Just started playing with Tinkercad for little designs to print on my 3D printer... Thank you CCT for providing a simple to follow video where a newbie can learn and grasp the fundamentals on designing in 3D. And the best part is no long winded self aggrandising commentary about how awesome you are, just straight into the teaching and learning! Please keep it up
I'm a retired ex-tech and industrial arts teacher from Australia. I have a broad manufacturing and fabrication background in education and aviation. Your tutorials are very clear and concise and make the transition to another CAD platform for 3D really easy. Well done, and thank you. Keep up the great work!!
I just wanted to say thanks. I have been using TinkerCad for about the last year, simple stuff, but I felt it is just so limited. Well Sam, think outside the box. I have over the last few days started watching vids on how to do different things in here. Just trying to modify some parts for my own use ect. Make some little things for my grands. Well I must say, of all the vids I have been watching, and there have been a few, your vids give me what I needed. Simple processes to do some complex things. Vids quick and to the point on single items. I used autoad for years in home design and have been using fusion360 for some things, but for the quick and dirty, Tinkercad is the way to go for me. So again, thank you for your informative vids on the way to accomplish these things.
Now there are more options, including "radius". If you slide the slider, it rounds the edges. For cylinders, there's the "bevel" slider and the "segments" slider. Increasing the "segments" will make the bevel rounder.
great job man! I also figured out that once you duplicate both sides you can copy and slide down the hole boxes then duplicate again and turn the whole thing 90 degrees and then group and you get all four corners that way. so cool bro. thanks for the inspiration. I just love tinkerkad for the ease of use.
+Erick Reconco Thank you! And that's a good idea. I'll have to give that a try. And no problem. I'm glad I can inspire. That's the whole reason I started a channel, so it makes me feel good to know that I'm helping. :)
New ro channel and 3d printing, but I gotta say, I wasn't expecting to learn much in a steady pace like this. This is really easy to understand and it's a lot more informative than what I've read online, so thanks for the tutorial! I get more ideas with each video, keep up the awesome work :)
Thank you! I was trying to bevel the corners of a cylinder that was combined with another cylinder. Used the semicircle concept to create a cylinder bevel. Took 5 minutes once I figured it out with your help.
you can also mess with the radius of the cube, and then change the steps to achieve a chamfer on all sides, but the meta fillet is cool, i was doing basically what the tutorial was saying to do , which I was able to make work
The cube DOES have a bevel option. Just remove the top and bottom parts with negative-space cubes and then resize as needed if you need flat top and bottom but beveled sides.
This is a old video, have you considered updating it? Now in tinkercad under shape generators they have a Bent Pipe that makes creating rounded corners much easier since you just have to select that and click "change to hole" and now you have your 90 degree corner to drag over any edge you want.
THANK YOU SO MUCH!! Your lessons have convinced me to take the plunge into the digital sculpting realm. I love Adobe Illustrator and your techniques follow a similar thought process which I use in that program. CHEERS!
Thanks very much for this video. It has now been 5 years. Maybe you should update your tinkercad tutorials just in case they have added features or changed some things.
17 years ago I told my geometry teacher I'd never use that shit in my life. Since I'm a man of my word, my model will keep its corners. Thanks anyways.
what an asshole, coming on educational videos to diss someones time, effort and skills. 'Shit' like this can teach the next gen of engineers, you were probably an asshole in school anyway
I wish there was a button you could press that would just chamfer all the edges of something, because this would take absolutely forever on a complex already made shape
There is now a simple chamber option. Make a cube and slide the "radius" dial. It rounds the edges. If you slide it too far, it will make it into a sphere.
Great workarounds but it seems you can't fillet a rounded shape or round edge? I remember doing this with Rhino 3D at least 10 years ago. Is there any free web based apps that can do this?
Select the cylinder and you will see a few settings-- Sides: 20 Bevel: 0 Segments: 1 Drag all of them up and you'll get a rounded shape. Show less REPLY
hi! your videos are really helpful. I submitted my first rendering to be printed, but now I'm having second thoughts. There were a lot of details and I didn't split the piece up. what exactly are the limitations of a 3D printer? how should one submit larger objects/surfaces to a printer? thanks!
At the beginning of the demo a box is pulled out to cut the round roof in half. The round roof keeps its halfway point visible - when I pull a box out it disappears so. Is this a setting or how do you keep the alignment objects on the original object when you pull something new in?
