Sonic Generations Recreated in Forces!

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  • เผยแพร่เมื่อ 2 ธ.ค. 2024

ความคิดเห็น • 544

  • @MobCrusher
    @MobCrusher 3 ปีที่แล้ว +367

    Green Hill is looking a lot more like Green Hill right now.

    • @theriq7625
      @theriq7625 3 ปีที่แล้ว +6

      yeah

    • @akaidanator1074
      @akaidanator1074 2 ปีที่แล้ว +5

      **insert audience laugh here**

    • @Megagamer-xr7ps
      @Megagamer-xr7ps 2 ปีที่แล้ว +4

      Green hills level is.a lot more better then sand hill right now

    • @DaSnoflaek
      @DaSnoflaek ปีที่แล้ว

      ​@Megagamer-xr7ps u ruined it

  • @sonicfan1932
    @sonicfan1932 3 ปีที่แล้ว +499

    Basically how Sonic Forces will look like if it was TRULY made by the team that brought you Sonic Colors and Sonic Generations:

    • @soy1713
      @soy1713 3 ปีที่แล้ว +37

      So they would just lazily reuse stages?

    • @75JUNAKI
      @75JUNAKI 3 ปีที่แล้ว +21

      @@soy1713
      I mean Yee your right and this ain’t better either

    • @bowserbarre8462
      @bowserbarre8462 3 ปีที่แล้ว +12

      yeah most of the people working on this game are new comers for exampale the sonic forces 2 level deisgner one of them the only sonic progect they were involed in was sonic lost world the other one never made a sonic game

    • @alternatenican
      @alternatenican 3 ปีที่แล้ว +24

      @@bowserbarre8462 *3, the head level designer worked on sonic lost world and the other two haven't done anything, the only thing that's somewhat of true is the Sonic Colours developer, and that's about it, still a lie, but not a big fat lie, to be fair SEGA said 2014 is going to be "the year of sonic", and sonic boom didn't even try, and again at the time SEGA said that they're going to be giving sonic team more time which was not true, don't believe anything that SEGA says, trust only Sonic Team.

    • @cumcockproductions6433
      @cumcockproductions6433 3 ปีที่แล้ว +4

      True

  • @terraijn
    @terraijn 3 ปีที่แล้ว +323

    Every other boost formula game:
    *I... am... speed.*
    Forces:
    _We don't do that here._

    • @SoniaSpectrum
      @SoniaSpectrum 3 ปีที่แล้ว +34

      In 3d it's actually pretty good but in 2d that stupid speed cap is there because of the classic speedcap. Also in forces vanilla it's not really that bad

    • @blenzopk1510
      @blenzopk1510 3 ปีที่แล้ว +3

      True

    • @colingznetworkplus4618
      @colingznetworkplus4618 3 ปีที่แล้ว +15

      Even though this is a boost game they really ask you to stop and carefully platform a lot for a BOOST formula game like forces

    • @SoniaSpectrum
      @SoniaSpectrum 3 ปีที่แล้ว +12

      @@colingznetworkplus4618 yup. They thought the platforming was why generations did better than unleashed and decided that it was a good idea to throw more in. Luckily the platforming is short as all hell so it's fine lol I just had to get good

    • @terraijn
      @terraijn 3 ปีที่แล้ว +4

      @@SoniaSpectrum i liked unleashed cause it had less platforming, and generations had a stale story. great gameplay but very short and the only reason it sold more copies was cause it was an anniversary game

  • @blackdot105
    @blackdot105 3 ปีที่แล้ว +111

    Wow, Forces really is just built off of Lost World's engine. I knew before, but this just takes the cake.

    • @SoniaSpectrum
      @SoniaSpectrum 2 ปีที่แล้ว +16

      lost world was built off of Generations so it fits ig

    • @akiplay312
      @akiplay312 2 ปีที่แล้ว +8

      No? Forces uses completely different engine(hedgehog engine 2) than Lost World (hedgehog engine 1).

    • @blackdot105
      @blackdot105 2 ปีที่แล้ว +10

      @@akiplay312 The Hedgehog Engine is a graphics engine. It has nothing to do with gameplay. My comment was about the gameplay engine used.

    • @slyp5409
      @slyp5409 2 ปีที่แล้ว +16

      @@blackdot105 Hedgehog Engine has everything to do with gameplay though? Engines aren’t just distinguished by their visual capabilities. Hedgehog Engine 2 was built off of 1, and the engine itself was originally built off the Havok engine. Literally anything Generations was capable of can be Done by forces assuming the features and code can be implemented.
      Hedgehog Engine was never just about the graphics, it was build to both handle rendering quickly due to high speeds as well as be able to be flexible when coding the gameplay styles the games were going for.
      Basically, aside from Colors and Boom, all the games from unleashed On have used some variation of the hedgehog engine, but the differences hinder the capabilities of porting things from one game to another, especially since some things rely on features not present in others.

