Great video! Thanks Dantti for putting it together! I have a quick question regarding the GP - 3D conversion. What you showed works great on linework strokes. Is there a way to convert FILL GPencil strokes into 3D using geometry nodes? Thanks again!
@@Dantti Gotcha! Thank you. That is great to know. I tried using the Fill Curve Geometry Node but it doesn't really work properly. I hope they will figure that one out, because this one thing is the last missing component to really have the ability to integrate GP fully with 3D scenes and transparent textures etc. Anyway, thanks so much for your reply and the video. I learnt a lot from you!
@@maciejgliwa Thank you man! I'm 100% sure they will :) I can't wait for all the cool effects and animations you can make when that's possible. Shape keys are cool and all but it's so good when you can create 3D stuff using GP keyframes ❤️
In the current version of blender grease pencil makes the system leg so much when you have more than one Grease pencil object in the scene. When making anime characters we use grease pencil outlines but it makes editing the mesh impossible because of the one and a half second leg between Mouse input and screen output. I hope they optimize the code in the next version because it's unusable for me at this point.
@@Arjjacks that could be good news. I had to put a modeling project aside due to sluggish viewport performance--I could no longer work on it with any efficiency. Hopefully I can resume the project when this update goes live.
In the Adobe Animate program, there is the Symbol and Nested Symbol feature, which speeds up work very much, and I did not find anything similar to it in other programs. Is there a similar feature or ability in Grease pencil ?
How do I make an object that has an image texture on it to reflect the light. I've tried everything from different shaders.. but I can't mix a shader and the texture in anything because image texture has yellow output and shader has green output.
How to increase render time fast in Blender for grease pencil. I know 3d it takes time but can it be as fast as Animate cc would love to find a hack please anyone.
tired of these clickbait titles. for every release we have these "mind blowing 😱" "breakthrough" "this release will change EVERYTHING in the 3D industry"!! titles, but for every release it just feels the same with a few improvements that arent even relevant o most users.... 😴
It drives me crazy when posters insist on putting their faces over their videos, covering important parts of the actual interface, especially in tutorials, supposedly to "build their brand." But you've gone one better: Putting a damn *_CARTOON_* of yourself in there! What possible *_PURPOSE_* does that serve?! Conceited BS
Like and subscribe so I can keep on making free tutorials ❤
This is the first time in a while that I've seen an update I actually want to go try out!
Great video! Thanks Dantti for putting it together! I have a quick question regarding the GP - 3D conversion. What you showed works great on linework strokes. Is there a way to convert FILL GPencil strokes into 3D using geometry nodes? Thanks again!
@@maciejgliwa I read a while ago that devs are working on a workflow for it. Conversion nodes and overall better fill code :)
@@Dantti Gotcha! Thank you. That is great to know. I tried using the Fill Curve Geometry Node but it doesn't really work properly. I hope they will figure that one out, because this one thing is the last missing component to really have the ability to integrate GP fully with 3D scenes and transparent textures etc. Anyway, thanks so much for your reply and the video. I learnt a lot from you!
@@maciejgliwa Thank you man! I'm 100% sure they will :)
I can't wait for all the cool effects and animations you can make when that's possible.
Shape keys are cool and all but it's so good when you can create 3D stuff using GP keyframes ❤️
Finally, Blender showing some delayed love for GP.
What is GP ?!
@@brunocastro4558 Grease Pencil
Thank you sharing and explaining a lot of incredible possibilities we can implement in our animation projects. this is very exciting. Excellent work!
Wow, full of details as always. I'm happy that you speak about Grease Pencil, cuase I think it's a great great great tool. Thanks :)
The possibilities are endless. :)
Love the video, so simple, quick and concise, thanks!
OMG EVERYTHING CHANGES EVERYTHING
Dantti blows my mind (again); from the future this time!
Another feature no one is talking about "brush asset system"
can't wait for 4.3 blender is a monster 👾
This is amazing. so many possibilities opened up
This is truly awesome. Thanks for sharing!
