the New Blender Fluid Simulator is AWESOME - MantaFlow Tutorial

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  • เผยแพร่เมื่อ 13 ม.ค. 2025

ความคิดเห็น • 1.3K

  • @Typable1107
    @Typable1107 4 ปีที่แล้ว +517

    Me: tries to do anything in blender
    My pc: *this little maneuver is gonna cost us 51 years.*

    • @techsobserver
      @techsobserver 4 ปีที่แล้ว +17

      😂😂😂 why I remembered interstellar 🤣

    • @actually_a_sign3954
      @actually_a_sign3954 3 ปีที่แล้ว +27

      @@techsobserver Because that's what it was referencing...?

    • @digiplexiptv
      @digiplexiptv 3 ปีที่แล้ว +1

      same

    • @jgbreadtoast6053
      @jgbreadtoast6053 3 ปีที่แล้ว +1

      More like 51 fps lol

  • @TheMrBush
    @TheMrBush 4 ปีที่แล้ว +170

    For the people who's computers are taking a long time to render, uncheck the "bubbles" box in the water's particle setting and the rebake the particles. This reduced my render time from 53 minutes for one frame, to 1.5 minutes for the frame. Hope this helps!

    • @akhaudiolibrary-internatio5515
      @akhaudiolibrary-internatio5515 3 ปีที่แล้ว +3

      thanks

    • @gamingcorner8254
      @gamingcorner8254 3 ปีที่แล้ว +2

      I have no graphics card and an i 5 processor, is it gonnabe the same for me?

    • @akhaudiolibrary-internatio5515
      @akhaudiolibrary-internatio5515 3 ปีที่แล้ว

      @@gamingcorner8254 I have an Intel Core i3 processor and no graphics card it still works for me.

    • @gamingcorner8254
      @gamingcorner8254 3 ปีที่แล้ว

      @@akhaudiolibrary-internatio5515 thanks a lot

    • @iluvyunie
      @iluvyunie 3 ปีที่แล้ว +3

      @@akhaudiolibrary-internatio5515 that's because mantaflow bakes using cpu cores, your gpu is not involved in particle systems afaik

  • @Olav3D
    @Olav3D 4 ปีที่แล้ว +161

    I tried Mantaflow liquid out a few days ago, but after a lot of bugs I decided to postpone the video on it. I’m glad someone had the patience to go through that mess haha

    • @roymsoli1692
      @roymsoli1692 4 ปีที่แล้ว +1

      Waiting

    • @Cyber_Kriss
      @Cyber_Kriss 4 ปีที่แล้ว +3

      The last build have received improvements, I have just seen it in their Live from today ;)

    • @creativestudio4873
      @creativestudio4873 4 ปีที่แล้ว +5

      Im playing with the smoke and seems ok...takes a bit of patience. I just found that the last smoke sim I did which I deleted the lamp and used a sun ...the line that extends from the sun that you rotate for your lighting...even though the line stopped before my stream of smoke....there was a shadowed streak going through the smoke...I couldnt figure it out because I was sure it was something that might have been hidden but, after a few twists and turns....I found it was part of the ray of light from the sun....because if you drew a invisible line as an extention off the sun lamp ray, line whatever its called...it sliced right through that area but, it was like a shadowed slice going through it not a physical cut or anything like that.
      The water, I havent tried but, after doing a few more smoke sims I will try based on this one.... looks pretty good...Kinda like having flip fluids I guess. Great touch with the foam effect... makes it look great for ocean scenes. The only thing I would rather see is the cubes to not look evenly lit. Should be more from 1 side. Thanks for a cool tutorial Grand Master Geek

    • @lawrencedoliveiro9104
      @lawrencedoliveiro9104 4 ปีที่แล้ว +1

      @@creativestudio4873 The sun has no distance-it is infinitely far away. So its position doesn’t matter, only its direction.

    • @creativestudio4873
      @creativestudio4873 4 ปีที่แล้ว +1

      @@lawrencedoliveiro9104 sorry but, when I changed the postion of the sun and the sngle of the line for direction...the marks in the smoke moved ... and it lined up with the line that extended from the sun. I moved it a few times and each it did the same thing just different area where it showed up...basically like a shadow.

  • @XpressStudiosforyou
    @XpressStudiosforyou 4 ปีที่แล้ว +439

    This is the only tutorial where the default cube's life is spared without getting deleted😂😂

  • @ForeverDansky
    @ForeverDansky 4 ปีที่แล้ว +234

    Such an awesome tutorial, thank you so much! :D

    • @Mukeshgupta-ei6rj
      @Mukeshgupta-ei6rj 4 ปีที่แล้ว +4

      how are u not noticed by people yet

    • @mikethegamedev
      @mikethegamedev 4 ปีที่แล้ว

      @@Mukeshgupta-ei6rj hhaahaha

    • @slaydox811
      @slaydox811 4 ปีที่แล้ว

      pp lol

    • @thushanipremarathne6566
      @thushanipremarathne6566 4 ปีที่แล้ว

      did u guys have any trouble when doing the replay?becaause mine didnt simulate,nothing happened, i checked particles and there wasnt any liquid particle

    • @ariful421
      @ariful421 3 ปีที่แล้ว

      oh my! it's dansky here!!

