get some foundations going by picking up cobblestone from the ruins and plan the space for any ground-stored items and a courtyard. Light and dark mudbrick are also cool, a likely mainstay until you find it in you to seriously start logging and quarrying. You can alternatively stay nomad with just a bed and a ladder to find safety on trees at night, settle only once you have enough reeds foe storage and see a decent area with easy access to copper, clay, wood and food... cattail reeds, those are my biggest hurting point with the game early on, so many natural fibers exist and yet so many recipes for advancements are gated behind reeds, and a ton at that!
Overall I don't find the mechanics of VS an annoyance, more a guide on how to build your base whereas in Minecraft all you need really to reach the end game fits in a 10x10 room, just needing that little room means you can fit said room anywhere, means any form of expansion is superfluous and an exercise in excess.
I feel ya on living in the stone age and taking it slow. I just hate working with low durability tools, so a copper age is a bare minimum. But nothing wrong with slow rolling your game and enjoying primitive tech!
@@Oscillascape eh, I'm not feeling it much since I'm used to playing with 200% durability and a nifty mod called "tiered superiority", giving increasing chances for a tool not to lose durability the lower level the resource you're collecting is compared to the tool's. It's still not so bad knapping tool heads, specially as early on you will find yourself with a ton of dead time when it's dark out and the grass mat you call a bed won't let you skip more than 6h in a day, the limitation is more storage, then sticks as you try to fire half a dozen clay vessels at once.
As much as I love VS, I think it ain't for everyone with it's somewhat tedious mechanics but I hope to be proven wrong since I would love to see this game grow a larger community
Ye that's why I said it will probably remain somewhat niche. Although its popularity is clearly growing if you look at Google trends.
My son is really interested in my Vintage Story game and will jump on any chance he gets, but honestly, he would never play it by himself. It has elements that he absolutely hates in games - horror, terror, unsurvivability, total darkness and constant fear of death. These elements make it really unappealing for non-grinders, who can't fortify themselves against death.
@@gavinw77Maybe tweaking the gameplay settings a bit would make the experience more pleasant for him. Most of the horror/supernatural elements can be turned off, survival elements like hunger can be reduced and the time/resources it takes to obtain items can also be decreased to avoid grinding
Looks like a real fun Minecraft alternative, worth checking out!
The game is great.
its not a Minecraft alternative just because it is blocky doesn't make it Minecraft its an older Minecraft mod that got made into a standalone game it is really good get way more enjoyment out of it than Minecraft its like Minecraft for people who are older and bored of playing Minecraft for 10 years+
@@julianrogers8608 I mean VS and Minecraft are clearly very similar games, albeit with different philosophies on realism, gameplay and progression. VS gets routinely recommended in reddit threads where people ask for Minecraft alternatives. That's how I found out about it. Make out of it what you will 😂
I wish they would sell it on steam it would do very well in steam
@@Generic_One Surely they must have a reason not to. But if they do, it will blow up.
I've been playing Vintage Story for a week now, and I like it, but there is no quest to dethrone Minecraft in it. It doesn't have a chance in hell to replace Minecraft. It's a completely different game to Minecraft. It's not targeted at the Minecraft audience (ie, everybody). Vintage Story is a survival / crafting game but with weird horror elements that make it really unappealing for kids or anyone that doesn't like ridiculous creepy elements for no reason. And there is just so little in the game beyond the crafting system - the crafting is great btw. It is targeting a fairly narrow audience. Vintage Story would have to change hugely to be more broadly appealing. Though it may find some success in its own right.
The eldritch elements are his most attractive appealing but there are still options of create a world where you can choose to be more realistic or include them
I think the graphics look really nice in Vintage Story
I actually agree. I was mostly just shit talking for comedic value. Graphics are actually good, but it also depends on biome and world generation. My review spawn was very basic, but there are absolutely gorgeous biomes and areas.
@@Oscillascape For sure. When autumn comes around it looks soo good
As an OG minecraft player, im really sad.
It was an underground hit, then it became not-so underground, then microsoft bought it, and since then its been a random mish-mash of whatever.
It has no direction, nothing its building towards, no overarching goal of 'okay, THIS is what we want the game to be like in ten years', nothing. All they are doing is adding a bunch of filler nonsense that just.... *exists*. I dont know how else to put it, the updates arent 'bad' per se, but, whats the point? They dont serve a purpose.
