【Magical Girl Proto】v2024.06.27
ฝัง
- เผยแพร่เมื่อ 26 มิ.ย. 2024
- Retargeted Paragon animations to the UE5 Mannequin.
Testing out WIP combat system.
- Experimented with refraction material
- dev.epicgames.com/documentati...
- Added `LookAt` functionality in animations
- Added `LookAt` curve in animations allowing for actor rotating while animation is playing
- In the curve:
- 0.0 = Do not rotate to target
- 1.0 = Rotate to target
- The rotation code is handled in `BTT_Perform_Action`, which will read the LookAt curve (if it exists) and lerp rotate appropriately based on the value
- Added retargeted Paragon animations to the UE5 Mannequin animation collection
- Aurora
- Countess
- Crunch
- Drongo
- Feng Mao
- Gideon
- Greystone
- Grux
- Kallari
- Khaimera
- Kwang
- Morigesh
- Muriel
- Narbash
- Phase
- Rampage
- Revenant
- Riktor
- Serath
- Shinbi
- Sparrow
- Steel
- Terra
- The Fey
- Wukong
- Yin
- Minions
- Modified existing animations inside UE
- Adding root motion
- • Edit Animations Inside...
- Including LookAt curve for the correct pushback direction
- Implemented hit reactions without interrupting current blocking animation
- Added new Group/Slot in Anim Blueprint
- HitReactionGroup.HitReaction
- BlockHitReactionGroup.BlockHitReaction
- Chained slots: HitReaction - DefaultSlot - BlockHitReaction
- Updated Start Action and Block Hit Reaction functionalities
- For example:
- Block - Block Hit - Reaction (on BlockHitReactionGroup.BlockHitReaction): Block Hit with pushback - Return to Blocking
- Block - Block Hit - Reaction (on DefaultGroup.DefaultSlot): Counter Attack - Action is finished
Script notes:
- Spam Block
- LookAt
- Client and Server move to arena, activate ChargedCombo on Dummy
- Show that ChargedCombo looks at
- Show all enemy behavior - เกม