Explaining King K. Rool's Royal Hitboxes (Smash Ultimate)

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  • เผยแพร่เมื่อ 12 ก.ย. 2024

ความคิดเห็น • 190

  • @CraftyScotty99
    @CraftyScotty99 3 ปีที่แล้ว +292

    The interesting thing is, K Rool mirrors some of DK’s moves. DK’s hand slap F-Smash is K Rool’s F-Tilt, DK’s Giant Punch is K Rool’s F-Smash, DK has a grounded bury while K Rool has two. Most of his aerials also reflect DK with reversed forward and back airs, added K Rool flare to those aerials, and even the same frame data as DK’s spikes. This kind of rivalry between the two happens throughout K Rool’s animations, moves, Final Smash, and even in the remixed music of Gangplank Galleon.

    • @plabcentral630
      @plabcentral630 3 ปีที่แล้ว +12

      I think it’s like that because they are wacky animals from the same franchise

    • @CraftyScotty99
      @CraftyScotty99 3 ปีที่แล้ว +22

      @@plabcentral630 Exactly! But Smash Bros made K Rool much more of a rival to Donkey Kong instead of making K Rool more primal with unrecognizable moves.

    • @elkarlo1593
      @elkarlo1593 3 ปีที่แล้ว +11

      @@plabcentral630 Smash expanded on K. Rool's character with all those DK parallels, making them feel more like rivals than even in the DK games that feature K. Rool

    • @jvbon646
      @jvbon646 3 ปีที่แล้ว +9

      I always like that, when baddies/rivals get similar moves to the hero of their franchises
      Like how Ridley got a similar backair to Samus
      Seph having Cloud's down tilt
      Wolf's entire moveset being a like Fox's
      Or both Kirby and DDD having the hammer and succ

    • @PrettyKoolCrocodile
      @PrettyKoolCrocodile 3 ปีที่แล้ว +6

      K. Rool's kit is designed with countless references
      and I love them so much!

  • @Twisted_Logic
    @Twisted_Logic 3 ปีที่แล้ว +30

    I remember one time in tournament I was painfully reminded that K. Rool's counter doesn't cover his whole body. They were playing DK and we were both at the end of our last stock. I was recovering and predicted he was going to forward air me, so I countered. I was right. He bonked me on the head and spiked me in the middle of my counter.

  • @ChanDitt26
    @ChanDitt26 3 ปีที่แล้ว +26

    I knew I wasn't crazy when K. Rool's Up smash made the "spike" sound xd.

    • @TheWilliamSnfrd
      @TheWilliamSnfrd 3 ปีที่แล้ว +7

      I've had it happen rarely and thought it was a specific small sweet spot hitbox, but the fact it only exists for one frame just makes it even more insane to land, as it doesn't even happen at the beginning of the move like jiggly rest, its in the middle lol

  • @biggestmvp1
    @biggestmvp1 3 ปีที่แล้ว +23

    Another thing unique about king k rool's counter is that you can hold a direction and have it send the opponent left or right. I've gotten cheese kills where I send someone to the blast zone when they're edgeguarding me.

    • @lunarkomet
      @lunarkomet 3 ปีที่แล้ว

      Really? Like Shulk's vision?
      That's incredible

  • @drood100
    @drood100 3 ปีที่แล้ว +64

    Forgot to mention during k. rool down air he does an entire front flip within the first few frames of start up. its hilarious

  • @buelerus9970
    @buelerus9970 3 ปีที่แล้ว +5

    I still kinda miss some Explanations for some Moves:
    -How much Base Damage does the Crown deal as an Item, and what is the Knockback angle?
    -How much Damage deals crownless Up Smash and Up Air?
    -How much Lag has Crownless Side B?
    -In which ways and with which Knockback and Damage can the Blunderbus be aimed after sucking an Opponent in, and how much Lag does K Rool get overall?
    -And personally, I hoped for an Explanation of how long the Side Taunt has the Armor Frames.
    I really hope you add this at some point to this Vid.

    • @Entelarmer
      @Entelarmer 3 ปีที่แล้ว +1

      UpAir and UpSmash are the same, crown or not.