I love the video but I am new to the program and what you are explaining not many people will understand. "like when you moved the square 45 degrees hmm how do you do that... How do you make it a whole...I don't know.. Thanks for making the video.
Yeah that's a pain haha. What I do is just find curves or whatever as an .stl file and import them, or just make them on a different cad and import it lol. I like tinkercad so it's worth using another program just to import difficult shapes.
Hey i had a idea on how to evenly space out letters i wanted to record a tutorial though my comp sucks to much lol. Im not sure if there is a better way but i figured since i cant record it i might as well share it with you :) I just took the letters and for each letter i made a box under neath it the same width and then i just put a small block after that as a spacer. Pretty simple but i had not seen a video on it and i figured i would see what you thought of it. Is there a better way and im making it more complicated lol
I must be using the wrong word in my "how to search" query. What I want to know is how to make raised borders around a square, so that the flat top is below the edges, like a sunken room.
Folks need to realize the tools they use and their use. tinkercad is great for simple basic quick design sure you can make something crazy its going to be very hard with many work arounds, if you need to take things to the next level go with Zbrush for artistic model making and fushion360 for more funcional design
+AKARDUINO 123 I just select the object I want and press ctrl+D. That'll duplicate them in the same spot. If the object jumps when you do that, it's because it's trying to follow a pattern. Just click away from that object completely, then click it again and try the duplicate again. Hope that helps! :)
if your project is hard, you can never have the enough resolution for smoothing with tinkercad...you can feel that your product is smooth enough at tinkercad. but when you load it to cura and layer it, you will see the truth...
10 years later and it's still very useful. Thank you!
Just started playing with Tinkercad for little designs to print on my 3D printer... Thank you CCT for providing a simple to follow video where a newbie can learn and grasp the fundamentals on designing in 3D. And the best part is no long winded self aggrandising commentary about how awesome you are, just straight into the teaching and learning! Please keep it up
I'm a retired ex-tech and industrial arts teacher from Australia. I have a broad manufacturing and fabrication background in education and aviation. Your tutorials are very clear and concise and make the transition to another CAD platform for 3D really easy. Well done, and thank you. Keep up the great work!!
I just wanted to say thanks. I have been using TinkerCad for about the last year, simple stuff, but I felt it is just so limited. Well Sam, think outside the box.
I have over the last few days started watching vids on how to do different things in here. Just trying to modify some parts for my own use ect. Make some little things for my grands. Well I must say, of all the vids I have been watching, and there have been a few, your vids give me what I needed. Simple processes to do some complex things. Vids quick and to the point on single items.
I used autoad for years in home design and have been using fusion360 for some things, but for the quick and dirty, Tinkercad is the way to go for me.
So again, thank you for your informative vids on the way to accomplish these things.
Now there are more options, including "radius". If you slide the slider, it rounds the edges. For cylinders, there's the "bevel" slider and the "segments" slider. Increasing the "segments" will make the bevel rounder.
great job man! I also figured out that once you duplicate both sides you can copy and slide down the hole boxes then duplicate again and turn the whole thing 90 degrees and then group and you get all four corners that way. so cool bro. thanks for the inspiration. I just love tinkerkad for the ease of use.
+Erick Reconco Thank you! And that's a good idea. I'll have to give that a try. And no problem. I'm glad I can inspire. That's the whole reason I started a channel, so it makes me feel good to know that I'm helping. :)
New ro channel and 3d printing, but I gotta say, I wasn't expecting to learn much in a steady pace like this. This is really easy to understand and it's a lot more informative than what I've read online, so thanks for the tutorial! I get more ideas with each video, keep up the awesome work :)
Thank you . This has taken my designs to a professional level. Working my way towards Fusion 360 when I can afford it.
I subscribed just because of this tutorial alone. I learned a lot from it and thanks for sharing this.
Thank you! I was trying to bevel the corners of a cylinder that was combined with another cylinder. Used the semicircle concept to create a cylinder bevel. Took 5 minutes once I figured it out with your help.
8:12 is when he talks about round edges
Thank you
These are so helpful, I just started tinkercad 2 days ago and I am loving all the help.
The workplane feature is something I've neglected to use. Not anymore after watching how useful it is!
thanks for the video! but you could change the radius it could round all the corners at a time but it looks more rounded. hope this helps!
