Plasticity 3D Beginner Tutorial | Product Design | 3D Modeling Revolution

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  • เผยแพร่เมื่อ 1 ก.ค. 2024
  • ✅ Master Plasticity with these courses and bundles:
    nikitakapustin.com/courses/
    _______________________________________________________________________________________________
    Download Reference Images here:
    drive.google.com/file/d/1tPLD...
    Get Plasticity here:
    www.plasticity.xyz/
    💸 10% Discount Plasticity License (Checkout)
    "NIKITA"
    ____________________________________________________________________________________________
    What video about:
    In this tutorial, you'll discover the power of Plasticity - the revolutionary 3D modeling software that's taking the design world. If you're a 3D artist or designer looking for a fast and efficient way to create stunning 3D models, you won't want to miss this.
    In just a few simple steps, you'll learn how to use Plasticity to create a microphone product design that's both beautiful and functional.
    Let me know in the comments what you think and what tutorials / videos you would like to see.
    ____________________________________________________________________________________________
    ⌚Timestamps
    00:00 - Introduction and Reference Image Setup for Microphone Modeling
    01:12 - Shape Creation with Circles and Lofting Techniques
    03:37 - Adjusting and Aligning Shapes to Reference Images
    05:49 - Adding Depth and Completing the Microphone Body
    07:01 - Detailing with Cuts and Fillets for Realism
    09:03 - Finalizing the Model and Overview of Plasticity Features
    11:21 - Additional Tips on Mesh and Solid Creation Techniques
    _______________________________________________________________________________________________
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    📚[PDF Download]
    Surface Modeling Guide + Plasticity Shortcuts:
    nikitakapustin.com/surface-mo...
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    📩 Email/Business nikita@nikitakapustin.com
    #plasticity #plasticity3d #productdesign #3dmodeling

ความคิดเห็น • 118

  • @bassage13
    @bassage13 ปีที่แล้ว +8

    Great tutorial. I've been using 3ds Max professionally for about 15 years. I think I will be adding Plasticiity to my workflow.

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว

      Amazing how people with so much experience are interested in Plasticity.
      It just feels new, fresh and innovative.

    • @asd-fw7yb
      @asd-fw7yb 10 หลายเดือนก่อน

      I also use 3ds Max but in many many cases Plasticity is better than 3d Max.

    • @filipcza
      @filipcza 7 หลายเดือนก่อน

      3ds Max has been the one and only 3d software I like and I've tried a few others.
      Plasticity seems to be the first one I'm actually interested in learning besides Max.
      The tools seem to work so well and it produces so clean geometry.
      Also the booleans work so well, I always felt I would have liked to model with booleans but with Max they were never that good.
      Everything in Plasticity seems to work well, it is intuitive and somehow it feels like this is what 3d modeling just should be.
      If only these models would transfer seamlessly to other programs.

  • @EMunch-pv7lq
    @EMunch-pv7lq 7 หลายเดือนก่อน

    I just completed your FREE Beginner Course, and I must say you do an incredible job walking through the build step-by-step... this is so incredibly helpful! I have taken other courses online, and completed several exercises on YT, but you by far do the best at explaining Plasticity and your approach for each object as you model. I cant thank you enough for putting the time into these videos, it really shows! And I look forward to completing your other courses!

  • @sampro81
    @sampro81 ปีที่แล้ว

    Just beautifully done!!👏👏👏

  • @notbruteforce
    @notbruteforce ปีที่แล้ว +3

    Absolutely stunning tutorial, Nikita! Amazing program, I like it🔥🔥🔥

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว

      Thanks!
      Enjoy Plasticity. It's truly amazing

  • @whansen101
    @whansen101 ปีที่แล้ว +1

    Man, you have mastered so many different techniques so quicky, nice work!

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว +1

      Thanks man!
      How ever I am still learning and just share my progress here on TH-cam with you :) Still far away from mastery

  • @bartvandoornik4685
    @bartvandoornik4685 ปีที่แล้ว

    Great tutorial. Thanks. Love to see more like this!

