I got that game for free from PC magazine in Poland , I am fan of movie and I have tried to play game , but I have gave up , I lost interest in game , I think Mass Effect was out , so The Thing had no chance .
I once threw a flame grenade at Whitley before triggering the cutscene, he glitched out and during the whole cutscene he was waving his arms around wildly lol
On the note of Carpenter's interest in video games, he's said multiple times that he would love to direct a Dead Space film. It would be pretty funny if he got the chance considering how the necromorphs were directly inspired by The Thing
Oh god I hope he gets the ability to direct Dead Space movie. It's such a great concept in general and a movie is such a happy possibility and Carpenter would be legit perfect
Not random. Cam Clarke had a very diverse voice acting career back in the 90s and early 2000s. Also, this game on the consoles was co-published by Konami, so it doesn't surprise me. Sidenote: I remember also hearing his voice as a narrator for random Travel channel documentaries/Tourism guides.
You know something that I loved about the dialogue of this game? The stutters. The characters stutter like a person tripping over there words while trying to get a thought out while distracted. Its something thats not used well enough these days.
It makes the characters feel like they're living, breathing people rather than a bunch of cardboard cutouts by making them act like they actually GIVE A SHIT that they're trapped in the middle of Fuck All, Nowhere with a hostile alien organism that can absorb and imitate ANY of them
There actually was a comic for The Thing that had Childs survive and eventually become a thing later on. It's interesting that they decided to give a real canon end for him in this game. Better than what Alien Colonial Marines did with it's canon I guess.
Colonial Marines is better than its reputation. The level of detail in the movie locations is fantastic, & there are sections which do capture the ambiance & feel of the film. It is way better than Fire Team Elite for the simple reason it focuses on Cameron's film & not Ridley Hack's pretentious prequels, which that game has too much emphasis on. Fire Team Elite was actually more buggy than Colonial Marines ever was.
The best part of this game is honestly the opening hour. Especially as a huge fan of the film, the tour of the aftermath was super spooky as a 14 year old when it released. The atmosphere is really well done until monsters start popping out absolutely constantly. Becomes more third person shooter and less atmospheric horror as it goes.
It’s one of the most unique direct sequels ever made for John Carpenter’s “The Thing”. Even the director himself confirmed this game to be cannon to his movie. Sad to see that a sequel to the game never came out, due to lack of sales.
i wish more asymetric style multuplayer games would come out, regardless if its horror or a fps based game. there is potential of replability to that style of play.
Lack of sales?i didn't know it sold badly.i was a decent game worth replsying more than once at the time because of its unique trust syste so im shocked it didnt sell well.
I dont know, I'm pretty cool. I think I'm on par with The Thing (1982). And you don't even know me. So it's not really fair for you to say "it's tough if not impossible" as if you know everything. Flipp'n prick. :(
@@Jack.Offerman He's joking, pretending the 2011 prequel doesn't exist because it messes up the original if considered canon and is generally not a very good movie.
i wish more asymetric style multuplayer games would come out, regardless if its horror or a fps based game. there is potential of replability to that style of play.
Combat was horrible in tight spaces especially when using flamethrower, an update would definitely fix alot of the technical issues to improve the overall gameplay
I remember being so terrified of playing this game when it first came out. I had only watched The Thing once on SciFi so with it being censored I wasn’t fully sure what to expect from the game. I still have my original copy of the Xbox version of The Thing and despite all its flaws I absolutely loved it. It does a very good job of making you feel that uneasy dread from the movie.
@@theotv5522 You're not wrong in a general sense, but considering slenderman came out long after the best of Silent Hill, I wouldn't say that the indie-horrors of the 2000s worked because the bar was still low.
12:50 Yesss! I still remember Spoony’s review from when I watched it years ago. That’s one reason I clicked fast on this video because I have never seen anyone else cover this game. I nearly died at the river dancing part and the continuous fuse box count on Spoony’s video.
i wish more asymetric style multuplayer games would come out, regardless if its horror or a fps based game. there is potential of replability to that style of play.
18:13 the way i think youre supposed to deal with turrets is going into first person mode and peeking up and around cover, when you try to move in first person it physically makes you lean. this is a mechanic that's easily missed and not really explained but it helps a lot. Simply let off the stick when the turret is about to fire (i forgot keyboard controls)
Always will remember Jerma's experience with this game, a perfect encapsulation of the best and worst of it. I think this game's ideas could be brought to modern day and work perfectly without the technical limitations it had.
This is my favorite horror game of all times, I've always wanted a remake with the same mechanics (only that more polished) and atmosphere of this game, feeling lost in a snowstorm at night knowing that there is huge monsters, and that you can't trust anyone is an amazing horror experience. Pd: If the game goes semi open world that would be amazing to.
i wish more asymetric style multuplayer games would come out, regardless if its horror or a fps based game. there is potential of replability to that style of play.