    • @VaniRoyal
      @VaniRoyal 10 หลายเดือนก่อน +4

      @@slyp5409dude, no. The hedgehog Engine and HE2 are graphical/lighting and rendering engines, not game engines. Neither of them have anything to do with physics.
      Unleashed and Generations were made in the Havok physics engine (same as ‘06)
      The Wii couldn’t run the Havok engine (or the HE, but that’s unrelated), so they had to recreate the gameplay from scratch in the PhysX engine (same as the storybook games).
      When they started work on Lost World, it was made from taking their work for Colors in PhysX and porting it up to Havok. Lost World is built off of Colors, not Generations. The game was already in development before Generations was even finished.
      Basically when they’d made Forces, they just kinda mangled Lost World by trying to turn it back into Colors from memory (they’re weirdly opposed to using the work of programmers that aren’t on the team anymore, that’s why we’re in this whole messy chain)
      When they started work on Frontiers, they tried to continue the Colors > Lost World > Forces chain, but in early testing it was clear that Forces physics were too restricting, so they started over from scratch with a brand new physics engine.

  • @sunshinex2012
    @sunshinex2012 3 ปีที่แล้ว +220

    I’ve never realised how slow forces sonic is until watching this

    • @Safalmao
      @Safalmao 3 ปีที่แล้ว +3

      Right

    • @OrgHedgehog
      @OrgHedgehog 3 ปีที่แล้ว +2

      AGREE

    • @Germanempire92
      @Germanempire92 3 ปีที่แล้ว +4

      The levels are just long

    • @sunshinex2012
      @sunshinex2012 3 ปีที่แล้ว +19

      @@Germanempire92 no they are perfect sonic forces is just bad

    • @KOdakSZ
      @KOdakSZ 3 ปีที่แล้ว +26

      @@sunshinex2012 in Forces he’s a little slower, but the stages are shorter in forces and that makes him look faster than he actually is

  • @blushmathews
    @blushmathews 3 ปีที่แล้ว +70

    Whew, i could tell you had a hard ass time controlling this lol.

  • @legoboy7107
    @legoboy7107 3 ปีที่แล้ว +49

    Wow, in the 3D sections Forces Sonic actually feels fast here, wow. Crazy what effect simply having interesting level design can have.
    2D sections still feel slow as crap though, those definitely must have some super harsh speed cap on them in Forces because they really stand out like a sore thumb, so slow.

    • @zonikel----
      @zonikel---- ปีที่แล้ว

      I feel that it is more a failure than when it comes to going forward, Sonic thinks that it is literally forward so he tries to run while looking at a wall, also the map is not finished and those perspective failures are throughout Forces and Frontiers

    • @Jtmissile
      @Jtmissile ปีที่แล้ว +3

      If you run through a 2D section in Forces without boosting, Sonic can't get enough speed to outstretch his arms behind him. They're constantly waggling by his sides

  • @sonicfan1932
    @sonicfan1932 3 ปีที่แล้ว +55

    8:30
    I like how Zavok is just standing and staring there...
    ...MENACINGLY!!!

  • @pablojimenez2392
    @pablojimenez2392 3 ปีที่แล้ว +90

    The boost in forces looks so slow and ugly

    • @Montymole_360
      @Montymole_360 3 ปีที่แล้ว +4

      The quickstep animation sucks too. All of the speed blur & zippiness is completely gone from it. It looks utterly lethargic in Forces!

    • @aahiljcat
      @aahiljcat 3 ปีที่แล้ว +5

      actually sonic's running animation looks fast. But sonic is slow

    • @robertkovarna8294
      @robertkovarna8294 3 ปีที่แล้ว +5

      I blame the lost world physics. In 2d, he moves soooooooo slooooow there, and because that was used for Forces, it applies there as well.

    • @cleanfoxboy9225
      @cleanfoxboy9225 3 ปีที่แล้ว +3

      Actually, he's faster in 3D, breaking the wind is much cooler than catching fire...

    • @robertkovarna8294
      @robertkovarna8294 3 ปีที่แล้ว

      @@cleanfoxboy9225 And 2d? Where you feel like you move like a snail. Just compare 2d movement in Forces to Gens and you see.

  • @someonesomeone7423
    @someonesomeone7423 3 ปีที่แล้ว +51

    This proves how bad the sonic forces controls. It just wants you to press the shoulder buttons and do the running self, if feels so fake.

    • @alternatenican
      @alternatenican 3 ปีที่แล้ว +3

      the forces controls aren't bad, it's the physics.

    • @roby4504
      @roby4504 2 ปีที่แล้ว

      Still, it’s so hard to make Sonic turn left or right, especially in big spaces, it’s like controlling a tank.
      Sometimes I can’t understand how they messed up the physics in this engine which is supposed to be the succesor to Unleashed/Colors’ engine.

    • @kokibii1066
      @kokibii1066 2 ปีที่แล้ว

      @nilo the avali they made an entirely new engine for this, which is why the lightning looks horrible

  • @Manic07925
    @Manic07925 3 ปีที่แล้ว +21

    Now looking back on Sky Sanctuary has made me realize how amazing Generations was and what peak level design looks like, it also shows me how bad Forces level design really was. Surprisingly, the physics engine used for Forces works very well for Sky Sanctuary in particular.

