TAPgiles
TAPgiles
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Wall Touching | TAPgiles DAYdream
You can find more Dreams resources and ways of supporting at tapgiles.com.
Read more about the gadgets and tools used in this tutorial here: tapgiles.com/docs
This tutorial was made thanks to my amazing supporters!
- Support this work at tapgiles.com/#donate
- Get direct help and teaching at tapgiles.com/#services
- Get early access to hours of tutorials at patreon.com/tapgiles with the Learner tier or above
มุมมอง: 600

วีดีโอ

Surface-snapped with an offset | TAPgiles DAYdream
มุมมอง 352ปีที่แล้ว
Read a write-up of how this works: www.patreon.com/posts/80234174
Arm Aiming - Adding Features | TAPgiles Dreams Tutorial
มุมมอง 354ปีที่แล้ว
Learn to develop arm aiming further. 0:00 - Auto-aiming 2:49 - Fixing arm vigour 3:55 - Aiming when pushing on the stick 5:49 - Flipping to point "back" Play & remix in-game: indreams.me/scene/dYBnwNAfxVF Asset Credits Ensign Grekland design - Nurbldoff | indreams.me/element/ofGPSbPapuX Background design - Jaffakree | indreams.me/collection/cBHsAwWeGRp Robot design - ZIIQ | indreams.me/element/...
Arm Aiming | TAPgiles Dreams Tutorial
มุมมอง 439ปีที่แล้ว
Learn how to animate the hand to aim in a given direction, separate to the character itself. 0:00 - Intro 1:00 - Direction to angle rig 5:27 - Hand animation 11:27 - Angle driving the animation 15:50 - Angle affected by facing Play & remix in-game: indreams.me/scene/dYBnwNAfxVF Asset Credits Ensign Grekland design - Nurbldoff | indreams.me/element/ofGPSbPapuX Background design - Jaffakree | ind...
Chair Sitting | TAPgiles DayDream
มุมมอง 390ปีที่แล้ว
Full explanation on Patreon: www.patreon.com/posts/chair-sitting-46478701 You can find more Dreams resources and ways of supporting at tapgiles.com. Read more about the gadgets and tools used in this tutorial here: tapgiles.com/docs This tutorial was made thanks to my amazing supporters! - Support this work at tapgiles.com/#donate - Get direct help and teaching at tapgiles.com/#services - Get e...
Change the centre of the built-in camera | TAPgiles DAYdreams
มุมมอง 325ปีที่แล้ว
Find out more about how to do this: www.patreon.com/posts/79441429 Play with this setup: indreams.me/scene/dJogAaedsbs
In-Scene UI | TAPgiles Dreams Tutorial
มุมมอง 295ปีที่แล้ว
Learn the pros and cons of on-screen vs in-scene UI, and how to switch between the two. 0:00 - On-screen vs in-scene 2:04 - Sorting in-scene 3:33 - Working with a character 3:56 - Camera-facing 5:46 - Moving with the character You can find more Dreams resources and ways of supporting at tapgiles.com. Read more about the gadgets and tools used in this tutorial here: tapgiles.com/docs This tutori...
Animated Damage Bar | TAPgiles Dreams Tutorial
มุมมอง 260ปีที่แล้ว
Learn how to add a white damage bar that sinks after the bar goes down. 0:00 - Making another bar 2:12 - Smooth fall 2:53 - Pause 6:25 - Hiding white bar at 0 You can find more Dreams resources and ways of supporting at tapgiles.com. Read more about the gadgets and tools used in this tutorial here: tapgiles.com/docs This tutorial was made thanks to my amazing supporters! - Support this work at ...
Low Warning | TAPgiles Dreams Tutorial
มุมมอง 188ปีที่แล้ว
Learn how to add a warning effect when a bar is low. 0:00 - Controlling a timeline 1:43 - Hiding the bar at 0 2:50 - Low-health effect 5:40 - Adding a sound effect 7:58 - Adding effects while at low health You can find more Dreams resources and ways of supporting at tapgiles.com. Read more about the gadgets and tools used in this tutorial here: tapgiles.com/docs This tutorial was made thanks to...
Simple UI Bars | TAPgiles Dreams Tutorial
มุมมอง 318ปีที่แล้ว
