Beta Unused Content of Super Smash Bros Brawl | Super Smash Bros Cut Content
ฝัง
- เผยแพร่เมื่อ 6 พ.ค. 2024
- Super Smash Bros Brawl had a long 3 years of development. But that produced the largest collection of Cut Content for the series yet including cut characters, trophies, music, and animations.
Looking through its development, datamining, and interviews, we explore the Cut Content of Super Smash Bros Brawl
And thank you for watching!
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Sources:
tcrf.net/Super_Smash_Bros._Brawl
tcrf.net/Prerelease:Super_Sma...
tcrf.net/Super_Smash_Bros._Br...
tcrf.net/Super_Smash_Bros._Br...
nintendoeverything.com/brawl-...
www.elecspo.com/games/sakurai...
mynintendonews.com/2014/07/03...
www.polygon.com/2013/6/26/446...
Credit:
Super Smash Bros Brawl Gameplay/Walkthrough
• Longplay of Super Smas...
Super Smash Bros. Brawl Online Matches
• Super Smash Bros. Braw...
Toon Sheik Model:
www.deviantart.com/mach-7/art...
Toon Zelda model:
www.deviantart.com/hydro-plum...
Toon Zelda Project M Mod
• Project M Ex Remix 0.9...
Dixie Kong Project M Mod
• Dixie Kong for Project...
Plusle/Minun Melee Mod
• SSBM hacks 2 Plusle vs...
Nintendog Assist Trophy
• Nintendog Dog in Super...
Blastoie Mod
• Super Smash Bros Brawl...
Krstal Mod
• Krystal in Smash Bros ...
Kirby's Hammer in Smash 4
• The Art of the HAMMER ...
Isabelle Fishing Rod
• Isabelle Glitch with A...
Tripping compilation
• Iconic Trips in Super ...
Final Smashes
• Super Smash Bros Brawl...
Pokemon Trainer Gameplay
• S@X Monthly - Average ...
Unlock Jigglypuff and Wolf
• SSBB - The Subspace Em...
Gigabowser Project M Mod
• Project M's Casual Opt...
Mario Raceway footage
• Mario Kart 64 - Mario ...
Mario Bros Gameplay
• Mario Bros. (1983 Arca...
Bridge of Eldin Gameplay
• Video
Stage Builder Gameplay
• "Brawl has the best St...
Smash Bros Brawl Trophies
• Super Smash Bros. Braw...
More Smash Bros Brawl Trophies
• Super Smash Bros Brawl...
Smash Bros Melee Trophies
• Super Smash Bros. Mele...
Smash Bros Brawl Assist Trophies
• Every Brawl Assist Tro...
Ridley in Smash Bros Wii U
• Smash Bros Wii U: Ridl...
Smash Bros Brawl Japanese Menu Tour
• Super Smash Bros. Braw...
Super Mario RPG Forest Maze Gameplay
• Super Mario RPG - Gam...
Smash Bros Brawl Victory Animations
• Super Smash Bros Brawl...
Smash Bros Melee Gameplay
Nintendo Unity
• Super Smash Bros. Mele...
Link's Moveset
• Evolution of Link's Mo...
Mario's Moveset
• Evolution of Mario's M...
Fox's Moveset
• Evolution of Fox's Mov...
Falco's Moveset
• Evolution of Falco's M...
Ganondorf's Moveset
• Evolution of Ganondorf...
Zelda: Link's Awakening - Ballad of the Wind Fish Remix
• Link's Awakening - Bal...
Fire Emblem: Mystery of the Emblem - The Chosen One remix
• SSBB The Lost Tracks-F...
Mother - Eight Melodies Remix
• SSBB The Lost Tracks-M...