    • @SoniaSpectrum
      @SoniaSpectrum 2 ปีที่แล้ว

      because it's the same physics engine as Generations, which Lost World was built off of

  • @blazingspeeds8330
    @blazingspeeds8330 3 ปีที่แล้ว +6

    At 3:59 I Couldn’t Just Stop Thinking About What Possibilities Could Have Been If They Used It. Like Eggman Has Used Sky Sanctuary As His New Pride And Joy (Basically It Replaces The Death Egg Or Metropolis.) For All The Intents And Purposes Of Using The Master Emerald As A Power Source For Potentially Infinite Or Maybe Something Else IDK.

  • @Kenzee
    @Kenzee 3 ปีที่แล้ว +25

    I've been waiting to see this for years!

  • @alpersoylu00
    @alpersoylu00 3 ปีที่แล้ว +57

    Sonic Forces is so linear that it cannot function properly on Generations maps lmao. They literally designed the engine to have very linear and boring stages

    • @niwi7642
      @niwi7642 3 ปีที่แล้ว +8

      Its not the engine, Hedgehog engine 1 and 2 are just for the optic (lighting, motion blurr or the nice detail that Sonics mouth is allways on the site, wich is seen by the cam ect)
      Its simply the Character controller wich is optimized for Babys 1st Tube level

    • @alpersoylu00
      @alpersoylu00 3 ปีที่แล้ว +1

      @@niwi7642 so, the difference between hedgehog engine 1 and 2 is just visuals? sorry, didn't really get what you said :/
      forces felt really clunky with the controllers. feels very unnatural, especially with clasic sonic. So is it due to the engine or the game itself?

    • @niwi7642
      @niwi7642 3 ปีที่แล้ว +1

      @@alpersoylu00
      Game itself

    • @JamesBlood45
      @JamesBlood45 3 ปีที่แล้ว +1

      @@alpersoylu00Both Generations and Forces work with the Havok Physics engine. Hedgehog Engine 2 improved graphic capabilities (not used quite right in the game) and optimization. Havok is very customizable and it's the main engine of the series since Sonic 06

    • @JamesBlood45
      @JamesBlood45 3 ปีที่แล้ว +2

      06, Zero Gravity, Unleashed, Lost World and Forces work with the same tools

  • @Sonic_Beyond
    @Sonic_Beyond 3 ปีที่แล้ว +9

    This right here just made Forces so much better!

    • @TheOne-sp8vx
      @TheOne-sp8vx 3 ปีที่แล้ว +7

      Not really, still garbage

    • @alternatenican
      @alternatenican 3 ปีที่แล้ว +5

      but it made forces also play much worse.

    • @thelookingcat
      @thelookingcat 3 ปีที่แล้ว +2

      Eh

    • @debisi5067
      @debisi5067 6 หลายเดือนก่อน +1

      I mean I think that’s levels like speed highway and city escape and rooftop run could work with the gameplay we have.

  • @EA-bv8zk
    @EA-bv8zk 3 ปีที่แล้ว +41

    Sadly this is sonic generations in forces and not the other way around

  • @comicfan1324
    @comicfan1324 3 ปีที่แล้ว +7

    Green Hill needs refinement but I like what they’re going with so far.
    Honestly I think it would be extremely interesting if they created a version of this level with the tag team gameplay in mind. Imagine if you could use different Whispine abilities to reach areas in the level that otherwise wouldn’t be accessible.

  • @akidfromacrosstheinternet3056
    @akidfromacrosstheinternet3056 2 ปีที่แล้ว +16

    Professional advice:
    Don't boost on the dash panels, you lose speed.

    • @rubylikessonic2
      @rubylikessonic2 2 ปีที่แล้ว +3

      Yea that makes sense, of course dash panel slow you down, the game developers are geniuses

    • @ThomasJamesGaela2469
      @ThomasJamesGaela2469 ปีที่แล้ว

      The dash pads back then used to increase your speed like for real but later on when you hit one it just makes you go in your non boosting speed

  • @Azaelskf
    @Azaelskf 3 ปีที่แล้ว +32

    English : Sonic generations recreated in forces
    Spanish : Sonic generations recreado en forces
    Google translate : Generaciones sónicas recreadas en fuerzas

  • @ThatGuyErazo
    @ThatGuyErazo 3 ปีที่แล้ว +15

    God, I never realized how much of a downgrade the gameplay of Forces was compared to the previous titles.

    • @joshuatokosi
      @joshuatokosi 2 ปีที่แล้ว +1

      facts

    • @slameno-JR
      @slameno-JR 2 ปีที่แล้ว +3

      No drifting,shittier boost animation,slower 2d sections,questionable physics
      Meh u get the point

    • @joshuatokosi
      @joshuatokosi 2 ปีที่แล้ว

      @@slameno-JR and it’s already slow in 3d anyway

    • @slameno-JR
      @slameno-JR 2 ปีที่แล้ว

      th-cam.com/video/OUNYhHLzBoE/w-d-xo.html
      Actually in 3d he's not that slower
      th-cam.com/video/OUNYhHLzBoE/w-d-xo.html
      Here's generations sonic in a forces level
      You can see he's not fast
      He just feels faster because of the better camera and boost animations

  • @michigansalto
    @michigansalto 3 ปีที่แล้ว +35

    You know when the animation is not appealing or nice gameplay feeling? That's what forces is