Thanks for the great video. Your videos are very helpful and your demeanor is like a fun teacher so the information sticks to my brain better.
Your tinkercad tutorials are so help. Thank you.
Thank you sir. Learned what I needed from this video. Great job
nice!!! This is very helpful and smart , finally!! I can make round edge designs
Thanks for the 'adding a radius' ...have been wanting to know how to do this for....years
1:55
Tutorial starts here.
Tinkercad in 2016 was apparently lacking these features. Now they're all built in.
I hate how they spend time jabbering about unrelated shit.
Thanks
thanks for the video, didnt think i would need to do all that work to get a bevel tbh, time to look for another cad program
Thanks! Super helpful. I didn't know you could create a shape with a hole in it and use THAT as a hole. Niiiiiice
great video...very helpful for someone who is a liiiiiitle past beginner but not quite intermediate. keep up the great work, thanks!
+Ellen Hunt Thank you very much! I'll do my best. :)
Thanks for this useful video! I’m making a Raspberry Pi case and it was just what I needed.
I realize this is an older video already, but there is a MetaFillet shape generator that can be used to Chamfer or Fillet individual edges.
omg thank you
you can also mess with the radius of the cube, and then change the steps to achieve a chamfer on all sides, but the meta fillet is cool, i was doing basically what the tutorial was saying to do , which I was able to make work
Whoa, where?!
nice find, @Blondie SL. I wish there was an option to make it a corner fillet, but I guess I could just copy this twice for a corner.
Well done and helpful. Thanks a lot!
+Texas Man No problem! Glad I can help. :)
Great workarounds for missing functions! Well presented!
The cube DOES have a bevel option. Just remove the top and bottom parts with negative-space cubes and then resize as needed if you need flat top and bottom but beveled sides.
Pretty cool tips! Just what I was looking for! Thanks!
This is a old video, have you considered updating it? Now in tinkercad under shape generators they have a Bent Pipe that makes creating rounded corners much easier since you just have to select that and click "change to hole" and now you have your 90 degree corner to drag over any edge you want.
Your videos are great, thank you for your great tutorials.
THANK YOU SO MUCH!! Your lessons have convinced me to take the plunge into the digital sculpting realm. I love Adobe Illustrator and your techniques follow a similar thought process which I use in that program. CHEERS!
Thanks very much for this video. It has now been 5 years. Maybe you should update your tinkercad tutorials just in case they have added features or changed some things.
I'm glad I could learn this from Samwell Tarley himself.
17 years ago I told my geometry teacher I'd never use that shit in my life. Since I'm a man of my word, my model will keep its corners. Thanks anyways.
That's great, but, hey wait, what are you doing here anyway? :D
what an asshole, coming on educational videos to diss someones time, effort and skills. 'Shit' like this can teach the next gen of engineers, you were probably an asshole in school anyway
Wow, that was unexpected easy. Big Thanks
You make great Tinkercad videos. I wish you had more!
hope that tinkercad can look into the issue of trouble making rounded corners.:)
Thanks for the video, learn something new every time.
Thanks man! Exactly what I needed.
Thank you very much for this :)
I wish there was a button you could press that would just chamfer all the edges of something, because this would take absolutely forever on a complex already made shape
Thanks it really helped now I can use that for more things.
+AKARDUINO 123 Glad I can help! :)
Dude you really look like Samwell Tarly from Game of Thrones XD.
Great tutorial btw :)
If you go to shape generators, then all, go to page ten and there's a rounded cube!
Hi, Your videos help me alot. Can you show up how to bevel the inside of text 45 degrees so it would be printed without supports? thanks
Can I make a 2 sided coin in Tinkercad or do I have to make 2 half's and glue them together? Thanks
Very helpful, exactly the video I needed to see
Any ideas on how to do it on a cylinder that is lager than the standard shape in thinkercad?
Nononono, goddamn why does it have to be like this? Why cant they add a chamfer option to shapes.
Pukki34 omg ikr D:|
When first dragging in the shape in, you can select bevel, etc...
is there a program that has that option?
Amber Lee Autodesk Inventor is loaded full of features, but it's not free.
There is now a simple chamber option. Make a cube and slide the "radius" dial. It rounds the edges. If you slide it too far, it will make it into a sphere.
Outstanding tutorial :-) How to do this on a imported stl ? I wish to make round edges. Actually the model has 90° angles.
Muy bueno y muy práctico.