Super Mario RPG - Forest Maze Remix
• Video
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Chapters:
0:00 - Introduction to Beta Unused Content of Super Smash Bros Brawl
1:24 - Cut characters of Super Smash Bros Brawl
3:06 - Planned Characters of Super Smash Bros Brawl
4:56 - Character Animations of Super Smash Bros Brawl
7:14 - Character Assets of Super Smash Bros Brawl
8:42 - Subspace Emissary of Super Smash Bros Brawl
11:27 - Online Mode of Super Smash Bros Brawl
12:32 - Event Matches of Super Smash Bros Brawl
13:27 - Stages of Super Smash Bros Brawl
18:02 - Trophies of Super Smash Bros Brawl
20:10 - Assist Trophies of Super Smash Bros Brawl
20:53 - Items of Super Smash Bros Brawl
21:09 - Music of Super Smash Bros Brawl
22:49 - Cut Dialogue of Super Smash Bros Brawl
25:54 - SFX of Super Smash Bros Brawl
27:18 - Bonus + Misc of Super Smash Bros Brawl
28:18 - Extro of Super Smash Bros Brawl
#SuperSmashBros #Nintendo #SuperSmashBrosBrawl #ssbb - เกม
And we're back! Thank you for the wait everyone while I spent time restructuring the channel and develop many ideas that are planned to come soon and so I decided to hit hard and come with this long awaited Super Smash Bros Brawl video. Now being back, we plan to be back to a more consistent schedule again. Stay tuned!
Nice!
Glad to see you back my dude.
I gave you good idea you should make super mario maker from wii u cut content if what too
Broken armor combined with damaged swords would have fit the gritty look of the game very well, I bet that they would have used that idea in Ultimate if the art style wasn't so cartoony
Irony is that the cutscenes still look gritty too, so they could easily do that bring these features back
Olimar is the only one to briefly have a broken space helmet in Ultimate, you’ll likely never notice it in the heat of battle unless you have an Eagle Eye.
A brawl mod called T+(Project+ Tournament Addition) actually restores this feature. I think they cut it because it looks weird for your equipment to detoriate multiple times during a match
@@extreme5026 oh interesting, I should check it out
I wonder why no one mentions that Castle Siege stage kinda did the whole stage morph first before we see it in Ultimate. Also I like how the Mario circuit resembles Figure-Eight Circuit from MK Ds
6:27 What are talking about?! Everything Captain Falcon does is elegant! He’s Captain Falcon!
Of course, just one is more elegant than the others elegancy :P
@@TheObsessiveGamer Fair point.
That cut texture of a silhouette that roughly looks like mario might actually be used. At 13:50 you can see a texture being used for reflection that looks suspiciously like that texture
I do think that's a stretch, plus the graphic actually doesn't appear in the stages textures at all
Yeah that texture is used for the character's shadows, and you can find it in every stage
The cut "Forest Mushroom" was likely the Toadwood Forest theme from Mario & Luigi: Partners In Time as comes after the Partners In Time boss theme and tracks are organized chronologically in the file list.
@@MonkeyBarrelLazarus He said it was the "Beware the Forest's Mushrooms" theme from Super Mario RPG.
That's very possible. Beware of the Forest Mushroom is usually the popular pick, but didn't see the placement of this in the song list to better know
Brawls character models will always reign supreme until its topped by another game
I do love the detail of the texture they used. Crazy to think this was Wii game
The only other Wii game I can think of that had impressive Graphics was Super Mario Galaxy, honestly some of the spectacles you see while flying is sick.
There's graphics and then there's textures. The attention to detail to Brawl's roster character textures was above and beyond work.
As someone who grew up with Melee and Brawl to then see how cartoony Smash 4 and Ultimate are, I can greatly appreciate Melee and Brawl’s models even more. Even Smash 64 has charm to it too.
This was so worth the wait amazing job as per usual
Thanks!
Good ol' brawl. It was my first smash game and i always loved the subspace emmisary.
Its been a good time. I still remember when i did nuzlocke of great maze buncha times heh...
Nuzlocke of the Great Maze might actually make that maze interesting
@@TheObsessiveGamer i remember i had a set rules that i needed to follow.
