It reminds me of the game "The static speaks my name" where the main character becomes obsessed with a painting and has at least 50 copies of it in their house.
Yes, but the idea is that the aesthetics of American culture haven't changed since the 1950's because the transistor, and therefore the integrated circuit, were never invented. Somehow that means they have the same clothing, cars, and TVs even 120 years later.
I was thinking the same. Did the war already turned Europe into a radioactive desert at the time ? Is this lore accurate ? I think someone forgot the paint it blue. ^^ Same for Black sea, Red sea, etc...
I did notice that. Now that I think about it, I wonder if the texture artists used some algorithm on a globe model out there that interpreted some bodies of water as being land.
The bathroom scale is fine. You can see this scale squashing effect on old cars with horitzontal speedometers - 50 and 60 are much closer together than 0 and 10 or 110 and 120. This is down to the geometry of the flat scale, pivoted needle, and linear twisting on the cable for the needle working together.
The biggest Immersion Breaker in Fallout 4 is all the Dirt and Grime. It's actually ok to clean up the Place, you're living in. The Trash does not have to pile up in the Diamond City Stands. Shady Sands somehow managed to build Houses from Ground up, not made of Trash. Somehow nobody else can.
4:30 Vault 76 is actually mentioned during the opening by the newscaster! They definitely were already thinking ahead to 76 during production. Fallout 3 had something similar, with the Replicated Man quest dealing with a synth, the railroad, and the institute.
6:01 this map looks absolutlely hideous for the fact that it shows the Baltic, Mediterrean, Black, Caspian and Red (and some other smaller water basins) seas as land. Also based on the different border changes, from what I've seen, this map is set sometime between 1994 and 1999
The scale *is* accurate! The reason the numbers shorten in the middle is because the circle has been flattened. If they were along a perfect curve there'd be evenly spaced.
A really funny note about that car: They actually included it in one of the Forza Motorsport titles, and yes- that stick is the main control for it. It's named the Rocket 69 after the radio song too! Being one of the older Forzas I recall being able to get a good look at the interior & inner workings too. Also, I always love seeing these videos. I really like being able to kick back & take note of all the little details like this, and finding a cat-filled home was something even I missed! Some bits about Diamond City I noticed not mentioned here would be the single red seat which is present in the real world Fenway Park, and on in-game holidays like Halloween & Christmas they will have decorated the city!
Fallout 76 is a game almost tailor made for you to make videos like this about, by the way. It’s the densest world they’ve ever made, due to it launching with only environmental storytelling and no NPCs. I bet you could get like, a 10 part series on it.
I watched a bit of the video by Noah Caldwell-Gervais on the game whenever he put that out, and my main takeaway from that video was that the world was MUCH better than I was expecting. And I was kinda surprised to hear that the addition of NPCs, the thing everyone wanted, kinda took away from the atmosphere of the game. I still haven't played it much myself, but I wanna give it a REALLY good go before I make a video on it. That game deserves it.
@@PretzelYT He’s 100% correct that the tone of the game shifted radically when they added NPCs. But there are still desolate places around. The test server is actually really interesting right now, because they’re testing the new map expansion, but none of the content that’s going to be in that expansion yet. So it’s all the new areas, but almost totally empty. Feels like going back to how it was at launch. I wish they would do a thing in their Fallout Worlds stuff to just, return it to the state it was prior to the Wastelanders stuff, just for comparison.
@@PretzelYT The emptiness of the map at launch was awesome. I kinda wish 76 had been a Singleplayer game at launch, with Multiplayer only coming around after the Vaccine quest was done, and Wastelanders started showing up again (or something to that effect). The most ever-present complaint was that the map was empty, but the other players being... well, _players_ killed the ambiance. People at the time, however, decided that adding NPCs would fix this. And now that there are NPCs everywhere, the place is crowded, and other players being _players_ can still kill the ambiance. It's very hard to have a CAMP built like a rickety farm atop a small river-crossing actually _feel_ like a struggling farmstead when someone logs in and suddenly the nearby radio/powerline tower is hosting a plasma gatling disco party in a five-story mansion. Because it really felt like Bethesda were _trying_ to make 76 a culmination of 3, 4, and NV but with Multiplayer. You start out with the haunting loneliness and desolation of 3's northern wastes as you search high and low for something you can add to the local water (Nuka) supply to make people healthier. Then the Wastelanders come back, and they need your help setting up their Settlements..! Except only kinda; they've already created Foundation and The Crater overnight without your help, so you've gotta jump immediately into Faction stuff... which is kinda less "Alliance vs Horde" and more "is your Final Fantasy 14 character a Fighter, an Herbalist, an Archer... or all three??" I was really hoping there'd be events that were little battles between the factions and you could choose to join on one side or the other, and while it would be PvP, it'd go on until all the NPCs were gone on both sides, and then calculate which team won based on whose NPCs lasted the longest, perhaps with a score penalty counting the number of revives a Player had. Either that, or Dark Souls Covenant-style multiplayer where you go into an area (like the Big Bend Tunnel), and you've gotta cross it while enemy players spawn in and try to ambush you.
your point about how the people of the post-apocalypse would want better / cleaner living + how it's an issue with the art direction of the series hits especially hard looking at how cleaned up + advanced a lot of places are in fallout 2 especially. seems like bethesda just doesn't like the idea of post-war society changing and moving on from living in nothing but wreckage and it makes me sad.