  • @absentzz347
    @absentzz347 4 ปีที่แล้ว +17

    16:17 A little addition here: If you want to reduce lag but still be able to see some of the particles, go to the viewport display for that particle group and change the "amount" value to 1. This will basically make it so that you can only see 1% of all the particles in the viewport. Changing this value won't do anything to the amount of particles seen in the final render.

  • @DennisSchmitz
    @DennisSchmitz 4 ปีที่แล้ว +486

    Blood flow scene from the Shining. Who's doing it?

    • @creativestudio4873
      @creativestudio4873 4 ปีที่แล้ว +12

      Lol good one!

    • @ahmedmahrous845
      @ahmedmahrous845 4 ปีที่แล้ว +6

      I was just thinking about that....lol

    • @FergusGriggs
      @FergusGriggs 4 ปีที่แล้ว +4

      Get the boffins on it, make it happen

    • @jujuyee2534
      @jujuyee2534 4 ปีที่แล้ว +15

      ready player one did it

    • @adrake161
      @adrake161 4 ปีที่แล้ว +1

      My first thought

  • @Oskier94
    @Oskier94 4 ปีที่แล้ว +317

    nice, now I can drown the Ice age baby

  • @CookiLover311
    @CookiLover311 4 ปีที่แล้ว +344

    1:04 Practicing for the CG Matter disstrack

  • @bitslay
    @bitslay 4 ปีที่แล้ว +419

    Me: HEYYY I wanna try that
    My pc: Abra Kadabra Kadopi Bointed. You are now going to be Very dissapointed

    • @Levaaant
      @Levaaant 4 ปีที่แล้ว +24

      “Abra Kadabra Kadopi Bointed” lmao

    • @laurenpinschannels
      @laurenpinschannels 4 ปีที่แล้ว +1

      try it anyway :D see what happens!

    • @krizsan0596
      @krizsan0596 4 ปีที่แล้ว +9

      @@laurenpinschannels The PC blows up.

    • @gt581
      @gt581 4 ปีที่แล้ว +1

      I have an intel corei5 and *integrated* uhd 620 graphics and i was able to do it just fine

    • @warrentroyer5429
      @warrentroyer5429 4 ปีที่แล้ว +1

      @@gt581 i have similar; i5-10400 over clocked to 4ghz and 1070... wait thats not that similar oops

  • @Usual_User
    @Usual_User 4 ปีที่แล้ว +99

    2030: We don't need anything, just blender.

    • @phynx1756
      @phynx1756 4 ปีที่แล้ว +6

      2030? Give it another 2-3 years and O bet cycles will be real time.

    • @brightgarinson3099
      @brightgarinson3099 4 ปีที่แล้ว +2

      @@phynx1756 Wouldn't doubt it really.

    • @dbzlinkinpark99
      @dbzlinkinpark99 4 ปีที่แล้ว

      That’s what makes open source so great, other people can build upon it and the people in blender can see how other programs with open source code are doing some things they can implement in their free program,

    • @henrique-3d
      @henrique-3d 4 ปีที่แล้ว

      @@phynx1756 it can be real time with optix denoiser + 3090 rtx

    • @hyplerai
      @hyplerai 4 ปีที่แล้ว

      @@dbzlinkinpark99 It honestly took more funding to get things to kick off. I used blender a decade ago and it sucked. I am very impressed where it is today, its amazing.

  • @jamesgatdula8513
    @jamesgatdula8513 4 ปีที่แล้ว +210

    1:01 top 10 rappers eminem was too afraid to diss
    Edit: also 14:37 17:29

    • @Mikelica69
      @Mikelica69 4 ปีที่แล้ว

      Hahahahahahaha

    • @Cyber_Kriss
      @Cyber_Kriss 4 ปีที่แล้ว +1

      That guy is crazy, but we love him anyway ;)

    • @scott1524
      @scott1524 4 ปีที่แล้ว +7

      James Gatdula *Cg matter has entered the chat*

  • @rarevash
    @rarevash 3 ปีที่แล้ว +7

    thanx for my fist animation of water!!!

  • @GabrielDodge
    @GabrielDodge 4 ปีที่แล้ว +6

    This is the video that inspired me to use blender. Watching this video gives me the weird nostalgia when everything in blender looked so unfamiliar

  • @Parsafari
    @Parsafari 4 ปีที่แล้ว +43

    i love seeing objects get yeeted by the water

  • @lawrencedoliveiro9104
    @lawrencedoliveiro9104 4 ปีที่แล้ว +27

    16:24 Or, instead of hiding the particle system completely, you can lower the percentage of it that is displayed under “Viewport Display”.