If i recall correctly, i couldnt heal my characters nor change the selected ones, only once i have last character left and its at least above 100% of damage i could change and heal them.
So i used certain healing items that are given thorought the maze. Maxim tomato sticker on meta knight was a godsend.
In fact, i remember pulling off an ENTIRE great maze on hard difficulty with JUST meta knight. He is that broken lol.
Ofc if your char dies its gone.
Man I wish we could get a beta build with some of this cut stuff
2:50 Another common (although slightly less popular) theory is that "Prai_Mai" was actually the random slot. As it can also apparently be translated to "Every Player"
Edit: 6:22 I heard that this animation was actually reused in Smash 4 for when you missed
Edit again: I love how that Assist Trophy/Boss idea was reused for Rathalos
This video was very fun and informative to watch, there some stuff I never knew such as the cut trophies, event matches and stage builder elements.
The Snake Trophy where he comes out the box is good! As with the others!
I always hated how 'Mario Circuit' is actually Figure 8 Circuit from MKDS.
24:58 he knew he was overpowered
As a Metaknight user, he indeed did
You're the only content creator who's content I rewatch within a 3 month period
Love these videos. well done! I came for the pokemon videos but have stayed for the rest of the fun
Thanks! Always love when people can enjoy other topics too here
Kinda wild that Geno still isn't in smash.
I imagine they focused more on SE's more important property from FF and DQ
kinda wild people still care about such an irrelevant character
Have you ever tried the brawl mod Legacy XP? It adds geno pichu and few others to the roster.
@@kisameh420 facts he was in one game lmaoo
@@kisameh420hater
Thanks for the vid, The Obsessive Gamer.
Brawl is still my least favorite Smash Bros game for numerous reasons and I'm still grinding the axe towards it to this day, but...man, I would've loved to see the Subspace Emissary concept expanded upon and fixed of its flaws (I still had loads of fun with Smash Run on 3DS, but bleh for Smash Tour and World of Light for Wii U and Ultimate, respectively). I also would loved to see how that "Leveling" system worked.
Thanks and yeah I agree that while Brawl had its flaws, it still presented an idea as good as Subspace. I do hope Sakurai makes something of that scale again in a future installment
It's unfortunate that Krystal did not make and we instead got… another Fox semi-clone that barely resembled anything in the franchise.
Yeah, I have major grievances with how the move sets in Smash games are represented. It got better with 4 and Ultimate, but still.
I mean Captain Falcon definitely was different from his franchise considering his moveset, but I do wish they made Wolf a bit more unique
@@TheObsessiveGamer Captain Falcon was actually understandable. His move set was recycled from what Smash originally was I believe. That and he probably wasn't even going to make it into the game.
My actual problem definitely comes with Ganondorf, lol.
Brawl modder here, so here are the detail (and correction) of Captain Falcon's Final Smash animation that I described in TCRF:
That animation is actually "partially" coded to play when he finishes his Final Smash on the ground. But due to a small coding error, he will always be in aerial state - so the animation for the aerial variant always plays, and it makes the grounded variant "unused".
This has been fixed in Sm4sh, which almost reuses animations for the ground/air variant and uses them properly.
Also, Ganondorf's "unused" sound effect appear to have been used as sound effect when he used Final Smash, but for some reason are considered unused sound effect.
Regarding the unused animation of the Fox & Falco's blaster, I remember somewhere in the pre-release Brawl trailer there was a clip where Fox always seemed to have a blaster in his hand. It may have something to do with that... but idk, But in any case it is weird and i'm glad it was never implemented, lol
I definitely get why the battle damage thing was cut. If it was breakable weapons, players wouldve been furious. If it was visible injuries, how would you handle Kirby and Pikachu?
It sounds like they were just testing some ideas and never really planned to include it.
8:00 With the battle damage mechanic in mind I personally theorize that when Link's master sword broke, it would be replaced with the Ordon Sword and it would probably make Link weaker but not sacrifing range like Marth and Ike may have
Maybe. Would actually explain quite a bit then, or lore wise he just switches to another weapon
It is good to see you again!
