Can you do a tutorial about how to make the dynamics compressor affect other instruments, i.e.: when a drum beat hits, a chord pad gets quieter for a moment
! Maybe gyroscope can be used as well as a mover and invisible target to set camera and player orientation , So player and camera = gyroScope orientation Invisible target centre of planet object axis = look at player always Gyroscope = look in direction of invisible target orientation plus 180 degrees Mover direction = look at invisible target always Player bound to Mover = ! Directional gravity If it work Distance from Mover or trigger zone could alter Mover speed to simulate magnetic fields .
Nice to see the process of this ^_^ Can I make a request? Do you know any way to make an object (or paint in my case) to cling to/follow a surface? E.g a painted doodle that can slide along the surface of a floor and wall and slope.
Cheers mate. Hrm... not easily. You could possibly group it with a chip, then use a laser scope and a follower to drag it towards the wall? Maybe? What end goal have you got for this effect?
@@TAPgiles That's a good idea. Well the first thing was a water surface which could be going in various directions, like a slope or possibly a sphere. I was going to have the ripples track the surface, it's not super necessary though. And then the next thing was I was thinking of making an anti-gravity racing game where the vehicles stick to the track.
Can you do a tutorial about how to make the dynamics compressor affect other instruments, i.e.: when a drum beat hits, a chord pad gets quieter for a moment
Already done th-cam.com/video/gQP59qhh2vU/w-d-xo.html 👍
! Maybe gyroscope can be used as well as a mover and invisible target to set camera and player orientation ,
So player and camera = gyroScope orientation
Invisible target centre of planet object axis = look at player always
Gyroscope = look in direction of invisible target orientation plus 180 degrees
Mover direction = look at invisible target always
Player bound to Mover = ! Directional gravity
If it work Distance from Mover or trigger zone could alter Mover speed to simulate magnetic fields .
Merci beaucoup !
Nice to see the process of this ^_^ Can I make a request? Do you know any way to make an object (or paint in my case) to cling to/follow a surface? E.g a painted doodle that can slide along the surface of a floor and wall and slope.
Cheers mate.
Hrm... not easily. You could possibly group it with a chip, then use a laser scope and a follower to drag it towards the wall? Maybe? What end goal have you got for this effect?
@@TAPgiles That's a good idea. Well the first thing was a water surface which could be going in various directions, like a slope or possibly a sphere. I was going to have the ripples track the surface, it's not super necessary though. And then the next thing was I was thinking of making an anti-gravity racing game where the vehicles stick to the track.