Modern minecraft is essentially just 'here's a wall, with a target painted on it, and a shotgun with paintballs in it. Lets shoot!'. Its updates are literally just the scene from pop culture where the character is poor, reaches into their pockets, and they find a dime, a toothpick, a clothes pin, a lintball, and a safety pin.
I used to love it so much, and its still my most played game of all time, despite me not even launching it in this decade, and its so lame now. Okay, there are frogs in the game, frogs are cool, but what do they add to the game? The 'content' they add to the game barely interacts with anything. Its all just 'there', It exists, i cant say anything good or bad about it because it barely does anything.
Modern minecraft lacks vision. A *good* creative director.
Anyway, Vintage story is great. Good, honest dev. I have a few gripes with the game but its pretty great, absolutely not regret giving the dev money.
Agreed obviously. Minecraft lacks central vision which is a common pitfall with games once the team that works on them get too large or lose their creative heads. It's really just resting on its laurels for the most part. Like you said, new content just feels like bloat in a lot of ways. I am glad game still gets developed, but what it needs is balance and trimming more then anything.
One of the most notable points in favor of VS are the built-in mod loader and the in-game wiki.
You don't need to look up stuff on-line and no outdated recipes/production methods.
Don't know if a mushroom is poisonous? It's listed in the item description.
And it has a hot-key like with the TMI mod from minecraft.
The in game wiki, and the more adventuring based preset difficulty settings would be the thing I would point out to starting players because keeping it on standard is a bit much for players coming from Minecraft instead of games like DST or Rust.
There are also multiple ways to get bronze, you don't have to go bismuth or at least not 100% bismuth, easier early bronze can be done with tin(allowing you to skip copper) if you look up a bit on ore generation.
IIRC panning automation is on the roadmap for the game.
I love the modding capabilities. It's so easy and intuitive with one click installs! I think modding scene for this game has a bright future. Also I am aware of all the bronze alloys. I just went with what was available to me in my immediate area!
@@Oscillascape yeah, tin only spawns in specific rocks and gold/silver are WAY too rare to be usable so if your spawn isn't in the correct location you will not have any other option but bismuth. still I think that Shale and andesite or something can be panned for tin and you only need like 2-3 tin nuggets for an ingot making it a really easy way to get a copper skip by just getting the tin bronze tools early on and moving to mining bismuth bronze from there.
you might even get all the way to iron from a couple surface deposits of tin and a lucky iron deposit find.(the first time I got to iron)
and regarding the modding, the modding community is great. I don't have the time or energy to mod the game myself but the mod development tool is bundled up in the game files(ModMaker.exe) so literally everyone can and are invited to mod the game.
I’ve played vintage story off and on for a few years. They’ve made some really good progress with the game. I’ve heard it called Minecraft for adults. Some of your mistakes in your gameplay had me laughing. The world generation can be absolutely amazing. It can also be incredibly hard to navigate in some spots. There are mountains that are beautiful, tropical jungles That make you want to move there. And all this can be adjusted by the player if you’re playing single player. and there is a wonderful servers that you can join too. People start playing thinking this is going to be like Minecraft, but it is nothing like Minecraft. I haven’t played that game since I started playing this one, and will never go back. Thanks for the video.
I wouldn't say it's nothing like Minecraft. It has Minecraft DNA all over it. It's just slower, harder and grindier. It's a great and focused game though. It knows what it wants to be. Minecraft is kinda all over the place now.
with the current state of Minecraft we need a game dethrone it
Agree. I think Minecraft is becoming too messy and unfocused as a game. Need some innovation in the genre, but as long as it's a status quo for Mojang, I don't see them changing their ways. At least modding community is super dope.
Hold on, this MF is really dissing the instrument voices? That shit goes crazy as hell, which is why it's part of Don't Starve.
There are an acquired taste 🤷 never played don't starve but I intend to, looks dope!
The crafting in world minigame stuff is easier to do if you use your mouse lock button to use your mouse instead of your crosshair so you can do it faster and miss less often.
I need to try that. I think I saw that setting in the menu?
@@Oscillascape I think by default it is hold ALT.
I have not played in a few months so I can't quite remember.
I was going to play again but my overthinking brain makes me want to play with people and all my friends don't give "Minecraft Clones" Chances.
@@Oscillascape I have gotten on since my previous statement.
It is hold Alt to dislocate your mouse from your crosshair. Makes the mini voxel stuff much better.