  • @AliceTheToastWitch
    @AliceTheToastWitch 3 ปีที่แล้ว +51

    What about side taunt? It has Armour…

    • @Phun-Bun
      @Phun-Bun 3 ปีที่แล้ว +7

      He doesn't show anything that doesn't do damage, even if some of the non damaging moves have special abilities

  • @DeoxyNerd
    @DeoxyNerd 3 ปีที่แล้ว +89

    Hey Rekzius, I'm curious about something. Why do you play generic gameplay footage behind your narration rather than showing the various properties / anomalies of the move being discussed? I've always felt like the recorded gameplay seems like it could be used to show how certain hitboxes work in play to greater effect, but maybe that would take more time than you have available? I check every upload regardless, but if you haven't considered it, it might be interesting to try.

  • @grfrjiglstan
    @grfrjiglstan 3 ปีที่แล้ว +207

    I still can't believe what a good kit K. Rool got. Two projectiles, an amazing recovery, Kirby succ, and a counter, all on a heavy character.

    • @YallGonMakeMe245
      @YallGonMakeMe245 3 ปีที่แล้ว +67

      And somehow he still isn’t good

    • @GhostbusterPalu
      @GhostbusterPalu 3 ปีที่แล้ว +14

      @@YallGonMakeMe245 I beg to differ. He's probably the second best super heavyweight.

    • @YallGonMakeMe245
      @YallGonMakeMe245 3 ปีที่แล้ว +83

      @@GhostbusterPalu that’s like saying “oh it’s the 3rd best tasting cement so it’s good”

    • @beansfebreeze
      @beansfebreeze 3 ปีที่แล้ว +2

      @@GhostbusterPalu as though that makes him good

    • @gbx4858
      @gbx4858 3 ปีที่แล้ว +33

      He may have a good kit, but his terrible attributes makes it hard to use his kit to its fullest potential

  • @angryfyce
    @angryfyce 3 ปีที่แล้ว +8

    Kind of surprised you didn’t talk about his excellent grabs, his ability to aim blunderbuss reshoots, how he can turn around his counter, or how his reflector also triggers his counter meaning he can easily one shot certain characters if you get a big read on a melee range reflect.

  • @jonathanortiz5243
    @jonathanortiz5243 3 ปีที่แล้ว +7

    Im sad you didnt mention the quick flip k rool does when he does a down air

  • @Whydidmyhandlechange
    @Whydidmyhandlechange 3 ปีที่แล้ว +4

    As a K Rool main: I can safely say that yes, some of his hitboxes are bad. His jabs are small so you have to be close to hit anyone, and you often get punished for finishing the full three jabs because of the endlag of the final jab.
    His F-Smash...is horrendously deceptive. You learn to NEVER go for that unless you've burried someone with D-Tilt or a hard read. I'd say F-Air is probably his best move, and that's after the buff after they lessened the landing lag.
    He DOES need more buffs to be more viable, but as is: you have to learn how to get out of disadvantage and juggling (once you're in juggling, you're in trouble, that's where he really struggles) If they probably gave him some armor like Yoshi on his recovery, shortened some of his animations (it gave him personality, at the cost of funtonality) and fixed his bad hitboxes...he'd be much better.

    • @Phun-Bun
      @Phun-Bun 2 ปีที่แล้ว

      Is he really *that* bad? Because he's enjoyable

  • @seungmin282
    @seungmin282 3 ปีที่แล้ว +7

    Would be nice if you mentioned if certain attacks hit below the ledge or not. Seems like a good thing to have on a video about hitboxes. Just my two cents

  • @nail_HK
    @nail_HK 3 ปีที่แล้ว +8

    this a good day.

  • @7grandmac
    @7grandmac 3 ปีที่แล้ว +73

    Feel like it should’ve been “Killer Hitboxes”, but that’s just me

    • @7grandmac
      @7grandmac 3 ปีที่แล้ว +16

      Oh never mind that was already used for Kazuya

    • @MegaMania0
      @MegaMania0 3 ปีที่แล้ว +30

      I think “K. Rool’s Krazy Hitboxes,” might’ve been better

    • @Liggliluff
      @Liggliluff 3 ปีที่แล้ว +3

      Krazy Killer Royal hitboxes

    • @KubickQ
      @KubickQ 3 ปีที่แล้ว

      Cruel, his own name pun

    • @BugBoss1205
      @BugBoss1205 3 ปีที่แล้ว

      I vote for “Krusty”

  • @RacingSnails64
    @RacingSnails64 3 ปีที่แล้ว +46

    Krool's upair is more of a kill move. That's why it's so laggy. It doesn't really affect your gameplay if you're landing it right. Not to mention the endlag can be mitigated by fastfalling to the ground after hitting it.