    • @SoniaSpectrum
      @SoniaSpectrum 3 ปีที่แล้ว +7

      Forces wasn't bad imo. I actually kinda liked it

    • @Iminfinity1773
      @Iminfinity1773 3 ปีที่แล้ว +9

      @@SoniaSpectrum wtf

    • @SoniaSpectrum
      @SoniaSpectrum 3 ปีที่แล้ว +5

      @@Iminfinity1773 it wasn't bad, but it wasn't the best either. I liked it because it reminded me of a Generations and my childhood, same reason why people like the adventure games: nostalgia evoked. Other than that I wouldn't rank it high

    • @Iminfinity1773
      @Iminfinity1773 3 ปีที่แล้ว +3

      @@SoniaSpectrum forces nearly killed this entire franchise bro

    • @SoniaSpectrum
      @SoniaSpectrum 3 ปีที่แล้ว +3

      @@Iminfinity1773 Only within the Sonic fanbase; I wasn't in the fanbase when I played it back then and I thought it was decent with a lot of flaws. But yeah a Forces 2 would be terrible

  • @reeftheweirdboy9177
    @reeftheweirdboy9177 3 ปีที่แล้ว +33

    How does everything look so dark and yet so bright at the same time?

    • @staticg-065
      @staticg-065 3 ปีที่แล้ว +2

      It's the Hedgehog Engine 2

    • @selassieaspen9940
      @selassieaspen9940 3 ปีที่แล้ว +1

      Contrast.

    • @etherealhatred
      @etherealhatred 3 ปีที่แล้ว +3

      @@staticg-065 even if it's the HE2 just look at Sky Sanctuary, that level was properly adjusted to the HE2 global lightning system which was not the case with Green Hill and the other ones, it's almost like the person who ported the levels just imported them on Forces, put some items, enemies and gimmicks and call it a day (and no, Sky Sanctuary wasn't imported by the same person, if I'm not mistaken it's a mod made by InfiniteForce)

    • @SoniaSpectrum
      @SoniaSpectrum 3 ปีที่แล้ว

      @@gAGE1207 It's in the video

    • @Sydney_Angelyt
      @Sydney_Angelyt 3 ปีที่แล้ว +1

      @@gAGE1207 because the modder didn’t bother recreating the lighting and just ported the models

  • @kanabro
    @kanabro 3 ปีที่แล้ว +10

    Why tf boost in 2D sections freaking slow

  • @Derrakuzu
    @Derrakuzu 3 ปีที่แล้ว +3

    this looks so beautiful..

  • @williamw8774
    @williamw8774 3 ปีที่แล้ว +4

    you can say anything you want about forces, because its all true, but you can't deny that the lighting is incredible and the boosting speed in 3D is crazy fast

    • @TheOnlyGokuMain
      @TheOnlyGokuMain 3 ปีที่แล้ว +4

      The lighting isn't really all that good though, it only really works with darker areas. Also the boost is definitely not that fast even in the 3d sections, it doesn't even give off the remote illusion of going fast at all.

    • @kokibii1066
      @kokibii1066 2 ปีที่แล้ว +1

      Sonic unleashed tops it off

  • @PeanutsGrandFinal
    @PeanutsGrandFinal 3 ปีที่แล้ว +2

    Sonic forces is my favorite game

  • @mubarakplays153
    @mubarakplays153 3 ปีที่แล้ว +1

    Sonic: This Place is Cooler Enough!
    Sega: Am I a Joke to you?

  • @ahmadsankari7515
    @ahmadsankari7515 3 ปีที่แล้ว +17

    There grass everywhere sand hill's looking a lot more like green hill

  • @azri_3229
    @azri_3229 2 ปีที่แล้ว +1

    sonic frontiers cyber space be like

  • @lyrics4u232
    @lyrics4u232 3 ปีที่แล้ว +1

    2:31 What the...!

  • @fantastic0990
    @fantastic0990 2 ปีที่แล้ว +4

    This is the cyberspace in frontiers

    • @neb9625
      @neb9625 2 ปีที่แล้ว +3

      Fr😭

    • @fantastic0990
      @fantastic0990 2 ปีที่แล้ว +1

      @@neb9625 🤨

    • @neb9625
      @neb9625 2 ปีที่แล้ว +1

      @@fantastic0990 😐

    • @Terminal_Apotos
      @Terminal_Apotos 2 ปีที่แล้ว +3

      This is all your fault

    • @notafrogMC
      @notafrogMC 2 ปีที่แล้ว

      @@Terminal_Apotos ?

  • @midnights.a.5608
    @midnights.a.5608 3 ปีที่แล้ว +7

    This is where you can confirm how slow the Sonic is in Forces, just by observing the start and end of Green hill, I fully realized it.

  • @cosmoplays2773
    @cosmoplays2773 3 ปีที่แล้ว +31

    This just shows how horrible Sonic controls in Forces. This sucks man. Generations is by far superior than Forces like fr.

