Bit of a technical correction of sorts: At one point I said that the Pentium III I'm using was slower than the recommended 1.5GHz Pentium 4 that Doom 3 requires. And it is, just in terms of clock speed. However, it's not _always_ slower depending on what you're doing. A Coppermine 1GHz P3 will often outperform a P4 1.5GHz in certain benchmarks, for example!
LGR hey, where are you from? I’ve got boxes of old parts laying around... 386, 486, penguins, athlons.... a ridiculous amount... it’s all shoved away in a storage unit.. plus I have a couple late 90’s systems that I’d like to put back together... one being one of those giant black compaq persarios
Yea its because the bone/skeletal animation is seperate from the visuals, and likely has no reliance at all on GFX hardware (same as other things, like audio quality or gameplay mechanics). Thats why early 3D era games like Tomb Raider series still have sweet looking character articulation and beautiful sound even today now that the graphics are so dated that a lot of people wouldn't even entertain the idea of playing them lol (except me and other rabid classic TR fans!) :p
@ncshuriken The sound has nothing to do with any of this, this just evolved because CDs had so much more storage space. Music sounded just fine before the PS1 lol.
True enough, but in this case I have to wonder....why? A large part of the appeal of Doom 3 was the dark and spooky atmosphere with per-pixel lighting and stencil shadows etc. - take the atmosphere away and you're left with a shell of a game. Hell, I'd take any older FPS over playing Doom 3 in this grotesque state.
Lkenmaner the struggle was real haha. Now imagine trying to download these video instructions overnight on your 56k modem from limewire and waking up every morning disappointed that it failed. 😂
maybe i was lucky but all my games ran fine on my pcs.. 90s 2000s, but i guess i custom built and overclocked all my pc's and i generally had the best hardware...
@William H HL2 was pretty easy to get working on a intel celeron 1.4GHz with 64Mb Intel graphics :) But you literally had to make it render certain things when it was almost in your face, such as furniture. I made enemies render in around 5M as a guess so they tended to just pop in and out of existence; was fun to try. Did it on a HP compac around in the early 2000's
I remember overclocking a Voodoo 2 card to play NFS 2. I overclocked it excessively. Before it died (in a very real puff of smoke), the vehicles and environments were reduced to technicolor wire-frames. I had two glorious minutes of playing NFS as an accelerated Tron game. It remains one of my most memorable gaming moments. I had the entire Voodoo line-up... I miss Voodoo.
Its not the console, its the developers who suck. Seriously. Bluehole are the worst developers of today and greedy as fuck. You know why the Xbox port looks like trash? because they rushed the release for chrismast, have you played the PC version? it doesnt look much better… They dont even give a fuck to fix the glitches. THEY SOLD 30 MILLION COPIES OF THE GAME ON PC AND STILL THEY PUT MICROTRANSACTIONS IN THE GAME.
I love how this is formatted as a tutorial, but in all reality, what are the chance of someone actually following these steps to play doom three on a fossil for the hell of it? Lol.
He already did it so there's a 100% chance someone else has as well, and ooh wait he even said in the video that's there's a whole model for it CD so clearly a bunch of people did
There's something awesome about very arduous tasks to make something work. It's always the tough jobs with minimal results that feel like huge achievements. Mmm.
"Effort Justification" is a hell of a drug. It's the same psychological mechanism that makes young men love organisations that haze them and similar tomfoolery. Effort Justification rule of thumb; "if you have a bad time, you're gonna have a great time".
Ricky Z, haha indeed. I've spent entire weekends just getting Xorg up and running. Easier these days with all those fancy distros, however if I have the time, I still enjoy setting up something from the ground up like Arch, Debian, or hell even FreeBSD sometimes.
I was actually wondering if with this exact config and a Voodoo 3 the game would be less choppy. I don't know the system requirements of Doom 3 off hand, but I'm sure with a Voodoo 4 or 5 and this patch, assuming those GPUs are supported, you could at least get around 20FPS locked?
@@Sem5626 , it wasn't my first card, but the Voodoo Banshee (in my case a Creative 3D Blaster Banshee) was the first video card that I really regretted buying. Terrible drivers. I had endless troubles and bad performance from it.
Shows the awesome architecture of these games - they are basically scalable to any reasonable 3d hardware provided an abstraction layer exists. Id rocks.
This patch is a) a testament to the quality of the Doom 3 engine (it takes some serious chops to create a graphics engine that scales so much both up and down, even if patching is involved) and b) the proof that there are some seriously crazy people out there. Nice video, thanks!
Doom 3's engine was actually pretty well optimized. A friend ran the game on his laptop with integrated graphics back in the day and even though it didn't run smoothly and most lightning effects were disabled, it still looked pretty good and was playable enough.
correction: it takes some serious chops to create a graphics engine that scales so much both up and down WHILE keeping the graphics acceptable, which is not the case
The N64 could handle between 32x32@32bit color to 64x64@16bit color textures or even under certain very rare circumstances 90x90@4bit (i think) color textures. LGR set this to 8x8 pixel textures if my memory serves me. Considering Voodoo 2/3 GPUs could only render 3D at 16bit color, I have to assume that is the bit depth we are seeing here.
Man. I got Doom 3 at launch and didn't read the system requirements, so imagine my joy when my single 128M Geforce 4 (I think) immediately choked under load. I had to use the external overrides to get it to even work on Low quality--no realtime lights, no detail textures, none of this, none of that...my roommate at the time called it Tumour Man Mode because none of the characters had faces, they just looked like bulbous brown-and-grey genetic accidents. Good times!
lmao! sounds a bit like trying to run Red faction 2 on a radeon 9200SE. The guns were literal black triangles and still only did 5-10 fps. It was my brother's PC and it made me feel sorry for him lol.
I tried running Doom 3 on a cheap Intel integrated video card once. Real-time lights were obviously replaced by a generic grayness throughout, but the really amazing thing was the character models - they were all bisected straight through the middle, one half being lit, the other - dark. The lighting had gone completely haywire on them :P And it also crashed a lot, so I gave up on my attempts to play D3 on that ancient laptop. That video card was so bad that even Quake 3 lagged on it!
When I first ran doom 3 back in the day on my PC it first looked like this, and I thought that's what it was meant to look like. For some reason it hadn't engaged the correct drivers on my graphics card but later it worked and I got a nice shock at the massive difference.
