Zbrush Face: How To Sculpt The Face - Character Modeling

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  • เผยแพร่เมื่อ 22 ธ.ค. 2024

ความคิดเห็น • 92

  • @zaidkiwan5168
    @zaidkiwan5168 3 ปีที่แล้ว +33

    finally a tutorial that sctually shows some steps and not "do it yourself" for 30 minutes speeches

    • @Gatz3D
      @Gatz3D  3 ปีที่แล้ว +3

      Thank you!! I’m really glad you found it helpful! :D

  • @coinslot321
    @coinslot321 3 ปีที่แล้ว +21

    Love your tutorials, straight to the point and not talking down to viewers, just spitting facts. Amazing!

    • @Gatz3D
      @Gatz3D  3 ปีที่แล้ว +1

      Wow! Thank you so much!
      I really appreciate that! 🤩🤩

  • @techno_shaman
    @techno_shaman 3 ปีที่แล้ว +4

    Simply the best Zbrush tutorials on TH-cam.

  • @reg_sandiso
    @reg_sandiso 2 ปีที่แล้ว +8

    WOW, Gatz 3D is the best ZBrush mentor so far.
    I'm a 2d animator learning 3D sculpting.
    The other mentors just get lost in their process and assume you know everything as they use ZBrush phrases as if you will know what they are saying.
    I learned a lot. thanks man

    • @Gatz3D
      @Gatz3D  2 ปีที่แล้ว +4

      Thanks so much! 🙏
      I’m really glad to hear that! More soon!

  • @ProtekNickz
    @ProtekNickz 11 หลายเดือนก่อน

    I'm only using Zbrush Mini and that alone is an amazing tool, I'm just practicing on it for now, but man the full version looks hella lot more fun xD, Great tutorial aswell bud!.

  • @Athomeintheshed
    @Athomeintheshed 3 ปีที่แล้ว +12

    Another great tutorial thank you, been sculpting for a few years and made dozens of heads/skulls etc, this is a completely different approach and I love it nice to change the workflow up like this. Excellent way to do it👌

    • @Gatz3D
      @Gatz3D  3 ปีที่แล้ว +1

      Thanks so much!
      I’m glad it was a fresh perspective!
      😄😄

  • @daleejohnson9356
    @daleejohnson9356 6 หลายเดือนก่อน

    This is the best face sculpting video I’ve seen, and I have seen a lot ❤

  • @soiartstudio
    @soiartstudio 10 หลายเดือนก่อน

    This is such a useful workflow for a beginner. Thank you!

  • @voguemedia_19
    @voguemedia_19 3 ปีที่แล้ว +2

    You need to be known👍

    • @Gatz3D
      @Gatz3D  3 ปีที่แล้ว

      Thank you so much!! That is a high compliment! :D

  • @exploreyourweb
    @exploreyourweb 2 ปีที่แล้ว

    Gr8 video bro. Love how you explain it thru anatomy. Your work is beautiful. Congratulations

  • @ayaart8848
    @ayaart8848 4 หลายเดือนก่อน

    Could you provide the fbx which you created in this video?

  • @bataghast
    @bataghast 3 ปีที่แล้ว +1

    Another awesome video Gatz; Your hustle is inspiring!

    • @Gatz3D
      @Gatz3D  3 ปีที่แล้ว

      Thanks so much man! I appreciate all your help and support as well! :D

  • @motiondesignberlin10243
    @motiondesignberlin10243 ปีที่แล้ว

    Great overview, thank you for sharing your wisdom

  • @zgmg9263
    @zgmg9263 3 ปีที่แล้ว +1

    Dude who are you?! You are the greatest!

    • @Gatz3D
      @Gatz3D  3 ปีที่แล้ว +1

      I’m Batman. 👍

    • @zgmg9263
      @zgmg9263 3 ปีที่แล้ว

      @@Gatz3D Question if you don't mind, since I briefly have your attention: Do you ever bring in low poly models from Maya / Blender / 3ds Max into ZBrush or do you prefer to do all hard surface modeling in ZBrush via Topology / ZModeler, etc.?