One correction, the Great War began in the 2070's. It's just post WW2, American society at least remained somewhat in the 50's, at least aesthetics and to an extent culture wise
The lonely cat in the pastry shop makes me sad. I was so sure there would be some sort of quest to rescue the cat from this sad lonely existence... but nope. Thanks Todd 😔
There’s a theory that the Institute uses mannequins as spies. They use birds in exteriors and probably mannequins in interiors. That would explain the one in Kellog’s house
I was replaying the story recently and I asked myself “how the hell is Kellog’s trail still fresh after 50+ years?” And the curtains fell down on this game’s story.
Okay, upon a bit of reading, you’re right, it wasn’t 50 years, but it certainly was at least a few weeks. I swear they had said he’d left years ago, though. It’s odd that my brain wouldn’t remember such a detail considering how relatively recently I played the game… I guess I’ll have to go back and check again. Thanks for making me rethink something on the internet! I’d rather be corrected, than continue spouting the wrong answer, stranger!
Fallout 4's map is full of so many tiny details and little stories to tell. People can criticize the streamlined RPG aspects all they want, I get that, but the world itself is just so fun to explore.
Hey, it's Sugar Bombs. This must be before they started adding chocolate and frosting. ...Or after they got rid of them. A bathTUB, perhaps? Eh, maybe they decided they'd conserve water by only taking showers. The refrigerator itself has a feature I've never had in a refrigerator: a window. That could've saved some energy, though at the cost of not being able to put as much stuff in the door. I'm kinda confused about why certain bodies of water are colored the same as the land. Pretty much any that are completely -- or almost completely -- landlocked, such as the Mediterranean Sea. Anyway, this part of the game is set in 2077, even with the 1940s-1950s aesthetic. Oh wow. I wonder if those paintings are randomly chosen, as well. I noticed two of the same one. Well, I guess when you essentially have the same cat over and over... They could at least repair the table a little bit. Maybe they figure it doesn't matter if it's not on a side, where you'd actually want to put food. There is a Carhenge in the real world, in Nebraska, but they painted the cars there gray, even the windows. There are other car sculptures nearby that are painted different colors. Oh, and she has some of the same paintings you saw in that randomly-chosen apartment. I guess you've got to get rid of your surpuss somehow. I'd at least put that lamp upright. No one there could do that?
Honestly, in the post apocalypse where the sturdiest lock seems to be only a mere suggestion Having a fully dressed mannequin that is just out of view enough is probably a good defense against potential burglars. You see what you think is a person in a poorly lit room to the side, you gtfo because you think your cover is blown
11:53 bricks are actually relatively easy to make, just take straw (from grain and corn) and mix it with mud before shaping the mixture into rectangles.
Hell yeah, maximum comfy. I could watch you walk around post-apoc wastelands for many hours. Towns in FO4 feel a lot more lived-in than earlier games hey, it's kinda weird. I also love exploring the boundaries, I walk all over every little area of the map I can. Lately I've been thinking of playing 4 again, on the TV with controller, and skipping the settlement building and Mechanist, they're such an awful chore.
Regarding that globe, Fallout isn't set in the 1950's or based off the 1950's. It's inspired by Retro-Futurism from the 1950's, set in 2077. So the globe wouldn't be entirely accurate to the 50's, especially considering the global conflict of the Resource Wars at the time before the bombs fell.
Been a huge fan of this series since I was first recommended the first pokemon red one. I'm not exactly sure how to word it, but it's calming and feels like exploring a game for the first time again in a sense.
One game I'd personally love to see is Stray! It's a similar post-apocalypse type of thing, and has a very interesting world that I feel I personally didn't get to appreciate while running from certain enemies when I played. It's a fascinating world that could probably show a lot of the love and care, looking at it from a deeper perspective.
13:00 I think it's a problem easily solved by doing what 3 or New Vegas did. The Capital was nuked so hard that it would *always* be a radioactive hellscape. The Mojave wasteland is very sparsely populated and has some especially dangerous wildlife. But, then again New Vegas is a very clean and well-maintained area, so there's probably room in Fallout's artstyle for a more properly post-apocalyptic town.
New Vegas as a city was also in the unique position of being mostly protected by Mr House's defense systems. The west coast in general also had a lot of successful vault openings such as shady sands and vault city.
Honestly, that Mr. Handy box _blew my mind_ when I first saw it. You mean to say that, when you go buy a Mr. Handy, it _comes in a cardboard box_ like it's an appliance or something? Like, you _buy_ a fully sapient being, and it comes in a cardboard box? That is _wild_ to think about, man! That is _not_ the type of packaging I expected! I expected some sort of fancy case or maybe it comes in a big wooden crate or something, never would have expected a cardboard box that honestly looks a bit too small lol And let's all just ignore the fact that you can just buy and sell _fully sapient_ beings and all the problematic aspects of that **coughslaverycough** lmao
If you really want to be pedantic, it's not slavery - they're robots, built for it and programmed to enjoy it. Free will not so much really a thing with them. If you DON'T wanna be pedantic, mass-producing sentient beings for servitude is probably the LEAST morally-dubious thing the pre-War US has on their Crimes Against Humanity bingo card.
the size of the box also suggests your mr handy comes in pieces and has to be assembled. that or he kinda folds up his arms around his big ass head? either way, the visual is funny.