Learn how to make a simple health bar. 0:00 - Text displayer 1:33 - Alignment 3:56 - Animating width 4:47 - Aligning to the screen 5:57 - Background 7:38 - Texture, highlight You can find more Dreams resources and ways of supporting at tapgiles.com. Read more about the gadgets and tools used in this tutorial here: tapgiles.com/docs This tutorial was made thanks to my amazing supporters! - Suppo...
Imp Buttons | TAPgiles Dreams Tutorial
มุมมอง 239ปีที่แล้ว
Learn how to make buttons the imp can click on. 0:00 - Intro 0:12 - Imp interactable area 1:39 - Detecting a click You can find more Dreams resources and ways of supporting at tapgiles.com. Read more about the gadgets and tools used in this tutorial here: tapgiles.com/docs This tutorial was made thanks to my amazing supporters! - Support this work at tapgiles.com/#donate - Get direct help and t...
View Change | TAPgiles Dreams Tutorial
มุมมอง 159ปีที่แล้ว
Learn how to add a new camera angle focussing in on a particular part of your scene, with controls to enter and exit the view. 0:00 - Intro 0:25 - Activating a camera 2:03 - Paint light 2:40 - Exiting a camera 4:05 - Button prompts You can find more Dreams resources and ways of supporting at tapgiles.com. Read more about the gadgets and tools used in this tutorial here: tapgiles.com/docs This t...
Point & Click: Unlocks | TAPgiles Dreams Tutorial
มุมมอง 154ปีที่แล้ว
Learn how to make permanent changes, and save the player's progress. 0:00 - Previously 0:27 - Animating while an object is grabbed 2:16 - Grabbing to set mode 6:17 - Grabbing to toggle mode 8:09 - Using variables to change mode 11:39 - Saving progress with the dream 13:00 - Unlocking more interactions 15:00 - More variable ideas You can find more Dreams resources and ways of supporting at tapgi...
Point & Click | TAPgiles Dreams Tutorial
มุมมอง 277ปีที่แล้ว
Point & Click | TAPgiles Dreams Tutorial
Looped Processing | TAPgiles DAYdream
มุมมอง 230ปีที่แล้ว
Looped Processing | TAPgiles DAYdream
Side-scroller Twin-Stick Aiming | TAPgiles DAYdream
มุมมอง 179ปีที่แล้ว
Side-scroller Twin-Stick Aiming | TAPgiles DAYdream
Simple Pathfinding | TAPgiles Dreams Tutorial
มุมมอง 846ปีที่แล้ว
Simple Pathfinding | TAPgiles Dreams Tutorial
2.5D Movement Along a Custom Path | TAPgiles Dreams Tutorial
มุมมอง 353ปีที่แล้ว
2.5D Movement Along a Custom Path | TAPgiles Dreams Tutorial
Surfaces & Flecks | TAPgiles Dreams Tutorial
มุมมอง 608ปีที่แล้ว
Surfaces & Flecks | TAPgiles Dreams Tutorial
2D Orientation for 3D Objects | TAPgiles Dreams Tutorial
มุมมอง 170ปีที่แล้ว
2D Orientation for 3D Objects | TAPgiles Dreams Tutorial
2.5D Movement for 3D Objects | TAPgiles Dreams Tutorial
มุมมอง 366ปีที่แล้ว
2.5D Movement for 3D Objects | TAPgiles Dreams Tutorial
Drawn Paint | TAPgiles Dreams Tutorial
มุมมอง 335ปีที่แล้ว
Drawn Paint | TAPgiles Dreams Tutorial
Drag 'n' Drop | TAPgiles DAYdream
มุมมอง 234ปีที่แล้ว
Drag 'n' Drop | TAPgiles DAYdream
Fleck Leaves | TAPgiles Dreams Tutorial
มุมมอง 296ปีที่แล้ว
Fleck Leaves | TAPgiles Dreams Tutorial
Don't Fall Off | TAPgiles Dreams Tutorial
มุมมอง 357ปีที่แล้ว
Don't Fall Off | TAPgiles Dreams Tutorial
Dialogue Animation Pause | TAPgiles Dreams Tutorial
มุมมอง 206ปีที่แล้ว
Dialogue Animation Pause | TAPgiles Dreams Tutorial
2D Movement | Promo
มุมมอง 186ปีที่แล้ว
2D Movement | Promo
Turn Anything into a Puppet | TAPgiles DAYdream
มุมมอง 418ปีที่แล้ว
Turn Anything into a Puppet | TAPgiles DAYdream
Animation Optimisation: Wires | TAPgiles Dreams Tutorial
มุมมอง 535ปีที่แล้ว
Animation Optimisation: Wires | TAPgiles Dreams Tutorial
Light Detection - Part 2: Sunlight | TAPgiles Dreams Tutorial
มุมมอง 217ปีที่แล้ว
Light Detection - Part 2: Sunlight | TAPgiles Dreams Tutorial

ความคิดเห็น

  • @ncshuriken
    @ncshuriken วันที่ผ่านมา

    In the "Hit Something" output of the Laser, how do we specify exactly which label was hit? I can't find any relevant sounding outputs, inputs, gadgets etc. I can't even find anything online anywhere.

