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The Winners Of The Street Fighter 6 Season 2 Balance Patch (based on twitter vibes)
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- เผยแพร่เมื่อ 24 พ.ค. 2024
- Edited by Caste - / castehappy | Twitter: / castehappy
Don't understand the terminology? Start here: glossary.infil...
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#sf6 #season2 #Diaphone
Akuma shoulda gone in Winner at the end. Going from not existing to being a top tier is a pretty big buff
Yeah, because no one played him before and CAPCOM actually buffed him a lot.
Honda buffs are huge, we lost a lot of fake ones but the real Hondas are eating a feast.
Those fake Hondas can't really adjust to the new change, they are not even using their new neutral button such as 5mp 😮 Its a new era for real neutral Hondas
The less honda the better lol
@@jonathanarroyo6319yeah shut up all you Honda hating scrubs are the same
After playing vs Honda a bunch online, definitely agree LOL, he seems overall stronger
@@jonathanarroyo6319and yet there are still Kens
(According To Twitter)
AKA according to the biggest morons in the world
gief feels like he's been walking to work in the rain this last year and capcom finally got him a car. at first we were sour and bitter thinking surely capcom got us a pile of trash that will break down after a few miles and leave us stranded in the rain just like before...
.. but no! we pop the hood and we see the engine. we hear it purr and it makes us smile. .. we don't know the gas mileage yet, we don't know the top speed, and we can't tell you the 0-60... but it runs well and while there's a slight squeak when you hit the breaks, it keeps us shielded from the rain and gets us to work and back with no real issues.
I'm definitely happy. not elated or overjoyed or brimming with bliss or anything. just happy. getting to work on time feels nice but you still gotta work a bit now that you're here.
Very wholesome analogy :)
Manon players just have to continue to dance in the rain
@@MrKieran498yea, she's a poking footsie character in a game were offence is everything, also its hard to buff her cause 4 medals is broken
bro said fuck it we're going with vibes
I gotta say, people dooming at the slightest nerfs to a character are always amusing and one of the highlights on patch day.
the menard tweets were fucking hilarious
Mena is a great player but is also a complete crybaby lol @@frozec8568
@@frozec8568 do you have a link to these tweets i need to see it
Biggest of Facts
Yeah even JP is pretty fine. Nobody got killed this patch. I heard they Ruined Deejay, Chun and JP and all these characters will still be high tier.
Isnt it interesting how a pro player like snake eyez doesn't notice how much gief has been buffed but regular twitter users can
I think he has a better idea of the gameplan/what does +x frames mean
@@maxwellscott-bz8bf agreed. Tho the biggest buff is seeing veloc1raptor and Nemo cry about him being buffed
@@maxwellscott-bz8bf I dunno - he basically said most returning Zangief players wouldn't explicitly notice the changes, but a lot of them are reductions to hurtboxes and shit that really isn't flashy or noticeable, but still is very significant in helping Zangief win trades he would otherwise have lost before. Charged hp doesn't get punished by jabbing the fingers, crouching hk doesn't get hit before the foot even comes out, etc.
There are a bunch just raw number increases too. Again, a 10% damage buff doesn't really register when you're playing, but it absolutely helps you win rounds that come down to the wire, and the meter increases allow Gief to throw out more Super 2 reversals against zoners (Headbutt's super gauge increase literally doubled).
I think he's right that most people won't explicitly notice the buffs - not like he got too many more combo routes or punish options - but I think (and hope) they're more like a 7 or 8/10 than a 5, in the end. Guess we'll see.