It looks like one of those fake games big tv shows and movies have whenever a character is playing video games that look nothing like actual video games
@@heyitsdazy It's the true Doom 3 in my personal opinion. Doom 3 might be great game by itself, but apart from creatures and settings it has not much to do with its predecessors.
Considering the original Doom was arguably the most ported game in history and continues to be ported to both good and bad platforms, yeah. It's been back-ported and forward-ported so many times, both officially and unofficially. LOL
It wasn't a struggle today's games may look better but developers just seem interested in money these days and don't put any true heart into games like they used to.
Goldsrc Doom III. They showed this mod back when it got released on TV. Not that I had the money as a kid but I found it highly interesting to look at.
These older cards were never available in my country but thankfully the newer ones are. We should never forget our history no matter what is the subject.
This looks a lot worse than Unreal 1 my man, believe me haha! And on the same card, a Voodoo2. Even Tomb Raider 1 from a year or 2 earlier than Unreal 1 looked better. Fair enough both of those games were known for looking great, but I imagine most late 90s AAA 3D games would look better.
I absolutely loved the user interfaces in Doom 3. They were really immersive, because they usually had a lot of things you could do within them, and the way you interacted with them, by walking up and all the sudden the mouse control came up was genius. I don't know why more games don't incorporate this?
@@no1DdC Actually I was referring to the 2017 Prey, because it does those interfaces too. I didnt know about the earlier one. Actually happy to lean about that, because I see that the new Prey started as a reboot of 2006 Prey. Looks like Ive got some new old stuff to check out.
Awesome, I'm gonna check both of those out! It's weird that computer interfaces in a game are a reason for me to want to play that game, but really, I'm all about the aesthetics. Veigar, you suck by the way, please get out of here with your spam/malicious links.
The older Prey isn't exactly a traditional shooter either. There are portals (before the game Portal), lots of toying around with gravity and scale, interesting superpowers and some rather creative weapons. It's delightful.
"If you proceed with the installation you will not be able to run the game". I'm pretty sure you'll not be able to play the game when cancelling too :p
When I saw the specs of some of the old 70s-era supercomputers, like the Cray 2, it made me wonder whether it would be possible to make it run something like Doom. In theory it's fast enough and has enough RAM. I actually had an opportunity to own my own supercomputer at one point. The National Research Council in Ottawa was sending one to the landfill, and the guy driving the truck knew I was into old hardware and gave me a call. He offered to drop it all off at my place, complete with reel to reels, drum drives, punchcard reader, everything. I thought about it, but I lived in an apartment and it would literally have _filled_ it. Not to mention the heat would have made my place unbearable, so I declined. But it does make me wonder if I could have played something like Civilization or Blake Stone on it.
Really cool to see this. I tried to play Doom 3 on a toaster back in the day and while it looked slightly better than this, the fps was practically non-existent and all of the models' heads were split down the middle with a defined ridge and totally different lighting on each side. Couldn't play the game properly until I whole new PC.
Funny, soon as he mentioned 12MB voodoo. I thought awwh why nvidia only made the 2080Ti 11GB, it's not even the worst case of 12GB like I thought :( Looks like I will have to wait yet another gen for more vram, hell not paying those insane prices for a Quadro. Yeah I have a game or sort of one that almost saturates the 11GB of the 1080Ti. I am lost to what to do as my 980 with it's 4GB dies from lack of VRAM and so does the 1080 and Ti barely scrapes by. Not a GPU performance issue, just not enough memory to fit everything in. I would love to try out a Radeon Pro card as they are cheaper than most high end geforce consumer cards and offer heaps more capacity, but they aren't a gaming card. It's a bit like this video, can I get a game to work well on a dual GPU professional card? if not can I force it to work lol
SpaceEngine. You can run it low to med on 4gb but it's a bit lame compared to full settings. It takes a lot of memory to render ah you know.... like a universe.
You know, if I could send this bizarre abomination back in time to around 1999 when I was a kid, I would've been like "Oh, is this a half life mod? Why are the graphics so terrible?" It almost captures the awful glorious magic of an original half-life era FPS.
3:23 I had the video in full screen, and since the background was mostly white - dust specs on my screen really stood out. I took it upon myself to start wiping down my monitor, and your screen glitch gave me a mini heart attack, thinking I screwed it up.
I played so many games not fitting to my hardware back in the day.. I was surprised about everything that worked. But because I played so many games with low framerates, I tend to avoid games, which runs poorly nowadays until I have a new system
Holy shit! Potato Betruger actually looks scarier than his hi-res counterpart! EDIT: You had the ATI 9800 Pro!? Damn! I also had it! :D Aaahhhh the days of me finally playing PC games with nicer graphics, coincidentally, DOOM 3 was one of them! I also played countless hours of Halo PC, World of Warcraft, Counter-Strike Source and Wolfenstein: Enemy Territory on it! Right in the nostalgia!
I first played Doom 3 on a radeon 9800 as well. The graphics were absolutely mind blowing for the time, especially coming from console gaming. I still have that card in the original packaging.
What! Voodoo 12MB from 1998? My father lied to my face.. he got me a "high end" PC in late 1999 with a Diamond Viper 3D with 4MB and he told me was a high end video card. It held me up fine till 2001 or so.. but still. I didn't know there were video cards so much more powerful at the same time.. shit I was behind.
Is that the same thing? It was called Diamond Viper. It ran everything fine mostly maxed out at 1024x768 from that time... I remember playing Commandos 2, Max Payne, Quake 3 Arena, Unreal Tournament, Soldier of Fortune, Return to Castle Wolfenstein... all the way to GTA 3, which was the first time I was having trouble getting a good performance.. I actually now remember that I also played Mafia and Vice City.. so I had it beyond 2001 since Mafia was from 2002.
that is the only 4MB Viper - V330, TNT V550 released in 1998 was 16MB, and 1999 TNT2 V770 was 32MB. TNT manages 30fps in 1024x768 Quake2, 20fps Quake3. Maybe 20 fps was you definition of mostly fine in 2000 :)
Not as bad as me. My first PC was in 2001 and had 4Mb intel i740 as that was all I could save up for, took me like 14 months to save up for my celeron based PC lol. Still a massive upgrade over a 486 I got in 00. I upgraded in 03 to a XP 2800+ and radeon 9200SE, the radeon sucked so bad it was barely better than my previous system. I still to this day could not work out why it performed so bad, singles to low 20s fps on low settings for games of 00-04 period was the best it did. I got a 6600GT shortly after and wow! over 100 min fps on max settings was the norm after installing it.