    • @Gatz3D
      @Gatz3D  3 ปีที่แล้ว +1

      @@zgmg9263 Great question! And honestly, it all depends on the project you are doing. For complex poly modeling I prefer something like Maya/3DS or Blender. Zbrush is unique in that you can create a high poly sculpt of your model and export it to another program for retopology/low poly later. In the end it doesn’t really matter which program you start with as long as you can safely transfer things like UV’s or keep the integrity of your object/topology between programs.
      That being said, I like Zmodeler because it allows for many quick revisions without having to leave Zbrush.

    • @zgmg9263
      @zgmg9263 3 ปีที่แล้ว

      @@Gatz3D Thank you my good sir. You're saving lives out here, Batman! I * love * your channel.

    • @Gatz3D
      @Gatz3D  3 ปีที่แล้ว +1

      @@zgmg9263 Happy to help! Thanks so much for the support! 🙏

  • @delfinal7560
    @delfinal7560 2 ปีที่แล้ว

    You are incredible! Amaizng video! Thank you so much

    • @Gatz3D
      @Gatz3D  2 ปีที่แล้ว

      Thanks for watching! More soon! :D

  • @nguyencanh7571
    @nguyencanh7571 3 ปีที่แล้ว

    Well, as a new guy just learn the basic, this is exactly what I need, but still fast :D

    • @Gatz3D
      @Gatz3D  3 ปีที่แล้ว

      Awesome! Thanks so much for watching! And thanks for that feedback as well! :D

    • @nguyencanh7571
      @nguyencanh7571 3 ปีที่แล้ว

      @@Gatz3D one more question: Why I don't have Poly sphere3D brush?

    • @nguyencanh7571
      @nguyencanh7571 3 ปีที่แล้ว

      @@Gatz3D Oh sorry, I finaly found it. it's poly sphere 32

  • @victorebhodaghe3885
    @victorebhodaghe3885 ปีที่แล้ว

    explained so well, I appreciate this so much!!!

  • @bukunmioni4438
    @bukunmioni4438 2 ปีที่แล้ว

    finally a tutorial that i can understand

    • @Gatz3D
      @Gatz3D  2 ปีที่แล้ว

      That is good to know! :D
      Thanks for watching! More soon!

  • @xplitivegaming542
    @xplitivegaming542 2 ปีที่แล้ว +1

    im so confused at around 2:50 you appear just to apend it right off the nose. did you cut and apend and fix it where the nose is and edit it or is there a way to actually take a prexiting geometry and copy/apend from there

    • @Gatz3D
      @Gatz3D  2 ปีที่แล้ว

      Hey!
      Good question. It looks like I hit Ctrl+Shift+D to duplicate my current subtool, then used the gizmo to scale it down and move it into place rather than appending in a new sphere.
      This can be faster sometimes if your current subtool is a similar shape to the next piece you are trying to create. 👍👍
      Hope this helps!
      Thanks for watching!!

    • @xplitivegaming542
      @xplitivegaming542 2 ปีที่แล้ว

      @@Gatz3D okay so. There was a cut where you trimmed it down then repositioned it.

  • @Mcfly310
    @Mcfly310 3 ปีที่แล้ว

    Yea this is money! Amazing man

    • @Gatz3D
      @Gatz3D  3 ปีที่แล้ว

      Thanks so much man! 🙌🙌
      Glad it was helpful! :D

  • @RedninjaMultimediaProductions
    @RedninjaMultimediaProductions 3 ปีที่แล้ว +1

    Super helpful!!! Its time to practice!! :D

    • @Gatz3D
      @Gatz3D  3 ปีที่แล้ว +1

      Wooo!! Lets go!! 😃😃

  • @maralphoenix1874
    @maralphoenix1874 2 ปีที่แล้ว

    that was awesome , thank you 🤩🤩🤩🤩

    • @Gatz3D
      @Gatz3D  2 ปีที่แล้ว

      Glad it was helpful!! Thanks for watching! :D

  • @kmcc.9955
    @kmcc.9955 3 ปีที่แล้ว

    This is a great resource, thank you so much!

    • @Gatz3D
      @Gatz3D  3 ปีที่แล้ว

      Thank you!! 🙏 Glad it was useful!

  • @rhizlanelk1608
    @rhizlanelk1608 3 ปีที่แล้ว

    Your content is Awesome ! Thank you !

    • @Gatz3D
      @Gatz3D  3 ปีที่แล้ว +1

      Thank you so much! 🙏
      I really appreciate your support!!