    • @zackarybain
      @zackarybain 3 ปีที่แล้ว +5

      It's still preferred for kill moves to have low end lag though. Think of something like Joker forward smash. Less lag = Less commitment = Better move

    • @purplenamako86
      @purplenamako86 3 ปีที่แล้ว +2

      Let's not forget that it actually sends K. Rool upwards, giving him a niche recovery tool. Less endlag on it could allow him to stall offstage forever

    • @Robbie_Haruna
      @Robbie_Haruna 3 ปีที่แล้ว +4

      They pretty much gave it lag because if they didn't, people would just up air into helecopter at low percents and jank kill people off the top.

  • @waffleman8053
    @waffleman8053 3 ปีที่แล้ว +44

    Now that I think about it, K Rool is the only base game character that is still popular online.

    • @waffleman8053
      @waffleman8053 3 ปีที่แล้ว +17

      @DropkicktheDecepticon Base game NEWCOMER that's still popular.

    • @cappa974
      @cappa974 3 ปีที่แล้ว

      Oh ok

    • @devin2445
      @devin2445 3 ปีที่แล้ว

      @@waffleman8053 incineroar

    • @waffleman8053
      @waffleman8053 3 ปีที่แล้ว +3

      @@devin2445 Incineroar is the least used heavyweight, K rool completely overshadowed him.

    • @waffleman8053
      @waffleman8053 3 ปีที่แล้ว +1

      @Zooker I forget that the Splatoon series is in the game.

  • @RiverRiceRansom
    @RiverRiceRansom 3 ปีที่แล้ว +3

    I always thought it was strange that his up smash spiked.

  • @berzerk130
    @berzerk130 3 ปีที่แล้ว +1

    Watching rekzius quickly run out of title adjectives is the #1 reason to support him

  • @TheLobsterCopter5000
    @TheLobsterCopter5000 3 ปีที่แล้ว +5

    You forgot the grabs again...

  • @spinybro1014
    @spinybro1014 3 ปีที่แล้ว +21

    I can’t say this character’s hitboxes are honestly anything absurd, especially considering how big he is which would make you think he has just as big hitboxes, but after playing him for over 2000 hours, I can say when they work, they work. It’s just some don’t do at times and it’s not because of him as a character, but because on god sometimes it feels like he wasn’t programmed properly lmao

    • @matthewhitchcock9555
      @matthewhitchcock9555 3 ปีที่แล้ว +2

      I feel like a lot of that is due to the fact that his hurtbox/model is absolutely huge. That on top of the changes to jostling, a few of his animations and/or the opponent's animations probably allow them to dodge certain moves out of pure luck sometimes

    • @plabcentral630
      @plabcentral630 3 ปีที่แล้ว

      Jesus what’s your tournament name? I think I’m pretty devoted to the game and have only put like 600 in

  • @vishalmenon4595
    @vishalmenon4595 3 ปีที่แล้ว +5

    Just a suggestion, if you get a character you've already done before (smash4) it would be nice if you could show what's different from 4 to ultimate. Like have them shown side by side

  • @valeriob36
    @valeriob36 3 ปีที่แล้ว +6

    Did I miss them or did he forget to mention K. Rools grabs?
    (Also is the hitbox for opponents K. Rool has sucked in the same as his cannonball?)

  • @DiegoG2004
    @DiegoG2004 3 ปีที่แล้ว +1

    The King of Armor himself, be it the crown or all of his belly moves, you're not moving him

  • @SonicTheCutehog
    @SonicTheCutehog 3 ปีที่แล้ว +16

    Compared to how heavies were designed in previous Smash games, the heavies added in Ultimate are pretty good. Really the only things that hold them back are their attributes.

    • @PrettyKoolCrocodile
      @PrettyKoolCrocodile 3 ปีที่แล้ว

      Definite agree

    • @waffleman8053
      @waffleman8053 3 ปีที่แล้ว +9

      You can really feel like they tried to coverup there weaknesses. But then Bowser just became the best heavy just because.

    • @SonicTheCutehog
      @SonicTheCutehog 3 ปีที่แล้ว +5

      @@waffleman8053 Because they made drastic changes to Bowser's attributes. They made him move much faster and gave him a mechanic that gives him passive heavy armor for attacks with a low amount of knockback.