Okay.... okay... wait a second! 1.: DirectX 9.0c on Win98??? So in theory this machine would be able to run Crysis from a software interface level? 2.: Game-Installer that say NO but still let you progress. - I miss those days. :D 3. Visual Foxpro Application at 2:24! I still code in that **** today! Dayum...
ummm yeah. I was running dx 9.0 D on my 98 and 2k PC with Athlon 64 and geforce 6600GT back in the day and skipped XP altogether where I was happy as pig in shit to move to Vista x64 once it came out. I hated XP as much as I hate win 10 today so I was quite good at getting old OSs working on modern hardware and recently also the other way around. Win 7 ultimate on dual Athlon MP system ftw lol. Though I upgraded that to dual CPU first gen Opteron and use 2k3 x64 server r2 for my retro gaming, that system is pure awesomeness! 16GB of ECC DDR400, dual Opteron 252, AGP Quadro FX 4000 soft modded to 6800 ultra and slight voltage increase and overclocked to 475Mhz/1300Mhz. Custom CPU mounts with modern Noctua coolers :D Soon to try retrofitting a different bios to get dual core support for pair of Opteron 290s for 4 core goodness. Not bad for something made in 03. I also got a Audigy 2 ZS PCI card for good old EAX games. Works perfect on 64 bit win 2k3 server, ironic as I couldn't get it to work on either 2k or XP. but yeah DX 9 C and D both came on 98, certain driver versions came with it and some game installers too.
Compatibility and stability. Both which were major issues for me. Even at work with high profiles customers and multi 100k equipment going down due to win 10 updates and forced upgrades from 7. Fucking nightmare it was for 2 years. As for XP, I got sick of stuff not working and having to re-install it once a month as it was weak and broke a lot. 2k, 2k3 server 64, Vista 64 and 7 64 ftw!
Dude, WinXP is one of the best OS Microsoft ever made. I used it for 10 years (2005 - 2015) and miss it dearly, though Win 7 gets the job too. I hate Win 10 too. It's a mess!
There use to be a thing where people would purposely run games as low quality as they could, not sure if its a thing now but some games scaled back really well and more so than the devs said they would.
I still play online games at their lowest (except for resolution that stays at 1080p) so I can minimize input lag. Siege looks ugly as hell but man can I see _everything_ in front of me
I still have one too:) We ran RIOT, Maroon BBS in San Diego, 4 Player Doom Decent Heretic and Hexon over 14,400/ 28800 Modems, had a cell phone the size of a shoe box that forwarded an 1-800 number all the way up to Orange county / LA area with 48 phone lines on a 3 BOCA Boards Multiplayer Doom 1 / Doom 2 / All DAY LONG:)
BM Voodoo2 12 MB was my very first graphic card. I remember the Babbages clerk saying even though no game currently uses 12MB of video ram, I'll want it anyway over the 8MB version because one day games will use all that power. Beautiful age in gaming man, love the web 1.0 days.
Lol I remember my 3dfx 4mb card playing mechwarrier 2 and gl quake. Man with my 100mhz amd and 32mb of ram I literally had friends gasping at the graphics. Good times.
I was honestly hoping that Clint would make a reference to this absurd video for his recent Doom 3 retrospective video, but oh well. This experiment is still so gloriously horrific, and I love it.
Dr. Betrugger looks far more frightening in Potato mode lol.... This takes me back to when I used to play Unreal Tournament GOTY on my old Pentium 3 600mhz PC using a Geforce 2 Titanium, and installing the next direct X version to see if it would improve the game performance in any way... ;D
Trooper! :D I played UTGOTY in my P3 550Mhz back in the day... With SiS 8MB onboard graphics... 320x240 software rendering all the way, nothing else would work x_x
That game's optional use of software rendering was such a strange blip in games development. No game since has bothered, to my knowledge; and as buggy as it was, I kinda wish more small games would, as it allowed UT99 to run on systems whose graphics solutions couldn't handle it at all. It'd be nice for budget laptop owners with i5 CPUs and no dedicated GPU to have some software rendered indie options for gaming.
Good grief man, you're a dedicated fellow. "...and then stand on one leg and yodel the Swiss national anthem while juggling 6 oranges and nailing jelly to the wall, then double click the exe"
Awsome. I actually have two of those 12mb Voodoo2's, complete with the SLI cable :) Not used them for about 20 years. They were super cool back in their day, Q3 used to absolutely fly with the two of them working together.
"Single-digit framerates" I still remember those times when i tried to survive with my crappy K6-2 300mhz and Voodoo 2 8MB. Even upgraded it with GF2 MX200 PCi and 128mb SDRAM to run Mechwarrior 4
Please do a 9800Pro video! That card was legendary. I seem to remember you could use a program to softmod it and unlock extra features (cores or memory bandwidth or something) which could let you play Half Life 2 with better graphics settings. Could be a great video exploring how people used to get as much out of their hardware as possible.
my 9800pro could handle hl2, far cry 1 and doom3 maxed just fine @1158x864. Some of them even ran with solid fps @ 1280x1200/960 as long as i didn't enable fsaa and aa, or set them too high (doom3 was the best optimized game out of those 2004 legendary shooters). I think i had an AMD 64 3200+ and 4gigs of ram back then. good times.
Bit of a technical correction of sorts:
At one point I said that the Pentium III I'm using was slower than the recommended 1.5GHz Pentium 4 that Doom 3 requires. And it is, just in terms of clock speed.
However, it's not _always_ slower depending on what you're doing. A Coppermine 1GHz P3 will often outperform a P4 1.5GHz in certain benchmarks, for example!