  • @Tecboy08
    @Tecboy08 ปีที่แล้ว

    I'm halfway through this tutorial, watching this at 4am, with no sound and I am in AWE! 🫨 NEW SUB! AMAZING Work! 💐 Bravo!

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว

      Glad you find it useful even without sound 😷🥇

  • @svst3934
    @svst3934 ปีที่แล้ว

    great tutorial, very clear and well explained. Many thanks!

  • @SimXtreme6
    @SimXtreme6 ปีที่แล้ว

    EXCELLENT LESSON! Thanks for your time!

  • @pingik78
    @pingik78 ปีที่แล้ว

    great as always

  • @valentine8253
    @valentine8253 11 หลายเดือนก่อน

    You have so much fun, when you make it and i so much laughing how it's simple compared poly modeling. So cool, thanks for this tutor.

    • @nikita.kapustin
      @nikita.kapustin  11 หลายเดือนก่อน

      I know right. Poly-modeling seems like a joke after Plasticity 😁

  • @asd-fw7yb
    @asd-fw7yb 10 หลายเดือนก่อน

    Super Tutorial!...Danke!....👌👍👍👍👍

  • @dgtlnative259
    @dgtlnative259 11 หลายเดือนก่อน

    Love your enthusiasm in your videos. Greetings from germany ;)

    • @nikita.kapustin
      @nikita.kapustin  11 หลายเดือนก่อน

      Danke, grüße zurück nach DE 🚀

  • @overseastom
    @overseastom 11 หลายเดือนก่อน

    That "hit space bar for temporary viewport/construction plane" is pretty handy!

  • @TheShift1313
    @TheShift1313 ปีที่แล้ว +6

    In the groups on the left there is one toggle that lets you make the empty unable to be selected. You can also select the empty. Hit M and change its opacity so you can see through it.

  • @sloddor7154
    @sloddor7154 ปีที่แล้ว +1

    Awesome tutorials, thank you very much! ❤ could you make a tutorial how to create parametric models with fitting dimensions for 3d printing? I have no idea hiw to model 1:1 scale fitting parts.

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว

      Thanks for the feedback!😁
      Unfortunately I don't have any experience (yet) with 3D printing and modeling for manufacturing purposes.
      At the moment I am mooing mostly conceptual modeling.
      Might change in the future

  • @irshadsait3814
    @irshadsait3814 ปีที่แล้ว

    Plasticity is the way to go and I'm enjoying the workflow. Thanks so much for the tuts and keep them coming.

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว +1

      Glad you like them!
      How are you using Plasticity? For games, product rendering, just as a hobby or something else?

    • @irshadsait3814
      @irshadsait3814 ปีที่แล้ว

      @@nikita.kapustin Product renders and hobby. Love the way you have taught me the basics through this tutorial. It helped me a lot. Thanks mate.

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว

      @@irshadsait3814 Awesome!
      What kind of videos would you like to see?

    • @irshadsait3814
      @irshadsait3814 ปีที่แล้ว

      @@nikita.kapustin I’m having difficulties in rendering jewellery diamonds and animation. I wish to do renders like Artpix (TH-cam) and yours but unable to achieve quality. Also it would be helpful if you could help in Lighting and rendering.

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว

      @@irshadsait3814 What software/renderer are you using?

  • @MR-br2uv
    @MR-br2uv 4 หลายเดือนก่อน

    Top!

  • @cekuhnen
    @cekuhnen ปีที่แล้ว

    Btw I do modeling since the 90
    There is a lot of what polygon subd sculpting modeling can go nurbs or solid modeling cannot
    That’s why I use blender and Fusion360

  • @MichaelFlynn0
    @MichaelFlynn0 ปีที่แล้ว

    unbelievable the power of the mathematic kernel.