  • @JazzMann191
    @JazzMann191 4 ปีที่แล้ว +35

    For anyone having issues with the initial fluid simulation not showing at 6:27 it seems you need to change the frame cache end number, then re bake by changing any of the domain settings (liking unticking and re ticking 'Use Adaptive Time Steps' then let it play out and the fluid should appear. I watched TopChannel1on1's tutorial as he spoke about this issue!

  • @sebcoxfilms
    @sebcoxfilms 4 ปีที่แล้ว +31

    Wait wait wait... how did you get the particles to appear inside the UV sphere at 6:27 !? I did everything you did exactly and I don't see them at all. :'( Everyone on their tutorials has them, but I can't see them! Please help

    • @Revort1
      @Revort1 4 ปีที่แล้ว

      I switched to Cycles and I could see them.

    • @Ila_Aras
      @Ila_Aras 4 ปีที่แล้ว

      Make sure "use flow" is on.

    • @HasanCakirNL
      @HasanCakirNL 4 ปีที่แล้ว

      crank up your ´´resolution divisions´´. For me it worked on 34.

    • @Roaxial
      @Roaxial 4 ปีที่แล้ว

      you need to be on wireframe veiw

    • @sebcoxfilms
      @sebcoxfilms 4 ปีที่แล้ว

      @@Roaxial sadly I tried that and no better results

  • @jacquelineF8C8DC
    @jacquelineF8C8DC 4 ปีที่แล้ว +60

    4:37 "I can even use all 64 cores"
    Bruh that's $4,000 CPU right there....i'm still stuck at 4 cores lol

    • @chickencurry7642
      @chickencurry7642 4 ปีที่แล้ว +14

      2 cores... right here...

    • @ericxue3244
      @ericxue3244 4 ปีที่แล้ว +3

      @@chickencurry7642 same lmao but i have 4 threads

    • @heirloom3d937
      @heirloom3d937 4 ปีที่แล้ว +4

      Im using celeron cpu

    • @phynx1756
      @phynx1756 4 ปีที่แล้ว +8

      @@heirloom3d937 how'd you even comment...

    • @kennethvedder
      @kennethvedder 4 ปีที่แล้ว

      Pentium 4 hackintoshing OS X Tiger here

  • @techspace1797
    @techspace1797 4 ปีที่แล้ว +85

    How fast his computer renders in live view mode is straight up depressing 😂

  • @rotenhoko
    @rotenhoko 4 ปีที่แล้ว +16

    CG Geek is the awkward art teacher that everyone hates that they love him.

    • @CGGeek
      @CGGeek  4 ปีที่แล้ว +10

      thanks! .. i think

  • @discreet_boson
    @discreet_boson 4 ปีที่แล้ว +23

    Me: Adds a fluid simulation to a sphere
    My computer: aight imma head out

  • @OGPatriot03
    @OGPatriot03 4 ปีที่แล้ว +10

    No tutorial I've seen has covered the fact that lower resolution bakes seem to have way less volume than higher res bakes.
    The issue that develops is that it's impossible to do a quick low rest bake test to see what the final bake will look like. So we're still wasting hours of baking just to find out that there is WAY too much volume and the bake is ruined.

    • @-The-Darkside
      @-The-Darkside 4 ปีที่แล้ว +2

      Yeah, I agree, and my PC is no slouch but baking in higher res can take ages.

    • @realase387
      @realase387 2 ปีที่แล้ว

      2 years after, im watching fluid sim tutorials to find how to solve this issue for two days straight
      lost a lot of time, still fucking around

  • @gn2b445
    @gn2b445 4 ปีที่แล้ว +2

    Thank youuu, this is good for my school project!

  • @pomi1298
    @pomi1298 4 ปีที่แล้ว +75

    why cant is see the fluid? ive done everything right, are there some settings to change you didnt change.

    • @eliluminado7
      @eliluminado7 4 ปีที่แล้ว +50

      I was having the same problem, i did a little bit of research of my own and came to a solution. When setting the fluid for the sphere, go to settings > Flow source and set the surface emission to a number different to 0. It worked for me, hope it helped.

    • @pomi1298
      @pomi1298 4 ปีที่แล้ว +3

      @@eliluminado7 ima try, thanks

    • @tonylutundula41
      @tonylutundula41 4 ปีที่แล้ว +2

      @@eliluminado7 you sir, are a legend. thank you!

    • @juliencollet1208
      @juliencollet1208 4 ปีที่แล้ว

      El Iluminado Thank you! It works now!