Thanks! glad to be back!
The picture of the Nintendo with a shotgun really got me
He was clearly too OP afterall :P
27:45, call me crazy, but I feel this could tie into the Pokemon trainer. Seeing how Blastosie was originally planned to be in the game, and Sakurai wanted to focus on the evolution aspect of the Pokemon series (Squirtle being the first form, Ivysaur being the second form, and Charizard being the final form), what if Sakurai originally planned for all of the Pokemon Trainer's Pokemon to evolve into their later forms, and becoming more powerful? Again, this is a crazy theory, but it's interesting to think about.
26:52 me when I see a cockroach on the wall 🤣
Doing Falco's spin on the wall would be especially worth paying money to see lol
Amazing insight !!
Thanks!
I'm so glad they replaced Wolfcs voice. He sounded like a dorkier version of Foghorn Leghorn in Brawl
The longest video you've done... Very good
Thanks! Amazed how we cracked even the Sonic one in length
Holy crap I just noticed this video man! Just grabbed a fresh cup of coffee I'm ready!
Hope you enjoyed it!
Geno *REALLY* needs to be In a newer Super Smash Bros Game!!!!
Hopefully next time. If 3 SE reps could get in, Geno shouldn't be hard
@@TheObsessiveGamer I predict Waluigi will finally get his chance, only to get blasted by Geno In the new reveal trailer showing off the newer fighters.
Why does he need to be in the game?
@@INFERNO95 Same reason as Ridley; it's a meme at this point :P
He REALLY shouldn't be, Geno is a no body with 1 game under his belt and he was just a side character. Square Enix literally has no reason to want him in and if he can't get in another game outside of smash or even a remaster of Mario RPG why should he ever be in smash. My number one hope for the next smash game is whenever people bring up Geno for the game they absolutely get shut down in comments. The constant begging for him for to be in SmashU made people assume he was going to get in when he had no chance.
With the cut level and PP icon I gotta wonder if maybe at some VERY EARLY point in development they considered giving Pokémon Trainer a Bulbasaur, Charmander, and Squirtle instead. Maybe they were supposed to level up and evolve, and have limited PP for their moves?
Your research is so good. I absolutely love your videos ❤️🤩❤️
Thank you! Had to make a major comeback with this one lol
Fun fact: Capcom were open to putting Megaman in brawl if Nintendo asked, but no one did🙁
At least he in 4 and ultimate now
I hope they revisit the idea of characters armor and weapons getting beaten up as they accumulate damaged it's a really cool ideas.
I do like the armour damage alot. Some of fighting games do have that feature already too. Weapon damage though would be fine so long as it doesn't break since it might change range lol
@@TheObsessiveGamer Yeah haveing your sword split in two in the middle of a fight would have been a pain the only other fighting game I know of that had breakable weapons was Soul Edge though they dropped that mechanic like a bad habit for its sequels.
@@fizz576 Yeah, practically even rebranded the whole series again as "Soul Caliber" as such lol The other closest being SamSho, but that's more disarmament than breakage
@@TheObsessiveGamer I don't remember which game, but I think it was possible to actually break the weapons in one of the Samurai Shodown games. It would then respawn a few seconds later.
Maybe the louder cries played depending on what % they were at.
There are video's that let see what will happening if all the uneused fighters will included in super smash bros
fun fact: mario circuit is actually figure 8 circuit from mario kart ds
Maybe one day we could play as the unused characters
It is nice to excite myself to beta and unused stuff, and I like it.
Thanks!
I kinda wished they kept the battle damaged mechanic. It would have been awesome!
Yeah, at least we can see something similar in Ultimate.
Yeah since some fighters do have that mechanic
@@TheObsessiveGamer Really!? I didn't notice in Ultimate!
@@RevaliHeeHo Awesome!
@@PrimeStarStudios since smash 4 , this mechanic is actually seen on little mac
I'm not sure if any other character has something similar
Hello bro can you talk about Fossil Fighters
DID YOU KNOW, there are already videos about smash facts that already covered this topic.