Twitter is a barrel of monkeys who think loosing to a character means that they are op and should be nerfed into the ground, glad Calvin seems to know this as well.
forgot to mention lukes s.hp buffs are huge. he can do charged light flash on hit and charged medium flash on pc now making his meterless damage so much nicer
yeah not sure why they buffed him but he is REALLY fun so idc
@@HeDronHeDronHedron his driveless combos were very lacking even with a punish counter up so I think it was a great change but he can still get like a 65% cash out which is still too high. Personally I think back heavy kick needed some scaling
@@jman561000 I just dont think he needed any buffs at all, he did not need that damage
@@jman561000 this is the wildest comment i've seen a good while, luke's driveless punish counter damage was literally in the top 3 - 4 in the cast. even if you were to go out of your way to not use any drive, you're looking at 3k+ damage from just any stray punish counter and that's more damage than most characters get in an unscaled 1 bar/2 bar super from just landing any hit - ESPECIALLY on a punish counter.
@@jman561000 His midscreen punish counter combo with no drive was like 3500 dmg, how many chars do more without having to spend any resources? Only a couple do more, and even they do so in the corner, not midscreen. Luke had the best meterless miscreen punish counter combo dmg in the game besides Marisa.
Puzzling how you can call that "very lacking."
The ken downplayers are going berserk coping lmao. He is still very good dude lol
he is still really good he even got buffed in some areas
The Birds, for starters. Those clowns saying he aint top tier & that Ed might be better than him!
@@donkeydarko77 Yeah lmao. He just went from S tier+ to S tier.
Ken players are like soccer players faking injuries.
You are not a real ken player if you dont downplay Ken,
When he was literally top 1-2 angrybird said he was like bottom a or high b, so yes, thats basically how every ken thinks
People saying Ken is top tier are just salty cause they’re trash’s dn can’t cope so they whine on twitter. He is very good, there are atleast 6-7 characters who are much better. Now that’s more like 8-9 with the rye buffs and akuma. You just loose a lot and Ken is a large portion of the population thus you loose to Ken a lot and falsely equating this to Ken being op rather than you just not being good enough.
As a chun main having her standing HP useable again is the thing i wanted the most i couldnt be happier with that
I think its still a bad button to throw out due to its startup and the fact that its not special cancelable in a game with DI
@@sirwilczek1813 yeah man you cant use it like it was in 5 but its nice being able to throw it out a couple times a round, no diff then using a fireball. Her range slightly outside of her b.mp i always had to use EX legs before
Can't you cancel it into stance change lk after a punish counter?
@@KrisHornett_ yeah you cam stance cancel LK a counterhit and stance cancel MK a punish counter, thats my go to big punish starter on a blocked DP or something
@@alkalinemk1588 Chun is so cool to me in this game. How are you feeling about her so far this season.
i hope ppl drop ken so I can feel cooler playing him
Guile never changes there never a character in SF that’s is as complete as guile that’s been from the start
True
Im remembered his broken tod combo in CBT 😂
I think the blanka nerf to his OD airball was warranted. I hit master with him and even I know that move was busted lol.
one of the best Content creator on TH-cam for fighting game Content thanks for your hard work brother
That Rashid wall to wall combo was NUTS 24:38
He need to do a list of Winners in base of the balance/universal changes can be this next one:
Winners:
- AKI
- Ryu
- Zangief
- Kimberly
- Guile (Dont lost almost nothing)
- Juri (the same as Guile)
- Marisa
Losers:
- Lily (inclusive with the buffs, the universal changes hit her hard)
- Manon (The changes dont help in some of her hardest MU)
- JP
- Dee Jay
- ED (Universal changes damage his gameplan a lot)
Fun video to watch after a hype Combobreaker. Seeing Lily win SF6 was a breath of fresh air.
I also appreciate you giving a shoutout to small time content creators like Sajam. His hours in front of the mirror fixing his hair is paying off.