    • @spicymeatballs2thespicening
      @spicymeatballs2thespicening 3 ปีที่แล้ว

      @@SonicTheCutehog tough guy doesn't do much for why bowser's a good character, comparatively k rool's armor is far more useful for him than heavy armor is to bowswr

    • @SonicTheCutehog
      @SonicTheCutehog 3 ปีที่แล้ว +4

      @@spicymeatballs2thespicening The problems with K. Rool's Belly Armor are that it only applies to certain moves and it can break once it takes a certain amount of total damage, which remders K. Rool in a shield-break state. Bowser's Tough Guy is universal to what he does and there's no downside to it.

  • @elkarlo1593
    @elkarlo1593 3 ปีที่แล้ว +9

    The up air having so much end lag seems like a fair trade, it's really, really strong, fast to come out, and it's almost a 3rd jump
    Also if used on a ledge to avoid getting edgeguarded, the endlag means NOTHING with that recovery

    • @Robbie_Haruna
      @Robbie_Haruna 3 ปีที่แล้ว

      They probably didn't want people to combo up air into up B for janky off the top kills at low percents.

  • @penguinmcswaggn2936
    @penguinmcswaggn2936 3 ปีที่แล้ว +3

    Ike’s hitboxes analysis is definitely next I can feel it

    • @matthewhitchcock9555
      @matthewhitchcock9555 3 ปีที่แล้ว

      Nope. The choices rn are Ice Climbers, Sonic, Cloud, Kirby, Zelda, and Mewtwo

    • @Cutzerella03
      @Cutzerella03 3 ปีที่แล้ว

      @@matthewhitchcock9555 aww no Lucas :( mewtwo is cool tho

  • @bingoviini
    @bingoviini ปีที่แล้ว +1

    A little known fact is that the meteor that killed the dinosaurus was actually K. Rools down smash

  • @padre764
    @padre764 3 ปีที่แล้ว +1

    Finally, frame by frame up-smash

  • @treajones2303
    @treajones2303 3 ปีที่แล้ว +1

    I legit thought this channel was way more popular wth

  • @Meme_Man_
    @Meme_Man_ 3 ปีที่แล้ว +1

    Ive been waiting a long time for this moment.

  • @xpload
    @xpload 3 ปีที่แล้ว +4

    This is a certified thicc boi moment

  • @4xzx4
    @4xzx4 3 ปีที่แล้ว +2

    His f-smash should definitely be bigger.

  • @jam4536
    @jam4536 3 ปีที่แล้ว +6

    really stupid Idea:
    Galeem and Darkhon's Greedy and Disgusting hitboxes

    • @lunarkomet
      @lunarkomet 3 ปีที่แล้ว +1

      I would actually be really interested in seeing bosses' hitbox analysis

  • @PrettyKoolCrocodile
    @PrettyKoolCrocodile 3 ปีที่แล้ว +2

    Long live the King
    of the Kremlings

  • @cartoonbros6642
    @cartoonbros6642 2 ปีที่แล้ว

    One more thing you forgot is that k rool up smash can spike aerial opponents

  • @TheWilliamSnfrd
    @TheWilliamSnfrd 3 ปีที่แล้ว +1

    5:13 Mister Fister

  • @chriskrichie566
    @chriskrichie566 3 ปีที่แล้ว +2

    My Main!

  • @FIamestalker
    @FIamestalker 3 ปีที่แล้ว +1

    So there are no differences between crowned and crownless Up-air and Up-smash? I always imagined there was but never looked into it

  • @dropkickedmurphy6463
    @dropkickedmurphy6463 2 ปีที่แล้ว

    Dr Mario, Ganon, Falcon, K. Rool, and Incineroar all do a double stomp down air.

  • @GhostbusterPalu
    @GhostbusterPalu 3 ปีที่แล้ว +4

    I think you forgot his grabs

    • @GhostbusterPalu
      @GhostbusterPalu 3 ปีที่แล้ว +1

      @DropkicktheDecepticon Ok, and?

  • @whereisspacebar2991
    @whereisspacebar2991 3 ปีที่แล้ว +1

    At 12:39 did Falcon's up smash do over 40%? I know it was charged, but still.