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว

      I know right. It's crazy.
      PARASOLID from Siemens. Literally the best kernel in this world

  • @walsash
    @walsash 11 หลายเดือนก่อน

    Is there a way to deform front net 14:33 by simpler shape? Like lattice works in Blender.

  • @KyrychenkoAnton
    @KyrychenkoAnton ปีที่แล้ว

    Hi, would be very interesting to see more parameter-based workflow, as I understand there's no "sketches" in app, but does it has constraints for distance from line, parallel constraint etc. Also is it possible to import svg/dwg sketches from autocad/librecad.

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว

      Hi Anton,
      Unfortunately, I don't have any experience in autocad/librecad and with svg/dwg.
      I just use it to create products and designs from a more "artistic" standpoint

  • @gabrielegelfofx
    @gabrielegelfofx ปีที่แล้ว

    Hi, very good tutorials! Could you make a new one using only real sizes? For example in this video the microphone lenght is 4 meters. I'd like to understand if using exclusively numerical input works fine to create models compatible with other cad programs.

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว

      Hi Gabriele.
      I don't have a lot of experience of "precision" modeling in other CAD software. I just use it more as an "artistic" standpoint.

  • @TheGuardianofAzarath
    @TheGuardianofAzarath ปีที่แล้ว

    Nice tutorial, i don't really get into CAD modeling much, but this program certainly looks interesting.

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว +1

      Oh man I agree. I also wasn't interested in CAD so much before. But after this program I don't use polygon modeling at all anymore :)
      Let me know if you have any questions.
      And one question to you.
      What software are you usually working with and are you doing it professionally or as a hobby?

    • @TheGuardianofAzarath
      @TheGuardianofAzarath ปีที่แล้ว

      @@nikita.kapustin mainly using maya and dabbling in zbrush mostly as a hobby, nowhere near proficient with either to do it pro. I've tried blender a few times, but i just can't get to grips with it. I'd love to get into 3d printing, but i'd need a printer first :P and this definitely looks like it'd be useful for HS and mech modeling/printing. Hopefully the devs will continue to add more features to it.

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว

      Yeah I also can't wrap my head around Blender:D
      Exciting, that you are interested in 3D printing. That has a lot of future potential in my opinion.
      So you can directly start with Plasticity and practice so when you have your 3D printer you can directly print and experiment around :)

  • @sqwert654
    @sqwert654 ปีที่แล้ว +2

    click on image and there is a disable slection in viewport option on the left menu pane

  • @Gichanasa
    @Gichanasa ปีที่แล้ว

    Thank you for a nice tutorial. Coming from 20+ years of using Alias, Maya, Rhino, and a basket full of CAD applications like Solidworks and Fusion 360, I am very much interested in what Platicisty has to offer in the mix... Is direct editing of surface contours possible with Plasticity? Is automotive surfacing a reasonable expectation?

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว

      Wow, 20 years+ of experience in the 3D field.
      Interesting to see that you are interested in Plasticity. I think it's something really new, unique and fresh in the space.
      I don't think so that it's possible to edit surface contours at the moment and you can check Kuechmeister Swagger Tutorials on creating car models

  • @jros2721
    @jros2721 ปีที่แล้ว

    Hey man what program do you use to show your shortcuts? The letters that appear on the screen? Would be appreciated to know

  • @curiousity271
    @curiousity271 ปีที่แล้ว

    Loved it sooooo much❤❤❤❤couldn't take my eyes off u modelling. Cad modelling vs Polygon Modelling.
    Why my ractangle is not around the world origin when pressed Tab key??? Thanks❤

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว +1

      Hm. First click and draw that rectangle. Then press tab and it should draw it around the center

    • @curiousity271
      @curiousity271 ปีที่แล้ว

      ​@@nikita.kapustinthanks for getting back to me so quickly. I did it yesterday while I was following along with your YT tutorial... I can see the greyed out lines on the left side, not uniformly, however I confirm with right click and the ractangle is appear only on the right hand side of world origin for some reason... Thanks, 😊I give them a try over n over... I am a new subscriber to your channel, by the way. Thanks for your valuable YT tutorials to give us all a mental compass to navigate... ❤❤❤❤

  • @3d_pablo
    @3d_pablo ปีที่แล้ว

    is there a way to edit a solid? for example, if you wanted to make part of the cylinder thinner, how would you do that?

