Plasticity for 3D Printing | Design and Print a Simple Phone Stand

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  • เผยแพร่เมื่อ 21 พ.ย. 2024

ความคิดเห็น • 55

  • @SgtMajor82
    @SgtMajor82 หลายเดือนก่อน

    I've been struggling with Plasticity and this has been explained very well... Thanks! If I had one wish for Plasticity it would be to be able to add commands to that huge bottom bar that has all that space on it. Or to create your own detachable menu icons over the workspace for larger monitors. That would make it so much easier for people to learn.

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  หลายเดือนก่อน +1

      This video was done a little while ago and the UI has been updated a bit. The bar at the bottom is contextual so it will fill with tools based on your selection. BUT, if you hit F and start to search for a command, if you right-click on that command you can add it to your shortcuts. This means it will pop up when you hit F wherever your cursor is.

  • @EMunch-pv7lq
    @EMunch-pv7lq ปีที่แล้ว +3

    Thank you for putting this series together!

  • @EG-1969
    @EG-1969 ปีที่แล้ว +1

    Really appreciate this series. Thank you.

  • @asd-fw7yb
    @asd-fw7yb ปีที่แล้ว

    Gutes Tutorial....👌👍

  • @dadasut50
    @dadasut50 ปีที่แล้ว

    Nice setup. great video as usual

  • @jayd8935
    @jayd8935 ปีที่แล้ว +4

    I think my biggest problem is that all extrudes and changes are relative dimensions. (+10mm for example) I've never been able to find a way to click 2 sides of a shape and say "OK, make these side have an absolute Y dimension of 150mm".

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  ปีที่แล้ว +2

      yeah once its made its made. There are some ways to get it. For example if you are extruding off a face and want the total thing to be 150mm. once you start the extrude hit "V" for pivot point, and set that at the base of your part(or origin), then make your distance 150mm. Its a bit of a workaround but is possible.

    • @fifdesign89
      @fifdesign89 ปีที่แล้ว +2

      I think that's the problem with plasticity, the program gives you a lot of freedom but constrainings are missing.
      Maybe in future releases, some lines or faces can be dimensioned as fix...

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  ปีที่แล้ว

      @@fifdesign89 Yup, Nick knows so I would expect a future release to have something in place! Maybe v2.0

    • @JustTryGambling
      @JustTryGambling 7 หลายเดือนก่อน

      Measurements are a thing now

    • @rasikrodriguez3962
      @rasikrodriguez3962 7 หลายเดือนก่อน

      Yep, this problem does not exist any more in plasticity

  • @Brocknoviatch
    @Brocknoviatch ปีที่แล้ว +1

    As of v1.1 it appears that you can’t export out of plasticity using metric units and have the model be the correct size when you bring it into PrusaSlicer. Haven’t tried any others. I will have to try working in inches and see if that works, thanks for the tip!

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  ปีที่แล้ว +1

      Yeah the current beta fixes the STL export scaling issue. All other formats seem to export ok but STL no matter the unit is 100x too big right now. The creality slicer which is based on the cura slicer auto-scales it and i forgot to mention that.
      If you export in any unit, say 5mm cylinder, the output in STL will be .05mm. same for CM, M, or Inch. 5in will export as .05in. Hopefully that helps until the next public release.

  • @chadisleiman4195
    @chadisleiman4195 6 หลายเดือนก่อน +1

    How do you fix the scaling issue? Designed in inches in plasticity and opened in Prusa, everything was completely off and impossible to fix ...

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  6 หลายเดือนก่อน +2

      When i use creality print or Orca i need to export with mm units. What you can do is before you export set the plasticity units to mm, export, then switch it back. Not a great solution and it kind of depends on what slicer you are using.
      If you open a file in Prusa, or any other you can scale it 2540% uniformly and get the scale right.

    • @joshuaandashleyearles-benn4749
      @joshuaandashleyearles-benn4749 3 หลายเดือนก่อน

      Did you ever find a solution for this?

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  3 หลายเดือนก่อน +1

      @@joshuaandashleyearles-benn4749 Im on version 24.1.7 working with the preferences for units set to mm. and when i make a 25mm cube and export as stl, obj, or step. it comes in the correct size in my slicer. If I work in the inch unit system and export a cube that was 1in x 1in x 1in it will come into my slicer as 1mm. Same with Meter. It appears to use mm as the default but the mesh files like stl don't have a unit associated with them. so 1 "unit" out of plasticity seems to be 1mm into a slicer.
      The solution to get the correct scale is either to work in mm or to switch the units to mm before the export. but keep in mind if you make a 1meter cube then switch to mm it will be too large for nearly all desktop printers.

  • @marekzamlynski8058
    @marekzamlynski8058 6 หลายเดือนก่อน

    nice, but how to export for dual extruders? It means, how to force Plasticity to export a model with it's hierarchy to be able to select in the slicer which component of the model need to be printed by which extruder?

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  6 หลายเดือนก่อน

      I don't run a dual extruder but that seems like that is more of a slicer setting rather than an export setting. Generally you would set up a specific extruder per body in your slicer. What slicer are you using and what printer?

  • @jeromeweaver809
    @jeromeweaver809 ปีที่แล้ว

    Thank you!