@@jmgonzales7701 I am really tired of those style of games, especially when they aren't necessary, like Ghostbusters. Ghostbusters would be better with a story based solo or co-op experience with the amount of ideas & lore of the 2009 game. That Spirits Unleashed game got repetitive so quickly.
Like my dad always said you want a job done right you gotta do it yourself. Man I love this game growing up one of my favorites, and always thought it had such a cool game concept with your team and them being able to turn at random points however it didn’t turn out that way the tech was limited at the time and the team couldn’t pull off what was promised but I’d love to see this type of game mechanic done in a modern day game.
I still remember the trailer for this game had you find MacReady's frozen body instead and no sign of Childs and voice lines saying that it was MacReady. Dunno if they did that as a deliberate mislead or if they changed their mind when they added MacReady to the finale and redid that early level before release. Still though no explanation of how MacReady escaped and showed up to help you though.
I really do feel like this game could do well as a full recreation. The whole fear/trust mechanic system is very intriguing, especially if it were more more fine tuned. In addition to the few preset people you just know are going to be infected, there could be more of a nuanced infection system that can effect other human survivors (friend or enemy). If not this game, then another game that uses the trust system.
Buggy games with poorly implemented mechanics are a dime a dozen. Also being a sort of sequel that ruins something from the original source is not that uncommon. 😅
I hope next year will be the year of Spoony too. His mental health back then was a wreck. I pray that he'll make a great comeback and be in a much better state of mind, which it seems he is. Good on him. As for this game, maybe I should play the HD mod for this given its limited options to play them.
i wish more asymetric style multuplayer games would come out, regardless if its horror or a fps based game. there is potential of replability to that style of play.
Had this on PS2 when I was 12, wasn't the easiest of games but back then I remember thinking this game was way ahead of its time with the way infection worked. Still amazed I completed it at that age
I would be so happy if the game ever had a remaster or some company can pick up the game to create a sequel. Played this is a kid, and man I had a blast with it.
I'd like to see a remake for this. One that actually implemented the anyone could be a thing mechanic. The Thing and Cold Fear deserve another chance. Oh, since Volition is gone now? Remaster or remake The Punisher 2005 too.
John Carpenter had a lot of negative experiences with the film industry back in the 80's iirc, so I imagine the video game industry in the early days was probably way more accepting/supportive.
I had no idea a game based on "The thing" existed. A new generation game, focused not on shooting things but on the tension and fear of the unknown and the uncertainty of not knowing what is human and what isnt could be reaaaally cool.
Telltale would be a good studio (at least old Telltale. Time will tell if new Telltale is still good) to make another Thing game. I think their blend of choice-making and point-and-click would be a good formula for a game where everyone is a suspect.
Yeah that's a good idea. Something on the shorter side in terms of completion time but with a higher focus on variable outcomes to player choices would be cool.
There was a certain part in that underwater research base, that i just couldn't make it through without assistance, so i downloaded a trainer. The results were freakin' hilarious. If you turn on the invulnerability for your teammates, it freezes their health, but not their sanity. So, as a result, they can still can get spooked to the point of being depressed, then suicidal. And when they shoot themselves WHILE the invulnerability is on, the game doesn't know WTF is going on, so the afflicted NPC repeatedly shoots himself in the head, while is body flying through the corridors. It looks absolutely hilarious. The suicide animation doesn't have enough time to play in its entirety, so it makes this TATATATATATATA sound like a machinegun being fired, while the dude's body is suspended in mid-air zipping through the entire level from walls to walls. There were other glitches the trainer caused, but i don't remember what exactly those were. I highly recommend it to anyone who already finished the game properly and wants to see more crazy shit. :-D
On Childs being infected, there are NO Clues either are at the end. John wanted the ending as ambiguous as possible, he only wanted the distrust and paranoia living to be the only sure thing at the end.
i wish more asymetric style multuplayer games would come out, regardless if its horror or a fps based game. there is potential of replability to that style of play.
I really liked this game. I got it while it was still new-ish and although I'm sure a lot of the mechanics didn't age well, at the time they were really awesome. It had friendly AI that was actually competent in combat and could put in meaningful work against the enemy. They provided good utility but they also could live or die based on how you handled things. That wasn't really something you encountered back then. Graphics were solid, it ran well (had it on PC) and it was pretty spooky too!
3:42 😅 i recall another quote by john i heard recently. "Wtf does that do for me now?". It was, i think on RLM...just funny to hear what he feels about that all this time later.