While I MAY have gotten the date wrong, I did at least notice that some bodies of water were filled in while gathering footage. So I'll take credit for not being completely stupid 😎
7:58 💠 I was curious how old Diamond City actually is in Fallout 4 (set in 2287), so here's what I found: Mayor McDonough says that Diamond City is 150 years old and Fallout Shelter Online says Diamond City was founded in 2130, so Diamond City is 150 to 157 years old. I can think of a couple reasons McDonough would say 150 instead of 157: they didn't keep records of the early years, the city didn't have an official government until 2137, and/or it took 7 years to build and populate the city enough to be considered a city. Anyway, I agree that it's a bit weird that they wouldn't clean up the trash or at least throw it over the side of the bleachers, and the general development seems lacking for 150-157 years. Sure, it's post-apocalypse with a bunch of insane stuff, but at least clean up the trash, if not to reduce the risk of disease, or smell, or something.
One thing that bothered me about most of the interiors is they're all horribly dirty... even though you live in a metal shed, you can still pick up the scattered papers and beer cans off the floor?
I really love diamond city but it doesn't feel like a 150 year old town. At least Megaton had the excuse of being less than 40 years old in an extremely hostile environment. The worst part is that the concept art for Diamond city was amazing. It still had a Shanty town vibe but one that had time to evolve.
loved this! you should do garreg mach from fire emblem three houses, it's a really weird little environment. so much of it is barren but then there's all these little details in the characters' rooms. also, changes pre and post timeskip
Just started the video but great timing with the amazing show as well (and also, I'm in the minority that think Fallout 4 is actually pretty good and fun!)
Wow, it never even occurred to me how well Fallout would work with this series. While I've been holding out for Twilight Princess, this video also makes me wonder how much you could get out of the world of Cyberpunk, as it's full of intricate details that really show you what kind of world you're in, for better and for worse.
5:53 no, in world maps usually the republics within the soviet union were represented either as states like the US' or not shown. Also another thing I notice is Montenegro is still a part of Serbia. It seems the devs just picked a world map from 2005 before Montenegro got its independence, and pasted it over on the globe.
The Globe has the Mediteranian sea, Caspian sea, Baltic ocean, Great Lakes, Red Sea, Persian Gulf and Black Sea filled with land, oops. Seems the texture artist just used the bucket fill on the ocean and didn't check for lakes, gulfs and oceans with small subpixel connections to the rest of the ocean.
i love your videos theyre so fun and interesting, i love getting little glimpses into the daily lives of video game characters and the world's they inhabit. You should check out nier and nier automata at some point, they have really lively and detailed worlds with many narrative callbacks and pay offs for background details. i.e. the library or the ship off the coast of the port town in nier that shipwrecks later in the game.
Fallout 76 was first kinda referenced with the entry on vault 76 on a vault tec terminal you access during the main story to find which vault has a geck
11:00 yesss this is all I can think about when consuming fallout media, it’s so jarring and distracting I can never get over it, just let it take place only a few years after the bombs, not TWO HUNDRED YEARS
Surprised you didn't check out Spectacle Island or The Castle! Lots of interesting places in this game. Spectacle Island feels lonely in a way the rest of the map just doesn't! Far Harbor also hits with extra spooky factor!
Fun fact: Carhenge is (or WAS,as far as I know) a real place Supposedly it was built as a set for a advertisement then destroyed after filming was done,although I doubt that that was the only one ever built
Video raises a great point The fact things are so dirty and decrepit in THE largest town in the area is ridiculous, it's not like they have to forgo the post-apocalyptic aesthetic, but just mix in development. The video's inspired me (more than a) little to think about it, but here's what I think Diamond City *should* look like Clean streets, maybe even paved with macadam (that's crushed gravel and tar, not far off from modern roads), or cobblestone. People should have bicycles (literally the most efficient vehicle and easy to service), rickshaws, and brahmin pulled carts! That would be so cool to see! Heck, have the brahmin pulling disassembled pre-war cars like carts. Seriously bicycles should be all over the place, bicycle pulled carts, bicycle messengers, bicycle guard patrols, surely there are thousands upon thousands of undamaged bicycles throughout the Commonwealth to use. Wood cabins and tall brick buildings - you're telling me instead of using all the wood around them, they dragged rusty, filthy scrap metal into their nice open baseball field? Instead of turning the ruins of Boston into a quarry for repurposing bricks, they have to live in a shanty town? Even with brick and wood cabins, having a marketplace with scrap huts and mobile homes would make sense cool... but they should be painted! Maybe with crazy patterns or murals, or just with advertisements for the business.