  • @ncshuriken
    @ncshuriken วันที่ผ่านมา

    I know I'm years late lol but incase you still check YT: If you wanted to have a different emitter used for the rocks vs the floor objects, how would you do this? I just can't find any way to get different results for hitting different labels... There must be a way right? It seems so fundamental.

  • @RonaldMcDonald-nf9jj
    @RonaldMcDonald-nf9jj 13 วันที่ผ่านมา

    have you noticed that if lots of variable modifiers activate in the same frame they give inaccurate results? or am i doing something wrong?

  • @Crab1346
    @Crab1346 18 วันที่ผ่านมา

    How do I turn off the procedural stuff I am trying to make a custom run animation and they make it really hard to for some stupid reason

  • @RonaldMcDonald-nf9jj
    @RonaldMcDonald-nf9jj หลายเดือนก่อน

    how can i do different amounts of damage depending on which object you get hit by? is that impossible? cause impact sensors cant sense tags for some reason

  • @aitchtwoowaters8472
    @aitchtwoowaters8472 2 หลายเดือนก่อน

    I believe I asked for something like this. I love it. I can figure out if it can arc or not.

  • @Beestification
    @Beestification 3 หลายเดือนก่อน

    That...was...AWESOME!!!!

  • @Denjo92
    @Denjo92 3 หลายเดือนก่อน

    Really great and elegant solution. Though it will struggle with more complex levels. It already kinda is in the video, because the enemies have only information locally what the nearest exit position is. It could probably be expanded by incorporating a cost value like the A* algorithm in form of the distance from one exit node to the other.

  • @GoodFuude
    @GoodFuude 3 หลายเดือนก่อน

    thanks for this, had no clue how to make a toggle with one button

  • @abelattyjuggler2894
    @abelattyjuggler2894 3 หลายเดือนก่อน

    Its too fast dont understand anything 😢

    • @TAPgiles
      @TAPgiles 3 หลายเดือนก่อน

      Oh really? I’m sorry, it seemed pretty step by step to me. You can pause between steps, or play it at a slower speed if that would help.

  • @marshallsweatherhiking1820
    @marshallsweatherhiking1820 4 หลายเดือนก่อน

    I followed this but I notice the camera is always shaking slightly even when not touching the controller. How to you get it to be smooth?

  • @Prestige070
    @Prestige070 4 หลายเดือนก่อน

    Tanks man❤

  • @edward-hy8be
    @edward-hy8be 5 หลายเดือนก่อน

    Hi bro I’m trying to work out how to drop the object I have got to the part where I can pick up object only when it’s close but how do you drop the barrel. Thanks bro

  • @Nao-je1hh
    @Nao-je1hh 6 หลายเดือนก่อน

    Damn man, this really helped me, thanks!

  • @ARTYY_OFFICIAL
    @ARTYY_OFFICIAL 6 หลายเดือนก่อน

    Needed this! Thanks dude

  • @Lanair69Offical
    @Lanair69Offical 8 หลายเดือนก่อน

    great

  • @muffin_trouble88
    @muffin_trouble88 8 หลายเดือนก่อน

    *it does come with one!*

  • @clampfan101
    @clampfan101 8 หลายเดือนก่อน

    Can you teach me how to make it flashy like your Dice Roll Demo?

  • @UMBRELLAC0RPS
    @UMBRELLAC0RPS 8 หลายเดือนก่อน

    How do I add a button push sound

  • @Gingerbred_Hed
    @Gingerbred_Hed 9 หลายเดือนก่อน

    Could this work with a grid based turn based game? Kinda like the old game deadly rooms of death?

  • @Mythic_Zach
    @Mythic_Zach 9 หลายเดือนก่อน

    It never occurred to me that you could emit logic. Thank you.

  • @harimrlocal
    @harimrlocal 9 หลายเดือนก่อน

    What engine is this

  • @KoraStudios123
    @KoraStudios123 9 หลายเดือนก่อน

    Question. I have a big issue at the moment with timelines. I want a timeline to set off after a certain ammount of time and when its been triggered. But it only sends a single pulse and not letting the entire thing play out on Loop. Its quite jarring and I've attmepted systems in order to have a keyframe set the timeline to Loop after it is set up. This however does Not work and im ripping my hair out not understanding. I know you've stopped uploading but i am hoping for some help. Understandable if not.