Like seeing things running on things that aren't supposed to run on
"It's all about the Pentiums, baby." - Weird Al
LGR hey, where are you from? I’ve got boxes of old parts laying around... 386, 486, penguins, athlons.... a ridiculous amount... it’s all shoved away in a storage unit.. plus I have a couple late 90’s systems that I’d like to put back together... one being one of those giant black compaq persarios
I still have the original monitor, tower, mouse and other things... just need a new IDE hdd for it... it used to have a 12.1 GB Bigfoot drive in it
Autocorrect decided to dick in. PENTIUMS!!!!
This is either “How to make Doom 3 less scary” or “How to make Doom 3 scary the wrong way”... experimentation often leads to interesting results
Doom 3 isn't scary in the first place, it's funny 😂
@@jozinek876 good thing you speak and account for everybody in the world huh
@@Thegooderstuffs what do you mean?
@@jozinek876 they mean not everybody thinks doom 3 is funny
Shit, just saw the date
Even in such a "broken" state, the animations STILL look good.
Yea its because the bone/skeletal animation is seperate from the visuals, and likely has no reliance at all on GFX hardware (same as other things, like audio quality or gameplay mechanics). Thats why early 3D era games like Tomb Raider series still have sweet looking character articulation and beautiful sound even today now that the graphics are so dated that a lot of people wouldn't even entertain the idea of playing them lol (except me and other rabid classic TR fans!) :p
@@ncshuriken rabid classic tomb raider fan here.
And i second that
@ncshuriken
The sound has nothing to do with any of this, this just evolved because CDs had so much more storage space. Music sounded just fine before the PS1 lol.
Always amazing what the community manages to achieve...
When I saw the thumbnail and video title I at first thought it would be yours. Seems like something you'd do.
Non-binary pansexual ginger nice ironic name
Oi you are a legend.
DOOM... finds a way.
True enough, but in this case I have to wonder....why? A large part of the appeal of Doom 3 was the dark and spooky atmosphere with per-pixel lighting and stencil shadows etc. - take the atmosphere away and you're left with a shell of a game. Hell, I'd take any older FPS over playing Doom 3 in this grotesque state.
If the community loves it enough....well they will do it, but this was something I would never have expected.
Brilliant look at it
Tom Blazee: It somewhat exists... But that's all I'll say for now.
Thank you!
Oh man my favorites two channels converse between each other :D *touched by the stars*
I needed a guy like you in the 90s when LITERALLY NO PC games worked smoothly on my modest PCs
Lkenmaner the struggle was real haha. Now imagine trying to download these video instructions overnight on your 56k modem from limewire and waking up every morning disappointed that it failed. 😂
Hell even early 2000s was pretty brutal
@@MartinThmpsn my favorite was my dad threatening to beat me if I didnt get off of the internet because he needed to use the phone
maybe i was lucky but all my games ran fine on my pcs.. 90s 2000s, but i guess i custom built and overclocked all my pc's and i generally had the best hardware...
This is next level "can it run DOOM"
A. C. Neal Better, Can it run MineFinder at 8k 60fps?
@@azuwerath5262 no
@William H HL2 was pretty easy to get working on a intel celeron 1.4GHz with 64Mb Intel graphics :)
But you literally had to make it render certain things when it was almost in your face, such as furniture.
I made enemies render in around 5M as a guess so they tended to just pop in and out of existence; was fun to try.
Did it on a HP compac around in the early 2000's
@William H But Crysis, no chance LO
@@gameshark528 obviously
Remember LGR, you only have 16 days left to buy a WinRAR license!
its 40* days
2:37
15 now
tin pin my little porny
tin pin
/) that’s a cute Dashie
I remember overclocking a Voodoo 2 card to play NFS 2. I overclocked it excessively. Before it died (in a very real puff of smoke), the vehicles and environments were reduced to technicolor wire-frames. I had two glorious minutes of playing NFS as an accelerated Tron game. It remains one of my most memorable gaming moments. I had the entire Voodoo line-up... I miss Voodoo.
Lmao that sounds hilarious to have witnessed
Wow, it looks like PUBG on Xbox.
Fabrizio Squillacioti I bet it runs better too :P
NOT...GONNA...TRIGGER...ME! (HEAD EXPLODES) ;-)
Ouch!
Turtlemain HEY THIS IS A TH-cam COMMENT SECTION YOU HAVE TO BE OVERLY NEGATIVE AND UNREASONABLE
Its not the console, its the developers who suck. Seriously. Bluehole are the worst developers of today and greedy as fuck. You know why the Xbox port looks like trash? because they rushed the release for chrismast, have you played the PC version? it doesnt look much better… They dont even give a fuck to fix the glitches.
THEY SOLD 30 MILLION COPIES OF THE GAME ON PC AND STILL THEY PUT MICROTRANSACTIONS IN THE GAME.
VooDoom.
**rimshot**
@@The_Puggerz :
That sounded like a couple of hits on a drum followed by a cymbal.
Should've been the name of the vid :D
@@louistournas120 that's the point
I love how this is formatted as a tutorial, but in all reality, what are the chance of someone actually following these steps to play doom three on a fossil for the hell of it? Lol.
The autism of internet nerds knows no bounds.
Believe me, they're out there.
I'm one of them.
The probability of someone wanting to run doom 3 on their pentinum win98 machine is low, but it's never zero ;)
@@JustAthel if i happened to have this exact machine you bet your ass i'd do this
He already did it so there's a 100% chance someone else has as well, and ooh wait he even said in the video that's there's a whole model for it CD so clearly a bunch of people did
Those graphics make the facility look more like Black Mesa than Union Aerospace.
Black mesS-ah
@@gamerguy425 oh no, HDTF flashbacks....
@@jozinek876 fucking IHE in that game switching between a British and American accent due to horrible direction lol
@@jozinek876 THE BEST PART IS WHEN THEY MADE KILLER MEMESTAR THE PRESIDENT XD
@@gamerguy425 and Pyrocynical was outstanding: "THEALIENSARECOMING" 😂😂😂
There's something awesome about very arduous tasks to make something work. It's always the tough jobs with minimal results that feel like huge achievements. Mmm.
"Effort Justification" is a hell of a drug.
It's the same psychological mechanism that makes young men love organisations that haze them and similar tomfoolery. Effort Justification rule of thumb; "if you have a bad time, you're gonna have a great time".
You'd love linux. I do. Hits the spot.