    • @aNonIMo-ve6gf
      @aNonIMo-ve6gf 3 ปีที่แล้ว +1

      @Burry I mean he's got a point like forces is just complete dog shit

    • @aNonIMo-ve6gf
      @aNonIMo-ve6gf 3 ปีที่แล้ว +2

      @Burry lol

    • @thelookingcat
      @thelookingcat 3 ปีที่แล้ว

      Gens is better but Terminal isn't sliding enough. That's how you turn in Forces

    • @cosmoplays2773
      @cosmoplays2773 3 ปีที่แล้ว +1

      @Burry You like Forces don't you

  • @bachilles3285
    @bachilles3285 3 ปีที่แล้ว +6

    I like the lava physics that were added to Crisis City.

  • @CrashFan03
    @CrashFan03 3 ปีที่แล้ว +4

    so basically generations but its slow and clunky

  • @kurtisharen
    @kurtisharen 3 ปีที่แล้ว +3

    The speed of the Boost, it's like not only did Sega decide to half-ass the game, but Sonic's deciding to half-ass his way through it!
    Seriously though, I couldn't tell at times whether you were boosting or not, it's so slow. I wonder if there was a reason Sega decided to do that. The only thing that I can think of is that little bit of vertical height you get when air-boosting, maybe it was hard to control or hard to anticipate where it would send you at Generations-level speed, so they had to decide on whether to cut it or slow Sonic down so you could control the air-boost better?

    • @SoniaSpectrum
      @SoniaSpectrum 2 ปีที่แล้ว

      The speed isn't the issue, the scaling is. Generations is faster than Unleashed but slower than Forces when scaled the exact same as each other, but these mods scale it so sonic is really small, and the reason why is for it to look identical in screenshots to the games the stages came from, as Sonic Forces has a really zoomed out camera, so he appears slower...

  • @Temzy
    @Temzy 3 ปีที่แล้ว +15

    Now this is what I'm talking about!

    • @Blastinity
      @Blastinity 3 ปีที่แล้ว

      Terminal just got temzied lol

  • @Ersa_
    @Ersa_ 2 ปีที่แล้ว +2

    if sonic had tricks and drifting along with a higher speed cap on 2D sections he would be peak
    along with better momentum, not starting and stopping so suddenly, etc

  • @LucarioDXAuraStorm
    @LucarioDXAuraStorm 3 ปีที่แล้ว +6

    Ugh... The quills in the thumbnail. I'll never get over Sonic having shorter quills, man.

    • @chaoscontrol7499
      @chaoscontrol7499 3 ปีที่แล้ว +7

      Ikr unleashed - generations era had the best character model. Imo the current forces model looks like the model that was used in the ds/3ds games with enhanced graphics

    • @The_Man_Who_Sold_the_World.
      @The_Man_Who_Sold_the_World. 3 ปีที่แล้ว

      Hedgehogs have short quills

    • @LucarioDXAuraStorm
      @LucarioDXAuraStorm 3 ปีที่แล้ว +4

      @@The_Man_Who_Sold_the_World. Hedgehogs also are brown, slow, & have 2 eyeballs. Come on, man... 😒

    • @chrisalvarez1321
      @chrisalvarez1321 3 ปีที่แล้ว +1

      @@LucarioDXAuraStorm cry me a river

    • @acetorthewarriord8018
      @acetorthewarriord8018 3 ปีที่แล้ว +1

      Yeah, I like the long quills better too

  • @epic0863
    @epic0863 2 ปีที่แล้ว

    1:24 the sky realised it's not here for generations but for forces and just dipped

  • @denispitarch
    @denispitarch 3 ปีที่แล้ว +2

    Cool video terminal like always

  • @TeamUnpro
    @TeamUnpro 2 ปีที่แล้ว

    Wait what?? This is nicely done holy crap

  • @tenej7644
    @tenej7644 3 ปีที่แล้ว +2

    This is legit so cool man i want to download the mod

    • @SonicTerminal
      @SonicTerminal  3 ปีที่แล้ว +1

      In description

    • @tenej7644
      @tenej7644 3 ปีที่แล้ว +1

      @@SonicTerminal ok

  • @adcgdsin9320
    @adcgdsin9320 3 ปีที่แล้ว +2

    Wow, they really *forced* Sonic to become a Slo-mo in Forces.

  • @debisi5067
    @debisi5067 6 หลายเดือนก่อน +1

    Project Generations level pack from frontiers: am I a joke to you?

  • @timothyreid8944
    @timothyreid8944 9 หลายเดือนก่อน +1

    I really hope this is not the end result for Sonic x Shadow Generations.

  • @Swift_Vortex
    @Swift_Vortex 3 ปีที่แล้ว +1

    Sonic Forces but it was really made by the team that brought you sonic generations.