    • @petrino
      @petrino 4 ปีที่แล้ว +9

      @@eliluminado7 yeh didnt do it for me :(

  • @SteveWarner
    @SteveWarner 4 ปีที่แล้ว +4

    Excellent overview of the main features of Mantaflow. Thanks for putting this together!

  • @mycroft16
    @mycroft16 4 ปีที่แล้ว +5

    And I always thought the previous fluid sim was pretty good for totally free software. This looks amazing. I love that they do the particles as part of the sim now.

  • @hassanurrehman3605
    @hassanurrehman3605 4 ปีที่แล้ว +2

    I love you man! with all these changes with the version in the fluid simulation i couldn't get one single tutorial to work. but your's worked in the first try !!

  • @unparalleleddimension1918
    @unparalleleddimension1918 4 ปีที่แล้ว +7

    Been waiting for exactly this kinda tutorial! Thank you for delivering awesome content to us... 🧡

  • @VastSilver
    @VastSilver 4 ปีที่แล้ว +13

    You said that you had fun playing with the simulations, but you also have a really good PC.
    My laptop cries in the background

  • @viczking8520
    @viczking8520 3 ปีที่แล้ว +8

    Him: might be a bug?
    Blender developers: *It's not a bug it's a feature!*

  • @DefaultCubeMatter
    @DefaultCubeMatter 3 ปีที่แล้ว +1

    thx for 48 hours of baking

  • @AntaresValdemar
    @AntaresValdemar 4 ปีที่แล้ว +3

    Wow dude seeing the animation play at the end it looks amazing!

  • @pixelking
    @pixelking 4 ปีที่แล้ว +27

    I followed everything but can see the particles but the mesh doesn't show up in viewport only when rendering. any one else have this problem?

    • @betterlatethannever4529
      @betterlatethannever4529 4 ปีที่แล้ว +4

      Been trying to do a tutorial for fire and smoke, and ran across the same problem. About to find out if it's the same for liquid simulations.

    • @MAGAMAN
      @MAGAMAN 4 ปีที่แล้ว +2

      This feature is buggy. I had the simulation switch back to Geometry from inflow, even though I had never set it to geometry and it still showed it was set to inflow. I guess that's what you should expect for free.

  • @rocketwastaken
    @rocketwastaken 4 ปีที่แล้ว +5

    Me using blender on my pc: ahhh, yes
    my pc: this is fine
    Me using blender on my laptop: wow, lowest fps world record right here
    **later at night**
    my laptop: **reloads gun**

  • @MuxuAnimation
    @MuxuAnimation 4 ปีที่แล้ว +2

    Road to 1 Million subscribers🎉🎉🎉

    • @GabrielDodge
      @GabrielDodge 4 ปีที่แล้ว

      Wow he loves the comment. What a legend he’s still browsing the comments of the video

  • @namanlamba5796
    @namanlamba5796 4 ปีที่แล้ว +5

    after creating this simulation, i felt like a pro from pixar!

  • @cinemalazare4850
    @cinemalazare4850 4 ปีที่แล้ว

    omg thanks u are litterly the most underatted youtuber!!!!!!!!!!!!!

  • @ryanoceros9382
    @ryanoceros9382 4 ปีที่แล้ว +206

    *$1*
    “Free blender help”
    I don’t think you know what free means chief

    • @theremoteanater
      @theremoteanater 4 ปีที่แล้ว +2

      Yes I hate that

    • @JOELwindows7
      @JOELwindows7 4 ปีที่แล้ว +2

      Hmmmm. I smell the sign of one of the 3 worst sins in the world: *Expensivism.* Hmmm. So stinky, so greedy. Yeah.

    • @StefanReich
      @StefanReich 4 ปีที่แล้ว +7

      @@JOELwindows7 Expensivism... that's actually an interesting word

    • @TechCrate
      @TechCrate 4 ปีที่แล้ว +26

      jesus christ, the blender help IS FREE, the finished project isnt, the mans gotta make money somehow mate

    • @JOELwindows7
      @JOELwindows7 4 ปีที่แล้ว +3

      @@TechCrate now that's the detail we supposed to hear.

  • @franschan
    @franschan 3 ปีที่แล้ว +1

    GET that MANtaFLOW BRO!!

  • @steelorse
    @steelorse 4 ปีที่แล้ว +96

    Realflow @1295$ has left the chat.

    • @f0xtr0t62
      @f0xtr0t62 4 ปีที่แล้ว +2

      Salut Steelorse, coucou depuis Suisse !
      Ça fait plaisir de croiser ton commentaire sous ce genre de vidéo
      J'aime beaucoup t'as joix de vivre et ton accent ! Bonne journée ou bonne soirée (je ne sais pas quelle heure il est chez toi)

    • @veruzzzz
      @veruzzzz 4 ปีที่แล้ว +6

      It has not. No one would use Blender fluid sim for anything serious. Blender's implementation is a joke compared to Realflow.

