The coolest thing about Halo CE to me was that it seemed like bungie was essentially a bunch of nerds who wanted to make something they thought was cool. It’s incredibly endearing and inspiring.
I remember their motto: "We make games we want to play." That was also really endearing, because it felt like they were no different than the people buying and playing their games. Just a bunch of people who wanted to play good and fun games, same as us.
Now it's super corporate. It's good to know my instincts were accurate, that the original Halos were just a bunch of nerds making something they thought was cool. The inclusion of something like the Breaking Benjamin in Halo 2 was the kind of insanity you'd never see in a modern, corporate game.
Agreed, and with that mentality years later, they sit there and criticize what they could have done better. A sign of a true and dedicated game designer, no matter the impact, it could always be better.
@@DubElementMusic If you give a shit about something you've made, you'll criticise it and its flaws. If you sit there and say it's amazing and there's nothing wrong with it, you probably don't care about what you're doing and/or are really bad at it.
I mean these guys are basically masters of the craft this is one of their early projects. Years of solved problems and new ideas of course they're gonna talk smack like an " oh we were young and dumb" kinda smack
@@mindofmyown333 Halo 2 and Chronicles of Riddick were the best looking FPS on Xbox, but Halo was truly a stunning display as a starter title. But its simplicity and art direction actually give it somewhat timeless look, like early 3D nintendo titles.
It's really sad that all three of these guys went separate ways. They were the dream team for FPS games like the Chrono Trigger crew was the dream team to RPGs.
@@TheStrayHALOMAN Even Marty's kind of a boomer nowadays and he was always a bit up his own ass apparently. Still an incredible composer who didn't deserve getting his *goose* cooked.
Still wish Sgt Johnson was a Kenny character in the other Halos where he keeps dying and then coming back in the next level. Every time someone notices or asks it's classified
@Kinggizard093 S-118 Anniversary graphics look bad, the remaster here is just that the footage is being refilmed in something higher than 480p and higher than 30fps
I actually used to the watch the original low quality version all the time when I was bored. The fact that you took the time to remaster this gem is awesome for others to watch. I know it’ll be allot of work but you should work on doing Halo 2 next!
The Halo CE and Halo 2 commentaries are so funny. It’s basically the three of them making fun of their own work and I love it. The Reach one is really boring because it’s just them talking about how great what they made is.
The build-up to MC's first direct encounter with The Flood is perfect. It's one of those places where Halo: CE is a brilliant horror story (the chapter The Captain is another)
I'm not the worlds biggest Halo fan, but listening to these guys talk about this game just shows how much they loved their own product. Its really beautiful
Halo 1's Cinematics are still some of my favorite of all time. I swear, I rewatch them all, and Halo 2's at least once every 6 months, and have done so consistently for years and years and years.
till this very day I don't understand why the original marine aesthetic wasn't used throughout the original trilogy...it wasn't until reach where they got it right again. the later installments are fun, but there is something really special about halo ce. the mystery, atmosphere, friendly and enemy AI, voice acting, the first ring world...I replay it more than all the halos combined and I'm perfectly happy Bungie at least made one CE, it's so very special and amazing.
Even on the disc I got for the HE legendary edition, it isn't nearly as crisp. Of course it isn't 4k though. Love this. "Don't strap a bomb onto Chief's back, do it in the next game." "Cortana being evil was too stupid to do." Basically halo 4 and 5 right there.
@@xBINARYGODx So I can't say that these things were mentioned years ago? When did they strap Bombs to the chief in prior games, and Cortana taking over the galaxy is just as described
@@tobsmonster2 Doesn't matter to me anyway. Whenever I voice something on these games people tend to get mad and say something. Especially on the Reddit, the amount of downvotes and insults I have are crazy. Community can't accept much these days anyways. Been playing the series since 2002, and so many of the people going against me who are calling me 343 fanboys and all that probably started way after me.
i wanna thank the old bungie team. marty o donnell jason jones, joseph staten. i know you guys split, and i know you may never see this but thank you for you guys and your team for making this legendary series. i was 11 years old when i played halo for the first time i played halo back in 2003 and fell in love with it. some of the greatest memories lies in this series. thank you
I used to go to sleep to these commentary tracks when I was a kid and still cherish my Halo 3 Legendary Edition DVD. I found another rip on TH-cam, but it has some unbearable audio issues - thank you for making these!!