I loved this game but as someone who never seems to notice flaws right away in these games, years later my only gripe with this was the fact mutations are scripted. I always imagined that if they were random and if an important mechanic transforms at random then you would be forced to take an alternate route to progress, it would spice up each playthrough and be tricky to speed run since it'll be RNG.
Didn't see this in the comments so mentioning it. I played this on Xbox, and all Xbox ports had IMO a game breaking cinematic glitch in which the video would constantly jump forward and then back even though the sound was constant. I remember this really ruined certain tense moments like the first dude shooting themselves in a cinematic. You heard the Bang and then a second later it zoomed through the character putting the gun to his head and pulling the trigger. It was brutalllll!
A core childhood memory rediscovered and by one of my favorite youtubers , used to play this gem along side half life and hitman 2 silent assassin on my dad’s PC, thank you sooooo soooooo much 🥹❤️❤️
Loved this game so much! But yeah one of my biggest issues was one of the things you brought up about the infection. Having survivors turn for no reason even though you just tested them and theres not even a story reason to explain it. Also a side note sometimes the characters going insane wouldnt lead to them just attacking you, it would trigger a transformation, which again just made no sense and really annoyed me. Amazing game and I really want to see it remastered or remade and fleshed out properly.
I remember playing this game multiple times the replay value was surprisingly high, a game that definitely deserves a remake now that remakes are huge now.
Ayo, I remember this game. Shame it wasn’t fully as intended when it was released in terms of infected, trust, and somewhat of a weird twist to the story compared to the film. I do wanted the thing 2 to be real but got cancelled where they claim they promised to bring features that they couldn’t add in the first. I still have this game on Xbox and PS2.
Have you ever heard of the Thing RPG? Some guy made a Thing RPG Maker game with a slow burn tone like the movie. I stumbled upon it randomly just this week. It may be the most obscure video game I've ever found, and it even has a sequel.
i wish more asymetric style multuplayer games would come out, regardless if its horror or a fps based game. there is potential of replability to that style of play.
Played this when it first came out and loved it. Crawling through vent shafts, getting jump scared with head crab things, almost crapping myself. Interesting to finally find out why it never got a sequel.
I remember hearing about this from Spoony. The thing that will always stick out to me in that video was an NPC (named Collins I think?) doing a Irish jig before turning into the Thing.
I think a better way the make the game better, if the blood test isn't scripted or "The Thing" triggered scripted, it's just done random "who can be the thing" in each play through for every random npcs, or randomly light scripted and done better. and the combat can be done abit better too.
I am a simple man, I see The Thing content, I click instantly. Love this game, replayed it many times and I'll always be sad they never got to finish the sequel before the studio closed.
This game was tough and it had some great ideas, like guys getting spooked, freaking out, throwing up etc, very H P Lovecraft. The music and the sound effects were great. This could definitely do with a remake.
I remember playing this game, i was quite young and i remember being disappointed in the scripted parts when the NPC turn. Just after i tested them too!
I’m a huge fan of The Thing and bought it on the PS2 when it came out and I still own it to this day. It’s one of the games I play every year in October for the Halloween season. The paranoia system was a good idea even though it didn’t work that great, but still provided a neat experience. It was a far cry from the comics that came out after the movie.
The original film has always been in my top 3 horror films and I enjoyed this game as a weekend rental on PS2 back in the day... kinda scary how this game is as old now as the original film was when the game came out. Also the fact they positioned it as the official sequel to the film makes one of the most scuffed trilogies ever... The Thing (2011 prequel), The Thing (1982 original) and The Thing (2002 game), all with the same title lol.
Multiplayer/open world? Multiplayer, maybe something like, 4-6 players reach the end, waiting for rescue. While deciding on humanity's survival, if the alien one is among them.....then a long action packed sequel.......:)
The surprise mutation mechanis gets predictable at the end of the levels iirc... Thanks to certain Chamber of Collection for keeping old games playable for new and curious players! Had some trouble at the airfield but somehow made it.
I completed this game sooo many times I knew who would get infected & who doesn't & who is before seeing the survivors. Knowing this saves you alot of resources. 😂 Edit: It's never random, they only get infected if they been hit, keeping your distance with your sqaud helps. & yes, some are scripted.
It's a great game. It's high-time someone made a kickstarter for a sequel or a spiritual successor. It's been years of youtuber analyses that people have figured out this game was a gem with great ideas
if a remake ever happened that would build upon this and be open world that let you accomplish stuff in a non linear would be SOOO COOL and I would buy that
I got so good at predicting when my teammates were gonna turn and killing them with no consequence that it completely eliminated any challenge from the basic gameplay. So the game got revenge by putting me against a mid-game boss that was impossible. Really just an annoying mess overall IMO.