    • @zinetx
      @zinetx 4 ปีที่แล้ว +5

      @@veruzzzz stfu.

    • @alexas8787
      @alexas8787 4 ปีที่แล้ว

      ​@@veruzzzz Explain me how function Mantaflow simulation ? Tell me how Realflow is better then Mantaflow and where is better into simulation ? Realflow is nothing special. You are just jealous, because Blender is better in simulation and it's free. No one normal would buy Realflow for $1200 just for fluid simulation cause you have it for free. If you didn't like it's ok, but don't spit on others. Buy Maya for $4000 and Realflow for $1200 ($5200) and enjoy.

    • @veruzzzz
      @veruzzzz 4 ปีที่แล้ว +3

      ​@@alexas8787 Every specialized App focused on just one thing is currently better than what Blender can offer. And that's OK, Blender is good at being great general 3D DCC software. But, unfortunately, it excels at nothing. Especially when it comes to simulations.

  • @notsure1969
    @notsure1969 4 ปีที่แล้ว +2

    Awesome! I can't wait to start playing around with Blender 2.82.

  • @lawrencedoliveiro9104
    @lawrencedoliveiro9104 4 ปีที่แล้ว +21

    14:30 Would it be better to use a combination of glossy+transparent for the bubbles instead of glass? Because they’re thin-walled, and so the refraction calculation can be ignored, and might speed things up as well as remove another potential source of fireflies.

    • @Ila_Aras
      @Ila_Aras 4 ปีที่แล้ว

      I'm doing this, thanks.

  • @evan_roos4569
    @evan_roos4569 4 ปีที่แล้ว

    I am blown away by the water quality

  • @NeoAnthony
    @NeoAnthony 4 ปีที่แล้ว +13

    Adding "Mantaflow Bro" next to "Turbulent Displace" on my Spotify Playlist. XD

  • @VoidloniXaarii
    @VoidloniXaarii 4 ปีที่แล้ว +1

    Truly awesome

  • @mpbMKE
    @mpbMKE 4 ปีที่แล้ว +18

    6:29 Do not do this *unless* you are running a Threadripper or similarly beefy CPU. You will not have a fun time. 😂

    • @thirun4347
      @thirun4347 4 ปีที่แล้ว +3

      It was fairly fast on my 2700x TBH. I got around 3fps.

    • @mpbMKE
      @mpbMKE 4 ปีที่แล้ว +3

      @@thirun4347 I'm on an older i7 7700k, so only 4 cores overclocked to 4.6Ghz, and playback basically shut Blender down, haha. I could *start* playback, and it would run (very slowly), but I couldn't *stop* playback and had to force-quit.

    • @BroutyMax
      @BroutyMax 4 ปีที่แล้ว

      i5 8600k here and runs fine..

    • @mpbMKE
      @mpbMKE 4 ปีที่แล้ว +1

      @@BroutyMax If I leave it on "Modular" instead of "Replay" it runs smooth as butter. 🤷🏻‍♂️

    • @BroutyMax
      @BroutyMax 4 ปีที่แล้ว

      @@mpbMKE even on replay it was about what we see in the video for me idk if the gpu helped on that i have a gta 1070

  • @stevenlewis9234
    @stevenlewis9234 4 ปีที่แล้ว +1

    Some really fluid animations.

  • @scarpusgaming
    @scarpusgaming 4 ปีที่แล้ว +7

    2:39 he looks like the trollface meme lmao

  • @antoniopeter3390
    @antoniopeter3390 3 ปีที่แล้ว +2

    that is very cool bro thanks

  • @WJS774
    @WJS774 4 ปีที่แล้ว +9

    18:47 makes me want to know how to do a dynamic 'water drops on the camera' effect.

    • @TechnoHackerVid
      @TechnoHackerVid 4 ปีที่แล้ว

      I would wager adding a transparent plane in fromt of the camera as an effector would do the trick

  • @googissoftware
    @googissoftware 4 ปีที่แล้ว

    11:45, if you can not see the colored dots in the solid shader, you need to change the cache type back to replay then shift-left arrow and space and wait until it calculates everything in wireframe view, then you can change back to solid view and see the colors for foam

  • @Devins_Dungeon
    @Devins_Dungeon 4 ปีที่แล้ว +7

    Would love to see him make an explosion tutorial using manta flow

  • @SmoothieGamesLambda
    @SmoothieGamesLambda 3 ปีที่แล้ว

    Thank you for my new addiction. Love this vid and keep comin back to it.