  • @cookyape472
    @cookyape472 3 ปีที่แล้ว

    Thank you am learning 3d from a 2d background and your tips are great 👍

    • @Gatz3D
      @Gatz3D  3 ปีที่แล้ว

      Awesome! Glad it helps! More soon! :D

  • @JoNorthkeeper
    @JoNorthkeeper ปีที่แล้ว

    Very good, thx

  • @ngatidjantaplak6514
    @ngatidjantaplak6514 2 ปีที่แล้ว +1

    Bro, do you have a course that teaches how to create Realistic (not stylized) characters from scratch and how to create Armor from scratch too?

    • @Gatz3D
      @Gatz3D  2 ปีที่แล้ว

      Hey! Thanks man!
      I have made some videos on Armor in Zbrush before, but I feel like my skills still need some improvement before I can teach realism. :)
      More videos soon!

    • @ngatidjantaplak6514
      @ngatidjantaplak6514 2 ปีที่แล้ว

      @@Gatz3D The time-lapse one?

  • @MarcioRabelo3design
    @MarcioRabelo3design 2 ปีที่แล้ว

    Hey man, nice tutorial, I'm a 3d modeler like you.

    • @Gatz3D
      @Gatz3D  2 ปีที่แล้ว

      Thanks! Glad to hear that fellow artists are liking this material as well, not just beginning artists 🤩

  • @johnpatrickocampo9024
    @johnpatrickocampo9024 3 ปีที่แล้ว

    I hope you make vlog of posing character with armor thank you tutorial idol

    • @Gatz3D
      @Gatz3D  2 ปีที่แล้ว

      Not sure how I missed this comment! Love this suggestion thank you!

  • @romanbruskov620
    @romanbruskov620 2 ปีที่แล้ว

    Considering that I've been working with Daz3D Studio for like 8 years, diving headlong into Zbrush feels kinda like pulling your head out from under a warm, cozy pillow and shoving it unprepared into a freezer box.

    • @Gatz3D
      @Gatz3D  2 ปีที่แล้ว

      Agreed! As a beginner I was hopelessly confused and annoyed by the UI. Hopefully these videos can help ;)

  • @PokemonVR
    @PokemonVR 3 ปีที่แล้ว

    Awesome !

    • @Gatz3D
      @Gatz3D  3 ปีที่แล้ว

      Thank you!! 🤩🤩❤️❤️

  • @bobmeiners448
    @bobmeiners448 3 ปีที่แล้ว

    Very helpful

    • @Gatz3D
      @Gatz3D  3 ปีที่แล้ว

      Thank you! Glad it was helpful!

  • @romanbruskov620
    @romanbruskov620 2 ปีที่แล้ว

    May I ask whether there is a possibility in Zbrush of applying a lifehack I use when sculpting faces in Daz3D? What I do there is I create several plane primitives and apply the reference photos onto them as plain textures, positioning them around the face I am working on for easier comparison as I move around in XYZ space. Would it be possible to insert such references directly into the Zbrush viewport?

    • @Gatz3D
      @Gatz3D  2 ปีที่แล้ว +1

      Hello! Yes, you can absolutely import reference photos. There are a few ways to do it.
      If you want to import reference to the XYZ axes, go to the Draw menu, go down to Snap, select Snapshot To Grid. Now go back to the menu below that in the Draw menu again and open the menus for Front-Back, Up-down, Left-Right, and replace the snapshots with whatever reference photos you want and they are locked to the grid. To replace the current shapshots, click the image within any of those menus two times, then go to Import at the bottom of the box menu it gives you. You can turn any image off by clicking it twice and selecting Texture Off in the top left of the box it gives you. You should be able to select any of the images and move, scale, rotate them with the controls in each menu-set. With this method the photos are locked to your Floor view which can be toggled on or off on the menu along the right side of the viewport using the Floor button.
      The next method is using the Spotlight.
      Go to the Texture menu, select Import, choose a reference photo. Now click the texture menu again, click the mini thumbnail of the image you just imported, and right below that is a set of square shaped buttons. Choose the right-most one that says “Add to Spotlight “. Your image should appear on screen with a wheel shaped menu and a bunch of options. Use the menu to Scale, rotate, crop, etc. Press Z to make the wheel menu appear or disappear. Press Shift + Z to turn the spotlight on or off altogether. You can click the image and move it around/place it anywhere on your screen. One last step if you want to sculpt while Spotlight is turned on. Go to the Brush menu, go down to Samples, and turn Spotlight Projection OFF. If you leave it on, it will transfer any color data in your picture onto your model when using the Paint brush, and wont allow you to sculpt.
      Hope this helps! And good luck! :D
      Thanks for watching!