When they were making Dead Space 3 one of the original ideas was based off The Thing where Issac would be with a group of people in an arctic setting and they would slowly get picked off one by one
I played through this whole game without any textures because my dad's TNT 2 graphics card didn't have the right drivers for it, and patches were sill a novel concept in 2002. It may have also been because it was downloaded off of Limewire...
Fun fact all the dead bodies throught the game, is all the people Whitely hired to work for him to see if they would succeed in killing humans, this makes sense as in the beginning of the game he's laughing when the guy at the kitchen, got bitten and infected Whitely went insane after discovering, that he is dying due to cancer and he injected himself with the virus because he believed he could be cured, he realised that Blake is a threat as he couldn't get infected what annoyed me was the ammo glitch, IF you reloaded WITHOUT emptying a clip you would lose the bullets you had before reloading
I literally bought this game again on disc last year to play again because i had good memories of playing it! Was outdated a bit, but I still really enjoyed going through it again 👍🏻. Would love it if they remade it.
If it were possible, I think it would be awesome to see this game get the reamake treatment Dead Space got and tweak the thing system to make it feel more like the movie.
The direct call out to Spoony's a nice touch, though I suppose that's fairer than just throwing in a 'Fuse Box Count:' joke and leaving it at that. Not the worst self-destruct from Channel Awesome but certainly one of the sadder ones.
Bro, i've rewatched the entire Spoony video roster multiple times during the years. As a fan - much love, my man, but i personally doubt Spoony will ever make a return.
Get The Thing HD Mod: www.moddb.com/mods/the-thing-hd
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I got that game for free from PC magazine in Poland , I am fan of movie and I have tried to play game , but I have gave up , I lost interest in game , I think Mass Effect was out , so The Thing had no chance .
I once threw a flame grenade at Whitley before triggering the cutscene, he glitched out and during the whole cutscene he was waving his arms around wildly lol
On the note of Carpenter's interest in video games, he's said multiple times that he would love to direct a Dead Space film. It would be pretty funny if he got the chance considering how the necromorphs were directly inspired by The Thing
Oh god I hope he gets the ability to direct Dead Space movie. It's such a great concept in general and a movie is such a happy possibility and Carpenter would be legit perfect
Would be cool if he got the chance, especially since we sadly never got George Romero's Resident Evil film.
@@tarnetskygge
Yeah.. not so sure Papa Romero would have made anything better than what we got.
Holy shix, if John Carpenter with Dead Space???
@@BestCupid We have Dead Space movie at home. [points to Dead Space: Downfall]
Boulder Punch Loses His Friends and Becomes Sad in The Thing.
Nice Jerma reference
My favorite rendition of the thingy
The Thing Face
Chris has one hell of a right hand
I like how the first medic was randomly voiced by Liquid Snake.
*_"LIQUID!!!"_*
@@vee-bee-aSNAAAAAAAAAKE
Not random. Cam Clarke had a very diverse voice acting career back in the 90s and early 2000s. Also, this game on the consoles was co-published by Konami, so it doesn't surprise me.
Sidenote: I remember also hearing his voice as a narrator for random Travel channel documentaries/Tourism guides.
@@Johnnybomb1 this would've been a great comment! Seven months ago.
5:58 “I’m locked, loaded, & ready to make sh*t DEAD!”
How has this not been meme-ified universally?
_"Who talks like that?!"_
-Spoony One (Noah Antwiler)
@@vee-bee-aThat quote lives rent free in my head and I love it lmao
You know something that I loved about the dialogue of this game? The stutters. The characters stutter like a person tripping over there words while trying to get a thought out while distracted. Its something thats not used well enough these days.
It makes the characters feel like they're living, breathing people rather than a bunch of cardboard cutouts by making them act like they actually GIVE A SHIT that they're trapped in the middle of Fuck All, Nowhere with a hostile alien organism that can absorb and imitate ANY of them
makes sense given they're out in the cold too
There actually was a comic for The Thing that had Childs survive and eventually become a thing later on. It's interesting that they decided to give a real canon end for him in this game. Better than what Alien Colonial Marines did with it's canon I guess.
Colonial Marines is better than its reputation. The level of detail in the movie locations is fantastic, & there are sections which do capture the ambiance & feel of the film. It is way better than Fire Team Elite for the simple reason it focuses on Cameron's film & not Ridley Hack's pretentious prequels, which that game has too much emphasis on. Fire Team Elite was actually more buggy than Colonial Marines ever was.
@@filmbuff2777too bad the game itself isn’t that great
@@filmbuff2777aliens ruined the series. Cameron sucks
The best part of this game is honestly the opening hour. Especially as a huge fan of the film, the tour of the aftermath was super spooky as a 14 year old when it released. The atmosphere is really well done until monsters start popping out absolutely constantly. Becomes more third person shooter and less atmospheric horror as it goes.