  • @cleanfoxboy9225
    @cleanfoxboy9225 3 ปีที่แล้ว +2

    Forces is better than Generations in some aspects, at least for me... (I know that nobody will agree but these are noticable details)
    Explain: it's been 4 years since I last played Generations, and i bought it again last week.
    *Colors* all characters their colors are half saturated, everything looks half dark and lifeless kinda...
    (But this isn't so important)
    *Boost Momentum killer* Generations' air boost is a Momentum killer, you HAVE TO use it near the ground or your going to lose all your momentum completely... In Forces it does not kill your momentum and it's fun,
    #flyingsonicsincecollors
    (Same goes to air dash 😫 ugh)
    *Lost World engine vs Generations Engine* i remember that Sonic had a beautiful and progressive running cycle, but what I didn't remember is that Sonic was sloooow and heavy! It's like: you can turn better than in Forces but still heavy, Sonic has the drift, but what for? He can wall grind when the turns aren't automatizated.
    (Speed Highway)
    *Classic Sonic* well... How to explain... Have you noticed that doing parkour/platforming in Sonic 2006 is easier than in SA2? SA2 is perfect, that's why you can control yourself to the next platform.
    In 2006, when ur falling you can go the speed you want and just rotate your Analog to fall in the correct place.
    Ok, with that said...
    Classic Sonic in Generations is uncontrollable some times, do some platforming is hard, ur always too fast or too slow...
    Classic Sonic in Forces makes platforming easier, you can just stop in the air and fall where you want, it's 87% precise, (but Generations handles classic momentum much better)
    Even with this... I still love both games with equality

  • @LostEngineProductions
    @LostEngineProductions 3 ปีที่แล้ว +2

    Really shows how oversimplified Forces physics are

    • @kokibii1066
      @kokibii1066 2 ปีที่แล้ว

      And it’s just awful to Sonic as a franchise

  • @TinyBaloonzMT
    @TinyBaloonzMT 3 ปีที่แล้ว +6

    5:09, INFINITE, we meet again!

  • @Blastinity
    @Blastinity 3 ปีที่แล้ว +4

    Finaly, somebody fixed sonic forces

    • @Sonic_Beyond
      @Sonic_Beyond 3 ปีที่แล้ว

      Right?

    • @Blastinity
      @Blastinity 3 ปีที่แล้ว

      @@Sonic_Beyond except the story :(

    • @Blastinity
      @Blastinity 3 ปีที่แล้ว

      @Federal Bureau of Investigation in level design

    • @alternatenican
      @alternatenican 3 ปีที่แล้ว

      he made it worse... because it's just ports of other levels.

    • @Blastinity
      @Blastinity 3 ปีที่แล้ว

      @@alternatenican which are better than the original game

  • @salamanderboy1967
    @salamanderboy1967 3 ปีที่แล้ว

    Finally a worthy sonic forces

  • @alternatenican
    @alternatenican 3 ปีที่แล้ว +4

    All of these stages look great, except Crisis City maybe because Sonic Forces didn't have lava in it's gamefiles, or the developer didn't add the fire effects from sunset heights into crisis city. Green Hill Act 2 and Sky Sanctuary i'd say look way better than their Generations counterpart.

    • @thelookingcat
      @thelookingcat 3 ปีที่แล้ว

      Agreed!

    • @truechillboi2967
      @truechillboi2967 3 ปีที่แล้ว

      I get this is ur opinion but no. the stages look so bright but also dark at the same time

  • @acetorthewarriord8018
    @acetorthewarriord8018 3 ปีที่แล้ว +2

    8:43 ONE of the best things in forces is the soundtrack, but I'd you play as Super Sonic, you don't GET that. All you get is Fist Bump. And look, I like a good Crush40 song as much as the next guy, but I wanna listen to the rest of the soundtrack too for more than 5 seconds!
    Edit: I know they use an instrumental it's still played by Crush40 tho I'm pretty sure.

  • @yamandoesstuff9755
    @yamandoesstuff9755 ปีที่แล้ว

    cyberspace looks sick dude

  • @SoniaSpectrum
    @SoniaSpectrum 3 ปีที่แล้ว +3

    In every single video that Forces shows up, people just insult the terrible parts. It's not a terrible game, in fact it's pretty fun in its own right (imo) it's just different and the only style that really fits with it from previous games is Unwiished, maybe Sonic 1 and 2, as they share the same assets and speed cap. Stop the Forces hate. It's not unleashed, we get it, but it's getting a little much now.

    • @nedalomar4216
      @nedalomar4216 3 ปีที่แล้ว

      When you said its pretty fun your wrong

    • @SoniaSpectrum
      @SoniaSpectrum 3 ปีที่แล้ว +2

      @@nedalomar4216 when you say an opinion is wrong, you're a jerk

    • @nedalomar4216
      @nedalomar4216 3 ปีที่แล้ว

      @@SoniaSpectrum i know its your opinion i disagree and no one agrees look at the comment section

    • @alternatenican
      @alternatenican 3 ปีที่แล้ว +2

      @@nedalomar4216 man let him have his own opinion, i also like sonic forces.

    • @SoniaSpectrum
      @SoniaSpectrum 3 ปีที่แล้ว +2

      @@alternatenican Thank you

  • @aahiljcat
    @aahiljcat 2 ปีที่แล้ว +1

    ewwwww. Ok I have a theory. The level designers probalby made some insane levels but while testing them they probably realized sonic can't turn properly and hit speed is slow in 2D so they made everything straight line

  • @shadicTPZ
    @shadicTPZ 2 ปีที่แล้ว +1

    I always felt Forces was more scripted whereas Generations was more free to do whatever it wants.

  • @BiggusWeeabus
    @BiggusWeeabus 3 ปีที่แล้ว +1

    This shows pretty well how Forces physics sucks, as Generations stages aren't just straight lines

  • @El_Mince
    @El_Mince 3 ปีที่แล้ว +1

    Generations without the drift just doesn’t look right

  • @silversonome5360
    @silversonome5360 3 ปีที่แล้ว +2

    Wait, I just realized... Forces doesn't have tricks at all. I knew they cut out the tricks on Sonic's homing attack, but I didn't notice that they also took out the trick rings and boost pads. Sonic's entire identity is built around being cool and flashy, and they took out the one gameplay element that reflects that most effectively?!