Better combos better damage better pizza …
Seeing that guy say “Just delete the character already 💀” bc they removed one combo route Dee-Jay had is the most twitter thing ever
Bro really said screw Akuma this video. 😂
mexiKens will always be the most OP and top tier character online and no amount of nerfs or patches will ever change it
A patch a year, it feels so good and refreshing to see a game get stretched to it's limits in its meta, like before online patches with fighting games re releasing a game with updated changes every few years. Regardless I like this new direction they are taking, 1 major balance patch a year and the will to hold off on panic patching and just letting the game cook is awesome. People will complain about how "stale" the game is one this sentiment for some reason never was as prominent from fighting games of decades ago that didn't have the luxury of online updates, yet quite of few are hailed as some of the greatest and the broken unbalanced nature is what gives them their prestige but not modern fighting games, modern ones have to always be balanced out and patched because now gamers especially boomers are so short minded they can't play videogames without needing constant updates less they get bored! But they never got bored with their old games from their generation without any patches and updates.. really makes you think, 1992 is my era btw
You must be a happy Ken player that gets to keep your character on top for another year. This one patch a year thing is only gonna work if the patches actually shake up the game significantly, which this did not.
Thank you for putting Aki #2 😂
I mean, this video explains overall why people other than the super devoted are upset with SF6: *look at how many nerfs there are.*
I play Chun-li and I'd say, as annoying as those changes are, she arguably got buffed.
Having a functional 5.HP to safely chip the gauge on block goes a long way compared to what she had prior.
I just hate that I have to throw away the combo route I spent 50+ hours to learn and confirm into, just to spend the same amount of hours erasing it from my muscle memory and learning another route that's harder and trickier to execute.
Slight correction: he already had a drink level 0 safejump with L DP in the corner, and technically if you used level 3 and immediately did 214MP. Also the buff showcased in 5:40 is not the 5HP, but the L DP being one frame faster, allowing you link it to combo after a full 5HP juggle if high enough, whereas before you would have to cancel at the first (technically second) hit, which is good because most of the damage is on the third hit.
The actual most important buff imo is to 2MP. Having a viable medium starter really ups his everything. Just one example, it means punish counters now link into sweep or even 2HP if they are close enough for a near max damage combo.
2MP PC into sweep? Damn
I'm happy because the two characters I play (Honda and Ryu) got great buffs. Great season!
I just think all the shotos are really good, fun, and unique to watch (I played Ken season one to wait for Akuma, but I have learned Luke and Ryu recently). Also, I started playing AKI pre patch to get away from shotos (and to copy broski) and she is pretty ridiculous. A lot of effort but with--now--a lot of payoff. This game is the best fighting game out right now and this is coming from an NRS/ArcSys/Tekken diehard.
I didint even know diaphone played sf6 crazy
Great overall vid!! Quick and to the point
It's funny watching the Lily section after seeing El Chakotay just take Combo Breaker pretty convincingly
Blankas ex air ball should be unsafe lol, it's still wild imo. If the character is dead from that, and I doubt it, but if he is then he never should have been anything. Crazy that that move had advantage. There's gotta be some kind of risk somewhere.
Just as I don't think any characters were ever that bad in this game, I don't think anyone got killed with the nerfs. The game imo is even more balanced now. Very fun playing Ryu and jp with a sprinkling of manon (who I think is going to be stronger now than implied here. But still grappler troubles, of course
Edit - I best a random gief would notice that range ahaha. Jesus. )
Wakeup drive reversal is HUGE for sim. HUGE. If they crack our defense and rush us down, we have an answer now other then jump drill/ Level 2
Chun getting more nerfed than fucking luke or ken is some bullshit
Chun's nerfs are neglible. They were just nerfs for the sake of having nerfs. She still does good damage and the cancel timing of B/F+MP should have been the same as other normals from the onset. The normalization/buffing of st. HP dwarfs all the "nerfs".
@@hcbabyssian8936 I think the movement speed nerf is quite cringe
@@hcbabyssian8936My back walk speed and hk beg to differ.
I like the Honda buffs neutral is nice definitely stronger definitely going to have fun with that the nerfeds of his two specials meh . and Marisa is fine buff of her hp is awesome combos natural now don't need counter hit to get target combo out of it before you had to do light hit confirms unless it a counter hit but good to know new combo route sad of counter stance but she fine to me.