Making the Thing transformations into scripted events was the biggest dropped ball for the game.
@@bjchityes and np
RIP Diabeetus guy
May you find all the insulin you need in the next life.
It’s one of the most unique direct sequels ever made for John Carpenter’s “The Thing”. Even the director himself confirmed this game to be cannon to his movie. Sad to see that a sequel to the game never came out, due to lack of sales.
i wish more asymetric style multuplayer games would come out, regardless if its horror or a fps based game. there is potential of replability to that style of play.
The game basically had the same issue as the movie, lol.
Lack of sales?i didn't know it sold badly.i was a decent game worth replsying more than once at the time because of its unique trust syste so im shocked it didnt sell well.
Well I have news for you. This game be getting a remaster from a great studio known for amazing remasters.
To be fair it's tough if not impossible to be on par with The Thing (1982)
I dont know, I'm pretty cool. I think I'm on par with The Thing (1982). And you don't even know me. So it's not really fair for you to say "it's tough if not impossible" as if you know everything. Flipp'n prick. :(
Like why do you list the year like as if there's some other movie called that there isn't
@@fmsynthesesthere was a the thing prequel also called the thing and movies based of the book before the 1982 movie
@@Jack.Offerman He's joking, pretending the 2011 prequel doesn't exist because it messes up the original if considered canon and is generally not a very good movie.
@@fmsynthesesthe thing 1951
Love this game so much. Played the hell out of it on PS2. The combat could get frustrating but it was still a special experience.
i wish more asymetric style multuplayer games would come out, regardless if its horror or a fps based game. there is potential of replability to that style of play.
Combat was horrible in tight spaces especially when using flamethrower, an update would definitely fix alot of the technical issues to improve the overall gameplay
I remember being so terrified of playing this game when it first came out. I had only watched The Thing once on SciFi so with it being censored I wasn’t fully sure what to expect from the game. I still have my original copy of the Xbox version of The Thing and despite all its flaws I absolutely loved it. It does a very good job of making you feel that uneasy dread from the movie.
Our bar for horror games were really low back then. I mean, if games like Slenderman can make such a phenomenon anything during earlier times can.
Yep. This game really scared me as a kid. 😂 Now? I can't play any horror games as horror games, more like action or stealth. 😂
@@theotv5522 You're not wrong in a general sense, but considering slenderman came out long after the best of Silent Hill, I wouldn't say that the indie-horrors of the 2000s worked because the bar was still low.
12:50 Yesss! I still remember Spoony’s review from when I watched it years ago. That’s one reason I clicked fast on this video because I have never seen anyone else cover this game. I nearly died at the river dancing part and the continuous fuse box count on Spoony’s video.
"take this 9mm"
"hey, buddy!"
Grimbeard's covered it, along with a couple other games Spoony covered (IIRC Phantasmagoria 2 and Ring: Terror's Realm)
New BoulderPunch video, and it's about The Thing. The day started to get better.
i wish more asymetric style multuplayer games would come out, regardless if its horror or a fps based game. there is potential of replability to that style of play.
18:13 the way i think youre supposed to deal with turrets is going into first person mode and peeking up and around cover, when you try to move in first person it physically makes you lean. this is a mechanic that's easily missed and not really explained but it helps a lot. Simply let off the stick when the turret is about to fire (i forgot keyboard controls)
I used to play a gmod gamemode called Morbus, that on some maps really captured the Thing feeling surprisingly well
I’m from the future and I bring good news: The Thing is getting a remaster courtesy of Nightdive Studios this year!
Always will remember Jerma's experience with this game, a perfect encapsulation of the best and worst of it.
I think this game's ideas could be brought to modern day and work perfectly without the technical limitations it had.
I remember that cold meter. Also someone always just randomly blurted out "This mission is bullshit!" lol
This is my favorite horror game of all times, I've always wanted a remake with the same mechanics (only that more polished) and atmosphere of this game, feeling lost in a snowstorm at night knowing that there is huge monsters, and that you can't trust anyone is an amazing horror experience.
Pd: If the game goes semi open world that would be amazing to.
i wish more asymetric style multuplayer games would come out, regardless if its horror or a fps based game. there is potential of replability to that style of play.
@@jmgonzales7701 I am really tired of those style of games, especially when they aren't necessary, like Ghostbusters. Ghostbusters would be better with a story based solo or co-op experience with the amount of ideas & lore of the 2009 game. That Spirits Unleashed game got repetitive so quickly.