Ricky Z, haha indeed. I've spent entire weekends just getting Xorg up and running. Easier these days with all those fancy distros, however if I have the time, I still enjoy setting up something from the ground up like Arch, Debian, or hell even FreeBSD sometimes.
"Mmm." John Carmack reference? :D
in the same ridiculous way people feel that web development has achieved astounding advancements when they can run quake3 in javascript.
God Windows 98 had such a clean interface
W2K is best
Yeah I'm glad they got back to it in windows 10
XP background tho
Entitled Millennial couldn’t agree with you more
@Entitled Millennial to be fair this person hasn't said a thing about modern windows software. Only complimented the UI for W96
I tired this maybe around 5-7 years ago on a 16MB Voodoo 3 and I didn't know about r_singlelight. That makes it so much better!
I was actually wondering if with this exact config and a Voodoo 3 the game would be less choppy. I don't know the system requirements of Doom 3 off hand, but I'm sure with a Voodoo 4 or 5 and this patch, assuming those GPUs are supported, you could at least get around 20FPS locked?
Always funny to see how connected the older PC community is.
yeah, kinda wanna try it on my first ever video card, the 16MB Voodoo Banshee
@@Sem5626 , it wasn't my first card, but the Voodoo Banshee (in my case a Creative 3D Blaster Banshee) was the first video card that I really regretted buying. Terrible drivers. I had endless troubles and bad performance from it.
oh i didn't say it was good, you did have to massage it a lot to get it working with a few things but it wasn't that bad
"Your scientists were so preoccupied with whether or not they could, they didn't stop to think if they should!"
This perfectly sums this up.
Voodoo finds a way.
Shows the awesome architecture of these games - they are basically scalable to any reasonable 3d hardware provided an abstraction layer exists.
Id rocks.
They make good shit for sure
LowSpecGamer would be proud.
6:49 Oh my god that flashlight caught me off guard XD
So that's what it was.
This patch is a) a testament to the quality of the Doom 3 engine (it takes some serious chops to create a graphics engine that scales so much both up and down, even if patching is involved) and b) the proof that there are some seriously crazy people out there. Nice video, thanks!
Doom 3's engine was actually pretty well optimized. A friend ran the game on his laptop with integrated graphics back in the day and even though it didn't run smoothly and most lightning effects were disabled, it still looked pretty good and was playable enough.
correction: it takes some serious chops to create a graphics engine that scales so much both up and down WHILE keeping the graphics acceptable, which is not the case
How to get doom 3 on the n64
Actually Doom 64 looks better lol
Yeah, Doom 64 is actually quite awesome!
The N64 could handle between 32x32@32bit color to 64x64@16bit color textures or even under certain very rare circumstances 90x90@4bit (i think) color textures. LGR set this to 8x8 pixel textures if my memory serves me. Considering Voodoo 2/3 GPUs could only render 3D at 16bit color, I have to assume that is the bit depth we are seeing here.
Satoshi Matrix super deluxe new doom 64
Doom 64 looks awful on original hardware, blurry and too dark. It's best emulated or playing the complete remake for PC.
Man. I got Doom 3 at launch and didn't read the system requirements, so imagine my joy when my single 128M Geforce 4 (I think) immediately choked under load. I had to use the external overrides to get it to even work on Low quality--no realtime lights, no detail textures, none of this, none of that...my roommate at the time called it Tumour Man Mode because none of the characters had faces, they just looked like bulbous brown-and-grey genetic accidents. Good times!
I got a good laugh reading that...😂 Thanks, man.
i still find it funny and crazy that my radeon 9000 64mb ran this game with no issues.
Must have been an MX. Ran well enough on the Ti cards.
lmao! sounds a bit like trying to run Red faction 2 on a radeon 9200SE. The guns were literal black triangles and still only did 5-10 fps. It was my brother's PC and it made me feel sorry for him lol.
I tried running Doom 3 on a cheap Intel integrated video card once. Real-time lights were obviously replaced by a generic grayness throughout, but the really amazing thing was the character models - they were all bisected straight through the middle, one half being lit, the other - dark. The lighting had gone completely haywire on them :P
And it also crashed a lot, so I gave up on my attempts to play D3 on that ancient laptop. That video card was so bad that even Quake 3 lagged on it!
When I first ran doom 3 back in the day on my PC it first looked like this, and I thought that's what it was meant to look like. For some reason it hadn't engaged the correct drivers on my graphics card but later it worked and I got a nice shock at the massive difference.
I hope John Carmack sees this.
Walter Hunt As long as there is no texture warping he should approve.
Mattias Forelli Good comment. Wasn't it Romero who was conplainging about warping on Sega Saturn though?
It looks like Half-Life, if half-life was on life support. Still, very charming!
Looks nothing like Half-Life. Even Half-Life looks far better.
@@RetroFan Thats why he said "if it was on life support"
Half life ? More like Quarter Life !
Half life support
Half-life on half-life support...
Man, I remember trying to install Doom 3 on my dad's desktop at his business late one night. The computer nearly died trying to run it.
The strange thing is that your dads business was ID games!
ncshuriken woah
I could definitely see a Pinky Demon grabbing onto your leg and pleading "Just kill me, please, I have no textures..." Who's the real monster here?
you...
This looks like a very weird modification of the 1998 Half-Life and I like it
@@Ilikewater-andice Even Half-Life DC looked better
@@Ilikewater-andice *N64 imo
It looks like one of those fake games big tv shows and movies have whenever a character is playing video games that look nothing like actual video games
I was thinking exactly the same thing...
Red Hot Chili Peppers - Californication can be a good example about that?
I legit want a playthrough of this
It looks like the N64 version of Doom 3... if it had been developped by Titus.
The N64 Doom actually had really good graphics. Not kidding.
good ol Titus
It looks like Turok 3, that game had facial animation
@@heyitsdazy It's the true Doom 3 in my personal opinion. Doom 3 might be great game by itself, but apart from creatures and settings it has not much to do with its predecessors.
Jesus, that face in the thumbnail... Legit got goosebumps
DOES THIS LOOK LIKE THE FACE OF MERCY TO YOU
Dr. Betruger really let himself go.
Kids today will never understand the struggle...
Considering the original Doom was arguably the most ported game in history and continues to be ported to both good and bad platforms, yeah. It's been back-ported and forward-ported so many times, both officially and unofficially. LOL
OpenGL now Vulcan is multiplatform and probably the reason this Doom 3 working.