  • @TheBlackFisk
    @TheBlackFisk 3 ปีที่แล้ว

    Golden

    • @Gatz3D
      @Gatz3D  3 ปีที่แล้ว

      Thank you! 🤩🤩
      Hope it helps!!

  • @snoozysnail1068
    @snoozysnail1068 3 ปีที่แล้ว +1

    Commenting for the algorithm.

    • @Gatz3D
      @Gatz3D  3 ปีที่แล้ว +1

      Heck yeah!! Lets bust it open! :D

    • @ShinGidora
      @ShinGidora 3 ปีที่แล้ว +2

      It worked here I am

    • @Gatz3D
      @Gatz3D  3 ปีที่แล้ว +1

      @@ShinGidora Woooo!! 👏👏
      Welcome to the channel! :D

    • @ShinGidora
      @ShinGidora 3 ปีที่แล้ว +1

      @@Gatz3D Gotta do a character for my sculpting class in college! You're a savior and thank u :))

    • @Gatz3D
      @Gatz3D  3 ปีที่แล้ว +1

      @@ShinGidora Right on man! Glad this helps!
      If you want to throw any clothing or Armor on your character check out my Zbrush Armor playlist. :)
      There’s tons of goodies for sculpting armor in there!

  • @robinstahlbaum1937
    @robinstahlbaum1937 11 หลายเดือนก่อน

    and yes i subscribed .. moo

  • @robinstahlbaum1937
    @robinstahlbaum1937 11 หลายเดือนก่อน

    moo! i said moo! . cool videos dont have much to say but .. moo!

  • @henrivee
    @henrivee ปีที่แล้ว

    great video just wish you slowed just a little lol so much going so quick. ..

    • @Gatz3D
      @Gatz3D  ปีที่แล้ว +1

      Thanks for the feedback! If you want access to the full course where I go over each part individually check out my Skillshare! You can sign up for Skillshare and do a free 30 day trial.
      If you decide to purchase a membership of Skillshare using my link it will also support my channel :)

  • @9words40
    @9words40 3 ปีที่แล้ว +1

    before this i have 0 idea how a cheek work xD

    • @Gatz3D
      @Gatz3D  3 ปีที่แล้ว +1

      I STILL have trouble figuring out how cheeks work. 😂😂 Thanks for watching!!

  • @zaykoou
    @zaykoou 2 ปีที่แล้ว

    When you try so freaking hard to make shapes only with clay brush while ... i could have juste make the form and than add them XDDDD PAIN , atleast its knowledge LMAO

    • @Gatz3D
      @Gatz3D  2 ปีที่แล้ว

      Now you know! :D
      Thanks for watching!!

  • @Ipsissimus
    @Ipsissimus ปีที่แล้ว +3

    Much too fast.

  • @vrproperties2637
    @vrproperties2637 9 หลายเดือนก่อน

    No use for biginers

    • @Gatz3D
      @Gatz3D  9 หลายเดือนก่อน +1

      Check out my Skillshare. There’s a full course for this one that goes over every step. Hope this helps!

  • @1alx
    @1alx 4 หลายเดือนก่อน

    helpful but u move so damn fast 😭

  • @brotherhoodofsteel7014
    @brotherhoodofsteel7014 ปีที่แล้ว

    balls

  • @noname_2108
    @noname_2108 8 หลายเดือนก่อน

    the desync between you speech and the video, the amount of actions happening on video while you're trying to explatin shift+d is on another level
    you're good as an artist, but tutorials isn't yours...

    • @Gatz3D
      @Gatz3D  8 หลายเดือนก่อน

      If you want a deeper look into this process with step by step explanations, check out my Skillshare. There’s a course for this that goes over the entire process with every section of the face. You can sign up for free and watch all my content on there

    • @noname_2108
      @noname_2108 8 หลายเดือนก่อน

      @@Gatz3D anyway it's a good tutorial and you can follow (but at some points at like 0.25x), so thank you
      building face by parts is what i like

  • @miagifodder5599
    @miagifodder5599 2 ปีที่แล้ว

    And that ladies and gents is how you make a disgusting face