Like my dad always said you want a job done right you gotta do it yourself. Man I love this game growing up one of my favorites, and always thought it had such a cool game concept with your team and them being able to turn at random points however it didn’t turn out that way the tech was limited at the time and the team couldn’t pull off what was promised but I’d love to see this type of game mechanic done in a modern day game.
I still remember the trailer for this game had you find MacReady's frozen body instead and no sign of Childs and voice lines saying that it was MacReady. Dunno if they did that as a deliberate mislead or if they changed their mind when they added MacReady to the finale and redid that early level before release. Still though no explanation of how MacReady escaped and showed up to help you though.
I really do feel like this game could do well as a full recreation. The whole fear/trust mechanic system is very intriguing, especially if it were more more fine tuned. In addition to the few preset people you just know are going to be infected, there could be more of a nuanced infection system that can effect other human survivors (friend or enemy). If not this game, then another game that uses the trust system.
That game is a hidden gem...
An unique experience...
Buggy games with poorly implemented mechanics are a dime a dozen. Also being a sort of sequel that ruins something from the original source is not that uncommon. 😅
@@SuperVidman101
And everyone has a different taste... 😏
@@SuperVidman101Who cares about bugs? As long as it is playable.
@@kingstarscream320
Indeed.
I hope next year will be the year of Spoony too. His mental health back then was a wreck. I pray that he'll make a great comeback and be in a much better state of mind, which it seems he is. Good on him.
As for this game, maybe I should play the HD mod for this given its limited options to play them.
They should make this game again with todays capabilities and graphics. Would be an amazing spooky experience
i wish more asymetric style multuplayer games would come out, regardless if its horror or a fps based game. there is potential of replability to that style of play.
@@jmgonzales7701 stop spamming the same irrelevant comment please
Had this on PS2 when I was 12, wasn't the easiest of games but back then I remember thinking this game was way ahead of its time with the way infection worked. Still amazed I completed it at that age
I would be so happy if the game ever had a remaster or some company can pick up the game to create a sequel. Played this is a kid, and man I had a blast with it.
I'd like to see a remake for this. One that actually implemented the anyone could be a thing mechanic. The Thing and Cold Fear deserve another chance.
Oh, since Volition is gone now? Remaster or remake The Punisher 2005 too.
Oh man. I still have a special place in my heart for Cold Fear.
Surprised we haven't got a The Thing game similar to Friday the 13th or Dead By Daylight yet.
So, is remaster good for you? :)
It always shocks my system when I watch this movie and Wilford Brimley doesn't have a mustache.
In my mind, he always has a mustache.
John Carpenter had a lot of negative experiences with the film industry back in the 80's iirc, so I imagine the video game industry in the early days was probably way more accepting/supportive.
I had no idea a game based on "The thing" existed. A new generation game, focused not on shooting things but on the tension and fear of the unknown and the uncertainty of not knowing what is human and what isnt could be reaaaally cool.
5:50 I completely forgot Cam Clark was in this. Buddy is a legend in voice acting with a pretty great range and an interesting history.
Pretty sure the guy who plays The Smoking Man from X Files voices a character in it also.
First part of the game is brilliant. Snowy weather, derelict station, lack of ammunition, it's all perfect.
Telltale would be a good studio (at least old Telltale. Time will tell if new Telltale is still good) to make another Thing game. I think their blend of choice-making and point-and-click would be a good formula for a game where everyone is a suspect.
Yeah that's a good idea. Something on the shorter side in terms of completion time but with a higher focus on variable outcomes to player choices would be cool.
There was a certain part in that underwater research base, that i just couldn't make it through without assistance, so i downloaded a trainer. The results were freakin' hilarious.
If you turn on the invulnerability for your teammates, it freezes their health, but not their sanity.
So, as a result, they can still can get spooked to the point of being depressed, then suicidal.
And when they shoot themselves WHILE the invulnerability is on, the game doesn't know WTF is going on, so the afflicted NPC repeatedly shoots himself in the head, while is body flying through the corridors. It looks absolutely hilarious.
The suicide animation doesn't have enough time to play in its entirety, so it makes this TATATATATATATA sound like a machinegun being fired, while the dude's body is suspended in mid-air zipping through the entire level from walls to walls.
There were other glitches the trainer caused, but i don't remember what exactly those were.
I highly recommend it to anyone who already finished the game properly and wants to see more crazy shit. :-D
On Childs being infected, there are NO Clues either are at the end. John wanted the ending as ambiguous as possible, he only wanted the distrust and paranoia living to be the only sure thing at the end.
Freaking loved this game as a kid. It's what got me into the survival horror
the concept itself is still brilliant
i wish more asymetric style multuplayer games would come out, regardless if its horror or a fps based game. there is potential of replability to that style of play.