Also very useful when trying to add those smaller details to builds with a chisel.
@@Omegasutoraiki I'll give it a shot next time I am playing
Crafting Fur/rawhide clothing would have helped against freezing. It only needs pelts, raw hide and a knive. It should, combined with the starting clothes, prevent low temperatures becoming an issue, atleast if you don´t settle directly at the arctic circle. ;D
I was a complete noob at the time. I since learned a lot of things. That winter was nothing compared to surviving at the poles, which I am making a video about shortly.
@@Oscillascapealso you can repair your starting clothing with thread to restore its ability to resist the cold.
The game is just primitive technology and minecraft together. After 3000+ hours in minecraft i can tell that this is a good replacement but not permanent.
Minecraft definitely has its appeal. Vintage story doesn't quite hit me with desire to make artistic builds. Materials are harder to come by and they are a little drab.
Well, its still being worked on, and i'd argue that its updates are actually meaningful, unlike the ones minecraft gets...
So in a couple years it'll probably be what you're looking for in a game like this
@@nemtudom5074I'd imagine the dev cycle will be like Terraria's. Slow but steady improvement until it becomes a known staple of gaming.
@@Spearra Yea probably!
Man I love vintage story. It makes any minecraft ouside of heavily modded minecraft feel like a baby puzzle.
VS is great 😃
is noone gonna talk about how much of these mechanics were based on don't starve ,insanity, insanity monsters, the hunger system is similar, the voices are bassically just don't starve like someone say something about this edit finished the vid so many items are straight up dont strarve items
Never played it, but it's on my radar. Would be interesting to see if that's true 😁
@@Oscillascape its a great game looks like this game is heavily inspired by it
@@Davybackdead probably will be a future video since I bought it on steam sale!
@@Oscillascape if you bought dont starve together remember that it gives you a second copy to gift to a friend so you can do multiplayer 👉👈
Dude you got some great production quality, you deserve a metric ton of subs!
Thanks for the kind words. I don't post nearly enough and I started on the most saturated niche on TH-cam. Hopefully with time subs will come, although this is just a hobby so I try not to sweat it.😘
@@Oscillascape legend 💯
Minecraft is the perfect example of why every child needs a father. Notch sold his creation and it has become tainted beyond recognition.
Competition is always good. Vintage story is definitely one of the best voxel type games out there. Glad I found it.
@@Oscillascape As someone who's more into building the chisel is a fucking godsend. Literally able to make a custom block out of almost any cubic block. That one fucking item has more utility and significance than the last 3 minecraft updates combined.
Just like Star Wars.
@@ziephel-6780And Halo. And Fallout. And LoTR. The list goes on and on....
@@jerichosamuraiand vertical slabs exist. It all exists. No bs excuses from devs that adding certain blocks inhibits creativity.
ya i agree i hope they make steel more worth it in the future
It can be a fun challenge/goal but it's hardly necessary. I would focus on other aspects of the game at first.
The worst part of winters for me was the short days.
True, in real life and in Vintage Story, short days suck 😞
i know poeple are calling it the minecraft killer but it be funny if instead it actually gives mincraft something it desperetly needs competition to compete with and a reason to actually make good big updates it like"what you dont like mincraft go play another block game then oh wait you cant" but now there is another block game to play
That would be nice, but Minecraft is a little too large to fail at the moment. Vintage Story would need to blow up and also appeal to kids more. I think Vintage Story will be much bigger in a few years, but matching up to Minecraft is a tall task.
@@Oscillascape well Disney seemed to big to fail but look at were it is now tho Disney was sabotaging it self so maybe nevermind
Hold up, mojang ain't lazy microsoft who bought mojang is lazy.
Maybe. I am not super familiar with the studio pre Microsoft. They are legitemally slow though for their size
I acutally like the way the voices sound, reminds me a lot of Banjo-Kazooie
Apparently they are similar to don't starve together as well. I am not sure if I am huge fan, but it's just a minor part of the game. Not sure what banjo-kazooie is. A game?
@@Oscillascape Banjo-Kazooie is a 3D platformer for the Nintendo 64 made by Rare (same studio that made Goldeneye 007 and Perfect Dark), you'd have to see a scene of characters talking in the game to understand what I mean but it's very nostalgic for me.
2:40 I dunno, the minigames are my favourite parts of this game
I have grown to like them quite a bit over time!