Thanks for showing so many possibilities! This is so interesting
I wish people make more grease pencil documentation. especially on rigging the 2D
This is going to be great for painting ! ! !
I wish they could add pen and curvature tool like in Adobe Illustrator
In the current version of blender grease pencil makes the system leg so much when you have more than one Grease pencil object in the scene. When making anime characters we use grease pencil outlines but it makes editing the mesh impossible because of the one and a half second leg between Mouse input and screen output. I hope they optimize the code in the next version because it's unusable for me at this point.
That's part of the update. GP will actually be the new curves datatype, which is supposed to be much, much more performant than the current system.
@@Arjjacks that could be good news. I had to put a modeling project aside due to sluggish viewport performance--I could no longer work on it with any efficiency. Hopefully I can resume the project when this update goes live.
Yeah they’re going to replace the grease pencil old code
@@valorzard I hope so! I haven't been able to work on my model since it got too sluggish. Grease pencil code needs optimization!
It's quite interesting 👍
I haven't used grease pencil before. I should give it a try this weekend :)
That's great to hear. Thank you for the information. I'd appreciate it if Blender could include a text shader in the material.
Cool video!
Oh, I don't wanna wait til November for this. Seems there is still a few major issues with the alpha, but I like the direction it's going for sure.
this is gonna be great!
It will kill the 2d animation of after effects.
Great video. Thanks.
Yep, mind blown!
Is your lipsync automated?
Underrated channel
Thanks for the Tutorial & I really like your talking Avatar
this is cool.. and great video
Thanks for sharing , the cube indeed needs some attention 😂😂
Now the question is in what version will they fix all the bugs that come with eevee next, unusable for more complex projects.
In the Adobe Animate program, there is the Symbol and Nested Symbol feature, which speeds up work very much, and I did not find anything similar to it in other programs. Is there a similar feature or ability in Grease pencil ?
_Finally._
All I would like to say my honor, Adobe is now officially, finally and completley... f*****
Isnt the fox example at the 20s mark a MOHO creation?
Yes, they only tried to replicate the same drawing and animation style within Grease Pencil. But the original project was done in Moho.
@@renatogangemi oh! had no idea! do you know who did that or how I could find the blender version?
@@nanthps I made it for fun 😅
x.com/DanttiYT/status/1780598086320128059
❤
Pls let this prayer be answered
Can we make hair chunks with grease pencil instead of curves?
Can you finally drag and drop fbx file into the scene?
How do I make an object that has an image texture on it to reflect the light. I've tried everything from different shaders.. but I can't mix a shader and the texture in anything because image texture has yellow output and shader has green output.
How to increase render time fast in Blender for grease pencil. I know 3d it takes time but can it be as fast as Animate cc would love to find a hack please anyone.
What about ray tracing in EEVEE?
holy shit
Don't use MOHO for a Blender 3D video (the humanoid wolf)
I made a similar one 😅
x.com/DanttiYT/status/1780598086320128059
Hyva!
I give a ... For gp and gn. I want better sculpting, texture paint modelin!
tired of these clickbait titles. for every release we have these "mind blowing 😱" "breakthrough" "this release will change EVERYTHING in the 3D industry"!! titles, but for every release it just feels the same with a few improvements that arent even relevant o most users.... 😴
I’m getting burned of blender updates tbh
Use the “not interested’ button, so TH-cam’s algorithm doesn’t bother you with this kind of content
Grease pencil is not even a proper 2D animation tool...
What software in your opinion is a proper 2D animation tool?
@@jbdh6510 Moho pro, Toon boom harmony, Cartoon animator, open toonz.....
Nothing interesting. But worse interface.
This is not useful to me... Im a 3d sculptor.
It drives me crazy when posters insist on putting their faces over their videos, covering important parts of the actual interface, especially in tutorials, supposedly to "build their brand." But you've gone one better: Putting a damn *_CARTOON_* of yourself in there! What possible *_PURPOSE_* does that serve?! Conceited BS
What a weird criticism. How does his cartoon self being in the video affect the tutorial in any way?
@@authorminator1579 Exactly! So why DO it? Badly done, pointless clutter.