  • @abstractwaves6166
    @abstractwaves6166 4 ปีที่แล้ว +4

    About the minimum and maximum timesteps, you should'nt really change those setting because the defaults are fine, you should only change the CFL number, let's say that it's the threshhold to get more timesteps, if i remember correctly, 4 ( the default ) means that a particle can move 4 voxel in a single timestep and if it exceed that number the timestep will be subdivided ( to 4 maximum ), setting up CFL to 2 or 1 is fine for most simulation in general.
    And about the foam, it need an object with volumetric and not a white surface one

    • @SWOOP1R
      @SWOOP1R 4 ปีที่แล้ว

      Where can I look to actually understand what the parameters control? Can you explain a bit more about the foam, please?

  • @Gruszyn90
    @Gruszyn90 3 ปีที่แล้ว

    This is a great tutorial. Being new in fluid simulations you really don't know what's going on with the other ones, and here you have detailed enough, comprehensive process. Big thanks!

  • @ahmedbdhief996
    @ahmedbdhief996 4 ปีที่แล้ว +34

    how am i not getting any results .?
    i've followed every step and nothing happened

    • @kieranidris1103
      @kieranidris1103 4 ปีที่แล้ว +8

      did you yeet your graphic card

    • @mr.amazinggaming1153
      @mr.amazinggaming1153 4 ปีที่แล้ว

      @@kieranidris1103 Sounds like it

    • @Mythyc
      @Mythyc 4 ปีที่แล้ว +7

      Same thing for me, did everything as per video, press play on timeline, nothing happens. If I bake the particles and mesh, nothing still happens. It's as if this feature does nothing...

    • @Paddy.121
      @Paddy.121 4 ปีที่แล้ว

      @@Mythyc I had the same problem, download Blender again, they released an update today. For me it works now without problems

    • @SamSolomon47
      @SamSolomon47 4 ปีที่แล้ว +2

      @@Paddy.121 Just updated to the latest alpha, and I'm still having the same problem as the others. Maybe I'm still missing something -- any ideas?

  • @thoufeektfk9370
    @thoufeektfk9370 4 ปีที่แล้ว +1

    Bro u are so informative thank u

  • @goshisanniichi
    @goshisanniichi 4 ปีที่แล้ว +18

    It'd be cool if you did another Bob Ross video, this time one where he paints a scene that includes running water, maybe some waterfalls and use this Mantaflow for the water in the scene.

  • @Duckers_McQuack
    @Duckers_McQuack 3 ปีที่แล้ว +1

    Oddly doesn't emit liquid for me. Followed every step as you did. Is there a liquid view toggle i've might have missed?

  • @BlenderVision
    @BlenderVision 4 ปีที่แล้ว +22

    When i switch it from Modular to Replay i cant see the particles, does anyone know why this is happening?

    • @rookmainhere4263
      @rookmainhere4263 4 ปีที่แล้ว

      Make sure you made sure that its inflow I made the same mistake the sphere must be set to inflow

    • @chiragkhadpe4757
      @chiragkhadpe4757 4 ปีที่แล้ว

      Click on bake data in domain settings. After baking is completed, you'll see it

    • @VTsimpingSan
      @VTsimpingSan 4 ปีที่แล้ว

      @@chiragkhadpe4757 Yeah but we can't pause it like how he's able to. We don't see any of it until after it's done it seems like

    • @Ila_Aras
      @Ila_Aras 4 ปีที่แล้ว

      You need to bake it first.

  • @timmorganmusic4282
    @timmorganmusic4282 4 ปีที่แล้ว +1

    Awesome video!

  • @TheNewton
    @TheNewton 4 ปีที่แล้ว +10

    So what's the actual system requirements to use this feature with waiting for eternity?

    • @idonotknowwhyyoutubeletsyo5893
      @idonotknowwhyyoutubeletsyo5893 4 ปีที่แล้ว +1

      I have no idea but with a crappy 400 dollar Lenovo computer from 2015 it takes an hour to bake but with an Intel Core i5 9400 and a Nvidia Geforce RTX 2060 it takes around ten minutes.But if you do a big simulation with a big resolution and domain with colliding objects be prepared to wait at least 7 hours.The Lenovo won't do it at all.

  • @NeilRoy
    @NeilRoy 4 ปีที่แล้ว +1

    Very nice! Wow.

  • @CGMatter
    @CGMatter 4 ปีที่แล้ว +3

    give me that diss geek

    • @CGGeek
      @CGGeek  4 ปีที่แล้ว +3

      "You're a fat loser and you have body odor"
      .
      .
      .
      .
      .
      .
      .
      .
      .
      .
      .
      .
      .
      -Lawrence (School of Rock) ;)

  • @atlathic
    @atlathic 4 ปีที่แล้ว +2

    love it

  • @saikopiratos
    @saikopiratos 4 ปีที่แล้ว +9

    thanks to you and all the other tutors on the net that do free stuff, i seem to come closer to my dream project. today i rendered my first disney like animation - 20 seconds long and im able to do all to tell a story now with 3d :D finally! never thought i would get all these things but it paid off! so happy right now :DDD

    • @xlindvain
      @xlindvain 4 ปีที่แล้ว +1

      Keep up with the good work

  • @esvarwyn
    @esvarwyn 4 ปีที่แล้ว +1

    Multi-threaded baking. Awesome news! Thanks for your PC spec guides they really helped me out! I'm so looking forward to getting into Blender simulation. I'm just coming in fresh from actual 3D architectural design.