This is such a good insight into game design for beginners, and the Joe trivia is a fun bonus.Glad to see it remastered like it deserves. Game devs just don't have this kind of passion or chemistry anymore, soulless like the film industry
Weird thing to note but keys is some how getting away with smoking inside a space ship thousand of years in the future but I cannot have a smoke in the bar today
This is so great seeing these guys relive the creation of such a great part of my teenage years. This game was the envy and desire of everyone who didn’t have an xbox. And it was a huge party game with the system link and some of the first, really well done physics based gameplay. I don’t think in this age of modern games, ppl quite understand what halo meant to ppl back then. It was so unlike anything else and so much more advanced, epic, and social.
These three Bungie devs: *Notice how glitching this scene coming up is, just makes my eyes bleed every time looking at it.* Me, an intellectual: *.........WHERE??? I DON'T SEE IT.*
I’m subbing, I held off on watching this for months until I beat the game on heroic, and then I found this! EDIT: They said to call it designer commentary in the video
I really love this video so much. It’s easy to look at a lot of games like they just kinda poofed into existence, or were manufactured on some factory line, but this makes it feel so personal.
I love how both the second and third times they call out the warthog crash, they say they don't hear it and it must've been fixed. But if you listen VERY carefully, you can hear it crash both times, and they simply missed it.
This looks great! Well done recreating it shot for shot, I know this is a really niche thing not many people care about, but I love both the idea and effort! Thanks for making it!
@Jack Snyder when you’re coming up on the structure, by where there’s the big fallen tree, on the cliffs you can see them watching you for a brief second before turning around and running away
A lot more than 30 seconds of fun here. I have the legendary edition so I've watched these commentaries like 20 times but it never gets old. They have such a great dynamic. Very entertaining.
I've thought of doing something very similar or the exact same thing, so it's wonderful to know I'm not alone in appreciating and wanting to use stuff from these classic videos and commentaries of Bungie.
@@jocastadidntknew5980this regurgitated cope doesn't work. You're holding on to the few terminals Frankie wrote as a justification while ignoring that Contact Harvest, which was written by the lead writer and came out after Halo 3 explicitly says humans are forerunner. So, even if your cope is true, which it isn't, it immediately got retconned by Contact Harvest. Stop repeating shit you read online and actually investigate. You're wrong
@@Gofawit’s even basically explicitly stated in the game that apparently retcons it. Guilty Spark literally says to chief “you are forerunner” and child of my maker or something like that.
45:00 especially after such a chaotic level like Keyes, and for the conclusion to Halo 1, this cinematic is one of my favorites in the Halo series. And The Maw is one of my favorite tracks in the Halo Soundtracks saga.
I wholeheartedly agree with one of the last things said, "Halo 1 had a beautiful simplicity that does NOT exist anymore" I miss the old Halo.. wish they wrote more books following the actual games.. (yes Ive read what's out there lol)
I think it would've been pretty funny to have Johnson walk around that central pillar thing in the shortsword in a ferris bueller robe brushing his teeth and saying "Where ya been?" or something like that
Does anyone else ever think about the idea that the internet will still exist, hundreds of years from now, and people will be able to listen to the personal accounts of the creators of these games?
It’s nice just to watch and listen to someone cool, laid back, funny, and casual like these video game commentaries to relive yourself from serious life issues. Halo commentaries are pure genius
@@LordSlappyDawg He seems to have used the Refined maps with the HD hud and stuff but yeah there are a lot of things that can’t be fixed by modders. The version on MCC was recently updated so it’s actually the closest to the Original Xbox version of the game. They even fixed the broken bump mapping
@@dextergrif1052 Yeah I actually saw that a while back! I haven't played a whole lot of CE lately and haven't gotten to see changes in the later levels for myself, but I have seen I think GeneralKidd cover it
Jason really is way more critical than anyone. What else do you expect from a manager? Make a a world class masterpiece and they’re still going to nitpick every tiny detail they don’t personally like
im glad you uploaded this one in a higher quality, the other one i found was on a scratched disc so there was a lot of jumping around and missing audio
such a fun video, thank you. Its interesting how little they talk about the library but in the speedrun reaction they talk a lot about the first build and that no one play tested it. Interesting them saying they liked it, I mean technically I liked it to but I wish it was half as long. It is one of my least favorite for that reason alone
Yeah it really is, best campaign and the weapons are all good. No plasma nerfs against flesh, shotgun rocks, magnum is a beaut. I've replayed CE the most.
