Advanced skeleton face rig build problem solved

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  • เผยแพร่เมื่อ 5 ก.พ. 2025
  • Software Used: Autodesk Maya & Advanced Skeleton rigging tool
    The problem solved in this video:
    control: UpperLidOuter_R not found. skipping
    control: UpperLidOuter_L not found. skipping
    control: LowerLidOuter_R not found. skipping
    control: LowerLidOuter_L not found. skipping
    No object matches name: upperLipOuterCurveLeft.cv[99]
    LipJoint: LowerJoint7 not found. Probably the model is not symmetrical.
    Try to redo the FitLips, and include 3 vertex selection on the edgeloops, to specify center and sides.

ความคิดเห็น • 36

  • @tylerhawes
    @tylerhawes ปีที่แล้ว +3

    I want to thank you for this. It solved a problem I spent hours trying to figure out.

  • @Arayaki
    @Arayaki ปีที่แล้ว +3

    It works!! Thank you. I've been struggling for hours.

  • @Fluffycat998
    @Fluffycat998 ปีที่แล้ว

    Thank you so much for the video. Not knowing the solution was frustrating

    • @Insightful_3D
      @Insightful_3D  ปีที่แล้ว

      My pleasure. Please subscribe to inspire me.

  • @user-vk5bx3qy6u
    @user-vk5bx3qy6u 9 หลายเดือนก่อน

    I've tried this for over two hours and finally solved it. I was setting Lipmain and Lipinner in reverse. 😢

    • @abhitoon1
      @abhitoon1 9 หลายเดือนก่อน

      Where is the setting bro please help me I'm trying from 5 to 6 hours but i can't get it I do 3 time retopo of lips 👄 but i didn't get it

  • @mrexa4203
    @mrexa4203 ปีที่แล้ว

    Very helpful. Thanks.

  • @WebMaster-h7k
    @WebMaster-h7k ปีที่แล้ว

    Thanks for the help

  • @tranvantoan1502
    @tranvantoan1502 ปีที่แล้ว +2

    please help me when i built Advanced face :(( it had fault at step jawweighing // Error: file: C:/AdvancedSkeleton/AdvancedSkeleton5.mel line 23315: More than one object matches name: SmileBulgeConstrainedOffsetCheek_R_R . I make sure NOTHING has the same name , not even in groups. And I also run through the Advanced skeleton symmetry checker and cleaner. Please help me

    • @Insightful_3D
      @Insightful_3D  ปีที่แล้ว +2

      Hey, you can start from the beginning by following the tutorial. Don't forget to save a copy of your scene just before clicking on Build Advance Face button. Because once you make an unsuccessful build attempt it shows random error messages. You may mail me the file if it doesn't help.

    • @muhdzulazri2079
      @muhdzulazri2079 ปีที่แล้ว +1

      I am going through the same trouble too with the lips :"

  • @MimMim-e2k
    @MimMim-e2k ปีที่แล้ว

    Helpful

  • @pokusalisobaki
    @pokusalisobaki 9 หลายเดือนก่อน

    Thank you

  • @jonathanheredia9511
    @jonathanheredia9511 ปีที่แล้ว

    Muchas gracias

  • @fanyang2876
    @fanyang2876 ปีที่แล้ว

    谢谢

  • @JannatJannat-m9f
    @JannatJannat-m9f ปีที่แล้ว

    ❤❤❤❤❤❤❤

  • @murathatiraphaelabhishek2069
    @murathatiraphaelabhishek2069 ปีที่แล้ว

    Hello there i have a problem in face build. Everything is going well but when it comes to jaw open after clicking build, maya got stuck i thought it was processing but there's no use. I waited hours but no use. Please help me.

    • @Insightful_3D
      @Insightful_3D  ปีที่แล้ว

      Hello, I can't do anything without seeing the problem. If you could record the screen, upload and send me the link pls.

  • @felixombok8268
    @felixombok8268 ปีที่แล้ว +1

    Hello, I've been trying to rig the face but this error pops up each time I run the build setup even after correcting
    The error: /AdvancedSkeleton5.mel line 23917: setAttr: No object matches name: upperLidOuter_RShape.overrideRGBColors

    • @Insightful_3D
      @Insightful_3D  ปีที่แล้ว

      Did you follow the selection process properly? Also it is always better to save a copy of your scene before building the advanced body and face rig.
      You can also mail me the scene if possible. Good luck.

    • @felixombok8268
      @felixombok8268 ปีที่แล้ว +1

      @@Insightful_3D Thanks for your feedback. I did everything as per the tutorials, saved the scenes files at diffrent stages too. I'm using Maya 2015, if that's okay I can email the scene together with the advanced skeleton version I'm using to rig. Thank you.

    • @felixombok8268
      @felixombok8268 ปีที่แล้ว

      So may be can I have your email so that I can send the files

    • @Insightful_3D
      @Insightful_3D  ปีที่แล้ว

      @@felixombok8268 Sure, check the about section please. I just added it for you.

    • @felixombok8268
      @felixombok8268 ปีที่แล้ว

      @@Insightful_3D Thanks. I've just shared the files through Wetransfer and you should get the email

  • @rositsakostova2538
    @rositsakostova2538 7 หลายเดือนก่อน

    Has anyone had this issue : Documents/maya/scripts/AdcancedSkeleton5/AdvancedSkeleton.mel line 8866: setAttr: No object matches name: newSkinClusterLayer.translateX ?

    • @rositsakostova2538
      @rositsakostova2538 7 หลายเดือนก่อน

      Solved: you need to reveal "shapes" in otliner, and make sure that the names are the same

    • @Insightful_3D
      @Insightful_3D  7 หลายเดือนก่อน

      Thanks for sharing.

  • @songsbd8931
    @songsbd8931 ปีที่แล้ว +1

    Very helpful. Thanks.