It wasn't a struggle today's games may look better but developers just seem interested in money these days and don't put any true heart into games like they used to.
@@HOTSPUROLDSCHOOL That is certainly true of most modern developers.
@Dolliape Mageddone you can play doom on a console
That thumbnail is something, Clint.
Goldsrc Doom III.
They showed this mod back when it got released on TV.
Not that I had the money as a kid but I found it highly interesting to look at.
"Buuuuut, before I get myself distracted with questionable ebay searches..."
I know *exactly* what you mean.
Enjoy while everyone is hyping over the new Nvidia RTX series, LGR is looking at a 20 year old card. Classic and good stuff.
These older cards were never available in my country but thankfully the newer ones are. We should never forget our history no matter what is the subject.
lolz 'Potato DOOM III'
Removing all the shading makes it look more like Unreal with the Gamma at maximum.
traumatizing
id Tech 4? More like Unreal 1.
I can only imagine the levels of desperation gamers had when installing this mod back in '04.
Unreal 1 had better graphics that "it" xD
I don't understand what you mean by "levels of desperation." People who were installing this weren't "desperate," they just thought it was fun to do.
More like minimum settings GoldSource
This looks a lot worse than Unreal 1 my man, believe me haha! And on the same card, a Voodoo2. Even Tomb Raider 1 from a year or 2 earlier than Unreal 1 looked better. Fair enough both of those games were known for looking great, but I imagine most late 90s AAA 3D games would look better.
@@ncshuriken Unreal 1 had worse geometry detail but texture detail was similar .. and don't fiorget Unreal could still do coloured lighting :D
I absolutely loved the user interfaces in Doom 3. They were really immersive, because they usually had a lot of things you could do within them, and the way you interacted with them, by walking up and all the sudden the mouse control came up was genius. I don't know why more games don't incorporate this?
Prey does it, I highly reccomend it!
Same engine as Doom 3. In case anyone is confused: There are two games named Prey, we are talking about the older one.
@@no1DdC Actually I was referring to the 2017 Prey, because it does those interfaces too. I didnt know about the earlier one. Actually happy to lean about that, because I see that the new Prey started as a reboot of 2006 Prey. Looks like Ive got some new old stuff to check out.
Awesome, I'm gonna check both of those out!
It's weird that computer interfaces in a game are a reason for me to want to play that game, but really, I'm all about the aesthetics.
Veigar, you suck by the way, please get out of here with your spam/malicious links.
The older Prey isn't exactly a traditional shooter either. There are portals (before the game Portal), lots of toying around with gravity and scale, interesting superpowers and some rather creative weapons. It's delightful.
Running with limited hardware and not crashing in play, is a great achievement
"If you proceed with the installation you will not be able to run the game". I'm pretty sure you'll not be able to play the game when cancelling too :p
When I saw the specs of some of the old 70s-era supercomputers, like the Cray 2, it made me wonder whether it would be possible to make it run something like Doom. In theory it's fast enough and has enough RAM. I actually had an opportunity to own my own supercomputer at one point. The National Research Council in Ottawa was sending one to the landfill, and the guy driving the truck knew I was into old hardware and gave me a call. He offered to drop it all off at my place, complete with reel to reels, drum drives, punchcard reader, everything. I thought about it, but I lived in an apartment and it would literally have _filled_ it. Not to mention the heat would have made my place unbearable, so I declined. But it does make me wonder if I could have played something like Civilization or Blake Stone on it.
Gotta get that floppy to punch card converter first. Maybe LGR has one lying around.
Depends on the supercomputer I guess, but some of them can't display graphics at all.
Really cool to see this. I tried to play Doom 3 on a toaster back in the day and while it looked slightly better than this, the fps was practically non-existent and all of the models' heads were split down the middle with a defined ridge and totally different lighting on each side. Couldn't play the game properly until I whole new PC.
B Murphy Sounds like you were using Intel onboard graphics. They had that split down the middle thing!!
I got exactly the same "split" effect with my Intel card. Good to see I'm not the only one to have experienced this horror.
Your videos are so calming and fun to watch, thanks for being here LGR
Looks like early builds of Half Life
yeah it really does !!
Kinda lol
Who needs a RTX2080 when u can run with Voodoo 2 hehe
Given how much they push Ray tracing this time around, I wouldn't be surprised if we end up getting at least a mod for the RTX line.
Funny, soon as he mentioned 12MB voodoo. I thought awwh why nvidia only made the 2080Ti 11GB, it's not even the worst case of 12GB like I thought :(
Looks like I will have to wait yet another gen for more vram, hell not paying those insane prices for a Quadro. Yeah I have a game or sort of one that almost saturates the 11GB of the 1080Ti. I am lost to what to do as my 980 with it's 4GB dies from lack of VRAM and so does the 1080 and Ti barely scrapes by. Not a GPU performance issue, just not enough memory to fit everything in.
I would love to try out a Radeon Pro card as they are cheaper than most high end geforce consumer cards and offer heaps more capacity, but they aren't a gaming card.
It's a bit like this video, can I get a game to work well on a dual GPU professional card? if not can I force it to work lol
what kind of virus do you have for 4gb of vram to not be enough
SpaceEngine. You can run it low to med on 4gb but it's a bit lame compared to full settings. It takes a lot of memory to render ah you know.... like a universe.
god damn turn down the view distance a few million lightyears
NOW I truly appreciate Doom 3s lighting system! 😱
😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱
You know, if I could send this bizarre abomination back in time to around 1999 when I was a kid, I would've been like "Oh, is this a half life mod? Why are the graphics so terrible?" It almost captures the awful glorious magic of an original half-life era FPS.
So it’s basically Daikatana?
3:23 I had the video in full screen, and since the background was mostly white - dust specs on my screen really stood out. I took it upon myself to start wiping down my monitor, and your screen glitch gave me a mini heart attack, thinking I screwed it up.
3
Your commitment to furthering potato science is commendable. God speed, sir.
Neat, my childhood of borderline hacking games to run on my poverty hardware has been realized
Ah, the lovely trial and error process of trying to reverse engineer modern video games to work on my ancient Windows 98 PC. Memories.