Best campaign to replay as well. I can only replay Halo 3 and especially Halo 2 so many times until I get bored. CE on the other hand I still replay to this day barring the library. There is something about CE's sandbox that makes it the most fun in the series for me, plenty of tools to cause chaos and awesomeness.
It blows my mind when I think about how Halo was supposed to he a one off game with no EU and the Covenant war was just background information to justify shooting the enemies. Halo was supposed to be a more interesting version of Quake or Doom before MS bought Bungie. All of the dialogue, detail, and world building in the actual game was never supposed to play into such an epic franchise.
How did they not catch the crewmen. Running. And immediately sitting in the seat at 6:48 Even Captain Keys turns in looks. To see what the hell that was
If you want to see these three commentating thru Halo 2 You watch it here:
th-cam.com/video/TAW2F6oPYMc/w-d-xo.html
The coolest thing about Halo CE to me was that it seemed like bungie was essentially a bunch of nerds who wanted to make something they thought was cool. It’s incredibly endearing and inspiring.
@@smoli That's how it still is in small productions and indie games.
I remember their motto: "We make games we want to play." That was also really endearing, because it felt like they were no different than the people buying and playing their games. Just a bunch of people who wanted to play good and fun games, same as us.
@@just_matt214 I dont think he was referring to games in general, rather how the developers of halo used to be. Before the dark times
Now it's super corporate. It's good to know my instincts were accurate, that the original Halos were just a bunch of nerds making something they thought was cool. The inclusion of something like the Breaking Benjamin in Halo 2 was the kind of insanity you'd never see in a modern, corporate game.
Agreed, and with that mentality years later, they sit there and criticize what they could have done better. A sign of a true and dedicated game designer, no matter the impact, it could always be better.
O'Donnell: Praising everything he did.
Staten: Remembers everything.
Jones: Doesn't remember anything.
Jones worked on the gameplay didn't he ?
@@letsgobrandon8101 he doesn't know.
Probably a result of the traumatic development of Halo 2
Lmao
i dont like marty odonnel. he has musical talent but he has a stupid personality. he will be a buddy for overrated halo yters like noodles and actman
“Wasn’t there a story where Cortana became drunk with power and wanted to take over the universe? What happened to that story?”
“It was too good”
💀
It became Halo 5 and then immediately destroyed between games
@@ZZCAR1 Well I guess Joe or who ever was right to talk Jason out of that Idea.
@@ZZCAR1 We know, sadly we can't forget.
@@LostShipMate Lets just be glad they moved past that
Translation: it was too good
Alternative title: halo developers roast their own game
the halo 2 developer commentary is more of this
That is honestly the best way to tell the creative talent, for any media, actually gives a shit about the work they are doing.
@@DubElementMusic If you give a shit about something you've made, you'll criticise it and its flaws. If you sit there and say it's amazing and there's nothing wrong with it, you probably don't care about what you're doing and/or are really bad at it.
@@hannibalbackatya1182 I DONT THIN KTHEY CARE
I mean these guys are basically masters of the craft this is one of their early projects. Years of solved problems and new ideas of course they're gonna talk smack like an " oh we were young and dumb" kinda smack
Halo CE looks shockingly good considering how old it is
It's as old as me and has held up much better lol
Good art direction and level design, just like how half life 2 still holds up or tf2.
Like the other guy said Art Design will always trump Graphics
I still think it was one of the best looking games on the OG Xbox and it was a launch title
@@mindofmyown333 Halo 2 and Chronicles of Riddick were the best looking FPS on Xbox, but Halo was truly a stunning display as a starter title. But its simplicity and art direction actually give it somewhat timeless look, like early 3D nintendo titles.
Joe: "Look! It's Cpt. Keyes."
Marty: "He has at least 12 polygons."