  • @ReTappedPlayz
    @ReTappedPlayz 9 หลายเดือนก่อน

    Hmm "ReTapped" sounds fammiliar..

  • @cookiequinones
    @cookiequinones 9 หลายเดือนก่อน

    Thanks for helping me. You earn a sub😊

  • @dlane7657
    @dlane7657 10 หลายเดือนก่อน

    Thank you! This helps a lot! Keep it up!

  • @sisisisi1111
    @sisisisi1111 10 หลายเดือนก่อน

    Absolutely incredible what you've managed to create in dreams

  • @Nunans
    @Nunans 10 หลายเดือนก่อน

    Very helpful! Do you know how I can make the laser 3D? I’m trying to make the shard diffractor from deep rock galactic.

    • @TAPgiles
      @TAPgiles 10 หลายเดือนก่อน

      You could up the impasto setting. Or copy the paint stroke so there are 2, at 90 degrees running along the same path.

  • @redminsolute4874
    @redminsolute4874 10 หลายเดือนก่อน

    How do you make a character walk up stairs.

    • @TAPgiles
      @TAPgiles 10 หลายเดือนก่อน

      They should be able to walk up stairs anyway. You may need to adjust the stair height to get it to work nicely. And/or adjust the puppet collision so it’s not hitting the stairs.

  • @fivasquez
    @fivasquez 11 หลายเดือนก่อน

    Say I did Mario on the first frame and it took a while… On the 2nd frame…Do I have to draw Mario again? Or it’s possible to copy the first drawing on the 2nd frame and just edit for simplicity

    • @TAPgiles
      @TAPgiles 11 หลายเดือนก่อน

      You can copy individual strokes of paint and move them between frames. Not entire frames though. I’d recommend doing it the way anime does it, where they have multiple layers of the character. Some stay the same (just don’t change the frame), some change (like the mouth). Your can also simply animate the position of paintings. Like move the limbs around etc.

  • @nava4635
    @nava4635 11 หลายเดือนก่อน

    A big thank you for your precious tutorial, it is with all this tutorial that the community of dreams continues to live and that beginner dreamers (of which I am one) develop a taste for creation 😍

    • @TAPgiles
      @TAPgiles 11 หลายเดือนก่อน

      You're very welcome! Glad my work is still useful for folks ☺️

  • @R1ze_humorous
    @R1ze_humorous 11 หลายเดือนก่อน

    Can you make this puplic to use?

    • @TAPgiles
      @TAPgiles 11 หลายเดือนก่อน

      It is, isn’t it? Check the description for the scene.

  • @GingerWerewolfYT
    @GingerWerewolfYT ปีที่แล้ว

    I followed the instructions for a Death animation. But now it's gotten stuck in a logic loop. I don't know why.

    • @TAPgiles
      @TAPgiles ปีที่แล้ว

      Watch it in edit mode, to see what’s lighting up to understand what is happening and why.

  • @buddhaclausstudios6762
    @buddhaclausstudios6762 ปีที่แล้ว

    My character is moving on its own and I can't figure out why.

    • @TAPgiles
      @TAPgiles ปีที่แล้ว

      Maybe you added a sculpt or something which is colliding with the puppet itself which would give it a shove. If so, make sure it’s non-collidable.

    • @buddhaclausstudios6762
      @buddhaclausstudios6762 ปีที่แล้ว

      @@TAPgiles So I haven't added anything to the scene yet, I'm only working on the character right now. I somehow got it to stop moving on its own, but now when I'm animating the up/down head motion, it's doing THAT on its own. I like the motion, but I'm not getting any control from the right stick yet, even though I've followed the video. At least to the best of my ability, it goes a little fast. Thank you for making this video, by the way. It's been very helpful so far.

    • @TAPgiles
      @TAPgiles ปีที่แล้ว

      Presumably you’re using a timeline to animate it up or down. A timeline will just run by itself until you control it, which would be later in the video.

  • @matygoo1644
    @matygoo1644 ปีที่แล้ว

    Very helpful, Thanks

  • @swpyk
    @swpyk ปีที่แล้ว

    hey, i was wondering, was it you who made the scenery for this video?