@@Oscillascape It really adds to the immersion honestly, there should be more in-depth mechanics like this
Subbed for this editing
Appreciate it! Always working on getting better.
The game looks really cool but im debating if 20 bucks is worth it. Also my PC struggles with modded minecraft, so i wonder how much worse itd be with this
It was way worth it to me. It runs better then stock Minecraft and about as good as sodium/optifine set up. I did have to go down to medium draw distance though.
@@Oscillascape are there servers and a multi-player community?
@@ShadowElectricity Absolutely there are. There is a passionate and dedicated multiplayer community. I am more of a solo player myself but if you got to reddit you can join one!
It has a way way better optimization than Minecraft, even the program has options for potato PC
this game destroyed my love of minecraft.
Minecraft does many things better still. But I have not touched it myself since discovering Vintage Story.
@@Oscillascape I know this is a year old comment, but I've seen you mention this in your other videos (And in other comments as well). What do you think Minecraft does better than VS? I bet you have enough thoughts on the subject to make a video about it but if you were to summarize it, what would it be?
I'm pretty curious since you also mentioned a distaste for redstone (Unless I misread), which is what first came to mind as a point of comparison between the two.
I find it suprising that you enjoyed the game seemingly but pooped all over a majority of the games mechanics . Also many if these things arent jank, its for a reason example : wolves and bears in bushes i cant see ... Well as a player you can get on a hill and wait to see movement , or pass on that location with the trade off of maybe missing out on great stuff , its dynamic subtle risk reward that makes the player engauged in the minute by minute travel . This review kind of feels like buying dwarf fortress but then complaining about the controls or buying a sports car and then being annoyed its too fast .
Fair enough. I might have been a bit harsh in my review of the game. Most of it was for comedic value. Regardless I might have been too harsh on the mechanics. I am playing VS again and I don't mind most of the mechanics anymore, although if you are unlucky prospecting can still be a bit much and smithing gets quickly old if you are not automating a lot of it with helve hammer. I still stand on that hill.
@@Oscillascape Thanks for reply , makes sense some aspects can get on my nerves sometimes too .
I think the games strong point is things are such a struggle sometimes that one you get to a nice town setup it feels so nice 🙂 .
Unlike Minecraft I hoard thousands of blocks and slap it together and the feeling is just " ehhhh that took ages " after I'm done .
@@Oscillascape If you are saying things that are incorrect or a misrepresentation of the the facts for comedic value, then your review cannot be trusted as a review
Bro got high sphalerite and high magnetite on his first prospecting and said it was boring
It's all just jokes:) plus I had no idea of the significance of that at the time.
1:34 Dont Starve
I am bad at it. I never take time to store food long term, just bounce meal to meal.
@@Oscillascape My friend wanted to play it with me and I didn't really like it but I was saying that the sounds are the vaicelines from don't starve
Do you plan on doing a vintage story series?
I am working on 100 days right now. It's probably less then a week away!
13:55 Hey, dont kinkshame me! I enjoy hard labour!
😇
There's is a mod to set your spawn at your bed.
There is yes. But that's a mod and not default experience for most first timers.
@@Oscillascape I started with that, Zoom, scarier drifter sounds, and one other mod and but my experience may be atypical.
However, the intro video I started with showed installing Zoom and one other mod.
With update minecraft gets I think developers dont know what to do with their game. Updates in my opinion are pretty random a minecraft dont feel like minecraft anymore.
I agree. Minecraft feels somewhat directionless in Mojang's hands. Can't say new updates have inspired me to play.
Bro made the most inefficient windmill setup
True! Aesthetics weren't my primary goal. I just wanted to rush steal. I won't be doing it again like that.😇 I'll make some nice looking windmill, I promise.
@@Oscillascape nah bro I mean you need to follow a diagram to get maximum power out of a windmill (also you really need to get flax growing asap for more powerful sails for the windmill)
@@k3kr Are there diagrams? The wiki doesn't explain the gear mechanics very well. And yes I am aware that I desperately needed more sails, but as far as power output, I was under impression that the less distance/gears you have, the less power loss in the system. And I had my stuff almost directly connected to the windmill itself.
@@Oscillascape there's one I saw in the discord
But yeah there's real physics behind the gears and gear ratios and torque from the rotors etc
@@k3kr I was aware the system is decently complex, I gota do some learning!
This game p much is just if terrafirmacraft was an independent game
Yep, they had a concept based on Minecraft and ran with it!