It's really sad that all three of these guys went separate ways. They were the dream team for FPS games like the Chrono Trigger crew was the dream team to RPGs.
What an awesome analysis. I doubt we will ever get shooters or rpgs on that level of creativity again. Good times though!
Jason Jones and Joe Staten absolutely didnt like working with each other
Jason turned into a greedy asshole, Marty and Joe are still legends.
@@TheStrayHALOMAN Even Marty's kind of a boomer nowadays and he was always a bit up his own ass apparently. Still an incredible composer who didn't deserve getting his *goose* cooked.
@@icyjiub2228 He's Marty he can be up his own ass because he can back it up... Pun intended.
22:21 The Story of halo 5/Halo infinite
There are no accidents.
only recycle ideas
*it was too good*
@@Matanumi but now we are good enough for it I suppose lol
343: write that down
That dont piss me off, the fake trailers and the stupid story PISS ME OFF, HALO 5 IS TRASH
I think its really touching hearing Jason Jones talk about Halo CE during the credits. He is obviously emotional reliving the memories of that time.
Exactly. He spoke very less but this part was really touching.
It sucks he is a corporate asshole and was responsible for the firing of both Joe and Marty.
*"Urth"*
- Captain Keyes. 2554
It do be urth
Captain Gene Wolfe?
Still wish Sgt Johnson was a Kenny character in the other Halos where he keeps dying and then coming back in the next level. Every time someone notices or asks it's classified
It was like one of those things I didn't even think about until Halo 2 went out of its way to point it out.
This actually has lore that would explain it! Sgt Johnson is immune to getting infected by the flood!
That would’ve been pretty brilliant. Man, now I’ll never be able to see Johnson again without thinking of this.
All that's been described is the legendary chips dubbo
@@piperkrier3783 and SGT Stacker, cause they both keep coming back.
Each mainline Bungie Halo game was 3 years apart.
2001
2004
2007
2010
The Bungie Halo Era was 9 years but it felt longer. It was so impactful.
This is such a weirdly specific thing to have remade, but it came out really well.
Yeah I know. Lets just say I had a lot of free time a couple of months ago.
@@GamerNamedRyan if only the update fixing the graphics was out before lol
@Kinggizard093 S-118 Anniversary graphics look bad, the remaster here is just that the footage is being refilmed in something higher than 480p and higher than 30fps
How? This is history. It deserves this
Why are the cutscenes so much better than I remember them being in the MCC… they actually looks really good
I actually used to the watch the original low quality version all the time when I was bored. The fact that you took the time to remaster this gem is awesome for others to watch. I know it’ll be allot of work but you should work on doing Halo 2 next!
I am currently working on "remastering halo 2"
That bungie opening made me feel so nostalgic.
“First time ever, the party hats”
‘It looks like they’re getting mobbed by turkeys’
I lost it 😂
6:27 Jason's laugh is a little bit ominous in hindsight considering he's the only one on this still at Bungie
He’s just working for Microsoft now
The Halo CE and Halo 2 commentaries are so funny. It’s basically the three of them making fun of their own work and I love it. The Reach one is really boring because it’s just them talking about how great what they made is.
Now that you mention it, that it is true.
And reach sucks too
I love it, but it sucks
@@Hazztech the true face of Heresy
@@Hazztech wrong. best armors, great campaign
@@californiansniper2133 shit campaign lmao.
What a formula these guys had back in the day. You can tell not even they can believe the masterpiece they created
The build-up to MC's first direct encounter with The Flood is perfect. It's one of those places where Halo: CE is a brilliant horror story (the chapter The Captain is another)
I'm not the worlds biggest Halo fan, but listening to these guys talk about this game just shows how much they loved their own product. Its really beautiful
This video and the halo2 commentary helped me through some dark times. It’s on my Anxiety relief playlists. Also the speed run ign reactions by devs.
Hope you're doing ok man
Halo 1's Cinematics are still some of my favorite of all time. I swear, I rewatch them all, and Halo 2's at least once every 6 months, and have done so consistently for years and years and years.
Same here lol
Perfect. Just perfect. Any future game developers watching this please makes games simple again.
