Just before watching the video I was listening to Kino. I had to double check where the music was coming from. Greetings from Argentina! Спокойная Ночь!
Looks great! Although I noticed if you extrude a part of the shape, the texture doesn't get applied correctly to the new surface and instead it's just weirdly stretched out which kind of ruins the whole point of digital camouflage, and if you use the extrude tool a lot you'll just end up with most of your shape being the same solid colour. Is there any way to get around that?
You just have to select the whole object in edit mode and do the UV Unwrap again. UV Unwrapping can sometimes make the texture look weird so I recommend to watch a video on this topic if this is the case.
if the geometry is simple, you can also change the texture coordinate to Object. The Noise Texture to 3D and make some modifications on Increment Value for the Vector Math Snap Node and play with the general values in the Noise Texture.
Instant like for Kino
This tutorial is soo underrated and good, deserves more attention!
Thank you!
Thanks for the tutorial, exactly what I was looking for.
Just before watching the video I was listening to Kino. I had to double check where the music was coming from. Greetings from Argentina! Спокойная Ночь!
bro you are my god i've been trying to do that long time ago
Thank you, I'm glad I can help.
I cant find the first node
Looks great! Although I noticed if you extrude a part of the shape, the texture doesn't get applied correctly to the new surface and instead it's just weirdly stretched out which kind of ruins the whole point of digital camouflage, and if you use the extrude tool a lot you'll just end up with most of your shape being the same solid colour.
Is there any way to get around that?
You just have to select the whole object in edit mode and do the UV Unwrap again. UV Unwrapping can sometimes make the texture look weird so I recommend to watch a video on this topic if this is the case.
I'd also recommend to work on the shape of your object before you apply any textures and UV unwrap it.
if the geometry is simple, you can also change the texture coordinate to Object. The Noise Texture to 3D and make some modifications on Increment Value for the Vector Math Snap Node and play with the general values in the Noise Texture.
Or finnesh the build then paint it
Could I have the download link?
damn you are too lazy to do that manually bruh !!
So muss das