  • @mecoder9910
    @mecoder9910 4 ปีที่แล้ว +3

    Me tries to do this.
    My computer: this is fine

  • @blenderzone5446
    @blenderzone5446 4 ปีที่แล้ว

    nice mantaflow tutorial

  • @gumbydar
    @gumbydar 4 ปีที่แล้ว +4

    Mine looks like yours until 6:26 then you have a cut and the inflow object changes color. What happen there.

    • @dannyb.5139
      @dannyb.5139 4 ปีที่แล้ว

      yeah can someone explain what he did

    • @gumbydar
      @gumbydar 4 ปีที่แล้ว

      @@dannyb.5139 I can't remember what i did last time. But I just started over from the beginning and it seemed to work. Good luck

    • @Ila_Aras
      @Ila_Aras 4 ปีที่แล้ว +1

      Turn the "resolution" to 64, it should work then. After that turn the "cache" to Modular + "is resumable". Then bake the fluid sim.

  • @macintush
    @macintush 4 ปีที่แล้ว +1

    Thanks for the videos! Keep it up dude, really useful stuff

  • @murtaa-v
    @murtaa-v 4 ปีที่แล้ว +3

    1:04 the best second in the video

  • @TheNewton
    @TheNewton 4 ปีที่แล้ว +1

    @CG Geek 8:57 when you do a time jump using new features please mention how long that was, it may be under an hour on your hardware but days for us plebs.

  • @elderflower6084
    @elderflower6084 4 ปีที่แล้ว +12

    for some reason no liquid is showing in replay or renders! help I did everything all the same settings

    • @timgrh2050
      @timgrh2050 4 ปีที่แล้ว +1

      are you even using blender 2.82? Mantaflow is not available in 2.81 or lower.

    • @acidvideothomas8383
      @acidvideothomas8383 4 ปีที่แล้ว +1

      check viewport display

  • @thedreampipe
    @thedreampipe 4 ปีที่แล้ว +1

    Wow!! Thanks. Blender is awesome.

  • @-The-Darkside
    @-The-Darkside 4 ปีที่แล้ว +6

    I have followed step by step, after changing the setting to replay, and pressing play I get nothing.
    I'm not sure what I've missed, but I don't get anything.

    • @-The-Darkside
      @-The-Darkside 4 ปีที่แล้ว +2

      Figured it out, I missed that keyframe step.

  • @deviljerome
    @deviljerome 4 ปีที่แล้ว +1

    Very enternatining and useful as always, Gz dude!

  • @existentialselkath1264
    @existentialselkath1264 4 ปีที่แล้ว +6

    My biggest issue is making the foam particles work, there's no random rotation so alpha planes don't work and using spheres looks kinda odd

  • @Jeffrey_Wong
    @Jeffrey_Wong 4 ปีที่แล้ว +1

    Thank you for this!

  • @Beryesa.
    @Beryesa. 4 ปีที่แล้ว +5

    There are -replay -modular and -final in cache setings
    -replay to see without baking
    -modular we used in this tutorial
    but what is the final option for?

    • @Spartakos195
      @Spartakos195 4 ปีที่แล้ว +2

      In modular option you can bake each part of the simulation separately (e.g. first the actual simulation, then the mesh, then the particles). In final, it bakes all of them together:)

    • @milankarakastutorials900
      @milankarakastutorials900 4 ปีที่แล้ว +1

      @@Spartakos195 Valuable info. Thanks.

  • @zevac
    @zevac 3 ปีที่แล้ว

    This guy has the best mantaflow tutorial lol

  • @YowYow007
    @YowYow007 4 ปีที่แล้ว +11

    Im following the tutorial on 2.82, Transparent Glass is in there, as everything else

    • @SupperGammer
      @SupperGammer 4 ปีที่แล้ว

      trasnparent glass is in 2.81 as well

  • @vladgolov3242
    @vladgolov3242 4 ปีที่แล้ว +1

    Did he do the Spray Material

  • @gagansingh1344
    @gagansingh1344 4 ปีที่แล้ว +7

    My fluid domain becomes visible as soon as I turn the domain type to liquid, pls help.

    • @parsec8123
      @parsec8123 4 ปีที่แล้ว

      Did you get an answer?

  • @Gatz3D
    @Gatz3D 4 ปีที่แล้ว

    Great video!! Very concise and easy to follow. I’ll be trying this out today! :) Thanks!! 👍👍

  • @kellogs182
    @kellogs182 4 ปีที่แล้ว +9

    9:05 - he changed to solid mode but the Cube sourrunding is gone... I have a big solid cube there blocking the whole camera can someone explain pls?