"So tell us about X"
Jason: "I don't remember anything about X"
I liked watching the commentary of them on a Halo CE speedrun
Yeah I saw that video it was pretty good
It's funny cause I only clicked on this video cause I watched the one you're referring to like 3 days ago
Marty they’re killing the marines!
How am I supposed to respond again?@@NZealand
@@Zombeh586 I dunno
Dev commentary are one of the best things in the gaming industry.
“Go! Go! Go! The corp ain’t payin us by the hour!!” Is one of my most quoted lines from anything. Anytime i need people moving quickly.
till this very day I don't understand why the original marine aesthetic wasn't used throughout the original trilogy...it wasn't until reach where they got it right again. the later installments are fun, but there is something really special about halo ce. the mystery, atmosphere, friendly and enemy AI, voice acting, the first ring world...I replay it more than all the halos combined and I'm perfectly happy Bungie at least made one CE, it's so very special and amazing.
Even on the disc I got for the HE legendary edition, it isn't nearly as crisp. Of course it isn't 4k though. Love this.
"Don't strap a bomb onto Chief's back, do it in the next game." "Cortana being evil was too stupid to do."
Basically halo 4 and 5 right there.
typical fanboy drivel - they "strapped" bombs themselves well before 4, and Cortana is not evil in the way they were describing.
@@xBINARYGODx So I can't say that these things were mentioned years ago? When did they strap Bombs to the chief in prior games, and Cortana taking over the galaxy is just as described
@@SirBigWater It's best to just ignore anyone who throws around "fanboy" in this day and age. Don't worry about Mr."BINARYGOD" over there.
@@tobsmonster2 Doesn't matter to me anyway. Whenever I voice something on these games people tend to get mad and say something. Especially on the Reddit, the amount of downvotes and insults I have are crazy. Community can't accept much these days anyways. Been playing the series since 2002, and so many of the people going against me who are calling me 343 fanboys and all that probably started way after me.
Evil Cortana was only on 5. Halo 4 had none of that crap.
i wanna thank the old bungie team. marty o donnell jason jones, joseph staten. i know you guys split, and i know you may never see this but thank you for you guys and your team for making this legendary series. i was 11 years old when i played halo for the first time i played halo back in 2003 and fell in love with it. some of the greatest memories lies in this series. thank you
Really cool how everything is mostly synced up to the original video. It must've been really hard to mimic O'Donnells gameplay.
9:03
Joe: describing how archaic Halo CE cinematics are
Jason: Awesomeness
😂😂
I used to go to sleep to these commentary tracks when I was a kid and still cherish my Halo 3 Legendary Edition DVD. I found another rip on TH-cam, but it has some unbearable audio issues - thank you for making these!!
I''m so glad they're in on the tale of Dustin Echoes
that cortana bit a 22:19 explains where 343 got their inspiration for halo 5’s story
Ironically Frank O Connor didn’t play Halo 1 when he made up the story of Halo 5
Back when games were made by a rag tag group of cool, likeminded, artists, and engineers.
5:59 *EARTH.*
This is such a good insight into game design for beginners, and the Joe trivia is a fun bonus.Glad to see it remastered like it deserves. Game devs just don't have this kind of passion or chemistry anymore, soulless like the film industry
Weird thing to note but keys is some how getting away with smoking inside a space ship thousand of years in the future but I cannot have a smoke in the bar today
Hmmmmmmmmm Yes
To be fair they didn't animate smoke. Maybe he just sucks on an empty pipe?
maybe they have better ventilation than todays. I would expect it, they are on a spaceship.
He's a God damn war hero and the CO of the entire ship you don't question the man when he blows smoke
Which attitude is more backward?
This is so great seeing these guys relive the creation of such a great part of my teenage years. This game was the envy and desire of everyone who didn’t have an xbox. And it was a huge party game with the system link and some of the first, really well done physics based gameplay. I don’t think in this age of modern games, ppl quite understand what halo meant to ppl back then. It was so unlike anything else and so much more advanced, epic, and social.
PING
These three Bungie devs: *Notice how glitching this scene coming up is, just makes my eyes bleed every time looking at it.*
Me, an intellectual: *.........WHERE??? I DON'T SEE IT.*
The chemistry these guy share is a major part of why this game is so iconic
I’m subbing, I held off on watching this for months until I beat the game on heroic, and then I found this!