    • @doublecrate2490
      @doublecrate2490 3 ปีที่แล้ว +1

      he got both sweet spots i think

  • @YallGonMakeMe245
    @YallGonMakeMe245 3 ปีที่แล้ว +3

    K rool time

  • @eeveefan
    @eeveefan 3 ปีที่แล้ว +1

    You forgot to mention how his down b counterattack can be reversed for whatever reason

  • @N12015
    @N12015 2 ปีที่แล้ว

    Oh, and Up Smash first part doesn't have a hitbox 0 for some odd reason, meaning it was removed during development. Maybe a crown sweetspot?

  • @SnaksiXD
    @SnaksiXD 2 ปีที่แล้ว

    Can't wait for the day when someone goes and edgeguards with that upsmash spike

  • @PlaguevonKarma
    @PlaguevonKarma 3 ปีที่แล้ว +1

    The comment about the armor sticking out is actually false and is a result of forced perspective in CrossMod. I've done visuals of moves like FTilt from above in the past and it actually fits perfectly on the lip. The only time it'll ever really act up in the way you present it is in the z-axis which will almost never come up in a real game.

  • @overlord191
    @overlord191 3 ปีที่แล้ว +2

    The up air can be used in recovery stall that is why it has so much lag

  • @uriahgreer
    @uriahgreer 3 ปีที่แล้ว +1

    YEAHHHHHH WOOOOOOO

  • @Cutzerella03
    @Cutzerella03 3 ปีที่แล้ว

    Please do the hitboxes of the mother kids next. Especially Lucas :)

  • @Thy_Guardian
    @Thy_Guardian 2 ปีที่แล้ว

    Wait what ?! King K. Rool's up smash CAN SPIKE ?!

  • @Mark---W
    @Mark---W 3 ปีที่แล้ว +1

    Let's get Sonic next, please or Mewtwo.

  • @MayBeSomething
    @MayBeSomething 3 ปีที่แล้ว +1

    Alright, I'm too poor to afford Patreon, to everyone else, Zelda's Zany Hitboxes.

  • @samueltreminivalle3494
    @samueltreminivalle3494 3 ปีที่แล้ว

    Hoping for ROB's Ridiculous Hitboxes
    Ridiculous being down air of course

  • @Palkia21
    @Palkia21 3 ปีที่แล้ว +3

    I'm upset you didn't call it" K. Rools Kingly Hitboxes"

  • @Kiddragon6
    @Kiddragon6 3 ปีที่แล้ว

    6:45 As a Wii Fit main, I am offended you forgot her.

  • @drmahon10
    @drmahon10 3 ปีที่แล้ว

    Wait a min, so it's possible to hit an at the ledge up smash spike on someone with Krool?

  • @liquidscreamisnomore
    @liquidscreamisnomore 3 ปีที่แล้ว +1

    Well, I got my video...but not my title.

  • @bobbillans6715
    @bobbillans6715 3 ปีที่แล้ว

    Will you do videos for All Star Brawl when it comes out?

  • @alsomawdewile
    @alsomawdewile 3 ปีที่แล้ว

    Mewtwo’s mysterious hurtbox
    I mean hitbox

  • @charKT-7461
    @charKT-7461 3 ปีที่แล้ว +5

    "King K. Rool's Kruel hitboxes" was such a missed opportunity.

  • @thebluePumpking
    @thebluePumpking 3 ปีที่แล้ว +1

    You forgot his taunt! It also has super armor :(

  • @SpaceRider15
    @SpaceRider15 2 ปีที่แล้ว

    Everyone’s here for the dunk hitbox

  • @benchedmelon9992
    @benchedmelon9992 3 ปีที่แล้ว +1

    Yay beeg boi

  • @gbx4858
    @gbx4858 3 ปีที่แล้ว

    His angled fsmashes are giving me some dr. mario vibes

  • @vthedragonprince
    @vthedragonprince 8 วันที่ผ่านมา

    Luigi hitboxes?

  • @vicctretamaj
    @vicctretamaj 3 ปีที่แล้ว

    Plz let it be Kirby, my boy

  • @lordbatsberg2239
    @lordbatsberg2239 2 ปีที่แล้ว

    Zeldas Zealous hitboxes pls

  • @lunarkomet
    @lunarkomet 3 ปีที่แล้ว

    2:48 why is his belly white?