Thanks man, you have a great brain
Great workarounds but it seems you can't fillet a rounded shape or round edge? I remember doing this with Rhino 3D at least 10 years ago. Is there any free web based apps that can do this?
Just subscribed! Thanks for the awesome video
So, How would you bevel/round a curved object? Like a 5mm tall circle (technically a cylinder, I guess)? How would I round the edges?
Select the cylinder and you will see a few settings--
Sides: 20
Bevel: 0
Segments: 1
Drag all of them up and you'll get a rounded shape.
Show less
REPLY
hi! your videos are really helpful. I submitted my first rendering to be printed, but now I'm having second thoughts. There were a lot of details and I didn't split the piece up. what exactly are the limitations of a 3D printer? how should one submit larger objects/surfaces to a printer? thanks!
Great tips for beginners but not practical for any complex design. That's why I switched over to SelfCAD.
This is crazy! 👍🏻👍🏻👍🏻👍🏻
very important technique!
Great Video. Thanks for sharing
great video! thanks
great tutorial!
Any way to smoothly bevel curved edges? For example, the 'rim' of a cylinder?
At the beginning of the demo a box is pulled out to cut the round roof in half. The round roof keeps its halfway point visible - when I pull a box out it disappears so. Is this a setting or how do you keep the alignment objects on the original object when you pull something new in?
How did you get tinkercad to get better than 7FPS? It's hard sometimes for me to use it because it's so jumpy at those low frames.
I love the video but I am new to the program and what you are explaining not many people will understand. "like when you moved the square 45 degrees hmm how do you do that... How do you make it a whole...I don't know.. Thanks for making the video.
Super helpful
Thank you!
Brilliant. Thank you
An option is to use the rounded cube from the shape generator...
how can i get corners ?? do you have a tip?
thanks my dude
Nice!
thank you so much for the tips, dude. it means a lot.. :)
Yeah that's a pain haha. What I do is just find curves or whatever as an .stl file and import them, or just make them on a different cad and import it lol. I like tinkercad so it's worth using another program just to import difficult shapes.
can i change size by entering numbers rather than dragging it
thank you for the tutorial
Hey i had a idea on how to evenly space out letters i wanted to record a tutorial though my comp sucks to much lol. Im not sure if there is a better way but i figured since i cant record it i might as well share it with you :) I just took the letters and for each letter i made a box under neath it the same width and then i just put a small block after that as a spacer. Pretty simple but i had not seen a video on it and i figured i would see what you thought of it. Is there a better way and im making it more complicated lol
7 years later and TinkerCad still doesn't have any feature for this. Anyone know any good alternatives with more features?
I must be using the wrong word in my "how to search" query. What I want to know is how to make raised borders around a square, so that the flat top is below the edges, like a sunken room.
thnx for helping me!!
Hi, why does is your tinkercad lay look different than the normal?
you are very good thank you
Can someone explain how to adjust size by smaller amounts (.1 or .2 instead of 1)?
Can you cut an object in 1/.2 turn around one peice and re connect???
Thanks
Folks need to realize the tools they use and their use. tinkercad is great for simple basic quick design sure you can make something crazy its going to be very hard with many work arounds, if you need to take things to the next level go with Zbrush for artistic model making and fushion360 for more funcional design
How did you move the object by clicking on key board??
thank you !!!!
That doesnt work for me! When i group a hole object with a solid nothing happens, it just stays there.
Yeah mine is not responding either, its frustrating as hell!
Use the flip function. Much easier.
How did you copy and paste the holes with out them pasting in another place.
+AKARDUINO 123 I just select the object I want and press ctrl+D. That'll duplicate them in the same spot. If the object jumps when you do that, it's because it's trying to follow a pattern. Just click away from that object completely, then click it again and try the duplicate again. Hope that helps! :)
So how do you have to sharper edges
He'll how do I change the font to like a brush script? Thanks 😀
You don't have to. Modern Tinkercad has these features built in now.
In brief: chamfer at 2:30, round at 8:11
so I can't just select the corner itself like I use to be able to in 123d... bruh
if your project is hard, you can never have the enough resolution for smoothing with tinkercad...you can feel that your product is smooth enough at tinkercad. but when you load it to cura and layer it, you will see the truth...
You always tinker to create and use blender to bevel and add details
Thank you for this video ( you look like Samwell Tarly ;-) )
Nice job dude. :~)