Your complaints about the lack of development is right. Fallout 1,2 , new Vegas all have towns that have developed along with undeveloped places. Most of the towns in New Vegas are using old world buildings. The shanty shacks are more out in the middle of nowhere.
@@video-luver769 And good neighbour is considered a bad place to live compared to diamond city that's supposed to be the jewel of the commonwealth despite being worse than good neighbour.
I feel like doing a look at New Vegas, if you haven't already done so, would be more up your alley since the setting actually develops a bit, addressing your complaint (though even as an NV fan I'll note that the game still has a lot of that "no one bothered to clean up the skeletons or do anything about the broken windows" sheet metal shack vibe it inherited from FO3) to some degree.
With the globe, internal USSR borders were sometimes shown, just like some maps show internal US borders these days. But the big indicator this is not the 1950s is that is has a unified Germany. It's all a moot point anyway. Fallout's pre-war does not take place in the 1950s, it takes place in an alternate 2050s that has the style of the 1950s. IIRC Fallout 4's opening takes place in 2077.
That globe is guaranteed not correct for the time period Fallout 4's opening sequence takes place in, lol. Considering it's 2076, and that map seems to be from like 2008-our timeline
Fallout has explored a largely rebuilt wasteland before. I doubt bethesda ever will, but 2 and new vegas dont even feel post-apocalyptic as much as post-post-apocalyptic
I knew you’d Get me with one of these eventually you fucker
😈It was a matter of time before I found the right game to tickle your fancy.
(p.s. hit me up on twitter or discord if you wanna collab sometime 😏)
@@PretzelYT🫡
hahahahah, I just cant ! 😂👌
Dude, imagine you enter a house of a friend or something, and you see 3 times the same painting in different sizes 😂
There must have actually been like 7 of that lighthouse, I was genuinely baffled for a second when I realized that💀
@@PretzelYT I don't even understand the appeal of randomizing the photos when there are only a handful of unique designs anyway.
It reminds me of the game "The static speaks my name" where the main character becomes obsessed with a painting and has at least 50 copies of it in their house.
Like that guy whose Spotify history was the Linkin Park song "With You" repeated 32000 times. He said "I really like the song".
@@JamieBainbridge I mean, it's a damn good song...
Reminder fallout pre war isn't set in the 1950s it's set in what the 1950s Invisioned the future too ve
i may be stupid
Yea, the intro segment is set in 2077
@@PretzelYTdon’t worry, that’s a standard requirement of being able to use the internet
Fallout 4 is the 50s with futuristic stuff
Fallout 1, 2, 3 & NV is retrofuturism
@@colonel1003 you just described the same thing with different words. It is canonically 1950s "world of tomorrow".
"I'd say this globe is mostly accurate" *the entire Mediterranean is gone*
Let me be one of a thousand people telling you that the opening scene doesn't take place in the 1950's, it takes place in the 2070's.
Yes, but the idea is that the aesthetics of American culture haven't changed since the 1950's because the transistor, and therefore the integrated circuit, were never invented. Somehow that means they have the same clothing, cars, and TVs even 120 years later.
The cars are not normal cause they run on nuclear energy @@OtakuUnitedStudio
@@OtakuUnitedStudio but that has nothing to do with matching the borders on the globe.
these videos are such a gem. It's like a calmly narrated stream of thoughts most players subconsciously have but with humor.
I love it.
6:02 the globe has the mediterranean sea painted in as if it was land. kinda funny showing that while saying how accurate the globe is lol.
I was thinking the same.
Did the war already turned Europe into a radioactive desert at the time ?
Is this lore accurate ?
I think someone forgot the paint it blue. ^^
Same for Black sea, Red sea, etc...
I did notice that. Now that I think about it, I wonder if the texture artists used some algorithm on a globe model out there that interpreted some bodies of water as being land.
The globe is supposed to be from 2077 not the 1950s lol
No no no. After the success of D-Day, they filled it with concrete so boats couldnt sneak around anymore.
Probably sketched it out and used a fill tool, and accidentally clicked on the Mediterranean and didn't notice @@PretzelYT
The bathroom scale is fine. You can see this scale squashing effect on old cars with horitzontal speedometers - 50 and 60 are much closer together than 0 and 10 or 110 and 120. This is down to the geometry of the flat scale, pivoted needle, and linear twisting on the cable for the needle working together.
The biggest Immersion Breaker in Fallout 4 is all the Dirt and Grime. It's actually ok to clean up the Place, you're living in. The Trash does not have to pile up in the Diamond City Stands. Shady Sands somehow managed to build Houses from Ground up, not made of Trash. Somehow nobody else can.
I do believe the long trunk on that red car is the reactor.
4:30 Vault 76 is actually mentioned during the opening by the newscaster! They definitely were already thinking ahead to 76 during production. Fallout 3 had something similar, with the Replicated Man quest dealing with a synth, the railroad, and the institute.
76 is also mentioned in terminal entries in 3, right down to the function of the vault being the same.
Ah, Czechoslovakia is already split on the 1950s globe, you've created a time paradox, apparently
6:01 this map looks absolutlely hideous for the fact that it shows the Baltic, Mediterrean, Black, Caspian and Red (and some other smaller water basins) seas as land.