  • @icecreamsocial123
    @icecreamsocial123 3 ปีที่แล้ว

    Ice climbers hitbox

  • @liamfunnyman6965
    @liamfunnyman6965 2 ปีที่แล้ว

    Missed opportunity to call it "Explaining K. Rool's K. Razy Hitboxes"

  • @christopherr8441
    @christopherr8441 3 ปีที่แล้ว +1

    Pac man next

  • @MrDmoe33
    @MrDmoe33 2 ปีที่แล้ว

    Hope mewtwo is next

  • @hotramen5936
    @hotramen5936 3 ปีที่แล้ว

    Aw you coulda used Kingly for King K rool

  • @husk_of_yusuke
    @husk_of_yusuke 3 ปีที่แล้ว

    Heyyyy its my 2nd favourite mekkah fan

  • @notbutz9737
    @notbutz9737 2 ปีที่แล้ว

    Explaining Sora's Spectacular Hitboxes?

    • @notbutz9737
      @notbutz9737 2 ปีที่แล้ว

      oh wait Seph already got spectacular... howabout... Explaining Sora's spicy Hitboxes?

    • @mariomaniac444
      @mariomaniac444 2 ปีที่แล้ว

      Better yet, Sora's simple and clean hitboxes.

  • @austinlawrence1655
    @austinlawrence1655 3 ปีที่แล้ว

    Please do lucario next please

  • @darrenrooftop8328
    @darrenrooftop8328 3 ปีที่แล้ว

    He needs bigger hit boxes . Like , desperately

    • @Entelarmer
      @Entelarmer 3 ปีที่แล้ว +2

      *laughs in fair, dtilt and ftilt*

    • @Robbie_Haruna
      @Robbie_Haruna 3 ปีที่แล้ว +1

      Not really desperately.
      Like most of his hitboxes are very reasonably sized for what they are.
      Jab is the main outlier, being very small compared to his stature and maybe F-Smash, which isn't as stong as you'd expect for such a small hitbox.

    • @postboy2242
      @postboy2242 ปีที่แล้ว

      @@Entelarmer Fair and ftilt hitboxes are awful?

    • @Entelarmer
      @Entelarmer ปีที่แล้ว

      @@postboy2242 i cant tell if you are asking that or trying to state a fact (completely wrong one tho).

  • @shaffenayacoob9523
    @shaffenayacoob9523 3 ปีที่แล้ว

    Um you forgot k rool's grabs

  • @scarffoxandfriends9401
    @scarffoxandfriends9401 3 ปีที่แล้ว

    6:10 Also could possible help with multiple opponents. Which before someone comments, does matter in competitive because doubles is a thing. Though I believe more people play Melee Doubles than Ultimate.

  • @personamusicintensifies6341
    @personamusicintensifies6341 3 ปีที่แล้ว

    Please do luigi

  • @ccmonty994
    @ccmonty994 3 ปีที่แล้ว

    4:27 I think i speak for all wifi players when i say: FUCK. THIS. MOVE.

  • @Zye1984
    @Zye1984 3 ปีที่แล้ว

    Don't nobody wanna see mega man's hitboxes =[

  • @jasonpark1105
    @jasonpark1105 3 ปีที่แล้ว

    You forgot the collateral hit box for forward throw (although it’s so insignificant that it doesn’t really matter)

  • @personamusicintensifies6341
    @personamusicintensifies6341 3 ปีที่แล้ว

    If you do luigi, I will subscribe and like and comment to every single video you post

  • @GigaOtomia
    @GigaOtomia 3 ปีที่แล้ว

    I have a problem with the way you describe decimals. 13.95 is not "thirteen point ninety five", it's "thirteen point nine five". "Ninety five" implies a tens place, in the same way "three hundred and twenty five" implies both a tens place and a hundreds place.

  • @KrazyKyle-ij9vb
    @KrazyKyle-ij9vb 3 ปีที่แล้ว

    In the wise words of the Panda gang (I think it was WaDi that said it?) K Rool is the most big brain character in the game, and he is actually eating Bush's Baked Beans.

  • @FoxMcCloud3173
    @FoxMcCloud3173 3 ปีที่แล้ว

    I fucking hate this character so much but i love him beyond anyone’s conception at the same time

  • @RacingSnails64
    @RacingSnails64 3 ปีที่แล้ว +4

    Krool's upair is more of a kill move. That's why it's so laggy. It doesn't really affect your gameplay if you're landing it right. Not to mention the endlag can be mitigated by fastfalling to the ground after hitting it.