REALISTIC VRAY MATERIALS with Displacement and Normal Maps - Vray for SketchUp Tutorial

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  • เผยแพร่เมื่อ 16 ก.ย. 2024

ความคิดเห็น • 85

  • @jewel00717
    @jewel00717 4 ปีที่แล้ว +31

    "Apply the material to a group." Just wasted 1 hour of my life trying to figure out why the displacement isn't working. I've been applying the material inside a group and not to a group the whole time. CRAZY. Thank you Justin!!!

    • @Thesketchupessentials
      @Thesketchupessentials  4 ปีที่แล้ว +7

      Yeah - this one took me a while to figure out as well. You'd think they'd advertise this more...

    • @drponcealegre
      @drponcealegre 4 ปีที่แล้ว +1

      2hs here

    • @G6C3E
      @G6C3E 4 ปีที่แล้ว +2

      @@Thesketchupessentials ... same aswell, but the question is how to adjust the position or etc of the material which is applied outside of the group? Any idea?

    • @G6C3E
      @G6C3E 4 ปีที่แล้ว +3

      Hey again, i think i've figured out. First apply the material outside of the group just as Justin did, then right click on the group, go to option V-ray UV tools, then choose which option you prefer. Then you can get in the group to adjust the texture like we do all the time with texture option.

    • @cic018
      @cic018 4 ปีที่แล้ว

      @@G6C3E This then seems to affect the scale of the texture so it won't work for bricks. Have you found the same?

  • @darkamethystos
    @darkamethystos 5 ปีที่แล้ว +6

    Awesommme! i'me been looking in to maps but not too deeply, your explanation was great, i am so excited to improve my renders

    • @Thesketchupessentials
      @Thesketchupessentials  5 ปีที่แล้ว

      Cool! These maps make a BIG difference in your render quality. Make sure to check out these two videos as well - they talk a bit more about using maps in your renderings - th-cam.com/video/Ads4DV7eKiI/w-d-xo.html , th-cam.com/video/GPMATGrunrE/w-d-xo.html - Thanks!

  • @kayotic321
    @kayotic321 5 ปีที่แล้ว +6

    Nice video Justin keep it up! Here are a few extra things worth sharing
    - The displacement units normally equal sketchup modelling units (inches/mm/cm)
    - You can fix the jagged displacement by adding more filter blur to the displacement map or cranking up the edge length (higher numbers means smoother geometry and faster renders / lower numbers means more geometry so slower renders - 15 works well most cases)
    - if your normal map makes your diffuse look darker or off coloured - change the colour space of the map from 'Sceen Space sRGB" to "Render Space linear" and put bump type to "normal - tangent" option

    • @Thesketchupessentials
      @Thesketchupessentials  5 ปีที่แล้ว +3

      These are really great tips! Thanks so much for sharing - I'm curious...what do you do with 3D? These are really good...

    • @kayotic321
      @kayotic321 5 ปีที่แล้ว +2

      @@Thesketchupessentials Thanks, i'm a junior architect atm, but I've been teaching myself V-Ray and visualisation since I started studying. Archviz is a hobby now and I sometimes upload Vray models to 3D warehouse for fun.

  • @jahaaneishq2248
    @jahaaneishq2248 3 ปีที่แล้ว +1

    Justin yours vedios are really big help.......you have proved to be a best tutor.well can just help us more with the configuration of your system...to get such renders without being crashed........I'll be highly thankful to you buddy.

  • @abarkan6426
    @abarkan6426 4 ปีที่แล้ว +1

    Siempre vuelvo a tus videos cuando olvido algo Muchas gracias

  • @enmanuelcampusano3704
    @enmanuelcampusano3704 4 ปีที่แล้ว +1

    Thank you, clear enough for guys like starting in this world! Thanks again...

  • @evangeliapentari5031
    @evangeliapentari5031 2 ปีที่แล้ว +2

    Hello there. Great job, keep going. I have a question for you. You actually put bitmap file (3 bit map & 1 jpg) , but i can't undrestand where do you find them?! I mean, do you actually install them, or do you create them? Thank you for your time.

  • @fabianernestopacheco
    @fabianernestopacheco 4 ปีที่แล้ว +2

    You're a master, thank you!!!

  • @hedenbladstradgard
    @hedenbladstradgard 3 ปีที่แล้ว

    Thanx for all of your tutorials! It is so helpful!