    • @TAPgiles
      @TAPgiles ปีที่แล้ว

      If you mean the rig demo toward the end, that’s credited at the start. It’s by Martin Nebelong. Or martinitydk is his PSN.

  • @emiliocarranza4352
    @emiliocarranza4352 ปีที่แล้ว

    The video has no sound 💀

    • @TAPgiles
      @TAPgiles ปีที่แล้ว

      Nope. It’s just a short I send to people to show how to do that one thing; it’s muted on purpose.

  • @lectricpunk
    @lectricpunk ปีที่แล้ว

    This is what I needed.

    • @TAPgiles
      @TAPgiles ปีที่แล้ว

      Nice :D

  • @masukatwenty2020
    @masukatwenty2020 ปีที่แล้ว

    Hogwarts Legacy should had let us sit whenever. 😩

    • @TAPgiles
      @TAPgiles ปีที่แล้ว

      LOL XD

  • @masukatwenty2020
    @masukatwenty2020 ปีที่แล้ว

    I don't know if things has changed, by 3 years, but now days, I followed step-by-step, and my character is doing the whole slide-float off the floor movement. I likely have to start over. Something might of went wrong on my part. Your tutorials are helpful, thanks for the video.

    • @TAPgiles
      @TAPgiles ปีที่แล้ว

      If you try using the rig in the collection (linked in the description), does that one work? It could be something to do with collision settings or something...

  • @GameBuilderLab
    @GameBuilderLab ปีที่แล้ว

    hey i was trying to make a sculpted ui health bar grouped to my third person camera but whenever i use a key frames to make the healthbar move depending on damage the sculpt kind of glitches back and forth when moving the camera I was wondering if theres a work around for this ive tried teleporter’s and movers

    • @TAPgiles
      @TAPgiles ปีที่แล้ว

      You might need to use “keep changes” on the keyframe and pulse it on to set it to that position-something like that.

  • @emiliocarranza4352
    @emiliocarranza4352 ปีที่แล้ว

    I know you probably dont upload dreams anymore but lemme tell you. Youre helping me be the first to ever make a playable wrestling game on dreams. 🎉

    • @TAPgiles
      @TAPgiles ปีที่แล้ว

      Aw thanks! Yeah, my Dreams work is over now, sadly. But I'm glad what I've done over the years is still helping people! <3

  • @POORBOYZPERFORMANCE
    @POORBOYZPERFORMANCE ปีที่แล้ว

    Sorry for commenting on an old video, but I've watched over and over..have everything identical, however, while my timeline is active, none of the other controls work. If i simply turn the timeline off, everything goes back to working, but obviously i cant look up and down..ive dug everywhere and looked around for help with no luck...your my last hope!

    • @TAPgiles
      @TAPgiles ปีที่แล้ว

      Did you keyframe the position of the puppet group itself? If so, that will lock the puppet into place. You should avoid keyframing the puppet object as a whole, otherwise it won't be able to move.

    • @POORBOYZPERFORMANCE
      @POORBOYZPERFORMANCE ปีที่แล้ว

      @TAPgiles thanks a million! After tinkering with it for a few days i finally got it! The puppet would return as a whole to the exact spot the key frames were active!

  • @GameBuilderLab
    @GameBuilderLab ปีที่แล้ว

    hey I know this is somewhat of an old video i was just wondering if you could help me with animating the left and right movement while on the ledge

    • @TAPgiles
      @TAPgiles ปีที่แล้ว

      So you know how you split the left stick to get the X? If you split the X, you'll get +/-, where + is how positive it is, and - is how negative it is. So you can use + to power an animation shimmying one direction, and - to power an animation shimmying the other direction. Hope this helps :D

  • @-loarado
    @-loarado ปีที่แล้ว

    Force possession doest work for me for some reason

    • @TAPgiles
      @TAPgiles ปีที่แล้ว

      Make sure you have the controller sensor attached to an object.

  • @spiralzzz3and419
    @spiralzzz3and419 ปีที่แล้ว

    Wow awesome

  • @spiralzzz3and419
    @spiralzzz3and419 ปีที่แล้ว

    Wow you're so smart 👏

  • @chongo9734
    @chongo9734 ปีที่แล้ว

    Can this be used to make the rumbler shake a certain players controller? I was trying but couldn’t get it to work

    • @TAPgiles
      @TAPgiles ปีที่แล้ว

      Yes! th-cam.com/video/xvPqC8F9jcY/w-d-xo.html :D

  • @beardyman3326
    @beardyman3326 ปีที่แล้ว

    Really cool 😎