I played so many games not fitting to my hardware back in the day.. I was surprised about everything that worked.
But because I played so many games with low framerates, I tend to avoid games, which runs poorly nowadays until I have a new system
Thumbnail is pure nightmare fuel
5:40 im so glad you put that reminder transition in there. It made me laugh out loud
Or "How to turn Doom 3 into Half-Life"
Honestly Half Life looks better than this!
television and cheese Agree, but you can't Deny that the textures have a strong half-life vibe
Half-Life was my first thought looking at those graphics as well!
Yes.
The graphics remind me of the gameplay footage that was included on the "Half Life: Preliminary Findings" CD.
Yeah it does not look as good as half life but with this old charm it looks better than the original setup XD
Holy shit! Potato Betruger actually looks scarier than his hi-res counterpart!
EDIT: You had the ATI 9800 Pro!? Damn! I also had it! :D Aaahhhh the days of me finally playing PC games with nicer graphics, coincidentally, DOOM 3 was one of them! I also played countless hours of Halo PC, World of Warcraft, Counter-Strike Source and Wolfenstein: Enemy Territory on it! Right in the nostalgia!
Yeah, a killer card... and supported tesselation too (aka TruForm).
The Voodoo 12Mb was my second 3D acceleretor. The first one was a Matrox Mystique 3D
I first played Doom 3 on a radeon 9800 as well. The graphics were absolutely mind blowing for the time, especially coming from console gaming. I still have that card in the original packaging.
At least it‘s properly lit. You can’t say that about the actual release.
I was behind on hardware for so long in my life, this still kinda impresses me.
What! Voodoo 12MB from 1998? My father lied to my face.. he got me a "high end" PC in late 1999 with a Diamond Viper 3D with 4MB and he told me was a high end video card. It held me up fine till 2001 or so.. but still. I didn't know there were video cards so much more powerful at the same time.. shit I was behind.
RIVA 128 up to 2001? :o you are a real trooper!
Is that the same thing? It was called Diamond Viper. It ran everything fine mostly maxed out at 1024x768 from that time... I remember playing Commandos 2, Max Payne, Quake 3 Arena, Unreal Tournament, Soldier of Fortune, Return to Castle Wolfenstein... all the way to GTA 3, which was the first time I was having trouble getting a good performance.. I actually now remember that I also played Mafia and Vice City.. so I had it beyond 2001 since Mafia was from 2002.
that is the only 4MB Viper - V330, TNT V550 released in 1998 was 16MB, and 1999 TNT2 V770 was 32MB. TNT manages 30fps in 1024x768 Quake2, 20fps Quake3. Maybe 20 fps was you definition of mostly fine in 2000 :)
Not as bad as me. My first PC was in 2001 and had 4Mb intel i740 as that was all I could save up for, took me like 14 months to save up for my celeron based PC lol. Still a massive upgrade over a 486 I got in 00.
I upgraded in 03 to a XP 2800+ and radeon 9200SE, the radeon sucked so bad it was barely better than my previous system. I still to this day could not work out why it performed so bad, singles to low 20s fps on low settings for games of 00-04 period was the best it did.
I got a 6600GT shortly after and wow! over 100 min fps on max settings was the norm after installing it.
Rip
Okay.... okay... wait a second!
1.: DirectX 9.0c on Win98???
So in theory this machine would be able to run Crysis from a software interface level?
2.: Game-Installer that say NO but still let you progress. - I miss those days. :D
3. Visual Foxpro Application at 2:24! I still code in that **** today! Dayum...
ummm yeah. I was running dx 9.0 D on my 98 and 2k PC with Athlon 64 and geforce 6600GT back in the day and skipped XP altogether where I was happy as pig in shit to move to Vista x64 once it came out. I hated XP as much as I hate win 10 today so I was quite good at getting old OSs working on modern hardware and recently also the other way around. Win 7 ultimate on dual Athlon MP system ftw lol.
Though I upgraded that to dual CPU first gen Opteron and use 2k3 x64 server r2 for my retro gaming, that system is pure awesomeness! 16GB of ECC DDR400, dual Opteron 252, AGP Quadro FX 4000 soft modded to 6800 ultra and slight voltage increase and overclocked to 475Mhz/1300Mhz. Custom CPU mounts with modern Noctua coolers :D Soon to try retrofitting a different bios to get dual core support for pair of Opteron 290s for 4 core goodness. Not bad for something made in 03.
I also got a Audigy 2 ZS PCI card for good old EAX games. Works perfect on 64 bit win 2k3 server, ironic as I couldn't get it to work on either 2k or XP. but yeah DX 9 C and D both came on 98, certain driver versions came with it and some game installers too.
Compatibility and stability. Both which were major issues for me.
Even at work with high profiles customers and multi 100k equipment going down due to win 10 updates and forced upgrades from 7. Fucking nightmare it was for 2 years.
As for XP, I got sick of stuff not working and having to re-install it once a month as it was weak and broke a lot.
2k, 2k3 server 64, Vista 64 and 7 64 ftw!
Oh yeah Crysis runs on Win98 and p3 1.2 Ghz you didn't know (cough geforce 6600 cough 2 gb ram cough)
'ealdy' same
Dude, WinXP is one of the best OS Microsoft ever made. I used it for 10 years (2005 - 2015) and miss it dearly, though Win 7 gets the job too.
I hate Win 10 too. It's a mess!
I don't remember laughing at the thumbnail that much omg it's beautiful
What is this Half-life bootleg
Actually for your information this is the true half life 3- oh god damn it someone already made a half life 3 joke here.
Funny enough, Half Life was made with a heavily modified Quake engine, which if y'all obviously know, is made by ID software.
Mihael Čudak doom came first man the first fps shooter
If Half-Life was ported to the N64.
is there a way to turn off the texture filtering? th 8x8 textures would look a lot nicer with crispy squares everywhere
Now try it with Crysis1!
I remember when Doom 3 came out and my neighbour brought it over to my house and I thought the Graphics were unbelievably amazing.
"Voodoo or not you must realize you are DOOMed!"
Well not sure why but this is the coolest thing I've seen in a long time. Good going showing us this, Clint!