"We avoided the season 2 nerf hammer successfully. Let's keep the ken downplay going, boys !"
Season 3 patch notes: Ken now has instakill laser beam (1 drive bar)
Ken players: NOOOOOOOO HE BURNS TOO MANY RESOURCES NOOOOOOO
Why would people use akuma to check damages when most of the characters have more health.
Zangief went from being my easiest character to defeat to being well, kinda normal. I think his buffs were great.
Twitter users do nothing but complain, especially about games they never play.
The balance patch should be revitalizing but no buffs for Ed kind of took the wind out of my sails...
The thumbnail would've been perfect with the ken scared face from the game intro faces
I'd put Chun in OK probably.
She's still good. People have no idea how good that -3 St. HP is now.
Gief was a huge winner this patch what are you smoking lmao
Objectively Guile was moderately nerfed but from a nuanced view, characters like JP was nerfed who gatekept him, so he might be a winner.
In general, I don't see the characters moving around the tier list more than 2-3 spots. It's most notable for the top / high tiers, but you never know. Maybe AKI and Ryu will dominate.
Gief for as flawed as he is, got such crazy buffs to his drive meter chip, recovery and flat damage that in the right hands I can see him being an obnoxiously strong force. The guy can burn you out of you block his pressure. SPD punish for Tap parry even stronger now if they try to avoid blocking.
I'd put gief as a winner. Lily I think is no change. Her buffs aren't really addressing where she struggled. And she also had a couple minor nerfs which is crazy since she's not exactly lighting up the charts.
Shoutouts to Elchakotay for performing so well with the "literal worst char in the game" according to that reddit guy.
Are Ken and Ryu finally next to eachother in the tierlist?!?
The fact Luke was buffed at all is madness.
Akuma, no question. Has every tool you like to see in a character, damage, generous normals and crazy projectile game. This character is not ok 😅.
ty very informative video, keep up the good work
Honda is definitely one of the biggest winners this patch imo, the buffs are significant and where they really matter. Less cheese, more BEEF
When match making was more location based I played a few times with bananaken , he busted me up but I took 1 round off him with my 1300 mr ryu lol
11:21 dont mind me im just gonna steal this
We can farm his twitter for content was said so happily 😂
your vids are really well edited
All ryu needed was denjin change we was pretty solid already
chunli really got the most random nerfs for whatever reason. the 3 people using her must really be harassing pros s o m e h o w
Chun nerfs are whatever, I was ready for her to get dumpstered and was relieved when I read the patch notes.
Juri and Ken sitting in buffed is a travesty
I wouldn't trust a word that comes from a ken player's mouth
The gief buffs are welcome but Sim + Lily barely got touched... come on Capcom if anyone needed buffs its these two!
Wtf 7.3K DMG off in one combo off of anti air? Jamie is cracked
Lily won Combo Breaker the day after this released
ElChakotay just erased everyone and won a Major (Combo Breaker) with Lily!!
So, Ken is still broken. And the Blanka ball being nerfed is a godsend.
Akuma getting the Chipp treatment 😂
So he going to be broken af?
@@AdachiCabbageakuma dies in 3 medium spd
More so chipp got the akuma treatment. Akuma has always had the lowest health in SF
That's always been Akuma though.
i meant everyone doing dmg clips on him XD
Soriz guide where?
Bout time Ryu can throw multiple fireballs
First off to that 1 person in Diaphone's chat that said F*** LUKE, I take that as a compliment as a Luke player 😆😆😆
The FGC is always so obvious. Of course they use Akuma to show off all that combo damage in their twitter videos. Yawn
Strive combo videos with the Chipp dummy lol
@@toosquare YEP
the hp bar looks more impressive with akuma but it doesnt change the fact that most characters do have an optimal 5500-7000 punish combo, and its not niche to pull one at least once a set
That’s a lie. I have Ken as a one star diamond
I think Lily is net nerfed. Combo routes are nice by it doesnt matter when drive parry nerfs hurt her more than helps her, her tick throw from lk is gone, and she just gets destroyed by the system mechanics.