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว

      You could select with the face mode [3] -> the faceyou want to make thinner and just make it smaller.
      With basic shapes it should work without problems

  • @antoniopepe
    @antoniopepe ปีที่แล้ว

    I really like this video, but I miss an export and import in a DCC, for looking at the conversion to poly/ topology.

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว +1

      YOu can export the 3D object in Plasticity as a OBJ and create a mesh.
      Don't know what a DCC is

    • @antoniopepe
      @antoniopepe ปีที่แล้ว

      @@nikita.kapustin DCC is referring to Digital Content Creation (max,maya,c4d, houdini,etc etc) i want to look at the exported mesh, not how to export the file. 😁 thanks anyway 🤟

  • @sqwert654
    @sqwert654 ปีที่แล้ว +1

    @27:54 this is where Fusion360's constraints would be handy, a tangent constraint would be handy to get a perfect curve.

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว

      I agree. Maybe it's possible somehow and I missed how to do it the right way.

    • @sqwert654
      @sqwert654 ปีที่แล้ว

      @@nikita.kapustin But still amazing you could fillet. Fusion360 would just refuse I think.

  • @SteveTalkowski
    @SteveTalkowski ปีที่แล้ว

    Nice tutorial! At the 7:32 mark, I can't get the fillet applied to all the unselected edges. I'm not seeing any extra setting in the Fillet dialogue. UPDATE: My bad - I didn't round the array curves. Once I rounded them, it was able to perform the filet on the continuous edges.

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว +1

      Awesome!
      Exactly. When the edge has already fillets than you just can select one. Otherwise all edges have to be selected. Glad you figured it out

  • @VIctorcerezini11
    @VIctorcerezini11 ปีที่แล้ว

    The reference image imported at 18:09 is missing from the files provided in GDrive. Other than that, the tutorial is really good.

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว

      Thanks! Updated

    • @jeremybrown8220
      @jeremybrown8220 11 หลายเดือนก่อน

      @@nikita.kapustin RAR file for the reference images won't open

  • @jeroenbeltman515
    @jeroenbeltman515 4 หลายเดือนก่อน

    @10.42 why don't you just use grid array??

  • @bartvandoornik4685
    @bartvandoornik4685 ปีที่แล้ว

    Is there also a way to do a curved mesh, like you see on f.e. a Blue Yeti microphone?

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว +1

      Yes sure, with a bit more advanced techniques with surface modeling.
      I will do some tutorials on that in the future.

  • @DieTabbi
    @DieTabbi ปีที่แล้ว

    Question, at 8:00 min you cut thee cylinder and get not round. The original mic is also round in the cutted hole like smaler cylinder. Hm cant explain better cause english not native

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว

      Sorry. I don't understand if you ask a question or you want to hint me at something.
      I think it's pretty clear what I did. Giving a chamfer and than fillet the hard edges.

  • @gediba
    @gediba ปีที่แล้ว

    Thanks for another great tutorial. Are there any more in the works? It's easy to get addicted :D

  • @darkcult99
    @darkcult99 ปีที่แล้ว

    👍

  • @MichaelFlynn0
    @MichaelFlynn0 ปีที่แล้ว

    after i make the woven wire the' 'x' delete key doesn't work anymore

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว

      Let it cut completely through. Wait a bit till you cut it.
      Otherwise try CTRL+SHIFT+R to reload Plasticity

  • @noobg1139
    @noobg1139 ปีที่แล้ว

    I am not able to navigate in the software. Is there a key for that?