Wow! Not bad for a N64 game. :D
PS. I love Doom 3
There use to be a thing where people would purposely run games as low quality as they could, not sure if its a thing now but some games scaled back really well and more so than the devs said they would.
There's a Skyrim mod that gives it ultra-low "potato mode" settings which is actually kind of strangely cool in how surreal it makes everything.
Oh, it's still a thing. Look up LowSpecGamer: he does TH-cam videos on it.
Jason Blalock "potato mode..." that made me laugh out loud~😂 I gotta check that mod out...
I still play online games at their lowest (except for resolution that stays at 1080p) so I can minimize input lag. Siege looks ugly as hell but man can I see _everything_ in front of me
I used to do that when I played first person shooters online. I have no real reason to think it helped; I suck at FPS games. But I did it anyway.
Quite the testament to Carmack architecture.. What a time to have been alive.
I still have one too:) We ran RIOT, Maroon BBS in San Diego, 4 Player Doom Decent Heretic and Hexon over 14,400/ 28800 Modems, had a cell phone the size of a shoe box that forwarded an 1-800 number all the way up to Orange county / LA area with 48 phone lines on a 3 BOCA Boards
Multiplayer Doom 1 / Doom 2 / All DAY LONG:)
NEXT TIME... HL2 in DX6 mode
LinusMiningTips you won't notice the difference
Already done, I have made a video of half life 2 on 3dfx hardware. ;)
@NostalgicAslinger, Time to check. :-)
Makes me wanna break out my still-sealed Voodoo 5 card and build a retro machine.
BM Voodoo2 12 MB was my very first graphic card. I remember the Babbages clerk saying even though no game currently uses 12MB of video ram, I'll want it anyway over the 8MB version because one day games will use all that power.
Beautiful age in gaming man, love the web 1.0 days.
DOOM 3 - Out of Bounds edition
Acid Green The pain...THE PAIN!!!
I love that this is a thing on your channel. I remember reading all about this back in the day and always wondered if anyone else remembered it. gg
This seems something like Druaga1 would have tried, except it would just go wrong in every way.
LOLDONGS and more SSD's 🤣
5:50
Ubisoft trailer vs actual released game. XD
more like the opposite nowadays
Believe it or not, I had a 12MB 3dfx Voodoo 2 at the time DOOM 3 was released.
I've never talked about this outside of therapy before.
Shouldnt it be yourLazy Green Rig to keep the LGR initials :p
Absolutely; an official rechristening is in order.
Anthony Smith what about the wood grain PC? I can't think of anything to keep the LGR theme.
dwarf365 'The LoGgeR', maybe? It maintains the wood theme. Sort of.
Walther Stolzing lmao
Doom 3ds
*GBC. The 3DS is slightly better than that masterpiece of a console.
PSP*
This right here is why PC gaming will always be my favorite platform
Lol I remember my 3dfx 4mb card playing mechwarrier 2 and gl quake. Man with my 100mhz amd and 32mb of ram I literally had friends gasping at the graphics. Good times.
Good times
6:15 HIS EYES HAHAHAHHAA
I was honestly hoping that Clint would make a reference to this absurd video for his recent Doom 3 retrospective video, but oh well. This experiment is still so gloriously horrific, and I love it.
Dr. Betrugger looks far more frightening in Potato mode lol.... This takes me back to when I used to play Unreal Tournament GOTY on my old Pentium 3 600mhz PC using a Geforce 2 Titanium, and installing the next direct X version to see if it would improve the game performance in any way... ;D
Trooper! :D I played UTGOTY in my P3 550Mhz back in the day... With SiS 8MB onboard graphics... 320x240 software rendering all the way, nothing else would work x_x
That game's optional use of software rendering was such a strange blip in games development. No game since has bothered, to my knowledge; and as buggy as it was, I kinda wish more small games would, as it allowed UT99 to run on systems whose graphics solutions couldn't handle it at all. It'd be nice for budget laptop owners with i5 CPUs and no dedicated GPU to have some software rendered indie options for gaming.
I played UT@work on a Pentium MMX@233MHz with 32MB RAM with a 2MB video card. It was still fun.
Good grief man, you're a dedicated fellow. "...and then stand on one leg and yodel the Swiss national anthem while juggling 6 oranges and nailing jelly to the wall, then double click the exe"
Awsome. I actually have two of those 12mb Voodoo2's, complete with the SLI cable :) Not used them for about 20 years. They were super cool back in their day, Q3 used to absolutely fly with the two of them working together.
"Single-digit framerates"
I still remember those times when i tried to survive with my crappy K6-2 300mhz and Voodoo 2 8MB.
Even upgraded it with GF2 MX200 PCi and 128mb SDRAM to run Mechwarrior 4
Please do a 9800Pro video! That card was legendary. I seem to remember you could use a program to softmod it and unlock extra features (cores or memory bandwidth or something) which could let you play Half Life 2 with better graphics settings. Could be a great video exploring how people used to get as much out of their hardware as possible.
Got mine for $20 a few years ago, came with a proper Sound Blaster Live! too
my 9800pro could handle hl2, far cry 1 and doom3 maxed just fine @1158x864. Some of them even ran with solid fps @ 1280x1200/960 as long as i didn't enable fsaa and aa, or set them too high (doom3 was the best optimized game out of those 2004 legendary shooters). I think i had an AMD 64 3200+ and 4gigs of ram back then. good times.
I had the 9700 All in Wonder. I remember I used to overclock the hell out of that thing and benched it so many times on 3DMark2001.
@@miszczogrzmot5549 4gb ram oh maaan
Maybe it was my crappy CPU that was letting me down...
Man, seeing Windows 98 in action on old hardware makes me nostalgic :D
Oh! I now remember that I also had a 9800 Pro!
actually thats an 8mb voodoo 2 card. the back of the card should have the remaining memory chips and this one doesn't
Games&Guitars good spot!
Sadly... it looks better than Doom 3 did for me way back when.
Actually, Doom 3 on this Voodoo 2 card, all things considered, runs and look pretty good!
VooDoom 3
Good god, this gives me flashbacks from when I tried to get Doom 3 running on a terrible netbook without patches. It ran even worse than this.
Are today's ebooks able to handle that game
it would look better if the textures weren't blurred and had hard pixels
What if Doom 3 were released in 1998.
I think Id would go bankrupt if it looked like this.