    • @JaEdGi
      @JaEdGi 2 ปีที่แล้ว

      And the drift is gone :(

  • @SilviaFoxtrisPriv
    @SilviaFoxtrisPriv 3 ปีที่แล้ว +3

    This is like going from Halo Combat Evolved to Halo Anniversary Edition, except worse.

  • @GGU814
    @GGU814 ปีที่แล้ว

    The Generations of Sonic Forces

  • @theanonymousgamer4638
    @theanonymousgamer4638 3 ปีที่แล้ว +1

    Sonic is RIDICULOUSLY slow in Forces in comparison to Generations....

  • @notafrogMC
    @notafrogMC 2 ปีที่แล้ว +1

    Damn you got really early access to frontiers how did you get it??

  • @Dhdgcvnnnfx
    @Dhdgcvnnnfx 3 ปีที่แล้ว +1

    Marvel What if Sonic Forces was Good?

  • @DamarisTheWolf6492
    @DamarisTheWolf6492 ปีที่แล้ว

    When he can be fast, he truly is fast, i wonder how would be Ghost town in generations with the classic sonic with homming, anyway, good video

  • @Notrox333
    @Notrox333 21 วันที่ผ่านมา

    Green Hill is looking a lot more like Dark Green Hill right now.

  • @MS54905
    @MS54905 3 ปีที่แล้ว

    Hedgehog Engine 2 really impresses though, together with Sonic Generations art style.

    • @bigcade554
      @bigcade554 3 ปีที่แล้ว +2

      Yeah. There's a few refinements missing due to this being some basic level ports (missing effects, some areas interiors being too dark or bright, pop in) but the basic lighting does a lot of heavy lifting to make these levels look really pretty.

    • @kokibii1066
      @kokibii1066 2 ปีที่แล้ว

      @@bigcade554 this was how the lighting was in forces also

  • @wIn-d7
    @wIn-d7 3 ปีที่แล้ว

    I loved Crisis city this fase was incredible

  • @abdmaster-5638
    @abdmaster-5638 3 ปีที่แล้ว +2

    Nice mod

  • @williamw8774
    @williamw8774 3 ปีที่แล้ว +3

    how do you remove the 2d speed cap? if that wasn't there then the speed these levels would go in would be insane

    • @thelookingcat
      @thelookingcat 3 ปีที่แล้ว

      Agreed

    • @thelookingcat
      @thelookingcat 3 ปีที่แล้ว

      I think you have to change classic physics to top speed of modern Sonic

    • @truechillboi2967
      @truechillboi2967 3 ปีที่แล้ว

      @@thelookingcat not really. the physics still feel wonky

  • @FloofPuppy
    @FloofPuppy 11 หลายเดือนก่อน +1

    Honestly Hedgehog engine 2 in my opinion looks WORST than Hedgehog engine 1.
    HE1 made everything look more vibrant and popping. Hedgehog engine 2 looks more stale...

  • @Not_Mangogamer
    @Not_Mangogamer 3 ปีที่แล้ว +1

    Looks good

  • @potao21
    @potao21 ปีที่แล้ว +1

    You know its bad when the older game looks better

  • @etherealhatred
    @etherealhatred 3 ปีที่แล้ว +1

    And people told me I was crazy when I said Forces Sonic was slightly faster than Gens Sonic on 3D and way slower on 2D

    • @RenShinomiya121
      @RenShinomiya121 3 ปีที่แล้ว

      idk why they cap the 2d sections like that.
      it's weird.

  • @dede_lp4459
    @dede_lp4459 3 ปีที่แล้ว +2

    You are the best

  • @dylanoshea5065
    @dylanoshea5065 3 ปีที่แล้ว

    8:34 I can fly? I can fly!
    I'M SUPERMAAAAAN!!!

    • @JaEdGi
      @JaEdGi 2 ปีที่แล้ว

      Lol

  • @Ju4nJX25
    @Ju4nJX25 3 ปีที่แล้ว

    Finally the circle is complete...

  • @MikeSparkC
    @MikeSparkC 3 ปีที่แล้ว

    I just wish they didn't make Sonic slower in 2D segments..

  • @alanbareiro6806
    @alanbareiro6806 3 ปีที่แล้ว +5

    This looks so stilted to play

  • @mariamkhan2576
    @mariamkhan2576 3 ปีที่แล้ว

    If sonic generations remastered was like that

  • @enclosedgranddad1715
    @enclosedgranddad1715 3 ปีที่แล้ว +3

    Is it just me, or is Sonic a bit slower in Forces than in Generations?

    • @FallenAngel2k02
      @FallenAngel2k02 3 ปีที่แล้ว +3

      A lot slower.