  • @user-ck7dv5hm2n
    @user-ck7dv5hm2n 10 หลายเดือนก่อน

    thank you

  • @karielacy1708
    @karielacy1708 4 ปีที่แล้ว +2

    Thank you for your videos! You seem to have a video for every question I have. I need to create a render with a very specific tile and need to create a map like this with a jpeg of the material. Unfortunately Materialize doesn't work on a Mac. Any suggestions on how to do this?

  • @fashionactivation
    @fashionactivation 3 ปีที่แล้ว

    Thank you so much for this helpful video!

  • @dracumelenios
    @dracumelenios 5 ปีที่แล้ว +1

    This is great! Can you do Quixel Mixer too? Its a free beta and it does the same thing but more advamced.

    • @Thesketchupessentials
      @Thesketchupessentials  5 ปีที่แล้ว +1

      I'll give it a look - I haven't done anything with Mixer, but would like to learn more about Quixel's stuff anyway - thanks!

  • @shaikzakeer4944
    @shaikzakeer4944 3 ปีที่แล้ว

    Hello for what textures Weill add maps .can we add map for every textures we applied in projects like fabrics,tiles,wood etc... May I know please

  • @beaumccarthy7392
    @beaumccarthy7392 ปีที่แล้ว

    amazing, you da bomb Jason!

  • @delll372
    @delll372 4 ปีที่แล้ว

    YOU ARE A LIFE SAVERR

  • @jkdrawing2730
    @jkdrawing2730 3 ปีที่แล้ว

    thank you very much

  • @stalledimagination
    @stalledimagination 3 ปีที่แล้ว

    youre the best man, excelent explanation, suscribing here

  • @David2751
    @David2751 5 ปีที่แล้ว +1

    Do I have to create a map image for every texture (if so, how?) or where can I find those?

    • @Thesketchupessentials
      @Thesketchupessentials  5 ปีที่แล้ว

      Depends on what you're trying to do really. You don't have to, but the maps do make the images more realistic

  • @karunamorlekar7977
    @karunamorlekar7977 3 ปีที่แล้ว

    need a little help, my sketchup file is stuck at building light cache (0 % not moving beyond that )while rendering using vray, please let me know what could be the probable reason and is you can help me with that

  • @anetamikuan5533
    @anetamikuan5533 3 ปีที่แล้ว

    Everythink super but I have a vray 4.20.03 and I cannot find anywhere "displacement" :/.

  • @bernabefernandez3408
    @bernabefernandez3408 5 ปีที่แล้ว +1

    Excelente !!!

  • @steamsteam6607
    @steamsteam6607 5 ปีที่แล้ว

    That's great but what about procedural texturing of a floor and such I can't set the overlap decently.

  • @radioactiveag2531
    @radioactiveag2531 3 ปีที่แล้ว

    Curious but I am using an older sketchup and vray 2016 I believe. Is there a way to convert the displacement to a mesh? I am getting some really cool abstract effects in the renders but I want to take the sketchup vray displacement result over to a 3d animation program. Any suggestions? Thanks!

  • @ga4038
    @ga4038 4 ปีที่แล้ว

    Thank you very much :)

  • @zviad911
    @zviad911 3 ปีที่แล้ว

    hi :) can I use materials created in materialize for enscape?

  • @rosemelie
    @rosemelie 4 ปีที่แล้ว

    Would this work even if I’m using rhino? Is the bray interface the same? I’m trying to make a coral pattern.

    • @Thesketchupessentials
      @Thesketchupessentials  4 ปีที่แล้ว

      No clue - this is a SketchUp channel...I assume so though - most programs use image files for textures

    • @rosemelie
      @rosemelie 4 ปีที่แล้ว

      @@Thesketchupessentials I see, I didnt find a detailed video lied your for rhino. That's why I asked. thank you

  • @______iman___6110
    @______iman___6110 ปีที่แล้ว

    whats the name of app or site that export maps ?

  • @hoanthan1104
    @hoanthan1104 4 ปีที่แล้ว

    Hi! I make be like you but pebble not floating in blocks, pls help me, thanks and best regard!!!

  • @JoseMaria-ng1qp
    @JoseMaria-ng1qp 4 ปีที่แล้ว

    I can't thank you enough man.....

  • @thexbox540
    @thexbox540 3 ปีที่แล้ว

    Hey ! I follow from a long time ago ! Thx for all your tips ! I've a question for u, my displacment maps are not working any more one Vray -- Do you have an idea ? Thank you again for evry thing ! T.

    • @Thesketchupessentials
      @Thesketchupessentials  3 ปีที่แล้ว

      Did you apply the material to the outside of your group?

    • @thexbox540
      @thexbox540 3 ปีที่แล้ว

      @@Thesketchupessentials Hey ! Thx for your anwer ! i was not really excpected it ! thank you very much for your disponibility and all your videos ! i learn v-ray because of u !