I'm a Guile main, and I can definitely say that I really enjoy fighting against Ryu. Even more now than in Season 1 (F Ken still, and F Akuma now with his frackin gimmicks). I feel that Guile is even more cripple and predictable than before, due to all those changes. He was intended to be the space control guy at mid range... Well that's certainly gone with the last Shooty of Season 1... It was already a Herculean labor to aproach and move effectively because of the constant need to camp behind charge, or reset to neutral to access his then decent command buttons. Now the 1 hit (none cancellable like others might I add) pokes you had to grind have gotten extra nerfed. He would've remained somewhat viable if Capcom had made his crouching light kicks cancellable to compensate by giving some variety to his possible mix ups once you could finally Einstein a way to get in close. All the oponents do now is move away, and ground tank to force you to advance against any natural instinct tied to the philosophy of the character, which is not one of Guile's strong attributes by any measure. You're now either gonna end up whiffing a defacto slow mo crouching medium poke, get out boxed silly with his mediocre (even Lilly outscraps)/limited (still)/scaled (now) jabs, or they will very easily read a Boom because you have to "STOP" coming forward and pitch a tent to fire one off... Oh well... Season 3 Capcom!
Manon's buffs are significant but not what we asked for. No idea where she'll end up because her changes are more quality of life stuff rather than changes to things that hurt her. The QoL stuff makes her better in the areas where she was already good though so she might rise just off of snowball potential being higher now.
Why didnt they buff ed tho he is not in a good state
ryu can't cancel ex hadouken it's just a very quick link
Joel Perez from yugioh sf6
Obvious click bait picture but if you’re complaining about Ken being under powered when he dominated the first 6 months of this game need to check themselves for a second
Marisa got roughly 100 to 250 damage buff. Not a lot compared to the nerfs. Net negative, imo.
Marisa got a huge buff in the explosive popularity of Akuma who she can nearly kill in one combo lol.
DeeJay and Chun nerfs are baffling. DeeJay was seen as just upper mid tier and no one played Chun Li.
Bro both were widely considered top 5
"Lily is the worst character in the game and was net-nerfed"
>wins Combo Breaker 2024 handily
Still waiting for AKI video...
as someone who plays ken, I feel no difference in my games he still feels viable
Stealing someone elses comment I saw elsewhere, but Guile's biggest buff was JP getting nerfed.
3:32 hehe "doodoo"
Ryu looks really good, but saying Paladin winning is evidence of that is like saying Oklahoma is proven to be stronger than the whole united rest of North America because Chuck Norris was fighting for them
Dude turned his comment section into Twitter...
I'm confused. Since it's a season 2 patch is Akuma a season 2 character? Then where is our 4th season 1 char?
No, Akuma's the last Season 1 character, he's just ushering in the start of Season 2. Hopefully we'll see the characters for Season 2 sometime soon!
This patch was the final patch of season 1. So the current state of the game is what we have for the start of season 2.
Ed actually got nerfed from the drive reversal change. He can't punish drive reversal with s.MP anymore. Best he can get without using meter is the s.LK target combo. It make me believe they actually forgot about him because other characters can still get big damage out from blocking drive reversal while Ed has to work for it.
I cannot fathom how Ken players still think their character is not top tier. I play both Ryu and Ken and hearing people say Ryu is better is just crazy to me. Ken has never not been top 5 in this game.
Basically that hate charge Characters 😭. Lol jk I'm still playing my Chun
I’ll believe kens the worst shoto when I see DIAGO using Ryu
lol 5 or 6? Gief got the world in this patch. Snake has always been a downplayer. Between him and Chris T as the worst downplayers in the entire fgc
@19:26 bro Cammy players just use Heavy spin knuckle they never even used OD knuckle lol
Except they nerfed M, H, and OD spin knuckle. They are all absolutely terrible now.