I really liked this game. I got it while it was still new-ish and although I'm sure a lot of the mechanics didn't age well, at the time they were really awesome. It had friendly AI that was actually competent in combat and could put in meaningful work against the enemy. They provided good utility but they also could live or die based on how you handled things. That wasn't really something you encountered back then. Graphics were solid, it ran well (had it on PC) and it was pretty spooky too!
20:50 This aged well! A Remaster just got announced by nightdive studios.🤘🏼🔥🔥
This is a game in desperate need of a remake
3:42 😅 i recall another quote by john i heard recently. "Wtf does that do for me now?". It was, i think on RLM...just funny to hear what he feels about that all this time later.
The voice actor you were referring to Liquid Snake is Cam Clarke
I loved this game but as someone who never seems to notice flaws right away in these games, years later my only gripe with this was the fact mutations are scripted. I always imagined that if they were random and if an important mechanic transforms at random then you would be forced to take an alternate route to progress, it would spice up each playthrough and be tricky to speed run since it'll be RNG.
Didn't see this in the comments so mentioning it.
I played this on Xbox, and all Xbox ports had IMO a game breaking cinematic glitch in which the video would constantly jump forward and then back even though the sound was constant. I remember this really ruined certain tense moments like the first dude shooting themselves in a cinematic. You heard the Bang and then a second later it zoomed through the character putting the gun to his head and pulling the trigger.
It was brutalllll!
A core childhood memory rediscovered and by one of my favorite youtubers , used to play this gem along side half life and hitman 2 silent assassin on my dad’s PC, thank you sooooo soooooo much 🥹❤️❤️
Loved this game so much! But yeah one of my biggest issues was one of the things you brought up about the infection. Having survivors turn for no reason even though you just tested them and theres not even a story reason to explain it. Also a side note sometimes the characters going insane wouldnt lead to them just attacking you, it would trigger a transformation, which again just made no sense and really annoyed me. Amazing game and I really want to see it remastered or remade and fleshed out properly.
Blows my mind we don't have a modern Thing game. Massive potential
I remember playing this game multiple times the replay value was surprisingly high, a game that definitely deserves a remake now that remakes are huge now.
I somehow never played this game (even if The Thing is one of my favorite movies of all time) yet it feels so nostalgic as most games of that era.
This was a bonafide hidden gem from the ps2 days... i was enthralled by this game and mechanics. Flawed but dope game
5:55 ah yes the *pump-action* MP5.
Ayo, I remember this game. Shame it wasn’t fully as intended when it was released in terms of infected, trust, and somewhat of a weird twist to the story compared to the film.
I do wanted the thing 2 to be real but got cancelled where they claim they promised to bring features that they couldn’t add in the first. I still have this game on Xbox and PS2.
"This puts Child's fate to rest"....
No one tell him about the comics
True.
Have you ever heard of the Thing RPG? Some guy made a Thing RPG Maker game with a slow burn tone like the movie. I stumbled upon it randomly just this week. It may be the most obscure video game I've ever found, and it even has a sequel.
i wish more asymetric style multuplayer games would come out, regardless if its horror or a fps based game. there is potential of replability to that style of play.
Played this when it first came out and loved it. Crawling through vent shafts, getting jump scared with head crab things, almost crapping myself. Interesting to finally find out why it never got a sequel.
This deserves a remake.
Loved the game, loved the movies. Made winter blizzards one of my favorite entertainment settings.
I remember hearing about this from Spoony. The thing that will always stick out to me in that video was an NPC (named Collins I think?) doing a Irish jig before turning into the Thing.
This was a great review man kudos from New Zealand.
Hey BP, can you please do a video on Cold Fear, Ubisoft's old Resident Evil Clone, it's actually pretty good!
I would say that or Extermination
Yo thanks for the reccomendation i'm playing the game right now, seems pretty interesting!
I think a better way the make the game better,
if the blood test isn't scripted or "The Thing" triggered scripted,
it's just done random "who can be the thing" in each play through for every random npcs,
or randomly light scripted and done better.
and the combat can be done abit better too.
Me and my dad went to the theater last year to see the 40th anniversary screening of The Thing, best thing me and my dad ever done.
I am a simple man, I see The Thing content, I click instantly.
Love this game, replayed it many times and I'll always be sad they never got to finish the sequel before the studio closed.
I wish this game would get a remake or remaster.
This game was tough and it had some great ideas, like guys getting spooked, freaking out, throwing up etc, very H P Lovecraft. The music and the sound effects were great. This could definitely do with a remake.
I remember playing this game, i was quite young and i remember being disappointed in the scripted parts when the NPC turn. Just after i tested them too!