  • @深海大菠萝
    @深海大菠萝 7 หลายเดือนก่อน

    Thank you!

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  7 หลายเดือนก่อน +1

      Welcome! Be sure to keep an eye out for new content. We are making a beginner solid modeling series now that should start to show up soon(hopefully this week )

  • @davejacobson5400
    @davejacobson5400 ปีที่แล้ว

    If I wanted to 3D print this, is there a way to get the measurements (units) in Plasticity to export correctly? At the moment a 1 meter square cube in Plasticity will print real world size 1mm.

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  ปีที่แล้ว

      Yeah the export was an issue present. My slicer auto scales it but here is what I had found.
      The current beta fixes the STL export scaling issue. All other formats seem to export ok but STL no matter the unit is 100x too big right now. So this largely depends on the installed version of Plasticity. The creality slicer which is based on the cura slicer auto-scales it and i forgot to mention that.
      If you export in any unit, say 5mm cylinder, the output in STL will be .05mm. same for CM, M, or Inch. 5in will export as .05in. Hopefully that helps until the next public release.

  • @j_shelby_damnwird
    @j_shelby_damnwird ปีที่แล้ว

    Thanks!

  • @jeromeweaver809
    @jeromeweaver809 ปีที่แล้ว

    Question? Is there a way to import STEP Files to modify them?

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  ปีที่แล้ว

      Yup. when you import a step file its treated just like a body that was made in Plasticity. You can push/pull to offset faces, round corners, delete/patch stuff etc.

  • @3lbsObacon
    @3lbsObacon ปีที่แล้ว

    Is it possible to import a logo or name etc. and imprint it onto an object in Plasticity?

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  ปีที่แล้ว

      Not at this time. You can bring an image in but its considered an Empty. And in version 1.2.1 I don't see an SVG import for curve path but i know that has been talked about and requested.

  • @thedolenorway
    @thedolenorway 11 หลายเดือนก่อน

    Just downloaded the trial and try to design a simple bracket, but I don't get that box to type in dimensions at all, which stops me dead before I get started.

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  10 หลายเดือนก่อน +2

      yeah several things have changed in the last few versions of Plasticity, the most recent being 1.4. is that what you downloaded? If you start creating a line or rectangle in 1.4 all you need to do is hit the TAB key. That should toggle you over to the dimensions.
      Also new in 1.4, if you draw a 2 point rectangle, you can hit the = symbol on the keyboard and it will bring the dimensions back up.

    • @thedolenorway
      @thedolenorway 10 หลายเดือนก่อน

      @@LearnEverythingAboutDesign Thank you! I discovered the tab thing. Still haven't figured out how the = key shortcut translates to my Norwegian keyboard layout though. 😂

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  10 หลายเดือนก่อน +1

      @@thedolenorway yeahhhhh, i am no help there :) In plasticity the F key is find and you can start typing Dimension and see what hotkey is linked to it.

  • @baconsledge
    @baconsledge ปีที่แล้ว

    why did your slicer have to rescale the part to 100,000 times? I notice if I make a 10" cube in Plasticity, it exports as a .25mm cube. What is going on? I changed units to inches in Plasticity.

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  ปีที่แล้ว

      There was a bug in version 1.1 with the STL output. That should be fixed in version 1.2. I think i pinned the comment to the top about how it was scaling everything. are you on version 1.2?

    • @baconsledge
      @baconsledge ปีที่แล้ว

      @@LearnEverythingAboutDesign Yes, just bought it. A lot to learn so I am content for now. Thanks for your video!

    • @silenceDKgmail
      @silenceDKgmail ปีที่แล้ว

      @@LearnEverythingAboutDesign I tried 1.2.13 today as of september 1. still cant export to STL , what a bummer :(

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  ปีที่แล้ว

      @@silenceDKgmail Is that a product of the license you have? I just downloaded 1.2.14 and its still there for me on the Studio license.

    • @silenceDKgmail
      @silenceDKgmail ปีที่แล้ว

      @@LearnEverythingAboutDesign Just downloaded the 1.2.14 and the problem is still there. I wanted to try it out before buying, but if I cant 3d print my object that kinda makes no sense to me. Have to look for some other software then. Looks nice though and powerfull. Hope they fix this issue.

  • @Frederick.Grant.Banting
    @Frederick.Grant.Banting 2 หลายเดือนก่อน

    Imperial unit system tragedy:)

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  2 หลายเดือนก่อน

      lol. Yeah still at this point you need to set it up as a metric file and it will export ok.

  • @arthurgibeaut6824
    @arthurgibeaut6824 3 หลายเดือนก่อน

    You go WAY TOO FAST for a beginner to follow

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  3 หลายเดือนก่อน

      We have a lot of other content on here for plasticity. If you are just getting started check out this playlist.
      th-cam.com/play/PLBDfGh8A8kXVIrO1aizPFmRBy-A-G9svk.html
      I also have some getting started and UI intro videos.

  • @jamesgillis8122
    @jamesgillis8122 ปีที่แล้ว

    way too fast

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  ปีที่แล้ว

      Sorry to hear that James. I have some other quick start videos that are meant as a starting point.

    • @alexanderreiner
      @alexanderreiner 4 หลายเดือนก่อน +1

      You can set the video speed to a slower playtime