Also based on the different border changes, from what I've seen, this map is set sometime between 1994 and 1999
The scale *is* accurate! The reason the numbers shorten in the middle is because the circle has been flattened. If they were along a perfect curve there'd be evenly spaced.
Globe is weird because there's no water around Italy; Mediterranean Sea seems to have dried up or it's an error..
The Baltic sea is having a similar crisis of existence.
I vaguely remember that there _was_ some crackpot proposal way back when about draining the Mediterranean to make farmland.
A really funny note about that car: They actually included it in one of the Forza Motorsport titles, and yes- that stick is the main control for it. It's named the Rocket 69 after the radio song too! Being one of the older Forzas I recall being able to get a good look at the interior & inner workings too.
Also, I always love seeing these videos. I really like being able to kick back & take note of all the little details like this, and finding a cat-filled home was something even I missed! Some bits about Diamond City I noticed not mentioned here would be the single red seat which is present in the real world Fenway Park, and on in-game holidays like Halloween & Christmas they will have decorated the city!
"The surface dwellers literally live in trash" - Father
I love that you stopped and analyzed the weight scale. Nobody else has ever noticed it I feel
Also ACKSHULEEE
The opening scene takes place in 2077, not the 50s. I’ll shoo now.
Well actually you're a synth and that contains false memories of the past..
🫥
Still wouldn’t be 1950s. The bombs dropped in 2077 dude lmao.
@@spunkydunky well actually no
@@spunkydunky If the Sole Survivor is a synth then why doesn't Shaun use a recall code on them if they start attacking the Institute?
The lighthouse painting thing is a glitch in your synth programmed memory ;)
Fallout 76 is a game almost tailor made for you to make videos like this about, by the way. It’s the densest world they’ve ever made, due to it launching with only environmental storytelling and no NPCs. I bet you could get like, a 10 part series on it.
I watched a bit of the video by Noah Caldwell-Gervais on the game whenever he put that out, and my main takeaway from that video was that the world was MUCH better than I was expecting. And I was kinda surprised to hear that the addition of NPCs, the thing everyone wanted, kinda took away from the atmosphere of the game.
I still haven't played it much myself, but I wanna give it a REALLY good go before I make a video on it. That game deserves it.
@@PretzelYT He’s 100% correct that the tone of the game shifted radically when they added NPCs. But there are still desolate places around. The test server is actually really interesting right now, because they’re testing the new map expansion, but none of the content that’s going to be in that expansion yet. So it’s all the new areas, but almost totally empty. Feels like going back to how it was at launch. I wish they would do a thing in their Fallout Worlds stuff to just, return it to the state it was prior to the Wastelanders stuff, just for comparison.
Snoozefest game
@@AdminAbuse didn't ask you, troll.
@@PretzelYT The emptiness of the map at launch was awesome. I kinda wish 76 had been a Singleplayer game at launch, with Multiplayer only coming around after the Vaccine quest was done, and Wastelanders started showing up again (or something to that effect). The most ever-present complaint was that the map was empty, but the other players being... well, _players_ killed the ambiance. People at the time, however, decided that adding NPCs would fix this. And now that there are NPCs everywhere, the place is crowded, and other players being _players_ can still kill the ambiance.
It's very hard to have a CAMP built like a rickety farm atop a small river-crossing actually _feel_ like a struggling farmstead when someone logs in and suddenly the nearby radio/powerline tower is hosting a plasma gatling disco party in a five-story mansion.
Because it really felt like Bethesda were _trying_ to make 76 a culmination of 3, 4, and NV but with Multiplayer. You start out with the haunting loneliness and desolation of 3's northern wastes as you search high and low for something you can add to the local water (Nuka) supply to make people healthier. Then the Wastelanders come back, and they need your help setting up their Settlements..! Except only kinda; they've already created Foundation and The Crater overnight without your help, so you've gotta jump immediately into Faction stuff... which is kinda less "Alliance vs Horde" and more "is your Final Fantasy 14 character a Fighter, an Herbalist, an Archer... or all three??"
I was really hoping there'd be events that were little battles between the factions and you could choose to join on one side or the other, and while it would be PvP, it'd go on until all the NPCs were gone on both sides, and then calculate which team won based on whose NPCs lasted the longest, perhaps with a score penalty counting the number of revives a Player had. Either that, or Dark Souls Covenant-style multiplayer where you go into an area (like the Big Bend Tunnel), and you've gotta cross it while enemy players spawn in and try to ambush you.
your point about how the people of the post-apocalypse would want better / cleaner living + how it's an issue with the art direction of the series hits especially hard looking at how cleaned up + advanced a lot of places are in fallout 2 especially. seems like bethesda just doesn't like the idea of post-war society changing and moving on from living in nothing but wreckage and it makes me sad.
One correction, the Great War began in the 2070's. It's just post WW2, American society at least remained somewhat in the 50's, at least aesthetics and to an extent culture wise
The lonely cat in the pastry shop makes me sad. I was so sure there would be some sort of quest to rescue the cat from this sad lonely existence... but nope. Thanks Todd 😔
There’s a theory that the Institute uses mannequins as spies. They use birds in exteriors and probably mannequins in interiors. That would explain the one in Kellog’s house
Look too closely and the stage starts to fall apart.