Be cool if the remastered has a bonus story with Macready
I’m a huge fan of The Thing and bought it on the PS2 when it came out and I still own it to this day. It’s one of the games I play every year in October for the Halloween season. The paranoia system was a good idea even though it didn’t work that great, but still provided a neat experience. It was a far cry from the comics that came out after the movie.
I still think the trust system in this game was revolutionary, and should be implemented in more single player games.
The original film has always been in my top 3 horror films and I enjoyed this game as a weekend rental on PS2 back in the day... kinda scary how this game is as old now as the original film was when the game came out. Also the fact they positioned it as the official sequel to the film makes one of the most scuffed trilogies ever... The Thing (2011 prequel), The Thing (1982 original) and The Thing (2002 game), all with the same title lol.
The thing ( 1982 ) is not the original. It's a remake of thing from the 50s.
1:46 i screamed. "my mother is very proud"
Multiplayer/open world? Multiplayer, maybe something like, 4-6 players reach the end, waiting for rescue. While deciding on humanity's survival, if the alien one is among them.....then a long action packed sequel.......:)
The surprise mutation mechanis gets predictable at the end of the levels iirc...
Thanks to certain Chamber of Collection for keeping old games playable for new and curious players!
Had some trouble at the airfield but somehow made it.
Sometimes they don't even wait for THAT point to turn, I had an engineer turn into a Thingbeast BEFORE he'd completed his tasks which screwed me over
Just replayed an old classic series I love, Lucius the other day. Would love to see a video on it
I remember The Thing 1982 playing a lot on tv the week this came out with special looks at the game. It was great marketing.
I remember going back and forth between this game on my Xbox, and Extraction on the PlayStation 2 I’d get from Blockbuster. What a time.
4:24 Missed opportunity to include Saint’s Row version of Kieth David
I completed this game sooo many times I knew who would get infected & who doesn't & who is before seeing the survivors. Knowing this saves you alot of resources. 😂
Edit: It's never random, they only get infected if they been hit, keeping your distance with your sqaud helps. & yes, some are scripted.
This game scared the shit out of me as a kid lol The quote “I’m locked, loaded, and ready to make shit dig!” Will forever be ingrained in my head lol
It's a great game. It's high-time someone made a kickstarter for a sequel or a spiritual successor. It's been years of youtuber analyses that people have figured out this game was a gem with great ideas
I loved this game, but man, there were times it felt like it was held together with duct tape.
if a remake ever happened that would build upon this and be open world that let you accomplish stuff in a non linear would be SOOO COOL and I would buy that
I got so good at predicting when my teammates were gonna turn and killing them with no consequence that it completely eliminated any challenge from the basic gameplay. So the game got revenge by putting me against a mid-game boss that was impossible. Really just an annoying mess overall IMO.
Loved this back in the day 😮
i hope spoony makes a comeback too
Loved this game and it led me to watch the movie which became one of my all time favorites.
When they were making Dead Space 3 one of the original ideas was based off The Thing where Issac would be with a group of people in an arctic setting and they would slowly get picked off one by one
I played through this whole game without any textures because my dad's TNT 2 graphics card didn't have the right drivers for it, and patches were sill a novel concept in 2002. It may have also been because it was downloaded off of Limewire...
Fun fact all the dead bodies throught the game, is all the people Whitely hired to work for him to see if they would succeed in killing humans, this makes sense as in the beginning of the game he's laughing when the guy at the kitchen, got bitten and infected Whitely went insane after discovering, that he is dying due to cancer and he injected himself with the virus because he believed he could be cured, he realised that Blake is a threat as he couldn't get infected what annoyed me was the ammo glitch, IF you reloaded WITHOUT emptying a clip you would lose the bullets you had before reloading
I literally bought this game again on disc last year to play again because i had good memories of playing it! Was outdated a bit, but I still really enjoyed going through it again 👍🏻. Would love it if they remade it.
Wish they would do a new multiplayer game using the license. With an Imposter/thing type of system.
My pc at the time couldn’t run it properly so I had to resort playing it with no textures lmao. I loved it
how
@@jmgonzales7701 different times, I was young and didn’t know better but everything was grey lmao
Really wish the infection was randomised... And it was going to be
Bro you gotta do swat 4 with the SEF mod its literally the best tactical shooter to this day.
If it were possible, I think it would be awesome to see this game get the reamake treatment Dead Space got and tweak the thing system to make it feel more like the movie.
The direct call out to Spoony's a nice touch, though I suppose that's fairer than just throwing in a 'Fuse Box Count:' joke and leaving it at that. Not the worst self-destruct from Channel Awesome but certainly one of the sadder ones.
Bro, i've rewatched the entire Spoony video roster multiple times during the years. As a fan - much love, my man, but i personally doubt Spoony will ever make a return.