My Thoughts on Starfield

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  • เผยแพร่เมื่อ 4 ก.ย. 2023
  • This is the greatest starfield thought of All Time
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ความคิดเห็น • 19K

  • @Edlin261
    @Edlin261  +16

    "In a side quest someone high up gets exposed for corruption and nothing changes." I for one applaud this games commitment to realism.

  • @PoorDesign

    i hate the argument that "modders can fix what's wrong with the game" because it removes the responsibility of creating a quality product from the actual, main developers and thrusts it upon people who aren't being paid to make mods and are making these mods out if passion.

  • @Degenevesting

    Imagine if they made one system with 10 planets, with ground vehicles, gameplay-based and in-atmosphere flight, and total planet exploration with no invisible walls.

  • @BadAstroJake

    Any time I hear that a game gets good after X amount of hours, it feels like the game is telling me that if I don’t enjoy it at its worst I don’t deserve it at its best.

  • @mookiemfg2623

    This game will be great after 15 years of mod support

  • @MrMcFournier

    Star Field seems like a Great Game to buy in a few years once modders change the entire game into the Star Wars universe

  • @joetatos8687

    I think my favorite thing about the Starfield cope is when people bring up how many loading screens you need to sit through, the main thing they say is "Well would you wanna sit and travel through empty space for 7 hours???" Like No Mans Sky...an indie game, has figured out how to do just that thing and it not take 7 hours, and its entertaining. So tired of the abused spouse syndrome Bethesda fans have adopted.

  • @MsPoopyinthepotty

    The ship builder has no business being so good when 99% of your experience with your ship will be a glorified cinematic fast travel loading screen cutscenes

  • @gabrw
    @gabrw  +6

    Remember, Charlie is the guy who finished Gollum out of pure spite.

  • @lebadger019

    The game boring him to sleep is really a powerful statement coming from the man who grinded all runescape skills to max

  • @leonardofontes7007

    charlie is actually more expressive than starfield npcs and thats insane

  • @seb17702
    @seb17702  +545

    "It gets good after XX hours" is honestly the worst excuse anyone can ever use

  • @wufflespuffs3744

    They should have done like.. 100 planets with 10X the content instead of the 1,000 planets

  • @atomicNoodle

    I've played about 400-500 hours of Fallout 4, and although more than half of that was spent making Settlements I did get incredibly tuned to the cogs and wheels behind the game. When I began playing Starfield I immediately noticed I was playing FO4 with a space skin. Then I was introduced to that drug and found it to be Jet. Then I found a legendary weapon and realized the effects and even the effect's /names/ are exactly the same.

  • @100StepProgram

    I really want to see them make an incredibly condensed world, developers keep going bigger and bigger but all we actually want is something kinda big bit incredibly dense

  • @internetfrnd6496

    I was really hoping that Starfield would take a page out of Cyberpunks book and make the interactions with characters more conversational and intimate rather than every character giving me the "You got games on your phone" stare.

  • @sk3tchinatortv733

    The fact that there’s working ladders in a Bethesda game is more impressive to me than flying in space

  • @Shieldbasch

    I would prefer 10 planets with 100 things to do on them than 1000 planets with 4 things to look at.

  • @Jumbii
    @Jumbii  +603

    I'm guessing vehicles were not added because they would increase the amount of times players hit those invisible walls

  • @mrsnowmelt

    Dunkey put it into perspective really well, how people say it takes 12 hours to get good, while a whole lot of amazing game aren't 12 hours at all.