EDIT: They said to call it designer commentary in the video
Yeah i know it's the name designer commentary doesn't sound as good.
52:52
Oh man I’m gonna cry. This is an awesome video.
This commentary is very important to me
And this video is now the definitive version on the internet
A real gamer right there. Congrats!
343 Guilty Spark is one of the greatest levels in video game history. Halo is just the best.
I really love this video so much. It’s easy to look at a lot of games like they just kinda poofed into existence, or were manufactured on some factory line, but this makes it feel so personal.
I love how both the second and third times they call out the warthog crash, they say they don't hear it and it must've been fixed. But if you listen VERY carefully, you can hear it crash both times, and they simply missed it.
This looks great! Well done recreating it shot for shot, I know this is a really niche thing not many people care about, but I love both the idea and effort! Thanks for making it!
I dont know if this was put in the mcc but on the remastered graphics you can see combat forms near the begining of the level.
They were always there since the OG Xbox version
It’s super creepy once you notice it, and to make things worse, it marks them as friendlies on your radar
@Jack Snyder when you’re coming up on the structure, by where there’s the big fallen tree, on the cliffs you can see them watching you for a brief second before turning around and running away
A lot more than 30 seconds of fun here. I have the legendary edition so I've watched these commentaries like 20 times but it never gets old. They have such a great dynamic. Very entertaining.
I've thought of doing something very similar or the exact same thing, so it's wonderful to know I'm not alone in appreciating and wanting to use stuff from these classic videos and commentaries of Bungie.
I’ve played CE countless times and I never knew about that after credits scene with Guilty Spark
"This cave is not a natural formation" Careful Cortana, genius level deductions like that only further your rampancy
Huh, interesting to hear them directly reference the fact that humans = forerunners at 47:40
The 343i games could have been so much better if they didn't deviate from what was established.
@@flatarthur3161Except 343i didn’t change Forerunners as being a separate species, Halo 3 did.
@@jocastadidntknew5980 They were still human in Halo 3.
@@jocastadidntknew5980this regurgitated cope doesn't work. You're holding on to the few terminals Frankie wrote as a justification while ignoring that Contact Harvest, which was written by the lead writer and came out after Halo 3 explicitly says humans are forerunner.
So, even if your cope is true, which it isn't, it immediately got retconned by Contact Harvest. Stop repeating shit you read online and actually investigate. You're wrong
@@Gofawit’s even basically explicitly stated in the game that apparently retcons it. Guilty Spark literally says to chief “you are forerunner” and child of my maker or something like that.
The Halo CE and 2 dev commentaries are as hilarious as they are interesting and informative as to what went into making the games. Always loved them.
45:00 especially after such a chaotic level like Keyes, and for the conclusion to Halo 1, this cinematic is one of my favorites in the Halo series. And The Maw is one of my favorite tracks in the Halo Soundtracks saga.
I am 60 years old, I'm a woman and x-military, I love the whole HALO story!
That is awesome :)
Hell yeah
Thank you for your service
Ok
Nice blog.
Caught me off guard seeing the Bungie intro in 60fps lol. Thanks for this
ai is a very useful tool!
Heck yes! Thank you for remaking this.
Thanks happy to know you enjoyed it/
The sound of the pelican flying around could be the last thing I ever heard and I wouldn't be mad.
I wholeheartedly agree with one of the last things said, "Halo 1 had a beautiful simplicity that does NOT exist anymore"
I miss the old Halo.. wish they wrote more books following the actual games.. (yes Ive read what's out there lol)
You're gonna want to redo this soon - MCC is getting fixed!
im pretty sure this is the original version, but on a modded og xbox to upscale to 4k60. so its not the MCC/gearbox port
I used a Halo custom edition mod that restores a lot of broken thing from the gearbox port of Halo 1.
@@GamerNamedRyan Wow, this mod did such a great job restoring most of the look,
My favorite take away from this is that the made all the cut scenes the same way RVB did.
I think it would've been pretty funny to have Johnson walk around that central pillar thing in the shortsword in a ferris bueller robe brushing his teeth and saying "Where ya been?" or something like that
"And who kept shooting Cortana from the back?"
🤣
The Director of Culture, clearly. Lol
@@JustinTK416 Love that picture bud
Man, I miss Halo.