DID YOU KNOW, that I don't really care? I'll make it cause people want it and I want it in my way and with info and details some of these videos miss sometimes too
Brawl was the best the best smash game and the first one I played
💪 Good video
Thanks!
plusle and minun were never planned or intended, pra-mi was actually going to be mii fighters
Both of these are only theories and both have merit really. One can be thought of as a shortform of the names of Plusle and Minun, the other can be read as a way to refer to a selfmade character. Nothing however points one way or the other.
25:01 now i wish they used this
Sakri y didn't you put the cut charters in smash ultimate you got cloud Sephorof and Sora from square you could have gotten genio it would been cool to see the cut charters in a game maybe the next smash game
Clearly he needed the extra development time to add another 2 Fire Emblem characters
Maybe Geno next time? Everything third party had a max of 3 reps afterall
OK, how would Nintendog be a fighter? Does it bite opponents like an attack dog?
20:58
Eh what is wolf doing to pit 0_0
SSBB was a amazing game ( Project M ) was even better gave life to the game until 2014
7:42 it's not the bat it's a stick sorry to point it out
Modders: Fine, we'll do it ourselves..
Gald. To watch you again
Glad to be back giving you guys videos again!
23:38 wow
Oh so they WERE thinking of adding weapon durability to the FE characters. Huh
Kinda fitting when you think about it lol though Ragnall breaking isn't a think I think in PoR?
Brawl is so underrated it hurts. The worst one? Get out of here with that. To me not only is it my favorite (sans the dumb tripping) it's also the last truly new Smash Bros game. Smash 4 and Ultimate feel to similar. Brawl's art style,balancing and adventure mode with Melee's speed and Ultimate's roster,stage count and graphics would make the true Ultimate Smash Bros game. Oh and Smash 64's crunchy sound effects.
It stands as one of my favourite Smash Bros myself thanks to Subspace and many new additions to the series (and the OST especially). I am fine with Ultimate's speed. To me if they take Ultimate and bring in more of the Subspace storytelling and be a bit grittier like Brawl, I think it would be the best one.
27:39 maybe this was the symbol for how many lives u have?
At 8 mins 24 secs that's Lujizzi
uhhhh
Ah the best Smash Bros game
Iam glad they chose Wolf over Krystal
Really amazing game
You forgot toon link
Nintendog being a fighter in smash would prolly be protested bY PETA
Wouldn't be the first time considering Pokemon
It always annoyed me that Lucario replaced Mewtwo in this game.
I almost think that Sakurai may have done that simply cause Nintendo told him that he has to promote Gen 4 somehow, and so this was it
Many people until smash4 thought that some characters were replacements because of statements like that.
I remember discussions where people would say that we didn't need mewtwo back because he would be a lucario clone just because their neutral special were almost the same thing...
Same with roy and ike but every choice was done to promote the new stuff at the time and they had to cut stuff to finish the game.
@@peluquin98 yeah felt like that was the reason. However, the attachment people had to them is I think a reason they may have returned
6:31 13 year old elite smash players
Heck
Man, I want a genuine starfox game to come out. Starfox 64 is such a cool unique game! My husband and I have spent waaay too much time 100% it
Hopefully we get something like that. Star Fox Zero was close if not for the weird controls it had.
Try astrodogs
That toon Zelda and her alternate forms is cool. I'm glad they didn't do that starfox chick character though. That game was trash imo.
Crystal I imagine might have caused a controversy if in instead of Wolf where people would then demand for Wolf
Do you want to make super smash bros ultimate uneused content?
That's the plan. I am doing them in order, so I got Smash 4 as the next Smash Bros Cut Content and then Ultimate in the future
😲
Project M
Algorithm comment
Love you for this lol
Pin me heart
Pin me im frist
Why do you say mili instead au melee ?
The announcer in Melee pronounces it that way, so I do it that was too