    • @Flash-Light-Hope
      @Flash-Light-Hope 2 ปีที่แล้ว +1

      Yup generations boost is so close fast to unleashed boost(becouse the both made by the same engine) but forces boost is little bit faster than colors boost but Still slow the both are slow I mean isn't the boost formula created to make sonic speed unlimeted generations & unleashed understand this generations have the best level design platforming challanging are awesome very fast boost close to unleashed also Muiltible ways have also quike stips platforms and many make the modern stages the best unleashed have the fastest boost level design quike step with boosting throw enimies that actually attacks you with more challanging which make the day time stages amazing colors have very good platformer challanging very good wisp but very bad 2d sections and very slow boost the slowest boost sonic forces bad challanging too easy boosting all the time no enimies very very bad 2d sections and bad platforming

  • @RenShinomiya121
    @RenShinomiya121 3 ปีที่แล้ว

    So, basically. Forces has better lighting if used properly like the Sky Sanctuary one. But holy shit both the camera and the controls looked so stiff. Sonic looks like he controls like a tank.
    If someone can like, change values in the physics and tamper with the controls, i think we could start making a good forces gameplay to look at.

  • @fanerplay9468
    @fanerplay9468 3 ปีที่แล้ว

    Are these the textures or hedgehog engine 2 cuz it looks lit!!

  • @thisistwly
    @thisistwly 3 ปีที่แล้ว

    If there is a drift it will be the perfect remaster

  • @sonicthefastesthedgehog1991
    @sonicthefastesthedgehog1991 3 ปีที่แล้ว

    We;re so closed to the Sonic Forces Generations project now

    • @Drippy_Blerd
      @Drippy_Blerd 3 ปีที่แล้ว

      As in forces in generations or the other way around?

    • @sonicthefastesthedgehog1991
      @sonicthefastesthedgehog1991 3 ปีที่แล้ว

      @@Drippy_Blerd As in Generations levels in Forces

    • @JaEdGi
      @JaEdGi 2 ปีที่แล้ว

      Don't know why you'd want that but ok

  • @dotproduct335
    @dotproduct335 3 ปีที่แล้ว +3

    WOW, this mod show how much Force's Sonic is SLOW in 2D compared to Generations, Colors or Unleashed and his controls aren't as good than the previous games... Thanks for this mod showcase btw

    • @alternatenican
      @alternatenican 3 ปีที่แล้ว +1

      But the game looks AWESOME, except in Crisis City because the developer forgot to put fire effects.

    • @thelookingcat
      @thelookingcat 3 ปีที่แล้ว

      @@alternatenican Agreed

  • @Azaelskf
    @Azaelskf 3 ปีที่แล้ว +2

    Sky santuary is the Best in My opinión

  • @FinmacleFresh
    @FinmacleFresh 3 ปีที่แล้ว

    At least the lighting engine looks nice

  • @ash_1673
    @ash_1673 3 ปีที่แล้ว

    Now all you need is a drift button

    • @JaEdGi
      @JaEdGi 2 ปีที่แล้ว

      And to get rid of 2d speed cap

  • @MS54905
    @MS54905 3 ปีที่แล้ว +1

    Crisis City looked really good, I think it's my favorite for this mod

  • @sanctifiedfracture4579
    @sanctifiedfracture4579 3 ปีที่แล้ว

    The only way Sonic Forces could control better than it does right now is if it got a remake to play like Generations or Unleashed, which is probably something nobody wants to be remade.

    • @thelookingcat
      @thelookingcat 3 ปีที่แล้ว

      I think a remake would be pretty good

  • @vitexus6907
    @vitexus6907 3 ปีที่แล้ว +3

    Would be cool if they recreate all the game stages... Even the classic ones haha

    • @vitexus6907
      @vitexus6907 3 ปีที่แล้ว +1

      Seaside Hill in Forces... Would be so strange

  • @nehemiahberkeley2806
    @nehemiahberkeley2806 3 ปีที่แล้ว

    Bruh... Am i the only one that thinks this looks kinda fire actually

    • @alternatenican
      @alternatenican 3 ปีที่แล้ว

      me too, at least the graphics only.

  • @beastmode7946
    @beastmode7946 3 ปีที่แล้ว +1

    It seems like Sonic is hard to control when he's either boosting or at a high speed, but if he isn't, then he controls fine. I may be wrong, and that's not how Sonic's supposed to be if I'm right.

    • @corel7966
      @corel7966 3 ปีที่แล้ว +1

      forces sonic at any speed is ass to control in terms of maneuverability. (the same goes for most of the of her boost games as well. some kind of limitation of the boost engine or w/e)
      im fairly certain terminal is using the better physics/controls mod

    • @SoniaSpectrum
      @SoniaSpectrum 2 ปีที่แล้ว

      @@corel7966 seems like most ppl are just bad at forces lmao its' easier to control than unleashed and people overhype that game so much

  • @NotTheNexus1991
    @NotTheNexus1991 3 ปีที่แล้ว

    Agreed they look the same I just want to be like sandy hills for opportunity

  • @JKA.X2
    @JKA.X2 2 ปีที่แล้ว

    My god…
    HE’S FASTER RUNNING THAN BOOSTING

  • @vladbio8473
    @vladbio8473 ปีที่แล้ว

    Awesome!

  • @edupsterpanda461
    @edupsterpanda461 2 ปีที่แล้ว

    It lacks shine but it is the best mod I have seen :0