I've followed your wing build through each step, but for some reason when I shift-select the guide curves you add to the top and bottom of the wing the loft fails. The leading edge and trailing edge curves work fine. What's the cause of this usually?
Hi, I' ve been having loft problems too, Plasticity is still in full development, that's why some tools are a bit fineky. Oftentimes, even if points intersect each other perfectly and points are blue, it doesn't work. However, the fewer points you use, the more likely it is to work well, at the moment, this is the key.
Yeah just by scaling the section, most importantly is that they intersect to each other, to do that, just do as the video shows, place the pivot with V key then scale it up really really really close, and hit S key twice and adjust it. It works!
Unreconstructed curves create issues, you just want to rebuild the curves, it just eliminates break points and distribute the points evenly along curves.@@iiTunz
Great tutorial !!!! many thanks
I've followed your wing build through each step, but for some reason when I shift-select the guide curves you add to the top and bottom of the wing the loft fails. The leading edge and trailing edge curves work fine. What's the cause of this usually?
Bad intersection,, use the spline tool, it works fine for me.
@@Stuff-3D-creations Thanks, I found if I use as few points as possible for the spline it's working. It's a good workflow for wings, much appreciated.
@@davejacobson5400 I am happy you figured that out, I always say, use just as many CV as necessary.
@@davejacobson5400 Have fun!!!
Hoping someone would do a tutorial like this, thanks
And others are on the way! Thanks.
I have loft problem eventho deleted many vertices. not working at all.
Hi, I' ve been having loft problems too, Plasticity is still in full development, that's why some tools are a bit fineky. Oftentimes, even if points intersect each other perfectly and points are blue, it doesn't work. However, the fewer points you use, the more likely it is to work well, at the moment, this is the key.
11:50 How do you make the loft sketches intersect with leading edge just by scaling them? Do they snap to it?
Yeah just by scaling the section, most importantly is that they intersect to each other, to do that, just do as the video shows, place the pivot with V key then scale it up really really really close, and hit S key twice and adjust it. It works!
Thanks a lot man! that's plenty useful! Another thing, why is rebuilding the curves nessacery?
Unreconstructed curves create issues, you just want to rebuild the curves, it just eliminates break points and distribute the points evenly along curves.@@iiTunz
could you make Volkswagen car modelling tutorial,bus and cars .very beautiful
I will give it some thoughts, as soon as I get the airbus done, promise.
Do you mean something like this?
drive.google.com/file/d/1frkIPz-3KUNf7HMtyGGT4SNcYpjTUzub/view?usp=sharing