  • @user-pv3wv6cw2m
    @user-pv3wv6cw2m ปีที่แล้ว

    At 1:20 shows a label. How do we add text? Thanks

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว

      The usual way to achieve it, is to create this with your render engine. (texture etc..)

    • @user-pv3wv6cw2m
      @user-pv3wv6cw2m ปีที่แล้ว

      @@nikita.kapustin I'm coming from 123D Design. Are you saying I still need to use it to add text? - Al least for now? Thanks I'm learning a lot from your videos.

  • @hribogriz
    @hribogriz ปีที่แล้ว

    So may be some weapon modelling? 😊

  • @razibulhassan2601
    @razibulhassan2601 ปีที่แล้ว

    Which software it is?

  • @bekiabdusemed4463
    @bekiabdusemed4463 ปีที่แล้ว

    Is it open-source software like blender or paid?

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว

      Test it for 30 days and then you can purchase a perpetual licence for 99$ or studio licence for 299$:
      Check out pricing at plasticity.xyz

    • @gediba
      @gediba ปีที่แล้ว

      interestingly enough the code for Plasticity itself is open source (LGPL), but it uses a commercial kernel.

  • @kaisarantonn7225
    @kaisarantonn7225 ปีที่แล้ว

    No import & export STL… 😢

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว

      I am sure that will come in the near future

  • @torstenfievet7087
    @torstenfievet7087 ปีที่แล้ว

    diese Tutorials auf Deutsch, wären spitze :)

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว +1

      Leider bleiben die Tutorials auf Englisch. Ich hoffe du kannst trotzdem draus lernen

    • @torstenfievet7087
      @torstenfievet7087 ปีที่แล้ว

      @@nikita.kapustin ja, schade. Würde vielleicht auch noch mehr deutsche Nutzer auf diese geniale Software aufmerksam machen.
      Aber ich vermisse die Funktion rückgängig machen, oder ich habe sie nicht gefunden.
      Werde definitiv deine Videos verfolgen 👌

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว +1

      @@torstenfievet7087 ich bin mir sicher, dass auch englische Videos für Aufmerksamkeit bei den Deutschen sorgen werden:)
      Ist halt größtenteils englischsprachig der Content für Plasticity.
      Rückgängig kannst du immer mit CTRL+Z wenn ich das richtig verstanden habe.
      Ansonsten hat Plasticity keine "Historie" im Moment wie andere CAD Software

  • @elangasadullah101
    @elangasadullah101 ปีที่แล้ว

    Price?

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว

      For what exactly?

    • @elangasadullah101
      @elangasadullah101 ปีที่แล้ว

      @@nikita.kapustin I mean the exact price of plasticity, so I can allocate my saving from now to purchase this software.

    • @nikita.kapustin
      @nikita.kapustin  ปีที่แล้ว +1

      @@elangasadullah101 check out the pricing structure on the official website plasticity.xyz
      You can get a perpetual license already for just 99$

    • @elangasadullah101
      @elangasadullah101 ปีที่แล้ว

      @@nikita.kapustin thank you for the info.

  • @user-wi6hg3zo7z
    @user-wi6hg3zo7z 10 หลายเดือนก่อน

    the best 3D modelling software.

  • @billclark5943
    @billclark5943 11 หลายเดือนก่อน

    No "Juicy Fillets"?😢
    😂😂

  • @Feuerelfe78
    @Feuerelfe78 ปีที่แล้ว

    Das ganze jetzt noch Mal auf Deutsch, das Englisch ist leider nicht so gut.

  • @madeeasy7148
    @madeeasy7148 24 วันที่ผ่านมา

    going way to fast

  • @FedericoSalis
    @FedericoSalis ปีที่แล้ว

    but is not free.. blender yes...

  • @murdocklesban6836
    @murdocklesban6836 5 หลายเดือนก่อน

    brother no se puede hacer array? o hacer una linea desde el comienzo? eres novato verdad?