@@terlyonthey were far too abusive and easy to the where it shouldn't have been like that in the first place.
@@EAprima Ah, that must be why Cammy was winning so many major tourneys. Oh wait, she didn't ever win shit. Anti fireball moves should counter fireballs. It no longer is actually useful at what it's supposed to do. Make it negative on block if it's too neutral skippy, even though it already loses to DP, DI, neutral jump, and jab.
@@terlyon Good. F Cammy😂
@@terlyonall versions of Spin Knuckle should have been terrible from the onset. In the history of Spin Knuckle, it had never had effective anti-projectile properties until SF6. Capcom simply gave it back its original properties. It was quite shocking that back in season 1, she could simply use it on reaction against fireballs, while Chun's Hazanshu wasn't only slow and unsafe on block, its projectile invincibility frames were so late that using it on reaction against projectiles was almost impossible.
manon has a plus command normal holy shit
The range is pretty bad
15:30 DeeJay players experiencing Strive Sol patch moment with all the combo routing nerfs lol. Watch Slayer patch delete another route for the sake of HVV bs again
Ken is bottom tier no cap btw more buffs when?
The result of the patch:
Meta stays the same. Top tiers got buffed
The most buffed characters were ryu and aki and those were literally mid tier
@@raven7672 yes but can they compete with luke , ken , jp ? Still too early to say
@@IytrrvItru Luke nerf so much, may become the worst shoto in S2
@@computervision557 nah man , Luke is still very good , definitely top 3 still .
@@IytrrvItru Times will tell, I bet he is not T0 anymore, at most T1, may drop to T2 too
Chun and Ken still T0, Ken even better than S1
22:30 lol @ diaphone gentrifying Snake Eyes' stream
havent finished the video yet but i swear if i see someone down play the Manon buffs ill hunt them down cause as a Manon main myself giving me a single plus frame not attached to DR is big af on top of that giving combo routing changes and slapping the cherry on top by having our lvl3 scale with medals
You are overselling the plus frame. bHP still has stingy forward hitbox and enough pushback on block that opponents are not heavily punished to mash jab after, unless in corner or deep meaties.
Her bad matchups also didn't get easier, i.e. Guile, Juri and Chun.
@@Aggrofool yeah she’s a grappler a scaling grappler I don’t especially them to make her match up spread better. but they did do was up her damage potential on hit, give better corner carry for cheaper, give going for oki better, and something that most grapplers had that manon Lacked was a “sit down and hold this” button without it being attached to drive rush.
I do NOT expect them make Manon good because of how polarizing people feel about this character BUT this if wasn’t NOTHING it’s big of course with the that is more rewarding and forgiving when you do get the hit and you do sit your opponent down
As a DJ main the damage reduction was completely warranted, but removing combo routes is a dick move. Make me work harder for the damage, sure, but dont remove options for doing damage.
DJ more than deserved it. For one thing, it was a shock that a gimmick character like him who has a small fanbase was suddenly given tools to make him a meta character. He had no reason getting that ridiculous DR speed and range. His job was to fill a roster slot, not be top tier character. Now, he's at least back to where he should have been, where everyone else is.
I hope Ed get some love soon.
Ed just arrived so to say. He got many invincibles, he is the fastest striker in the game. What buffs do you think he needs? Serious question for your insight.
@@EAprima His invincible moves are slow and can be baited by meaty lights. Fastest striker ? You tell me how and with what. Fastest moves are 4f and his 4f have no range. Regarding the buffs I think he needs, I'd say more range on his jabs, less scaling on his combos and a better cross up cause this one has no hitbox whatsoever.
@@EAprima He has the slowest reversal dp, and I have no idea what you mean by fastest striker. His kicks are some of the slowest normals and his fastest button is an average 4 frame jab.