2:14 Huh, what is that from?
It's a corona beer commercial. I think it remained pretty underground because it was deemed a little inappropriate, you can find the whole thing on TH-cam though.
@@Oscillascape Yea, it is a bit inappropriate, but as satire its quite fun!
Spoilers T.T But thanks for showing off this amazing game!
I'll make a spoiler tag next time 👍
The thing with minecraft. It isnt a survival sandbox game anymore.
Its a sandbox game for kids. Infact id argue Minecraft always was that, and most of us were just kids then. Its just a sandbox for kids to go do things with no real...game loop.
Fair enough. Minecraft solidified and established the genre, but it's pretty far removed from what a modern survival sandbox looks like.
@@Oscillascape Its not a bad game by any measure. I think alot of us have just grown up and realised what Minecraft actually is, and wanted more. and vintage story kinda provides that!
“[…]most of us were just kids then.” This makes me feel old. I was already getting back pain.
Modern minecraft has nothing to do with survival anymore. Imo the update that added beds was the turning point because night suddenly became utterly irrelevant. Later, sprinting and food stacking meant you could carry enough food for weeks and outrun mobs. Shields turned skeletons into just annoyances and at some point creepers could no longer see through walls and ambush you as you stepped outside in the morning. No one builds bases like they used to anymore, in the past they were built utility and security first and then made aesthetically pleasing with the limited blocks available which made people get creative. I'm sure there are many other changes they made to the game that took away its soul one piece at a time. What's left is a boring building game that makes a half-assed attempt to copy Terraria.
When was the last time you built moats, murder holes and proper walls with anti-spider ledges in modern minecraft? When was the last time you feared the night or were excited for diamonds because it was a genuine upgrade to your survivability? God I miss it, thankfully they haven't taken the old versions away yet.
hate to break it to you but minecraft an vintage story are completely differnet games
Don't I know it 😉 This is an old video. I have played over 1000 hours of VS since then.
Seems like Minecraft with more chores.
Accurate 😂
The chores filter out players
@@k3kr Everything in life is basically a chore if you think about it deeply enough. I do think you need friction in life and video games to feel accomplished. Too little friction and things become boring and meaningless, too much friction and things become overly grindy. I think vintage story hits a good balance, although I think there are some gaps that can be made a little easier. Like getting large quantities of stone to build.
Minecraft seems like not playing minecraft with more chores.
I really wish youtube game reviewers would just tell how us how the game is and stop trying to be funny.
Sorry bud, can't please everyone. My 100 days vintage story vids a light on forced humor. Check those out!
the way you speek is a bit anoying, from high pitch to low pitch in every sentence
Noted. I am not exactly a trained voice actor, but hope to get better with time.
@@Oscillascape keep up the efforts!
Bruh you deserve more subs but yeah the only thing is the voice is kinda annoying
Fair enough. I'll try to improve in the voice department.
Interesting game, looks like torture to play. Sorry to say, I think your right about Minecraft, it was to me when I first encountered it a wholly unique and groundbreaking game, one that I had an amazing time with and will always appreciate. Time is the fire in which we burn. You either die or you live long enough to become the villain. I think its a mistake for you to play all the clones and document them, instead what you need to find is a new Minecraft, a wholly unique and groundbreaking experience. Then you will find joy and it will shine through on your videos. Documenting derivatives of an already over saturated genre is waste of your time and talent. I'd rather see you playing something you love, or at least something i do! HAHA
Fair. Although I thoroughly enjoyed my time with VS. I don't intend to just play clones, but this one was highly recommended in a lot of reddit threads! I hope to find some unique and truly inspirational games,but that takes time.
this comment is poetry
I dont wish to be rude, but if you actually played it you'd know that its not just a 'knockoff minecraft with annoying mechanics'
I have been playing this game for a while. It is most certainly not a Minecraft clone. It is very much its own thing. That’s like saying that Baldur’s Gate 3 is a Zelda clone simply because they both have swords and fighting monsters in a medieval setting.
This is really hard to watch. Memes combined with constant complaining about things other people like.
Hey it's just a video. I like the game and said so multiple times in the video. No worries, there are plenty of other videos you could watch out there. I do agree that I might have went a little hard on memes in the begining kind of ruining some of the flow.
Minecraft only exists thanks to the autism of old /v/
Now it's being destroyed by wokies and heavily censored.
Is that so?