    • @thexbox540
      @thexbox540 3 ปีที่แล้ว

      @@Thesketchupessentials obviously, that was the problem, it can be really annoying when your group is a wall for exemple. One the outside i want some stone and ok the inside just a normal paint. so i have to dissociate the two part ?

  • @shaikmohsin9014
    @shaikmohsin9014 4 ปีที่แล้ว

    How to create bump material in photoshop bule colour type ?

    • @Thesketchupessentials
      @Thesketchupessentials  4 ปีที่แล้ว

      Personally I'd use Materialize - th-cam.com/video/IkswklU6PM8/w-d-xo.html

  • @Mattsana
    @Mattsana 4 ปีที่แล้ว

    What would happen if you save the files as JPG instead of BMP in material? Severe loss of quality?

    • @Thesketchupessentials
      @Thesketchupessentials  4 ปีที่แล้ว

      I don't think so - I'm not aware of a gigantic loss in quality between those two formats, but I'm not sure

    • @Mattsana
      @Mattsana 4 ปีที่แล้ว

      @@Thesketchupessentials Generally they are but takes a lot of space. But I'm not sure how it affects rendering.

  • @ЕрмекЕспенбет
    @ЕрмекЕспенбет 4 ปีที่แล้ว

    Justin thank yoy bro

  • @bacazterchovej2235
    @bacazterchovej2235 5 ปีที่แล้ว

    what is your graphic card ? i need to know how quick is vray when render through GC .

    • @Thesketchupessentials
      @Thesketchupessentials  5 ปีที่แล้ว +1

      My PC is linked in the notes below the video - I'm running a GEForce 1080ti

  • @pabloechanove7729
    @pabloechanove7729 4 ปีที่แล้ว

    You rule!

  • @leonardocapriodi1130
    @leonardocapriodi1130 4 ปีที่แล้ว

    So,basically there is no way to make them look more realistic without downloading the maps( bump,displacement etc) ?

    • @Thesketchupessentials
      @Thesketchupessentials  4 ปีที่แล้ว

      Why WOULDN'T you want to download the maps? Those are what tell the program HOW to render the material...

    • @leonardocapriodi1130
      @leonardocapriodi1130 4 ปีที่แล้ว

      @@Thesketchupessentials thnx for the reply, i do download lol.. sometimes i just get lost in all the parameters in vray. Thought the materials that came with vray already, dont need the maps to be downloaded..like, just change the parameter here a bit there and, voila you got the image xD

  • @shaik229
    @shaik229 3 ปีที่แล้ว

    SIR, WHAT IS YOUR SYSTEM SPECIFICATION... THANK YOU SIR

  • @jocu89
    @jocu89 5 ปีที่แล้ว

    I can’t determine which is the final rendered image

    • @Thesketchupessentials
      @Thesketchupessentials  5 ปีที่แล้ว

      I don't understand what you're getting at...

    • @jocu89
      @jocu89 5 ปีที่แล้ว

      TheSketchUpEssentials you are not showing us the final full image with the generated texture. For example the shadow in the inner part of the “pool” is grained/pixelated

  • @Ivanoneto81
    @Ivanoneto81 3 ปีที่แล้ว

    mine rocks dont pump up the texture :/

  • @Time2Wonder70
    @Time2Wonder70 5 ปีที่แล้ว +1

    Save your texture as a JPEG and not a BMP that will make the file size smaller.

  • @benl1612
    @benl1612 4 ปีที่แล้ว

    you should list in the details the videos you mention in your video, its easier for us to find and for you to increase views.

  • @rendericeib4513
    @rendericeib4513 5 ปีที่แล้ว

    hello, what's your GPU?

  • @ТимофейДанильченко-г2х
    @ТимофейДанильченко-г2х 5 ปีที่แล้ว

    the shadow on the stones seems unrealistic

    • @Thesketchupessentials
      @Thesketchupessentials  5 ปีที่แล้ว

      Interesting...maybe it's a scale issue? It's still a lot more realistic than just not using a map...

  • @MageAtYou
    @MageAtYou 3 ปีที่แล้ว

    Does this guy not blink?

  • @Thesketchupessentials
    @Thesketchupessentials  5 ปีที่แล้ว +1

    FIRST! Make sure to check out my tutorial on using Materialize to generate texture maps from images here - th-cam.com/video/IkswklU6PM8/w-d-xo.html !

  • @qqbmz1328
    @qqbmz1328 3 ปีที่แล้ว

    thank you very much