I was replaying the story recently and I asked myself “how the hell is Kellog’s trail still fresh after 50+ years?” And the curtains fell down on this game’s story.
@@Theover4000 It's a terrible situation
@@notaplasticexistence yeah, there’s so many plot holes….
@@Theover4000 because that trail isn't 50 years old?
Okay, upon a bit of reading, you’re right, it wasn’t 50 years, but it certainly was at least a few weeks. I swear they had said he’d left years ago, though. It’s odd that my brain wouldn’t remember such a detail considering how relatively recently I played the game… I guess I’ll have to go back and check again.
Thanks for making me rethink something on the internet! I’d rather be corrected, than continue spouting the wrong answer, stranger!
Nate's house is NOT where the workshop is located. That is across the street ! 🤣
Fallout 4's map is full of so many tiny details and little stories to tell. People can criticize the streamlined RPG aspects all they want, I get that, but the world itself is just so fun to explore.
Hey, it's Sugar Bombs. This must be before they started adding chocolate and frosting. ...Or after they got rid of them.
A bathTUB, perhaps? Eh, maybe they decided they'd conserve water by only taking showers.
The refrigerator itself has a feature I've never had in a refrigerator: a window. That could've saved some energy, though at the cost of not being able to put as much stuff in the door.
I'm kinda confused about why certain bodies of water are colored the same as the land. Pretty much any that are completely -- or almost completely -- landlocked, such as the Mediterranean Sea. Anyway, this part of the game is set in 2077, even with the 1940s-1950s aesthetic.
Oh wow. I wonder if those paintings are randomly chosen, as well. I noticed two of the same one. Well, I guess when you essentially have the same cat over and over...
They could at least repair the table a little bit. Maybe they figure it doesn't matter if it's not on a side, where you'd actually want to put food.
There is a Carhenge in the real world, in Nebraska, but they painted the cars there gray, even the windows. There are other car sculptures nearby that are painted different colors.
Oh, and she has some of the same paintings you saw in that randomly-chosen apartment. I guess you've got to get rid of your surpuss somehow.
I'd at least put that lamp upright. No one there could do that?
Fallout’s world design is really fun and quirky until you start to think about it too much. I still love the series though.
Honestly, in the post apocalypse where the sturdiest lock seems to be only a mere suggestion
Having a fully dressed mannequin that is just out of view enough is probably a good defense against potential burglars.
You see what you think is a person in a poorly lit room to the side, you gtfo because you think your cover is blown
11:53 bricks are actually relatively easy to make, just take straw (from grain and corn) and mix it with mud before shaping the mixture into rectangles.
2:00 it's like the spoons in "The Room"
that mannequin in Kellogg's place appeared one day, it's his home now.
Hell yeah, maximum comfy. I could watch you walk around post-apoc wastelands for many hours. Towns in FO4 feel a lot more lived-in than earlier games hey, it's kinda weird. I also love exploring the boundaries, I walk all over every little area of the map I can. Lately I've been thinking of playing 4 again, on the TV with controller, and skipping the settlement building and Mechanist, they're such an awful chore.
Regarding that globe, Fallout isn't set in the 1950's or based off the 1950's. It's inspired by Retro-Futurism from the 1950's, set in 2077. So the globe wouldn't be entirely accurate to the 50's, especially considering the global conflict of the Resource Wars at the time before the bombs fell.
I like how the Institute has its own furniture but the people who live in it have restored old world couches & chairs, makes them seem more human.
In reference to the globe bit, the US annexed Canada in this universe.
only adds to the idea the sole survivor is a synth
Been a huge fan of this series since I was first recommended the first pokemon red one. I'm not exactly sure how to word it, but it's calming and feels like exploring a game for the first time again in a sense.
One game I'd personally love to see is Stray! It's a similar post-apocalypse type of thing, and has a very interesting world that I feel I personally didn't get to appreciate while running from certain enemies when I played. It's a fascinating world that could probably show a lot of the love and care, looking at it from a deeper perspective.
13:00 I think it's a problem easily solved by doing what 3 or New Vegas did. The Capital was nuked so hard that it would *always* be a radioactive hellscape. The Mojave wasteland is very sparsely populated and has some especially dangerous wildlife. But, then again New Vegas is a very clean and well-maintained area, so there's probably room in Fallout's artstyle for a more properly post-apocalyptic town.
New Vegas as a city was also in the unique position of being mostly protected by Mr House's defense systems. The west coast in general also had a lot of successful vault openings such as shady sands and vault city.