    • @rogerrabbit3699
      @rogerrabbit3699 4 ปีที่แล้ว

      Does anyone have an answer to this? I've had this problem for a while, other following his other tutorials..

    • @vini79000
      @vini79000 4 ปีที่แล้ว +5

      ypu just need to bake the mesh, so the cube will become the fluid mesh

    • @MonkeyShark
      @MonkeyShark 4 ปีที่แล้ว +1

      @@vini79000 the "Bake Mesh" button doesn't appear

    • @jmaynard84
      @jmaynard84 4 ปีที่แล้ว +1

      @@MonkeyShark Bake the top one first, then the Bake Mesh button will appear

    • @masterpayne5982
      @masterpayne5982 4 ปีที่แล้ว

      Same problem

  • @georgpauwen5944
    @georgpauwen5944 3 ปีที่แล้ว +1

    I am using Blender 3.0, at the 6:37 marker I see nothing happening, no fluid coming out of the UV sphere...

  • @Basevich
    @Basevich 4 ปีที่แล้ว +10

    1:04 Was expecting CG Matter diss track

  • @jurgenvantomme
    @jurgenvantomme 4 ปีที่แล้ว +1

    Great thank you!

  • @bahamathelamma109
    @bahamathelamma109 4 ปีที่แล้ว +50

    TH-cam:no views
    Comments:DID YOU SEE THAT PART AT THE END

    • @MonkeyShark
      @MonkeyShark 4 ปีที่แล้ว

      @@goos6005 Why do you go to random comments and tell people shut up? Get your crappy "goos" joke username out of here

  • @jeffg4686
    @jeffg4686 4 ปีที่แล้ว +1

    really nice

  • @EmiMartinezAdrian
    @EmiMartinezAdrian 4 ปีที่แล้ว +6

    nice! love Mantaflow, one question off topic: I notice the E-Win gamer chair. What model is it? do you recommend it?

    • @CGGeek
      @CGGeek  4 ปีที่แล้ว +4

      I've been loving it! its the Champion series on the site here: bit.ly/2ltqTAS

    • @EmiMartinezAdrian
      @EmiMartinezAdrian 4 ปีที่แล้ว

      @@CGGeek Thank you 😄

  • @ygy4301
    @ygy4301 4 ปีที่แล้ว +2

    actually the transparent glass can be used by a mix shader node with some settings.

  • @pangkkie
    @pangkkie 4 ปีที่แล้ว +3

    damn... still figuring out what next after this cube inside 2.79

  • @tormentedterror
    @tormentedterror 4 ปีที่แล้ว

    i was so confused what to do! You explained everything in such detail.

  • @davefleury2984
    @davefleury2984 4 ปีที่แล้ว +13

    I am having such a bad time with Mantaflow. I follow these tutorials to the letter and stuff never works or will work for a bit then I get nothing. Especially with Fluid.

    • @LeoSalg
      @LeoSalg 4 ปีที่แล้ว +2

      Try running Blender as admin and changing the Cache folder, that worked for me

    • @davefleury2984
      @davefleury2984 4 ปีที่แล้ว

      @@LeoSalg Interesting, I will look into that. Thanks

    • @BYWhistory
      @BYWhistory 4 ปีที่แล้ว +1

      Same for me. I'll have the same settings and get nothing. then after maybe 3 or 4 attempts it'll randomly work kinda, then when I try to adjust stuff it stops working again.

    • @chrisness8382
      @chrisness8382 4 ปีที่แล้ว

      Same here, it's really ruining the fun of learning. Have you figured out the problem at all?

    • @davefleury2984
      @davefleury2984 4 ปีที่แล้ว +1

      @@chrisness8382 I THINK it all has to do with the scale of the domain. Dont quote me on that but I think Blender prefers small domains.

  • @luisrossa
    @luisrossa 4 ปีที่แล้ว +1

    thanks bro!!!

  • @williampachev4944
    @williampachev4944 3 ปีที่แล้ว +3

    just noticed this was posted literally like a week before covid

    • @CGGeek
      @CGGeek  3 ปีที่แล้ว +2

      Honestly it was haha, about 1-2 weeks before the first cases of covid in the US.

    • @williampachev4944
      @williampachev4944 3 ปีที่แล้ว +1

      @@CGGeek WHAT you actually replied!!!!

    • @williampachev4944
      @williampachev4944 3 ปีที่แล้ว +1

      @@CGGeek btw love your videos and I was just following your tutorial to make some mantaflow simulations!

  • @aswarrustam5888
    @aswarrustam5888 4 ปีที่แล้ว +1

    Is there any path to indicate the fluid and colour level categories?