Does anyone else ever think about the idea that the internet will still exist, hundreds of years from now, and people will be able to listen to the personal accounts of the creators of these games?
22:23, halo 5
Literally that plot part was reused for H5 from Hce sketch
And the strapping a bomb to Chief's back thing in halo4
Something classic missing from this vidoc: the subtitles. Idk but i loved them in the og vidoc and the Halo 2 commentary
It’s nice just to watch and listen to someone cool, laid back, funny, and casual like these video game commentaries to relive yourself from serious life issues. Halo commentaries are pure genius
Loved watching this falling asleep as a kid! The DVDs were filled with really cool stuff
Halo ce changed the world. Never forget that.
These are the guys who made a billion dollar franchise.
14:40 I did think that at first when I saw this for the first time.
22:20 that story did make it into a halo game
I hope you do the Halo 2 one as well! You nailed the gameplay segments in this, playing the game exactly the same way as Marty was.
@@LordSlappyDawg It’s not, it’s very clearly filmed on Halo PC
Currently working on remastering the halo 2 commentary.
@@dextergrif1052 I should've realized seeing as the graphics are significantly more botched in this video than the original
@@LordSlappyDawg He seems to have used the Refined maps with the HD hud and stuff but yeah there are a lot of things that can’t be fixed by modders. The version on MCC was recently updated so it’s actually the closest to the Original Xbox version of the game. They even fixed the broken bump mapping
@@dextergrif1052 Yeah I actually saw that a while back! I haven't played a whole lot of CE lately and haven't gotten to see changes in the later levels for myself, but I have seen I think GeneralKidd cover it
Jason really is way more critical than anyone. What else do you expect from a manager? Make a a world class masterpiece and they’re still going to nitpick every tiny detail they don’t personally like
Man this was such a nice thing.
im glad you uploaded this one in a higher quality, the other one i found was on a scratched disc so there was a lot of jumping around and missing audio
Funny enough, I am a gamer named Ryan too. Thanks for the remaster.
Thank you for remastering this specific thing in particular!
*Happy birthday halo 3* one of if not.. the greatest trilogy ever created in gaming history.
Halo ce will always be my favorite halo
For a fan remake it's really good! -sargent johnson
Wish these guys would do a commentary reaction over Cursed Halo. That would be a treat
such a fun video, thank you. Its interesting how little they talk about the library but in the speedrun reaction they talk a lot about the first build and that no one play tested it. Interesting them saying they liked it, I mean technically I liked it to but I wish it was half as long. It is one of my least favorite for that reason alone
I love how they agree Halo ce is the best Halo, it really is. Nothing beats Halo ce.
Yes 😁
Yeah it really is, best campaign and the weapons are all good. No plasma nerfs against flesh, shotgun rocks, magnum is a beaut. I've replayed CE the most.
Best campaign to replay as well. I can only replay Halo 3 and especially Halo 2 so many times until I get bored. CE on the other hand I still replay to this day barring the library. There is something about CE's sandbox that makes it the most fun in the series for me, plenty of tools to cause chaos and awesomeness.
I remember playing Halo CE and Halo 2 at my baby sitters house when I was like 5-6. Man, these games were so magical.
Man this looks cool
The music, the graphics, the gameplay.... The Nostalgia.
Abso-fucking-lutely amazing that you remastered this, thank you bro
Video game commentary tracks?! That's awesome
It blows my mind when I think about how Halo was supposed to he a one off game with no EU and the Covenant war was just background information to justify shooting the enemies.
Halo was supposed to be a more interesting version of Quake or Doom before MS bought Bungie. All of the dialogue, detail, and world building in the actual game was never supposed to play into such an epic franchise.
How did they not catch the crewmen. Running. And immediately sitting in the seat at 6:48 Even Captain Keys turns in looks. To see what the hell that was
All of these scenes were re-recorded by the uploader of this video in order to make it HD. So it probably didn't happen in the original video.
I can't believe dustin echoes returns in Halo Infinite
I enjoy this thank you for remaking it!
Glad you enjoyed it!
22:21 ...and in that moment, some say, a young Brian Reed had an idea. A wonderfully, wonderfully awful idea...