5:55 the Mediterranean sea, the Black sea, the Baltic sea and many more are colored in as landmasses
Honestly, that Mr. Handy box _blew my mind_ when I first saw it. You mean to say that, when you go buy a Mr. Handy, it _comes in a cardboard box_ like it's an appliance or something? Like, you _buy_ a fully sapient being, and it comes in a cardboard box? That is _wild_ to think about, man! That is _not_ the type of packaging I expected! I expected some sort of fancy case or maybe it comes in a big wooden crate or something, never would have expected a cardboard box that honestly looks a bit too small lol
And let's all just ignore the fact that you can just buy and sell _fully sapient_ beings and all the problematic aspects of that **coughslaverycough** lmao
They even sell them in grocery stores and beyond
If you really want to be pedantic, it's not slavery - they're robots, built for it and programmed to enjoy it. Free will not so much really a thing with them.
If you DON'T wanna be pedantic, mass-producing sentient beings for servitude is probably the LEAST morally-dubious thing the pre-War US has on their Crimes Against Humanity bingo card.
It’s a robot. Not alive
@@quadmachine4546in-game they're alive
the size of the box also suggests your mr handy comes in pieces and has to be assembled. that or he kinda folds up his arms around his big ass head? either way, the visual is funny.
Been loving your videos as of late, you have a nicely unique way of telling a story or description! Oh and nice reference at 3.31👍
5:55 Notice how the Mediterranean is coloured the colour of land. Apparently the Atlantropa project happened in Fallout?
fantastic video, really enjoyed the little bits of humor sprinkled in throughout!
Not only did he get the date of pre war wrong but he missed on the map that the entire Mediterranean and red seas have been completely drained
While I MAY have gotten the date wrong, I did at least notice that some bodies of water were filled in while gathering footage. So I'll take credit for not being completely stupid 😎
7:58 💠 I was curious how old Diamond City actually is in Fallout 4 (set in 2287), so here's what I found: Mayor McDonough says that Diamond City is 150 years old and Fallout Shelter Online says Diamond City was founded in 2130, so Diamond City is 150 to 157 years old. I can think of a couple reasons McDonough would say 150 instead of 157: they didn't keep records of the early years, the city didn't have an official government until 2137, and/or it took 7 years to build and populate the city enough to be considered a city.
Anyway, I agree that it's a bit weird that they wouldn't clean up the trash or at least throw it over the side of the bleachers, and the general development seems lacking for 150-157 years. Sure, it's post-apocalypse with a bunch of insane stuff, but at least clean up the trash, if not to reduce the risk of disease, or smell, or something.
One thing that bothered me about most of the interiors is they're all horribly dirty... even though you live in a metal shed, you can still pick up the scattered papers and beer cans off the floor?
I really love diamond city but it doesn't feel like a 150 year old town. At least Megaton had the excuse of being less than 40 years old in an extremely hostile environment.
The worst part is that the concept art for Diamond city was amazing. It still had a Shanty town vibe but one that had time to evolve.
You know I just now processed that the workshop house turns from blue to yellow after the bombs drop
16:40 my mans are you aware that the person who owns that house raises the cats for meat? 😂😂😂
🙀
loved this! you should do garreg mach from fire emblem three houses, it's a really weird little environment. so much of it is barren but then there's all these little details in the characters' rooms. also, changes pre and post timeskip
A game you should checkout is Scavenger Sv-4, what lacks in (somewhat) explorable areas it makes up for in atomsphere tenfold.
I see pretzel, I watch
I see pretzel, I eat 🤤
I imagine the picnic table on the pier in diamond city is used for people who is diving down or fishing or doing anything all there. Not for picnic
6:00 lol, they filled a bunch of the seas with the wrong color; namely, the Baltic, Mediterranean, and red seas.
Just started the video but great timing with the amazing show as well (and also, I'm in the minority that think Fallout 4 is actually pretty good and fun!)
The globe is internally consistent with in game lore country and land wise.
Wow, it never even occurred to me how well Fallout would work with this series. While I've been holding out for Twilight Princess, this video also makes me wonder how much you could get out of the world of Cyberpunk, as it's full of intricate details that really show you what kind of world you're in, for better and for worse.
I've wanted to play Cyberpunk for a while. I'm just waiting for a good sale to finally dive in... I know it would make a great video.
Been waiting for this to drop for eons
5:53 no, in world maps usually the republics within the soviet union were represented either as states like the US' or not shown. Also another thing I notice is Montenegro is still a part of Serbia. It seems the devs just picked a world map from 2005 before Montenegro got its independence, and pasted it over on the globe.
Dude that intro scene isn't set in the 50s. It's meant to be like 2177 or something.
The Globe has the Mediteranian sea, Caspian sea, Baltic ocean, Great Lakes, Red Sea, Persian Gulf and Black Sea filled with land, oops. Seems the texture artist just used the bucket fill on the ocean and didn't check for lakes, gulfs and oceans with small subpixel connections to the rest of the ocean.
i love your videos theyre so fun and interesting, i love getting little glimpses into the daily lives of video game characters and the world's they inhabit. You should check out nier and nier automata at some point, they have really lively and detailed worlds with many narrative callbacks and pay offs for background details. i.e. the library or the ship off the coast of the port town in nier that shipwrecks later in the game.
Fallout 76 was first kinda referenced with the entry on vault 76 on a vault tec terminal you access during the main story to find which vault has a geck
I was playing Fallout 4 and when I first discovered your channel with the GTA 5 mundane details video.
11:00 yesss this is all I can think about when consuming fallout media, it’s so jarring and distracting
I can never get over it, just let it take place only a few years after the bombs, not TWO HUNDRED YEARS
5:53 Ukraine may have been a country at that time. It was probably a part of the eastern block in 1990. The Soviet Union still existed in Fallout.
A PRETZEL VIDEO ON MY FAVE GAME ?? YES
the Newscaster mentions Vault 76 when listing off vaults in the area.
Surprised you didn't check out Spectacle Island or The Castle! Lots of interesting places in this game. Spectacle Island feels lonely in a way the rest of the map just doesn't!
Far Harbor also hits with extra spooky factor!
Nahant too. The whole coastline kind of does.
THANK YOU SOMEONE WHO FINALLY HAS A BRAIN AND ALSO APPRECIATES THE FALLOUT UNIVERSE REEEEEEE
the answer lies in the light(house)
4:29 Why is there a specimen jar next to the wines?
Fun fact: Carhenge is (or WAS,as far as I know) a real place Supposedly it was built as a set for a advertisement then destroyed after filming was done,although I doubt that that was the only one ever built
It does exist, and it's in Nebraska
Video raises a great point
The fact things are so dirty and decrepit in THE largest town in the area is ridiculous, it's not like they have to forgo the post-apocalyptic aesthetic, but just mix in development.
The video's inspired me (more than a) little to think about it, but here's what I think Diamond City *should* look like
Clean streets, maybe even paved with macadam (that's crushed gravel and tar, not far off from modern roads), or cobblestone.
People should have bicycles (literally the most efficient vehicle and easy to service), rickshaws, and brahmin pulled carts! That would be so cool to see! Heck, have the brahmin pulling disassembled pre-war cars like carts.
Seriously bicycles should be all over the place, bicycle pulled carts, bicycle messengers, bicycle guard patrols, surely there are thousands upon thousands of undamaged bicycles throughout the Commonwealth to use.
Wood cabins and tall brick buildings - you're telling me instead of using all the wood around them, they dragged rusty, filthy scrap metal into their nice open baseball field? Instead of turning the ruins of Boston into a quarry for repurposing bricks, they have to live in a shanty town?
Even with brick and wood cabins, having a marketplace with scrap huts and mobile homes would make sense cool... but they should be painted! Maybe with crazy patterns or murals, or just with advertisements for the business.
Your complaints about the lack of development is right.
Fallout 1,2 , new Vegas all have towns that have developed along with undeveloped places. Most of the towns in New Vegas are using old world buildings. The shanty shacks are more out in the middle of nowhere.
People make this argument about 4, but, I mean, Goodneighbor is literally right there, and everyone's living in the Pre-war buildings there.
@@video-luver769 And good neighbour is considered a bad place to live compared to diamond city that's supposed to be the jewel of the commonwealth despite being worse than good neighbour.
It's not the 1950s, the Fallout universe is a retro future and the bombs fall in 2077.
Hey this was a super cool video, I loved it!
I was not suddenly expecting Xenoblade music
I feel like doing a look at New Vegas, if you haven't already done so, would be more up your alley since the setting actually develops a bit, addressing your complaint (though even as an NV fan I'll note that the game still has a lot of that "no one bothered to clean up the skeletons or do anything about the broken windows" sheet metal shack vibe it inherited from FO3) to some degree.
With the globe, internal USSR borders were sometimes shown, just like some maps show internal US borders these days. But the big indicator this is not the 1950s is that is has a unified Germany.
It's all a moot point anyway. Fallout's pre-war does not take place in the 1950s, it takes place in an alternate 2050s that has the style of the 1950s. IIRC Fallout 4's opening takes place in 2077.
I don't understand working on any settlement but sanctuary
Regarding if they have concrete
They did in new Vegas. And there is a quarry in Fallout 4 iirc. They could have used it technically
the globe is accurate to some point in the early 2000's, Serbia and Montenegro exists as a combined country
you missed the cat shrine in the south boston church!!
i really hope we get a video for fo4’s DLC especially Far Harbor
Pretty sure ‘76 was in a hush hush dev state around the release of FO4.
twitter.com/pertzel_
follow me on twitter i tweet there sometimes
"i havent spent 10 hours here like i did megaton"
...yet?
You didn't mention the Red Seat in Fenway Park/Diamond City!
BRuh how did you not notice when analyzing the map that they accidentally colored in the entire Mediterranean ocean as if it was land lmfao
That globe is guaranteed not correct for the time period Fallout 4's opening sequence takes place in, lol. Considering it's 2076, and that map seems to be from like 2008-our timeline
I Feel the same way about game boundaries.... Especially the area North of Oasis in fallout 3.
Haven’t watched any Fallout 4 in a while but I’ll make an exception for Pretzel 👍
lmao wonder if you could figure out the save file seed via the paintings
The bombs fell in fallout 4 October 23, 2077 at.9:47:51 a.m.
Fallout has explored a largely rebuilt wasteland before. I doubt bethesda ever will, but 2 and new vegas dont even feel post-apocalyptic as much as post-post-apocalyptic